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Owner: (none) (100 matches)

Ticket Summary Type Priority Component Version Created
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up feature request normal Engine: Stark 3 months
#15316 MTROPOLIS: Undetected mTropolis Titles defect normal --Other-- 3 months
#15320 SCI: KQ6: Volume settings do not change the volume of videos defect normal Engine: SCI 3 months
#15327 SCI: LSL5: Silas blinks distractingly frequently when talking to Julius defect normal Engine: SCI 3 months
#15328 GUI: Some strings missing French translation defect normal GUI: Translations 3 months
#15333 GROOVIE: T11H: Implement support for spooky animation mode feature request normal Engine: Groovie 3 months
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth feature request normal Engine: Groovie 3 months
#15339 SCI: KQ6: Distorted music when using NukedOPL defect normal Engine: SCI 3 months
#15340 GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button defect normal GUI 3 months
#15342 ULTIMA8: Problem with fonts substitution in spanish version defect normal Engine: Ultima 3 months
#15348 BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1 defect normal Ports 3 months
#15349 SCUMM: MM (NES) - Known implementation inaccuracies defect normal Engine: SCUMM 3 months
#15351 ZVISION: ZGI: Save game can get stuck in a death loop defect normal Engine: ZVision 3 months
#15355 Zork Grand Inquisitor does not show autosaves in it's menu feature request normal Engine: ZVision 3 months
#15357 BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI defect normal Port: Wii 2 months
#15364 ANDROID: SCUMM: SIGSEGV when pausing sounds defect normal Engine: SCUMM 2 months
#15369 SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect defect normal Engine: SCUMM 2 months
#15373 ULTIMA8: Original Cheats Not Available feature request normal Engine: Ultima 2 months
#15375 SCI: SQ4 Korean text not rendered after refactor defect normal Engine: SCI 2 months
#15378 Show Engine & required Version on the game list front page feature request normal --Unset-- 2 months
#15379 ADL: HIRES5: Game unsolvable after loading savegame. Save state not properly restored? defect normal Engine: ADL 2 months
#15388 TWINE: LBA: Bulldozer driven by Twinsen can get stuck behind truck (soft lock) defect normal Engine: TwinE 7 weeks
#15389 ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't defect normal Engine: ADL 7 weeks
#15393 BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim) defect normal Port: PSP 6 weeks
#15394 BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo defect normal Port: PSP 6 weeks
#15395 TWINE: Shading Palette loss of colours?! defect normal Engine: TwinE 6 weeks
#15396 TWINE: Menu Plasma loss of quality defect normal Engine: TwinE 6 weeks
#15403 SHERLOCK: Mouse clicks may be ignored defect normal Engine: Sherlock 6 weeks
#15404 SCUMM: DOTT: nothing clickable after loading save game defect normal Engine: SCUMM 5 weeks
#15405 DIRECTOR: Ray Bradbury's Martian Chronicles (D4) - Divide by Zero Error defect normal Engine: Director 5 weeks
#15406 A better way to enable or disable and configure gamepads/joysticks feature request normal GUI 5 weeks
#15409 TWINE: the holomap rotation is slow and location interaction is weird defect normal Engine: TwinE 5 weeks
#15412 SCUMM/HE: Backyard Baseball 97 from Steam crashes ScummVM defect normal Engine: SCUMM 5 weeks
#15413 AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version defect normal Engine: AGOS 5 weeks
#15422 CRAB: Resolution option is non-functional feature request normal Engine: CRAB 4 weeks
#15425 SCUMM: FOA: Broken music when loading savegame in Thera and Crete defect normal Engine: SCUMM 4 weeks
#15426 SWORD25: After death fmv was playing, load savegame screen defaces defect normal Engine: Sword25 4 weeks
#15427 STARK: Pressing F5 and clicking "Main Menu" does not open TLJ main menu defect normal Engine: Stark 4 weeks
#15430 DGDS: Rise of the Dragon thought bubbles are slightly off defect normal Engine: DGDS 3 weeks
#15431 DGDS: dragon: Background around Karyn disappears when talking to her in city office defect normal Engine: DGDS 3 weeks
#15432 DGDS: dragon: key mapping not supported for arcade sequences defect normal Engine: DGDS 3 weeks
#15433 DGDS: Hot area keyboard shortcuts not supported defect normal Engine: DGDS 3 weeks
#15434 DGDS: dragon: EGA menu colors are wrong defect normal Engine: DGDS 3 weeks
#15444 ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad touch controls defect normal Engine: AGS 3 weeks
#15449 ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android defect normal Engine: NGI 3 weeks
#15455 ULTIMA6: party roster doesn't work with "new style" game style defect normal Engine: Ultima 3 weeks
#15458 SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions feature request normal Engine: SCUMM 2 weeks
