Opened 6 months ago
Last modified 5 months ago
#15476 new defect
SWORD2: PSX: Unhandled Multi-track Video
Reported by: | sl2365 | Owned by: | |
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Priority: | normal | Component: | Engine: Sword2 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 2 |
Description
I have extracted the RAW stream files from a Playstation 1 IMG file using jPSX.dec as stated in the wiki.
Two files required re-extracting due to errors. But I still get a crash stating this:
generateZipSet: Loaded pack file: shaders.dat FSDirectory::createReadStreamForMember('stone1.str') -> 'D:\Documents\Games\ScummVM\Broken Sword 2 - The Smoking Mirror\STONE1.STR' Unhandled multi-track video! Debugger started, type 'exit' to return to the game. Type 'help' to see a little list of commands and variables. ERROR: Unhandled multi-track video! Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 960 x 719 -> 960 x 719 -- 1 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 960 x 719 -> 960 x 719 -- 1
I asked for help via the forum, and was suggested to post a bug report here.
Forum topic: https://forums.scummvm.org/viewtopic.php?p=100044#p100044
I get to the cafe in Paris, talk to the waiter then Andre appears. Once I talk about the STONE, he shows it and I assume a cutscene should appear, that is when the game crashes and I get the error.
ScummVM version: Latest daily build as of this date/time. v2.9.0git10734-gcc0e753dee8.
OS: Windows 11 23H2.
Game Platform: Playstation 1.
Language: English.
Attachments (2)
Change History (8)
by , 6 months ago
Attachment: | sword2-psx-us.000 added |
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by , 6 months ago
Attachment: | sword2-psx-us.001 added |
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comment:1 by , 6 months ago
Summary: | BUG: Broken Sword 2 - Unhandled Multi-track Video → SWORD2: PSX: Unhandled Multi-track Video |
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comment:2 by , 5 months ago
comment:3 by , 5 months ago
Thanks, seems simple when you know how!
Trouble is, I don't have a file called "psx_decoder.cpp" where is that? I extracted the ISO file but only get the game files, that doesn't exist. Any idea?
comment:4 by , 5 months ago
I assume it's within the Cutscene file PARIS.CLU itself? I've tried extracting that, but I can't.
I then tried looking at the file in a hex editor, but it doesn't show anything regarding track on line 210.
Not sure what else to try.
comment:5 by , 5 months ago
I'm talking about the source code of the program (https://github.com/scummvm/scummvm/blob/master/video/psx_decoder.cpp). This has to be done by a developer.
In the meanwhile, to progress in the game, you can just delete the file "stone1.str". Is a very irrelevant cutscene, but you can use MPC-HC, for example, to play it, if you want to see it.
For whatever reason, this cutscene seems to have the video track indexed as 0 instead of 1. Replacing "track == 1" with "track == 0 || track == 1" on line 210 of file "psx_decoder.cpp" fixes the issue, and it doesn't seem to affect the playback of the rest of the cutscenes.