Timeline



08/15/03:

17:40 Ticket #1157 (MI1: SFX crash regression with native midi) closed by Kirben
fixed
16:40 Changeset [3b75fa8d] by Jochen Hoenicke <hoenicke@…>
Changed on_timer frequency in adlib so V3 SFX are correctly timed. …
15:17 Changeset [a892474] by Travis Howell <kirben@…>
Fix my fix svn-id: r9711
15:17 Changeset [2e38b49d] by Torbjörn Andersson <eriktorbjorn@…>
Replaced printf()s with debug() and warning(). svn-id: r9710
15:10 Changeset [b82c80a0] by Travis Howell <kirben@…>
Typo svn-id: r9709
14:52 Ticket #1157 (MI1: SFX crash regression with native midi) created by SF/logicdeluxe
[…] […]
14:41 Changeset [7d11516c] by Travis Howell <kirben@…>
Fix monkey2 missing sfx regression svn-id: r9708
14:18 Changeset [7e611160] by Travis Howell <kirben@…>
* empty log message * svn-id: r9707
13:58 Changeset [f86a8cd] by Jochen Hoenicke <hoenicke@…>
implement the PCjr chunk 1 sounds. svn-id: r9706
12:48 Changeset [185d5636] by Jochen Hoenicke <hoenicke@…>
A different fix for Bugs item #788531. Allocate a 4th channel and map …
11:18 Changeset [9c378d2] by Jochen Hoenicke <hoenicke@…>
The imuse debugger commands now work with playerV2 too. svn-id: r9704
10:19 Changeset [e1bc6493] by Jamieson Christian <jamieson630@…>
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible list of …
10:07 Changeset [f9aea767] by Travis Howell <kirben@…>
Correct comment svn-id: r9702
07:45 Changeset [6f50c852] by Jamieson Christian <jamieson630@…>
Fixed problem with Adlib sounds being generated when using -epcspk or …
07:13 Ticket #1154 (Indy3VGA - Access violation with PC Speaker &quot;travel&quot; music) closed by SF/jamieson630
fixed
07:10 Changeset [c0730f6c] by Jamieson Christian <jamieson630@…>
Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker …
05:55 Changeset [3ddb5071] by Travis Howell <kirben@…>
Set v1 actor color to static for now, so actors can at least be seen …
05:35 Changeset [6b405587] by Jonathan Gray <khalek@…>
add hack for string resource idx numbers greater than max for …
04:16 Changeset [f76980af] by Travis Howell <kirben@…>
Restrict monkeyega/vga music stop hack to ADL and RO sound resources …
04:02 Ticket #1086 (ALL: Fullscreen and -F) closed by SF/ender
03:15 Changeset [9d450bc9] by Jonathan Gray <khalek@…>
assert that string variable actually exists before we start doing …
02:38 Ticket #996 (FOA: Amiga version always crashes after a few minutes) closed by SF/khalek
01:25 Ticket #8268 (Improved Amiga V3 SFX support) closed by SF/khalek
01:21 Changeset [78b6cb41] by Jonathan Gray <khalek@…>
patch #788078 Improved Amiga V3 SFX support by Quietust svn-id: r9695
01:18 Changeset [c258337b] by Travis Howell <kirben@…>
No need for those brackets svn-id: r9694
01:16 Changeset [876383a9] by Travis Howell <kirben@…>
Don't confuse RO and ROL sound resources svn-id: r9693

08/14/03:

