#15313 |
STARK: TLJ: April should run when double-clicking on action icon in pop-up
|
feature request
|
normal
|
Engine: Stark
|
|
3 months
|
#15316 |
MTROPOLIS: Undetected mTropolis Titles
|
defect
|
normal
|
--Other--
|
|
3 months
|
#15320 |
SCI: KQ6: Volume settings do not change the volume of videos
|
defect
|
normal
|
Engine: SCI
|
|
3 months
|
#15327 |
SCI: LSL5: Silas blinks distractingly frequently when talking to Julius
|
defect
|
normal
|
Engine: SCI
|
|
3 months
|
#15328 |
GUI: Some strings missing French translation
|
defect
|
normal
|
GUI: Translations
|
|
3 months
|
#15333 |
GROOVIE: T11H: Implement support for spooky animation mode
|
feature request
|
normal
|
Engine: Groovie
|
|
3 months
|
#15334 |
GROOVIE: T11H: Implement support for 8bit and 16bit color depth
|
feature request
|
normal
|
Engine: Groovie
|
|
3 months
|
#15339 |
SCI: KQ6: Distorted music when using NukedOPL
|
defect
|
normal
|
Engine: SCI
|
|
3 months
|
#15340 |
GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button
|
defect
|
normal
|
GUI
|
|
3 months
|
#15342 |
ULTIMA8: Problem with fonts substitution in spanish version
|
defect
|
normal
|
Engine: Ultima
|
|
3 months
|
#15348 |
BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1
|
defect
|
normal
|
Ports
|
|
3 months
|
#15349 |
SCUMM: MM (NES) - Known implementation inaccuracies
|
defect
|
normal
|
Engine: SCUMM
|
|
3 months
|
#15351 |
ZVISION: ZGI: Save game can get stuck in a death loop
|
defect
|
normal
|
Engine: ZVision
|
|
3 months
|
#15355 |
Zork Grand Inquisitor does not show autosaves in it's menu
|
feature request
|
normal
|
Engine: ZVision
|
|
3 months
|
#15357 |
BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI
|
defect
|
normal
|
Port: Wii
|
|
2 months
|
#15364 |
ANDROID: SCUMM: SIGSEGV when pausing sounds
|
defect
|
normal
|
Engine: SCUMM
|
|
2 months
|
#15369 |
SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect
|
defect
|
normal
|
Engine: SCUMM
|
|
2 months
|
#15373 |
ULTIMA8: Original Cheats Not Available
|
feature request
|
normal
|
Engine: Ultima
|
|
2 months
|
#15375 |
SCI: SQ4 Korean text not rendered after refactor
|
defect
|
normal
|
Engine: SCI
|
|
2 months
|
#15378 |
Show Engine & required Version on the game list front page
|
feature request
|
normal
|
--Unset--
|
|
2 months
|
#15379 |
ADL: HIRES5: Game unsolvable after loading savegame. Save state not properly restored?
|
defect
|
normal
|
Engine: ADL
|
|
2 months
|
#15388 |
TWINE: LBA: Bulldozer driven by Twinsen can get stuck behind truck (soft lock)
|
defect
|
normal
|
Engine: TwinE
|
|
7 weeks
|
#15389 |
ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't
|
defect
|
normal
|
Engine: ADL
|
|
7 weeks
|
#15393 |
BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)
|
defect
|
normal
|
Port: PSP
|
|
6 weeks
|
#15394 |
BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo
|
defect
|
normal
|
Port: PSP
|
|
6 weeks
|
#15395 |
TWINE: Shading Palette loss of colours?!
