#15039 |
TOOLS: Build fails with strict-aliasing violations
|
defect
|
normal
|
Tools
|
|
6 months
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
defect
|
normal
|
Engine: SCUMM
|
|
6 months
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
defect
|
normal
|
Engine: Mohawk
|
|
6 months
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
defect
|
normal
|
Engine: Ultima
|
|
6 months
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
defect
|
normal
|
Port: Win64
|
|
6 months
|
#15053 |
BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform?
|
defect
|
normal
|
Port: AmigaOS4
|
|
6 months
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
defect
|
normal
|
Audio
|
|
5 months
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
feature request
|
normal
|
Engine: Tetraedge
|
|
5 months
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
defect
|
normal
|
Port: Mac OS X
|
|
5 months
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
feature request
|
normal
|
Engine: SCUMM
|
|
5 months
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
defect
|
normal
|
Engine: Director
|
|
5 months
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
defect
|
normal
|
Engine: Tetraedge
|
|
5 months
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
defect
|
normal
|
Engine: MM: Xeen
|
|
5 months
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
defect
|
normal
|
Engine: AGS
|
|
5 months
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
defect
|
normal
|
Engine: Groovie
|
|
5 months
|
#15089 |
SWORD1: Unknown game variant
|
defect
|
normal
|
Engine: Sword1
|
|
5 months
|
#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
defect
|
normal
|
Engine: mTropolis
|
|
5 months
|
#15093 |
MYST3: Support original DVD layout
|
feature request
|
normal
|
Engine: Myst3
|
|
5 months
|
#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
|
defect
|
normal
|
Common
|
|
5 months
|
#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
|
defect
|
normal
|
Engine: AGI
|
|
5 months
|
#15099 |
SWORD1: Unknown game variant for sword1
|
defect
|
normal
|
Engine: Sword1
|
|
5 months
|
#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
defect
|
normal
|
Engine: Kyra
|
|
5 months
|
#15104 |
ULTIMA8: Option to disable the turning animations when turning the Avatar around
|
feature request
|
normal
|
Engine: Ultima
|
|
5 months
|
#15112 |
TWINE: Unknown game variant for twine
|
defect
|
normal
|
Engine: TwinE
|
|
4 months
|
#15113 |
TWINE: Unknown game variant for twine
|
defect
|
normal
|
Engine: TwinE
|
|
4 months
|
#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
defect
|
normal
|
Port: PSP Vita
|
|
4 months
|
#15116 |
GLK ZCODE: Shogun fails to launch
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
4 months
|
#15117 |
GLK ZCODE: iOS ScummVM crashes when launching Shogun
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
4 months
|
#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
defect
|
normal
|
Engine: Director
|
|
4 months
|
#15122 |
WEB: Bug Tracker - Logging in redirects to homepage
|
defect
|
normal
|
Web
|
|
4 months
|
#15124 |
Option to lock the window size
|
feature request
|
normal
|
Common
|
|
4 months
|
#15130 |
AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken
|
defect
|
normal
|
Engine: AGI
|
|
4 months
|
#15134 |
MD5: ADL: Unknown game variant for hires2
|
defect
|
normal
|
Engine: ADL
|
|
4 months
|
#15135 |
DIRECTOR: Fisher-Price: Learning in Toyland [D5] not playable
|
defect
|
normal
|
Engine: Director
|
|
4 months
|
#15139 |
Implement engine for Media Station, Inc. games
|
feature request
|
normal
|
--Other--
|
|
4 months
|
#15143 |
SCUMM: Options dialog lists the wrong Music devices
|
defect
|
normal
|
Engine: SCUMM
|
|
4 months
|
#15144 |
FSR/DLSS/XeSS Upscaling
|
feature request
|
normal
|
Graphics: Scalers
|
|
4 months
|
#15145 |
AGI: SQ2: Text Boxes Moving Too Quickly
|
defect
|
normal
|
Engine: AGI
|
|
4 months
|
#15147 |
GUI: Strange error messages with incorrectly set extras path
|
defect
|
normal
|
GUI
|
|
4 months
|
#15148 |
M4: Orion Burger: Crash on strict-alignment architectures
|
defect
|
normal
|
Engine: M4
|
|
4 months
|
#15149 |
PINK: Hokus Pokus Pink game crashes right after the girl turns into a mermaid
|
defect
|
normal
|
Engine: Pink
|
|
4 months
|
#15154 |
DIRECTOR: Interactive Bible For Kids [D5] Menu Buttons not working
|
defect
|
normal
|
Engine: Director
|
|
3 months
|
#15156 |
SCUMM: Skipped dialogue in Full Throttle with the DS port
|
defect
|
normal
|
Engine: SCUMM
|
|
3 months
|
#15157 |
SKY: BASS cursor disappeared
|
defect
|
normal
|
Engine: Sky
|
|
3 months
|
#15158 |
MYST3: Spider Spinner animation does not reset correctly
|
defect
|
normal
|
Engine: Myst3
|
|
3 months
|
#15161 |
SCI: EcoQuest 1 from "Sierra's School House" is reported as corrupt (and maybe it is!)