19:41 Changeset [fa457b95] by Jochen Hoenicke <hoenicke@…>
Don't create imuse for v1 and v2 games (otherwise getSoundStatus …
18:38 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) created by SF/tskywalker
[…] […]
18:05 Ticket #8269 (Resampling in extract / simon2mp3 no longer needed?) created by eriktorbjorn
[…] […]
18:00 Ticket #1155 (Walk glitch) created by eriktorbjorn
[…] […]
17:17 Changeset [5922f4c3] by aquadran
changed warning into debug in o8_startVideo func svn-id: r9691
11:40 Changeset [413f09ef] by Jonathan Gray <khalek@…>
add maniacnes target, rather prelimary so people would be well advised …
11:03 Ticket #7269 (MI1VGA Roland support) closed by Kirben
fixed
10:46 Changeset [50482ded] by Travis Howell <kirben@…>
Fix bad check svn-id: r9689
10:28 Changeset [57133e52] by Travis Howell <kirben@…>
Add roland support for loom )ega) Enable roland support for monkeyega …
10:04 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) closed by SF/khalek
wontfix
09:37 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) closed by SF/khalek
wontfix
09:27 Changeset [7faa06ae] by Travis Howell <kirben@…>
Revert bad change svn-id: r9687
08:47 Changeset [6d12722] by Travis Howell <kirben@…>
Rearrange to be safer svn-id: r9686
08:37 Changeset [c022f020] by Jamieson Christian <jamieson630@…>
Added RO music parser svn-id: r9685
08:26 Changeset [3a39c653] by Jamieson Christian <jamieson630@…>
Added support for Roland MT-32 music tracks in monkeyvga/ega. Tested …
08:24 Changeset [a0c71ef] by Jamieson Christian <jamieson630@…>
Added music parser for special format of old-style MT-32 'RO' …
06:28 Changeset [8781f5e6] by Travis Howell <kirben@…>
Add RO sound reosurce detection to small_header games svn-id: r9682
05:59 Changeset [1e8e59c2] by aquadran
update vc7 file svn-id: r9681
05:36 Ticket #1154 (Indy3VGA - Access violation with PC Speaker &quot;travel&quot; music) created by SF/quietust
[…] […]
05:07 Changeset [17be1ad] by Jamieson Christian <jamieson630@…>
Removed incorrect acknowledgements (copy/paste error) svn-id: r9680
05:07 Changeset [69d8fc5] by Jamieson Christian <jamieson630@…>
Added player_v1 to MSVC6 project svn-id: r9679
02:52 Changeset [fa6d960] by Travis Howell <kirben@…>
Remove debug stuff that shouldn't have been commited svn-id: r9678
02:32 Changeset [53eec926] by Travis Howell <kirben@…>
Add fixmes svn-id: r9677
02:30 Changeset [90f7784] by Travis Howell <kirben@…>
v1 maniac sound player svn-id: r9676
02:28 Changeset [cd40c89] by Travis Howell <kirben@…>
Inital support for v1 maniac sound from Hoenicke Had to move music …
01:27 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) created by SF/offsky
[…] […]

08/13/03:

23:07 Changeset [03524d0] by Bertrand Augereau <tramboi@…>
Explicitly stated a bit masking to please VC.NET2003 runtime small …
22:45 Changeset [1a7bf49f] by Bertrand Augereau <tramboi@…>
Made Player::decode_sysex_bytes const-correct. Explicitly stated a bit …
22:43 Changeset [830d1b70] by Bertrand Augereau <tramboi@…>
Made Player::decode_sysex_bytes const-correct. svn-id: r9672
22:40 Changeset [93ca5cb3] by Bertrand Augereau <tramboi@…>
Explicitly stated a bit masking to please VC.NET2003 runtime small …
22:26 Changeset [0563d61] by Bertrand Augereau <tramboi@…>
Explicitly stated a bit masking to please VC.NET2003 runtime small …
22:07 Changeset [de082fc7] by Bertrand Augereau <tramboi@…>
Added common/savefile.* svn-id: r9669
22:01 Changeset [0d54ac09] by Bertrand Augereau <tramboi@…>
ZeroInputStream::readBuffer didn't have the same signature as the base …
21:47 Ticket #1152 (MI2: Overlapping music) created by SF/johan_da_man
[…] […]
19:34 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) created by SF/irq
[…] […]
18:14 Changeset [da249f0] by Torbjörn Andersson <eriktorbjorn@…>
"make distclean" now removes config.log svn-id: r9667
17:38 Changeset [d38a0289] by Jamieson Christian <jamieson630@…>
More monkeyvga credits fix for -epcspk/pcjr svn-id: r9666
17:18 Changeset [2ad09e78] by Jamieson Christian <jamieson630@…>
Fix monkeyvga hang when using -epcspk/pcjr svn-id: r9665
17:17 Ticket #1150 (CD/MP3/OGG: No music after loading savegame.) created by SF/logicdeluxe
[…] […]
16:39 Ticket #1149 (SAM: Crash when using retriever on Max) closed by eriktorbjorn
fixed
16:38 Changeset [2973317f] by Torbjörn Andersson <eriktorbjorn@…>
Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For …
16:24 Changeset [5dd554c] by James Brown <ender@…>
Add 'name' lookup ability to debuggers "actor" and "object" commands …
16:21 Changeset [eba32fb] by Travis Howell <kirben@…>
Add fixme comment svn-id: r9662
15:50 Changeset [00625da] by Travis Howell <kirben@…>
Ooops svn-id: r9661
15:42 Changeset [89a18149] by Travis Howell <kirben@…>
Remove warning that shouldn't have been committed svn-id: r9660
15:37 Changeset [679bc2d2] by Travis Howell <kirben@…>
Adds finals changes for choice of sound formats in older games. Only …
15:34 Changeset [bfde325d] by Jamieson Christian <jamieson630@…>
Fix ALWAYS_ADLIB override of native driver selection svn-id: r9658
15:29 Changeset [a02fe9e4] by Torbjörn Andersson <eriktorbjorn@…>
I didn't realize it at first, but LINC-space uses the same character …
14:28 Ticket #8268 (Improved Amiga V3 SFX support) created by SF/quietust
[…] […]
14:08 Changeset [fb62ba61] by Jamieson Christian <jamieson630@…>
Added PC Speaker and PCjr command line options, in preparation for …
12:16 Changeset [124650e0] by Travis Howell <kirben@…>
Remove debug code that shouldn't have been commit svn-id: r9655
06:19 Ticket #1149 (SAM: Crash when using retriever on Max) created by SF/dfabulich
[…] […]
02:21 Changeset [603f8b8e] by Travis Howell <kirben@…>
Give pass its own id svn-id: r9654
01:59 Changeset [936db5de] by Travis Howell <kirben@…>
Remove unused var. svn-id: r9653
01:46 Changeset [de3f72c6] by Travis Howell <kirben@…>
temp. fixme for music in monkeyega/vga svn-id: r9652
01:13 Ticket #7268 (Sound effects for Indy3) closed by Kirben
fixed
01:12 Ticket #8257 (Adlib music and sfx patch) closed by Kirben

