#10322 |
FULLPIPE: Map screen, array OOB access
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10323 |
FULLPIPE: Main menu, use after free
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10324 |
FULLPIPE: Broken saves - Inventory items turn into balls
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10325 |
FULLPIPE: New game does not put back already picked up items
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10330 |
FULLPIPE: Credits, use after free
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#10394 |
FULLPIPE: Saved game playtime resets on restart
|
bonki
|
defect
|
normal
|
Engine: NGI
|
|
#10395 |
FULLPIPE: Stuck when teleportating to foot
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10396 |
FULLPIPE: Rolling bridge is a wrong state
|
r41k0u
|
defect
|
normal
|
Engine: NGI
|
|
#10398 |
FULLPIPE: memory leak when exiting via in-game menu (not gmm)
|
digitall
|
defect
|
low
|
Engine: NGI
|
|
#10569 |
FULLPIPE: Unrecognized version of Full Pipe
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#13071 |
NGI: Full Pipe - Constant (huge) memory loss on switching rooms
|
bluegr
|
defect
|
normal
|
Engine: NGI
|
|
#14472 |
NANCY: SCK - Wrong colors on BE target
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#14538 |
NANCY: Language not present in nancy.dat
|
benwiggins
|
defect
|
low
|
Engine: Nancy
|
|
#14625 |
NANCY: Nancy3 rotation navigation broken
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#14682 |
NANCY: SKC: Crash when talking to Connie
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#14689 |
nancy: Persistent exit after cancelling at confirmation
|
fracturehill
|
defect
|
low
|
Engine: Nancy
|
|
#14771 |
NANCY: NANCY1: Phone hints not working
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#14864 |
NANCY: Crashing in nancy3 maze on Android devices
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#15087 |
MD5: NANCY: Unknown game variant for nancy6
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#15088 |
MD5: NANCY: Unknown game variant for nancy7
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#15097 |
NANCY: SKC: Assertion on very first shuffle puzzle
|
fracturehill
|
defect
|
blocker
|
Engine: Nancy
|
|
#6334 |
NEVERHOOD: Bus error 10 and Segmentation fault 11
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6348 |
Neverhood "Klaymen, Up Here!" scene is missing.
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6427 |
NEVERHOOD: Music from Credits continues to play
|
bluegr
|
defect
|
normal
|
Engine: Neverhood
|
|
#6449 |
Neverhood "making of" video.
|
bluegr
|
defect
|
normal
|
Engine: Neverhood
|
|
#6474 |
NEVERHOOD: When quitting thru menu, game screen is shown for a moment
|
bluegr
|
defect
|
low
|
Engine: Neverhood
|
|
#6475 |
NEVERHOOD: Background sounds playing during credits
|
bluegr
|
defect
|
normal
|
Engine: Neverhood
|
|
#6478 |
NEVERHOOD: No footstep sounds
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6479 |
NEVERHOOD: Radio shows the wrong picture at first
|
bluegr
|
defect
|
normal
|
Engine: Neverhood
|
|
#6480 |
NEVERHOOD: Car glitches
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6481 |
NEVERHOOD: Wrong walk sound in navigation scene
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6493 |
NEVERHOOD: Many sounds playback as loud static (Wii)
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6513 |
NEVERHOOD: Some nasty bugs
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6520 |
NEVERHOOD: buggy sound of the waterfall
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6540 |
NEVERHOOD: lightswitch graphical glitch
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6661 |
NEVERHOOD: Uninitialized variable during car ride
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6663 |
NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6672 |
NEVERHOOD: Too many simultaneous sound effects in "memory" puzzle
|
bluegr
|
defect
|
normal
|
Engine: Neverhood
|
|
#6913 |
Neverhood: Russian version BLBArchive fixes don't work in latest git.