#15459 AGS: Saves don't take account of game versions and may not be interchangeable feature request normal Engine: AGS 2 weeks
#15468 SCUMM: FOA (Amiga): Copy protection screen bug defect normal Engine: SCUMM 13 days
#15476 SWORD2: PSX: Unhandled Multi-track Video defect normal Engine: Sword2 10 days
#15480 DIRECTOR: Interactive Bible For Kids - The Life Of Paul [D5] (A Full Compatibility Report) defect normal Engine: Director 10 days
#15485 Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off switch implementation in options feature request normal Engine: SCUMM 7 days
#15486 TINYGL: triangles always override zbuffer from lines? defect normal Graphics 7 days
#15493 BACKENDS: 3DS: Detection is very slow defect normal Port: 3DS 6 days
#15494 DREAMCAST: Re-enable SCUMM v7 and v8 games? defect normal Port: Dreamcast 6 days
#15496 GUI: Text glitches in low resolution mode defect normal GUI 5 days
#15499 TINYGL: Support paletted textures feature request normal Graphics 5 days
#15509 SCUMM: Detection of Mac version of MI1 from the LucasArts Mac CD Game Pack is broken when using Dumper Companion defect normal Engine: SCUMM 3 days
#15511 Patched game variant for ultima VI with german translation patch normal Engine: Ultima 2 days
#15512 IMGUI Backend OpenGL2 ? feature request normal Ports 2 days
#15513 M4: black screen (BE/MORPHOS) defect normal Engine: M4 2 days
#15514 SCI: KQ5CD Issue with the audio when adding text dialogues multilingual defect normal Engine: SCI 2 days
#15515 TOUCHE: Audio mixer crash when quitting the demo in mid-sentence defect normal Engine: Touche 27 hours
#15518 GUI: Game Options dialog can create inconsistent settings defect normal GUI 8 hours
#15519 Unknown game variant for kyra defect normal Engine: Kyra 8 hours
#15520 SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black square cursor defect normal Engine: SCUMM 5 hours
#7647 KYRA3: add subtitles in VQA videos feature request low Engine: Kyra 16 years
#7818 LOL: Support subtitles in "Lore of the Lands" feature request low Engine: Kyra 13 years
#9697 BACKENDS: RPi3 - mouse / desktop capture issue defect low Ports 8 years
#9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI 8 years
#9846 SCI: PQ4: Can't leave morgue by clicking on car defect low Engine: SCI 7 years
#9852 SCI: PQ4: Repeated speech outside of morgue defect low Engine: SCI 7 years
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) defect low Engine: Prince 7 years
#9872 SKY: BASS - Save game MetaInfo is missing defect low Engine: Sky 7 years
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. defect low Engine: Mohawk 7 years
#10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS 7 years
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard feature request low GUI 7 years
#10383 GOB: LIT: Cursor flashes when talking to Dalia defect low Engine: Gob 7 years
#10384 GOB: LIT: Bad palette around manor area defect low Engine: Gob 7 years
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time defect low Engine: Sky 7 years
#10444 AGI: Graphics glitch when reloading a savegame after dying defect low Engine: AGI 7 years
#10523 TITANIC: SGT Room Transition video has black spots defect low Engine: Titanic 7 years
#10547 MM: XEEN: Hanging notes in AdLib music defect low Engine: MM: Xeen 7 years
#10578 MOHAWK: MYST: Matches and Held pages defect low Engine: Mohawk 6 years
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon defect low Engine: Tinsel 6 years
#10658 TINSEL: DW1: ACT3 Guard floating equals defect low Engine: Tinsel 6 years
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue defect low Engine: Tinsel 6 years
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar defect low Engine: SCI 6 years
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong defect low Engine: SCI 6 years
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor defect low Engine: SCI 6 years
#10831 SCI: QFG3 - Harami escape speed uncapped defect low Engine: SCI 6 years
#10957 TINSEL: DW1 - Psy office event not triggered defect low Engine: Tinsel 6 years
#11287 WME: Some games are using same fonts for selected and normal text defect low Engine: Wintermute 5 years
#11373 SCI: Quest for Glory 3 game script bugs defect low Engine: SCI 5 years
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. defect low GUI 4 years
#11693 DRAGONS: dust cloud in library defect low Engine: Dragons 4 years
#11694 DRAGONS: pre tournament cutscene few frames too long defect low Engine: Dragons 4 years
#11695 DRAGONS: Flicker misplaced after bunny game defect low Engine: Dragons 4 years
#11724 SWORD25: Slow video and out of synch audio on old Android devices defect low Engine: Sword25 4 years
#11766 GRIM: EMI - french version shows english subtitles defect low Engine: Grim 4 years
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