08/12/03:

19:35 Ticket #1148 (MI1: SFX stops music) created by SF/logicdeluxe
[…] […]
16:53 Changeset [62de919c] by Travis Howell <kirben@…>
Update issues svn-id: r9651
16:48 Ticket #1139 (FOA - FISTS, script crash in Crete) closed by eriktorbjorn
fixed
16:43 Changeset [50527702] by Torbjörn Andersson <eriktorbjorn@…>
Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid …
16:09 Changeset [b198fbc3] by Travis Howell <kirben@…>
Add adlib music for indy3ega/loom and adlib sfx, patch #770862
15:40 Changeset [fef62655] by Jochen Hoenicke <hoenicke@…>
Fixed the freqency of one note. This bug is also in the original …
07:32 Changeset [442c7967] by Jamieson Christian <jamieson630@…>
Removed unused stuff. svn-id: r9647
06:58 Changeset [6e51f39] by Jamieson Christian <jamieson630@…>
Added GM-to-MT32 program mapping. Allows GM-only SCUMM games like Sam …
05:28 Changeset [b1f2e66e] by Jonathan Gray <khalek@…>
this makes more sense in hex svn-id: r9645
04:53 Changeset [aefdffbd] by Jonathan Gray <khalek@…>
mention what format a costume is using (ie why it is invalid) svn-id: …
02:08 Changeset [bf1c300] by Travis Howell <kirben@…>
Show Amiga option only for scumm games svn-id: r9643

08/11/03:

20:56 Ticket #1147 (MI2: win game cheat on cursor key) created by SF/logicdeluxe
[…] […]
20:53 Ticket #1146 (DOTT: no custom cursor) created by SF/logicdeluxe
[…] […]
18:28 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) created by SF/magictestor
[…] […]
17:53 Ticket #1138 (Game freezes when you press the call button) closed by lavosspawn
outdated
17:48 Ticket #1141 (Warning message when first meeting Lamb) closed by lavosspawn
17:47 Changeset [27e65a29] by Robert Göffringmann <lavosspawn@…>
remove meaningless warning svn-id: r9642
17:30 Ticket #1144 (FOA: No keys assigned to fighting) created by SF/fritz12
[…] […]
15:36 Ticket #1143 (Background sounds are not restarted when loading saved game) created by eriktorbjorn
[…] […]
15:35 Ticket #1142 (Background sound stops in pipe factory) created by eriktorbjorn
[…] […]
15:33 Ticket #1141 (Warning message when first meeting Lamb) created by eriktorbjorn
[…] […]
14:48 Changeset [a52b44f3] by Jamieson Christian <jamieson630@…>
Expanded iMuse debugger commands. All iMuse commands are now under …
14:41 Ticket #1123 (All SFX delayed by 1/2 second) closed by SF/cheeth
11:19 Ticket #7309 (OGG: Fix for codebook waste) created by SF/puntloos
[…] […]
09:48 Changeset [37a394a6] by Jamieson Christian <jamieson630@…>
Fix for Bug [779013] ALL: Fullscreen and -F Fixed behavior of command …
08:25 Changeset [e9665850] by Chris Apers <chrilith@…>
Fixed compilation error introduced by Marcus ;) svn-id: r9639
08:25 Ticket #1140 (Agent Eduardo Dialogue doesn't appear - game unfinishable) created by SF/choock
[…] […]
08:23 Changeset [5485bdd] by Chris Apers <chrilith@…>
Missing function with new savefile.cpp svn-id: r9638
06:24 Changeset [82328fa] by Travis Howell <kirben@…>
Ooops that should only be for Amiga scumm 5 games. svn-id: r9637
05:36 Ticket #1074 (SIMON1: Sound volume strangeness) closed by SF/jamieson630
fixed
05:25 Changeset [5a1b0ac2] by Jamieson Christian <jamieson630@…>
More music volume management fixes svn-id: r9636
04:33 Changeset [45f3db9] by Jamieson Christian <jamieson630@…>
Fix for Bug [777589] SIMON1: Sound volume strangeness Fixed …
03:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) closed by SF/jamieson630
fixed
03:52 Changeset [50ce07c3] by Jamieson Christian <jamieson630@…>
Fix for Bug [770364] MI2: Amiga - Segfault when entering bar Possible …
03:45 Changeset [0e831751] by Travis Howell <kirben@…>
Fix a regression, this code is required for Amiga versions! Fixes some …
03:32 Ticket #1139 (FOA - FISTS, script crash in Crete) created by SF/quietust
[…] […]
02:41 Changeset [f3ec42c5] by Jamieson Christian <jamieson630@…>
Added savefile.* to MSVC6 project svn-id: r9632
02:31 Changeset [957185a6] by Jonathan Gray <khalek@…>
this fixme doesn't apply to old bundle games using GID_INDY3 target …
02:06 Changeset [02d8fa58] by Travis Howell <kirben@…>
A nuke wasn't required after all svn-id: r9630
00:48 Changeset [117b7d00] by Travis Howell <kirben@…>
Fix regression svn-id: r9629