|
bluegr
|
defect
|
normal
|
Engine: Neverhood
|
|
#6932 |
The Neverhood - Rail car exit screen bug
|
eriktorbjorn
|
defect
|
normal
|
Engine: Neverhood
|
|
#7085 |
Neverhood Russian version bug (BlbArchive::load() Error during decompression)
|
sev-
|
defect
|
blocker
|
Engine: Neverhood
|
|
#7116 |
The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen
|
eriktorbjorn
|
defect
|
low
|
Engine: Neverhood
|
|
#9684 |
The Neverhood Lite Demo still not working
|
Mataniko
|
defect
|
normal
|
Engine: Neverhood
|
|
#11074 |
Unknown game variant for The Neverhood Chronicles (Japanese Version)
|
sev-
|
feature request
|
normal
|
Engine: Neverhood
|
|
#11561 |
Unknown game variant for neverhood
|
henke37
|
feature request
|
normal
|
Engine: Neverhood
|
|
#12930 |
NEVERHOOD: Game can crash on exit (both demo and full game)
|
eriktorbjorn
|
defect
|
normal
|
Engine: Neverhood
|
|
#13224 |
Neverhood: 12 symbols puzzle missing door open/close sounds
|
eriktorbjorn
|
defect
|
normal
|
Engine: Neverhood
|
|
#3030 |
PARA: parallaction code is not 64-bit safe
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3150 |
PARA: code not 64-bit safe
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3206 |
NIPPON: Crash on exit
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
|
#3216 |
NIPPON: Credits missing shadow effect in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3217 |
NIPPON: Missing spotlight in demo
|
peres
|
defect
|
high
|
Engine: Parallaction
|
|
#3218 |
NIPPON: Missing action sound in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3339 |
NIPPON: Car sprite cut and blinking (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3340 |
NIPPON: Can't move cursor during dialogs
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3341 |
NIPPON: Masking problems (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3342 |
NIPPON: Character \"hot box\" wrong (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3343 |
NIPPON: Screen area (Black Border) not updated (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3344 |
NIPPON: Doug stuck in Park (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3345 |
NIPPON: Sound not initialized (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3346 |
NIPPON: Assertion with Donna (Amiga) SPOILER
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3347 |
NIPPON: Keyboard shortcut for quit fails
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
|
#3357 |
NIPPON: Masking(?) error on Museum buttons (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3358 |
NIPPON: Information lost on loading a game (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3359 |
NIPPON: Copy Protection screen rendered wrong (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3360 |
NIPPON: Lock Up with wrong answer at copy protection (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3363 |
NIPPON: Flickering inventory and Monk (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3382 |
NIPPON: Protection Code Screen
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
|
#3383 |
NIPPON: Midi does not starts properly with Donna (DOS)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3415 |
NIPPON: (Amiga) Crash on free()
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3422 |
NIPPON: Inventory looses objects (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3423 |
NIPPON: Unexpected Quit when entering a screen (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3424 |
NIPPON: Pickup Object not possible (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3425 |
NIPPON: Game quits on entering a new scene (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3426 |
NIPPON: Game quits on entering a new scene (2) (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3435 |
NIPPON: Crash when Dino enters the Lab (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3436 |
NIPPON: Crash when quitting while in intro/inbetween (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3437 |
NIPPON: Assertion in LAB with Dino (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3438 |
NIPPON: Saved State has wrong information (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3439 |
NIPPON: Empty drawers (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3440 |
NIPPON: Game quits when Dino enters the "Reducer" (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3442 |
NIPPON: Quit after Intro (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3443 |
NIPPON: Inventory not updated (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3444 |
NIPPON: Masking(?) - Donna doesn\'t disguise as Suzy (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3446 |
NIPPON: Dino walking on-spot without moving (Amiga)
|
peres
|
defect
|
high
|
Engine: Parallaction
|
|
#3447 |
NIPPON: Assertion after final screen (Amiga/French)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3451 |
NIPPON: Invisible Line picked (Doug/Amiga/German)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3459 |
NIPPON: Location switch to final part fails (Amiga)
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
|
#3547 |
NIPPON: Credits music stopped early in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3785 |
NIPPON: Crash when entering code in the beginning
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3797 |
Parallaction engine doesn't compile under MSVC9
|
sev-
|
defect
|
normal
|
Engine: Parallaction
|
|
#3897 |
NIPPON: CTDs during intro - invalid items
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4025 |
Compiler: No matching function (Parallaction / Amiga)
|
sev-
|
defect
|
normal
|
Engine: Parallaction
|
|
#4029 |
NIPPON: Stuck in Intro-Regression? (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4042 |
NIPPON: Dino sprite not erased (Amiga)
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4053 |
PARALLACTION: Compiler error on AmigaOS4
|
lordhoto
|
defect
|
normal
|
Engine: Parallaction
|
|
#4184 |
NIPPON: Amiga demo quits before end credits
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4234 |
PARALLACTION: Compile breaks in AmigaOS
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4251 |
BRA crash in first room when picking up tape measure
|
peres
|
defect
|
low
|
Engine: Parallaction
|
|
#4252 |
BRA: reentering first room spawns objects anew
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|