|
defect
|
normal
|
Engine: SCI
|
|
3 months
|
#15162 |
TITANIC: Using the word "that" when talking to a character causes a segfault
|
defect
|
normal
|
Engine: Titanic
|
|
3 months
|
#15163 |
Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity
|
feature request
|
normal
|
Engine: BBVS
|
|
3 months
|
#15169 |
DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working
|
defect
|
normal
|
Engine: Director
|
|
3 months
|
#15179 |
AGS: lzwexpand SIGBUS on strict-alignment archs
|
defect
|
normal
|
Engine: AGS
|
|
3 months
|
#15180 |
WII: DRAGONS: Immediate crash at start-up
|
defect
|
normal
|
Port: Wii
|
|
3 months
|
#15181 |
WII: BLADERUNNER: Crash when triggering the virtual keyboard twice
|
defect
|
normal
|
Port: Wii
|
|
3 months
|
#15182 |
ACCESS: Reduced performance with the DS port
|
defect
|
normal
|
Engine: Access
|
|
3 months
|
#15183 |
COMMON: Automatically handle RISC OS files with NFS extensions
|
defect
|
normal
|
Common
|
|
3 months
|
#15184 |
VIDEO: Indeo 3 playback is very slow
|
defect
|
normal
|
Video
|
|
3 months
|
#15185 |
CGE2: Reduced performance with the DS port
|
defect
|
normal
|
Engine: CGE2
|
|
3 months
|
#15186 |
CGE: Reduced performance with the DS port
|
defect
|
normal
|
Engine: CGE
|
|
3 months
|
#15189 |
CINE: Reduced performance with the DS port
|
defect
|
normal
|
Engine: Cine
|
|
3 months
|
#15191 |
CRYO: Reduced performance during cutscenes with the DS port
|
defect
|
normal
|
Engine: Cryo
|
|
3 months
|
#15192 |
CRYO: Mouse input doesn’t work well with touchscreens and controllers
|
defect
|
normal
|
Engine: Cryo
|
|
3 months
|
#15194 |
DS: Switching to an unsupported resolution should return an error
|
defect
|
normal
|
Port: NDS
|
|
3 months
|
#15196 |
DS: Limited virtual keyboard support
|
defect
|
normal
|
Port: NDS
|
|
3 months
|
#15198 |
VIDEO: Smacker playback is slow
|
defect
|
normal
|
Video
|
|
3 months
|
#15199 |
MADS: Demos are not supported
|
feature request
|
normal
|
Engine: MADS
|
|
3 months
|
#15204 |
DS: Improve touch screen input
|
defect
|
normal
|
Port: NDS
|
|
3 months
|
#15206 |
SCI: KQ4: Text Boxes Clear Too Quickly
|
defect
|
normal
|
Engine: SCI
|
|
3 months
|
#15210 |
GUI: GMM: Mouse cursor is offset when screen is shaking
|
defect
|
normal
|
GUI
|
|
3 months
|
#15214 |
SAGA: IHNM: Cannot proceed to endgame segment
|
defect
|
normal
|
Engine: SAGA
|
|
3 months
|
#15228 |
AGS: Robert Redford 2: Sprite glitches [upstream bug]
|
defect
|
normal
|
Engine: AGS
|
|
3 months
|
#15234 |
DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop
|
defect
|
normal
|
Engine: Dragons
|
|
3 months
|
#15238 |
ZVISION: ZGI: Proper Dolby Digital 5.1 support
|
feature request
|
normal
|
Engine: ZVision
|
|
3 months
|
#15239 |
GRAPHICS: Support double height resolutions
|
feature request
|
normal
|
Graphics
|
|
3 months
|
#15240 |
DIRECTOR: D8 game (and possibly others) misdetected as D1
|
defect
|
normal
|
Engine: Director
|
|
3 months
|
#15247 |
SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press
|
defect
|
normal
|
Engine: SCI
|
|
2 months
|
