Opened 4 hours ago
Last modified 3 hours ago
#15515 new defect
TOUCHE: Audio mixer crash when quitting the demo in mid-sentence
Reported by: | dwatteau | Owned by: | |
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Priority: | normal | Component: | Engine: Touche |
Version: | Keywords: | mutex | |
Cc: | Game: | Touche |
Description
Current Git HEAD (or current branch-2-9).
I'm observing a crash with the Touché demo (<https://downloads.scummvm.org/frs/demos/touche/touche-dos-demo-en.zip>).
Steps to reproduce:
- Have a debug build (with assert() turned on)
- Start the Touché demo, in windowed mode
- Press ESC when the "US Gold" screen appears
- When the main character appears and says "This is Rouen", click on the quit button of your window manager, to exit the ScummVM app
- The game sometimes crash (around 1 time out of 4 here, it seems that the "sweet spot" is when you can hear the character pronounce the "is" word, roughly)
(FWIW, I use gui_return_to_launcher_at_exit=true
, but it shouldn't matter.)
Then, I observe the following in GDB:
scummvm: common/file.cpp:141: virtual uint32 Common::File::read(void*, uint32): Assertion `_handle' failed. Program received signal SIGABRT, Aborted. [Switching to Thread 0xb22603d0 (LWP 1190)] 0x0f36bbe8 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56 56 ../nptl/sysdeps/unix/sysv/linux/raise.c: No such file or directory. (gdb) bt #0 0x0f36bbe8 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56 #1 0x0f36d7d0 in __GI_abort () at abort.c:89 #2 0x0f363108 in __assert_fail_base (fmt=0xf491738 "%s%s%s:%u: %s%sAssertion `%s' failed.\n%n", assertion=assertion@entry=0x15cf5df0 "_handle", file=file@entry=0x15cf5d34 "common/file.cpp", line=line@entry=141, function=function@entry=0x15cf6044 <Common::File::read(void*, unsigned int)::__PRETTY_FUNCTION__> "virtual uint32 Common::File::read(void*, uint32)") at assert.c:92 #3 0x0f3631d4 in __GI___assert_fail (assertion=0x15cf5df0 "_handle", file=0x15cf5d34 "common/file.cpp", line=141, function=0x15cf6044 <Common::File::read(void*, unsigned int)::__PRETTY_FUNCTION__> "virtual uint32 Common::File::read(void*, uint32)") at assert.c:101 #4 0x14a67b3c in Common::File::read (this=0x16b087e0, ptr=0x16f9d42c, len=512) at common/file.cpp:141 #5 0x149e67dc in Audio::VocStream::fillBuffer (this=0x16f9d3f8, maxSamples=512) at audio/decoders/voc.cpp:160 #6 0x149e6348 in Audio::VocStream::readBuffer (this=0x16f9d3f8, buffer=0x16fa719c, numSamples=512) at audio/decoders/voc.cpp:91 #7 0x149cf358 in Audio::RateConverter_Impl<false, true, false>::interpolateConvert ( this=0x16fa7190, input=..., outBuffer=0x16c57ed0, numSamples=512, volL=192, volR=192) at audio/rate.cpp:218 #8 0x149cdd90 in Audio::RateConverter_Impl<false, true, false>::convert (this=0x16fa7190, input=..., outBuffer=0x16c57ed0, numSamples=512, volL=192, volR=192) at audio/rate.cpp:295 #9 0x149c841c in Audio::Channel::mix (this=0x16c670c0, data=0x16c57ed0, len=512) at audio/mixer.cpp:719 #10 0x149c5c28 in Audio::MixerImpl::mixCallback (this=0x16c5a480, samples=0x16c57ed0 "", len=512) at audio/mixer.cpp:331 #11 0x141534a4 in SdlMixerManager::callbackHandler (this=0x16c56120, samples=0x16c57ed0 "", len=2048) at backends/mixer/sdl/sdl-mixer.cpp:203 #12 0x14153538 in SdlMixerManager::sdlCallback (this_=0x16c56120, samples=0x16c57ed0 "", len=2048) at backends/mixer/sdl/sdl-mixer.cpp:210 [...] Thread 1 (Thread 0xb7fb1230 (LWP 1164)): #0 0x0f74ebb8 in __lll_lock_wait (futex=futex@entry=0x16c5a540, private=0) at ../nptl/sysdeps/unix/sysv/linux/lowlevellock.c:46 #1 0x0f74863c in __GI___pthread_mutex_lock (mutex=0x16c5a540) at pthread_mutex_lock.c:114 #2 0x0ff7e9cc in SDL_mutexP () from /usr/lib/powerpc-linux-gnu/libSDL-1.2.so.0 #3 0x14153c7c in SdlMutexInternal::lock (this=0x16a68958) at backends/mutex/sdl/sdl-mutex.cpp:37 #4 0x14a763c0 in Common::StackLock::lock (this=0xbfffd3fc) at common/mutex.cpp:67 #5 0x14a762f8 in Common::StackLock::StackLock (this=0xbfffd3fc, mutex=..., mutexName=0x0) at common/mutex.cpp:56 #6 0x149c5cc0 in Audio::MixerImpl::stopAll (this=0x16c5a480) at audio/mixer.cpp:342 #7 0x1401e218 in Engine::~Engine (this=0x16b03780, __in_chrg=<optimized out>) at engines/engine.cpp:211 #8 0x136caa44 in Touche::ToucheEngine::~ToucheEngine (this=0x16b03780, __in_chrg=<optimized out>) at engines/touche/touche.cpp:185 #9 0x136caa94 in Touche::ToucheEngine::~ToucheEngine (this=0x16b03780, __in_chrg=<optimized out>) at engines/touche/touche.cpp:188 #10 0x106b95e0 in AdvancedMetaEngine<ADGameDescription>::deleteInstance (this=<optimized out>, engine=<optimized out>, gameDescriptor=..., meDescriptor=0x16c01998) at ./engines/advancedDetector.h:722 #11 0x10040478 in runGame (enginePlugin=0x16994058, system=..., game=..., meDescriptor=0x16c01998) at base/main.cpp:324 #12 0x10042604 in scummvm_main (argc=1, argv=0xbffff444) at base/main.cpp:796 #13 0x1003d37c in main (argc=1, argv=0xbffff444) at backends/platform/sdl/posix/posix-main.cpp:44
Full GDB log with info for all threads attached below.
It looks like I also got a similar crash to happen on iOS, but only once, last August. lman saw it in the TestFlight dumps, but there wasn't enough debug information, as I recall (screenshot attached below, though).
It may look a bit like a mutex issue regarding audio in this engine?
Attachments (2)
Change History (3)
by , 4 hours ago
Attachment: | gdb-touche-demo-exit-crash.txt added |
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by , 4 hours ago
Attachment: | Screenshot_2024-08-21_at_19.38.12.png added |
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iOS TestFlight screenshot when I reproduced a similar (?) issue on iOS back in August
comment:1 by , 3 hours ago
Also, maybe ASAN/TSAN/Valgrind would catch something there, but I haven't had the time to look into that yet.
Full GDB log when the crash happens