#27 |
DOTT: multiple sounds
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#28 |
scumm games with .lfl-files don't work
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#29 |
Monkey Island 1 crashes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#30 |
F5 key crashes games
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
|
#31 |
Indy4 crashing at the submarine
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#32 |
Strange slowness
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#33 |
Whooo! I am a spirit!!! (DOTT)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#34 |
samnmax background problem (demo is ok!)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#35 |
copy-protection shows in cd ver of mi2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#36 |
Protection?!?
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#37 |
Unaligned access in saveload.cpp
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#38 |
Strange slowness (repost)
|
|
defect
|
normal
|
Port: BeOS
|
|
#39 |
Indy4 crashes late in the game
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#40 |
DOTT Crashes near the end of the game
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#41 |
Monkey 2 CD
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#42 |
No sound effect in latest CVS
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#43 |
DOTT:Crash at the talk with T. Jefferson
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#44 |
Copy protection
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#45 |
crash when picking up shovel in MI2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#46 |
Game dies after a few minutes
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#47 |
Object priorities bug
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#48 |
No cursor in atlantis fights
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#49 |
Weird AdLib->MIDI instrument mappings
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#50 |
Unbalanced crosshair cursor
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
|
#51 |
Two Indies and a tentacle...
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#53 |
Strange actors movement (2)
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#54 |
SDL: fullRedraw flag not reset
|
SF/strigeus
|
defect
|
normal
|
--Other--
|
|
#55 |
charachters walk backwards.
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#56 |
Two musics playing simultaneously
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#57 |
Edna keeps talking in a continual loop
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#58 |
MI2 sprite bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#59 |
BeOS compilation
|
|
defect
|
normal
|
Port: BeOS
|
|
#60 |
Full Screen Failed
|
SF/strigeus
|
defect
|
normal
|
Port: Win32
|
|
#61 |
ScummVM dies near end of Indy4
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#62 |
French DOTT bug b4 copy protection
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#63 |
Wrong dependency in debian control file
|
SF/strigeus
|
defect
|
normal
|
Port: Linux
|
|
#64 |
INDY4 crash (dup bugs 481438 & 505938)
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#65 |
MI2 (German): Meeting Largo La Grande
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#66 |
F5 causes game to quit
|
SF/ender
|
defect
|
normal
|
Engine: AGI
|
|
#68 |
Monkey Island Bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#69 |
patch for backward-compatbiliity with sdl 1.0.x
|
SF/ender
|
defect
|
normal
|
Ports
|
|
#70 |
Crash
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#72 |
DOTT: dialogue outline colour bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#73 |
Atlantis: problem using bead in necklace
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#74 |
Indy4: Orchalcum Necklace state bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#75 |
Monkey Island 2 savegame menu
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#76 |
Music is played too slow....
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#77 |
Sam&Max passing the guard
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#78 |
MI2: Captain Dread's Map
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#80 |
Loom CD: character walking backwards
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#81 |
Mouse cursor is not updated
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#82 |
Music bugs after loading savegame
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#83 |
another adlib music bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#85 |
Filename problem
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#86 |
Filename bug with MI1 CD
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#87 |
Monkey 2 missing musics and sounds...
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#88 |
Monkey1-VGA Disc
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#89 |
MI2 Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#90 |
Story problem with Indy 4
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#91 |
MI2: Map
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#92 |
DOTT highlighting problems....
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#93 |
Italian Monkey EGA crash at startup
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#94 |
S&M: Missing MIDI under ADLIB
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#96 |
MI2 dies when pressing F5
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#97 |
Atlantis (german) crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#98 |
DOTT: Text Glitches
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#99 |
sam&max bug
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#100 |
Sam and Max CD version exits game unexpe
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#101 |
minor glitches as of CVS 11-03-2002
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#102 |
pause dialog with cvs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#103 |
Stuck in DOTT
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#104 |
DOTT: Pause Dialog
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#105 |
indy 4 fist fighting problem
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#106 |
Sam & Max: Wak-A-Rat
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#107 |
indy4 montecarlo glitch
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#108 |
indy 4 crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#109 |
Off voice subtitles
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#110 |
Indy4: crab in canal don't show properly
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#111 |
Indy4: incorrect Ubermann text
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#112 |
Indy4: Incorrect LucasArts logo at end
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#113 |
FOA: Caves invisible sprites
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#114 |
MIDI-problems and solve
|
SF/ender
|
defect
|
normal
|
Audio
|
|
#119 |
German Sam&Max (SM0/SM1 Files) Disk Ver
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#120 |
load bug in samnmax
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#121 |
Can't leave Stan's in MI1
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#122 |
Can't leave Stan's in MI1
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#123 |
MI CD Crashing when loading new rooms...
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#124 |
Severe fullscreen problems with DOTT CD
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#125 |
german indy4 at the beginning
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#126 |
INDY4 crash in necklace cutscene
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#127 |
Some DOTT sound issues...
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#128 |
Indy4 Copy Protection
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#129 |
Zak256
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#130 |
Missing Objects in MI2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#131 |
Crash in DOTT
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#132 |
Indy 4 (CD) chashes when opening saved
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#134 |
DOTT freezes after sending the plans
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#136 |
Monkey 2 music awful mix
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#137 |
Zak256
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#138 |
IndyVGA hangs
|
|
defect
|
normal
|
Engine: SCUMM
|
|