#15248 |
AGS: Support the french translations of KQ1/2 AGDI remakes
|
feature request
|
normal
|
Engine: AGS
|
|
2 months
|
#15249 |
MM: XEEN: Protection From Elements Bug
|
defect
|
normal
|
Engine: MM: Xeen
|
|
2 months
|
#15250 |
Space Quest 6 - crashes on loading saved games
|
defect
|
normal
|
Engine: SCI
|
|
2 months
|
#15251 |
Segfault with disable-16bit
|
defect
|
normal
|
Graphics
|
|
2 months
|
#15253 |
MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing
|
defect
|
normal
|
Engine: Mohawk
|
|
2 months
|
#15254 |
MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely
|
defect
|
normal
|
Engine: Mohawk
|
|
2 months
|
#15257 |
GOB: Goblins 1 - amiga version - fade in problems after the intro
|
defect
|
normal
|
Engine: Gob
|
|
2 months
|
#15262 |
GUI: Options dialog show incorrect default options
|
defect
|
normal
|
GUI
|
|
2 months
|
#15265 |
TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes
|
defect
|
normal
|
Engine: Tinsel
|
|
2 months
|
#15271 |
TINYGL: glPolygonStipple seems to work when looking at one side only
|
defect
|
normal
|
Graphics
|
|
2 months
|
#15272 |
TINYGL: triangle fan produces less triangles than expected?
|
defect
|
normal
|
Graphics
|
|
2 months
|
#15279 |
SCI: Some Macintosh games are very slow to start
|
defect
|
normal
|
Engine: SCI
|
|
2 months
|
#15280 |
GRIM: Keymap for Pick up/Take away doesn't work in Spanish version
|
defect
|
normal
|
Engine: Grim
|
|
2 months
|
#15282 |
DEMOS: Versailles demo is missing components for original executable
|
defect
|
normal
|
Web
|
|
2 months
|
#15283 |
DEMOS: Toonstruck English demo is missing original executable
|
defect
|
normal
|
Web
|
|
2 months
|
#15284 |
TOON: Support running in 320x200 modes
|
feature request
|
normal
|
Engine: Toon
|
|
2 months
|
#15293 |
AGI: LSL1: When the same message is repeated, it's not obvious that they're individual messages
|
defect
|
normal
|
Engine: AGI
|
|
8 weeks
|
#15294 |
AGS: Frequent use of bitwise OR/ANDs instead of logical operators [upstream "bug"]
|
defect
|
normal
|
Engine: AGS
|
|
8 weeks
|
#15297 |
MYST3: Persistent video in scene is out of sync with end of full screen animation
|
defect
|
normal
|
Engine: Myst3
|
|
7 weeks
|
#15301 |
ADL: Mystery House: Barely seen title screen
|
defect
|
normal
|
Engine: ADL
|
|
7 weeks
|
#15303 |
SCI: LSL5: Timed message skipped during LSL5 coffee scene (symptom of a bigger problem?)
|
defect
|
normal
|
Engine: SCI
|
|
7 weeks
|
#15306 |
TINSEL: Various glitches in Discworld1 Macintosh Japanese
|
defect
|
normal
|
Engine: Tinsel
|
|
7 weeks
|
#15307 |
AGS: The Blackwell Legacy - Music keeps playing on dev commentary
|
defect
|
normal
|
Engine: AGS
|
|
6 weeks
|
#15311 |
In-App keyboard not available when using bluetooth mouse
|
defect
|
normal
|
Port: Android
|
|
5 weeks
|
#15313 |
STARK: TLJ: April should run when double-clicking on action icon in pop-up
|
feature request
|
normal
|
Engine: Stark
|
|
5 weeks
|
#15316 |
Undetacted mTropolis Titles
|
defect
|
normal
|
--Other--
|
|
5 weeks
|
(more results for this group on next page)
|