This Report Was Made or Retested Using Daily Build "2.10.0git15677-gfcdd6a5172c (Jun 16 2025 05:46:56)"
Game Oddities: Read This Before Reading The Report
Missing \ Broken Files
Do to a lack of testing by the developer, The game looks for or tries to run files that are broken or missing. Any error messages that ask for the following files can't be fixed and should be ignored.
| File Name | Error | Cause
|
| todd1.aif | WARNING: Failed to open todd1! | todd1.aif contains no audio data
|
| You intro | WARNING: Failed to open You intro! | There are no files on the disk call "You intro" aka, its missing
|
| Shared.cst | findPath(): failed to resolve "Shared.cst" | There are no files on the disk call "Shared" aka, its missing
|
| SONG084.AIF | WARNING: Failed to open SONG084.AIF! | There are no files on the disk call "SONG084" aka, its missing
|
| Rockettt.Aif | WARNING: Failed to open Rockettt.Aif | There are no files on the disk call "Rockettt", that said,
|
| its not a missing file, At some point during development, they renamed it to "BIBLQUIZ.AIF" and didn't update the the storybook code for the final release. If you make a copy of "BIBLQUIZ.AIF", rename this copy to Rockettt.AIF and put it into the game folder, it will work perfectly fine.
|
Missing \ Incorrect File Extensions
For unknown reasons, a lot of game files have either incorrect or missing extensions
| File Name | File Type
|
| Dir_Temp.232 | .DXR
|
| Dir_Temp.348 | .DXR
|
| DOG FOUND SOURCE | .AIF
|
| DOG FOUND SOURCE copy | .AIF
|
| found | .AIF
|
| MAZEYOU | .CXT
|
| MAZEYOU3 | .CXT
|
| MENUBAR | .CXT
|
| menu parts | .DXR
|
| P03L.AIF copy | .AIF
|
| Paul Menu Screen Shot | .PICT
|
| paul misc art | .CXT
|
| PUZZHELP | .CXT
|
| T.Background | .AIF
|
| untitled 12 | .AIF
|
| You.01 | .CXT
|
The Report
General Issues
Main Menu
The menu has been fixed and now works.
The Mysterious Crash:
There is crash that only happens in ScummVM but I have been hesitant to report it because I have no clue what triggers it. Its not at all consistent, sometimes I can run this game 10 or more times and never run into it but then, randomly, out of the blue, it will crash, sometimes the crash is so bad that ScummVM will stop responding or CTD altogether. I've had it crash because I click help button in the puzzle game and clicked the text that pops up. I've had it crash after using the UI of the Discover The Bible activity.
I encountered this crash around the first time I test the game last November, I've encountered this crash while updating this report over the last few months and I encountered it again while retesting it for today's update. It needs fixing but the lack of a known way to consistently trigger the crash is going to make it hard to debug this issue.
Incorrect Cursor icons
ScummVM is not loading the correct cursor icons and causing issues. The hit boxes in the "Dot to Dot" game for example are programmed for the cursor shown in the image below, these incorrect icons makes these already bad hit boxes even worse.
The photos below shows the game running in x86Box with the correct cursor icons
In the maze "hide and seek" game, the cursor is supposed to turn into a magnifying glass when place over a spot that can be searched but in ScummVM, the cursor either become invisible or turn into the hand icon.

Activities
Storybook - Paul and the Bright Light
Works but has some UNK stub errors
Bible Quiz Show
Works
Discover The Bible
It works with one text issue still present. Although the text no longer brakes If you click bible icon twice, there is still some some text corruption visible and while it fairly minor in this game, whatever is causing this issue may cause a much bigger issue in another game.

Hall of Fame
Works but has some UNK stub errors
Bible-Time Theater
Works well, videos play without graphical issues.
Mini-Games
Matching Game:
It works well but the audio that plays when you finish the board is missing. ScummVM is not playing internal cast member 21 (the named of the cast is "cherring")
Maze:
It technically works but the incorrect cursor icons makes almost unplayable.
Bible Memory:
Works with some errors, the second seems to be related to a graphical issue where a box (with text in it) leaves two noticeable pieces of itself on screen. While a minor issue in this game, there is a good chance that whatever is causing this effecting another game more severely
| WARNING: Frame::readMainChannelsD5(): STUB: unk2: 0x00 0x01!
|
| WARNING: b_puppetTransition: Transition already queued!
|

Dot to Dot:
Works
Puzzles:
Works with a minor graphical issue on the puzzle selection menu, there is a thin white line that shouldn't be there.
Word Games:
Works
This should be the finale Report, I don't think there is anything more I can add