08/10/03:

20:57 Changeset [8f88764] by Marcus Comstedt <marcus_c@…>
stdafx.h needs to be included before scummsys.h because of the #define …
20:50 Changeset [2ed0eee] by Marcus Comstedt <marcus_c@…>
Replaced use of File with use of SaveFileManager where appropriate. …
20:49 Changeset [a5aa5c0] by Marcus Comstedt <marcus_c@…>
Harmonized SaveFile API with File API a bit. svn-id: r9626
15:58 Changeset [9d095127] by Travis Howell <kirben@…>
Add missing code for f10 key, thanks to Jamieson Stops multiple …
15:49 Changeset [5d972a6] by Travis Howell <kirben@…>
Fix for f10 key in simon1 svn-id: r9624
14:24 Changeset [3678fd61] by Marcus Comstedt <marcus_c@…>
Doesn't look like these are used anymore. svn-id: r9623
14:01 Ticket #1128 (ALL: broken samples with monster.sog) closed by SF/olki
11:48 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) closed by SF/jamieson630
fixed
11:44 Changeset [e8d04067] by Jamieson Christian <jamieson630@…>
Fix for Bug [785373] SAM: Overlapping music at Bigfoot convention …
11:39 Changeset [550bf936] by Jamieson Christian <jamieson630@…>
Added imuse_panic to turn off all music players svn-id: r9621
09:45 Changeset [831826bf] by Jonathan Gray <khalek@…>
most people have case sensitive filesystems svn-id: r9620
07:56 Changeset [c2ed4c2] by James Brown <ender@…>
Use debug by default for CVS trunk svn-id: r9619
07:52 Changeset [8cc80512] by James Brown <ender@…>
Tweak a little svn-id: r9618
07:47 Changeset [e9ea6e4] by Jonathan Gray <khalek@…>
depend on configure for config.mak so we can pick up changes svn-id: r9617
07:34 Changeset [51648f1f] by Jonathan Gray <khalek@…>
nice friendly message about having to run configure first svn-id: r9616
07:31 Ticket #1138 (Game freezes when you press the call button) created by SF/charred_phoenix
[…] […]
07:16 Changeset [4ae8311b] by Jonathan Gray <khalek@…>
update readme for configure, debian and osx section will need to be …
06:56 Changeset [063d05f9] by Jonathan Gray <khalek@…>
Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile …
06:39 Ticket #1122 (DOTT: Game crash when adding stamp to contract) closed by SF/ender
invalid
06:34 Ticket #962 (MM: Can't feed Chuck the Plant) closed by SF/ender
06:30 Ticket #975 (0.5.0 RC: Dreamcast) closed by SF/ender
06:21 Ticket #7274 (Configure script options) closed by SF/khalek
06:12 Ticket #945 (COMI: f1 menu crashes) closed by SF/khalek
wontfix
06:10 Changeset [cb101573] by Jonathan Gray <khalek@…>
remap F1 to F5 for comi so people don't get the broken in game menu …
04:58 Ticket #1111 (DIG: No line skipping) closed by SF/khalek
fixed
03:34 Ticket #1137 (DC: System Reset after getting virus from Linc Space) created by SF/metafox
[…] […]
00:44 Changeset [4f228c7] by Jonathan Gray <khalek@…>
stop if we find a configure option we don't know about, add …
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