|
defect
|
normal
|
Engine: TwinE
|
|
6 weeks
|
#15396 |
TWINE: Menu Plasma loss of quality
|
defect
|
normal
|
Engine: TwinE
|
|
6 weeks
|
#15403 |
SHERLOCK: Mouse clicks may be ignored
|
defect
|
normal
|
Engine: Sherlock
|
|
6 weeks
|
#15404 |
SCUMM: DOTT: nothing clickable after loading save game
|
defect
|
normal
|
Engine: SCUMM
|
|
5 weeks
|
#15405 |
DIRECTOR: Ray Bradbury's Martian Chronicles (D4) - Divide by Zero Error
|
defect
|
normal
|
Engine: Director
|
|
5 weeks
|
#15406 |
A better way to enable or disable and configure gamepads/joysticks
|
feature request
|
normal
|
GUI
|
|
5 weeks
|
#15409 |
TWINE: the holomap rotation is slow and location interaction is weird
|
defect
|
normal
|
Engine: TwinE
|
|
5 weeks
|
#15412 |
SCUMM/HE: Backyard Baseball 97 from Steam crashes ScummVM
|
defect
|
normal
|
Engine: SCUMM
|
|
5 weeks
|
#15413 |
AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version
|
defect
|
normal
|
Engine: AGOS
|
|
5 weeks
|
#15422 |
CRAB: Resolution option is non-functional
|
feature request
|
normal
|
Engine: CRAB
|
|
4 weeks
|
#15425 |
SCUMM: FOA: Broken music when loading savegame in Thera and Crete
|
defect
|
normal
|
Engine: SCUMM
|
|
4 weeks
|
#15426 |
SWORD25: After death fmv was playing, load savegame screen defaces
|
defect
|
normal
|
Engine: Sword25
|
|
4 weeks
|
#15427 |
STARK: Pressing F5 and clicking "Main Menu" does not open TLJ main menu
|
defect
|
normal
|
Engine: Stark
|
|
4 weeks
|
#15430 |
DGDS: Rise of the Dragon thought bubbles are slightly off
|
defect
|
normal
|
Engine: DGDS
|
|
3 weeks
|
#15431 |
DGDS: dragon: Background around Karyn disappears when talking to her in city office
|
defect
|
normal
|
Engine: DGDS
|
|
3 weeks
|
#15432 |
DGDS: dragon: key mapping not supported for arcade sequences
|
defect
|
normal
|
Engine: DGDS
|
|
3 weeks
|
#15433 |
DGDS: Hot area keyboard shortcuts not supported
|
defect
|
normal
|
Engine: DGDS
|
|
3 weeks
|
#15434 |
DGDS: dragon: EGA menu colors are wrong
|
defect
|
normal
|
Engine: DGDS
|
|
3 weeks
|
#15444 |
ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad touch controls
|
defect
|
normal
|
Engine: AGS
|
|
3 weeks
|
#15449 |
ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android
|
defect
|
normal
|
Engine: NGI
|
|
3 weeks
|
#15455 |
ULTIMA6: party roster doesn't work with "new style" game style
|
defect
|
normal
|
Engine: Ultima
|
|
3 weeks
|
#15458 |
SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions
|
feature request
|
normal
|
Engine: SCUMM
|
|
2 weeks
|
#15459 |
AGS: Saves don't take account of game versions and may not be interchangeable
|
feature request
|
normal
|
Engine: AGS
|
|
2 weeks
|
#15468 |
SCUMM: FOA (Amiga): Copy protection screen bug
|
defect
|
normal
|
Engine: SCUMM
|
|
13 days
|
#15476 |
SWORD2: PSX: Unhandled Multi-track Video
|
defect
|
normal
|
Engine: Sword2
|
|
10 days
|
#15480 |
DIRECTOR: Interactive Bible For Kids - The Life Of Paul [D5] (A Full Compatibility Report)
|
defect
|
normal
|
Engine: Director
|
|
10 days
|
#15485 |
Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off switch implementation in options
|
feature request
|
normal
|
Engine: SCUMM
|
|
7 days
|
#15486 |
TINYGL: triangles always override zbuffer from lines?
|
defect
|
normal
|
Graphics
|
|
7 days
|
#15493 |
BACKENDS: 3DS: Detection is very slow
|
defect
|
normal
|
Port: 3DS
|
|
6 days
|
#15494 |
DREAMCAST: Re-enable SCUMM v7 and v8 games?
|
defect
|
normal
|
Port: Dreamcast
|
|
6 days
|
#15496 |
GUI: Text glitches in low resolution mode
|
defect
|
normal
|
GUI
|
|
5 days
|
#15499 |
TINYGL: Support paletted textures
|
feature request
|
normal
|
Graphics
|
|
5 days
|
#15509 |
SCUMM: Detection of Mac version of MI1 from the LucasArts Mac CD Game Pack is broken when using Dumper Companion
|
defect
|
normal
|
Engine: SCUMM
|
|
3 days
|
#15511 |
Patched game variant for ultima VI with german translation
|
patch
|
normal
|
Engine: Ultima
|
|
2 days
|
#15512 |
IMGUI Backend OpenGL2 ?
|
feature request
|
normal
|
Ports
|
|
2 days
|
#15513 |
M4: black screen (BE/MORPHOS)
|
defect
|
normal
|
Engine: M4
|
|
2 days
|
#15514 |
SCI: KQ5CD Issue with the audio when adding text dialogues multilingual
|
defect
|
normal
|
Engine: SCI
|
|
2 days
|
#15515 |
TOUCHE: Audio mixer crash when quitting the demo in mid-sentence
|
defect
|
normal
|
Engine: Touche
|
|
27 hours
|
#15518 |
GUI: Game Options dialog can create inconsistent settings
|
defect
|
normal
|
GUI
|
|
8 hours
|
#15519 |
Unknown game variant for kyra
|
defect
|
normal
|
Engine: Kyra
|
|
8 hours
|
#15520 |
SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black square cursor
|
defect
|
normal
|
Engine: SCUMM
|
|
5 hours
|
#7647 |
KYRA3: add subtitles in VQA videos
|
feature request
|
low
|
Engine: Kyra
|
|
16 years
|
#7818 |
LOL: Support subtitles in "Lore of the Lands"
|
feature request
|
low
|
Engine: Kyra
|
|
13 years
|
#9697 |
BACKENDS: RPi3 - mouse / desktop capture issue
|
defect
|
low
|
Ports
|
|
8 years
|
#9726 |
AGI IIgs: implement inventory/see object screen
|
defect
|
low
|
Engine: AGI
|
|
8 years
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
defect
|
low
|
Engine: SCI
|
|
7 years
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
defect
|
low
|
Engine: SCI
|
|
7 years
|
#9866 |
PRINCE: Original game keyboard shortcuts not working (F1-F5)
|
defect
|
low
|
Engine: Prince
|
|
7 years
|
#9872 |
SKY: BASS - Save game MetaInfo is missing
|
defect
|
low
|
Engine: Sky
|
|
7 years
|
#10135 |
MOHAWK: Riven: Graphics glitch after Gehn leaves office.
|
defect
|
low
|
Engine: Mohawk
|
|
7 years
|
#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
|
feature request
|
low
|
Engine: AGOS
|
|
7 years
|
#10363 |
GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard
|
feature request
|
low
|
GUI
|
|
7 years
|
#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
|
defect
|
low
|
Engine: Gob
|
|
7 years
|
#10384 |
GOB: LIT: Bad palette around manor area
|
defect
|
low
|
Engine: Gob
|
|
7 years
|
#10439 |
SKY: BASS - vkeybd only allows 1 keyboard input at a time
|
defect
|
low
|
Engine: Sky
|
|
7 years
|
#10444 |
AGI: Graphics glitch when reloading a savegame after dying
|
defect
|
low
|
Engine: AGI
|
|
7 years
|
#10523 |
TITANIC: SGT Room Transition video has black spots
|
defect
|
low
|
Engine: Titanic
|
|
7 years
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
defect
|
low
|
Engine: MM: Xeen
|
|
7 years
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
defect
|
low
|
Engine: Mohawk
|
|
6 years
|
#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
defect
|
low
|
Engine: Tinsel
|
|
6 years
|
#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
defect
|
low
|
Engine: Tinsel
|
|
6 years
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
defect
|
low
|
Engine: Tinsel
|
|
6 years
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
defect
|
low
|
Engine: SCI
|
|
6 years
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
defect
|
low
|
Engine: SCI
|
|
6 years
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
defect
|
low
|
Engine: SCI
|
|
6 years
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
defect
|
low
|
Engine: SCI
|
|
6 years
|
#10957 |
TINSEL: DW1 - Psy office event not triggered
|
defect
|
low
|
Engine: Tinsel
|
|
6 years
|
#11287 |
WME: Some games are using same fonts for selected and normal text
|
defect
|
low
|
Engine: Wintermute
|
|
5 years
|
#11373 |
SCI: Quest for Glory 3 game script bugs
|
defect
|
low
|
Engine: SCI
|
|
5 years
|
#11637 |
GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting.
|
defect
|
low
|
GUI
|
|
4 years
|
#11693 |
DRAGONS: dust cloud in library
|
defect
|
low
|
Engine: Dragons
|
|
4 years
|
#11694 |
DRAGONS: pre tournament cutscene few frames too long
|
defect
|
low
|
Engine: Dragons
|
|
4 years
|
#11695 |
DRAGONS: Flicker misplaced after bunny game
|
defect
|
low
|
Engine: Dragons
|
|
4 years
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
defect
|
low
|
Engine: Sword25
|
|
4 years
|
#11766 |
GRIM: EMI - french version shows english subtitles
|
defect
|
low
|
Engine: Grim
|
|
4 years
|
(more results for this group on next page)
|