Timeline
Jul 12, 2024:
- 10:33 PM Changeset [435e8e8f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:33 PM Changeset [9d833af3] by
- SCI: fix video display regression
- 9:53 PM Changeset [4b848f5e] by
- I18N: Update translations templates
- 9:51 PM Changeset [8a48bdbf] by
- SCI: slight performance upgrade for custom palette rendering …
- 9:51 PM Changeset [7ada2f40] by
- COMMON: mark vga grey scale rendermode as translateable
- 9:51 PM Changeset [c5bfd8cf] by
- SCI: move x-alignment into gfx drivers The alignment can be done …
- 8:51 PM Changeset [ed04942d] by
- KYRA: Remove engine dependencies from the Halestorm driver
- 7:40 PM Ticket #15266 (SCI: PEPPER: Wrong dictionary definition) created by
- Near the end of the game, I clicked on the word "musty" to gets its …
- 7:24 PM Changeset [1e763719] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 7:18 PM Changeset [96d66710] by
- DIRECTOR: LINGO: Fix the paramCount to not include padding VOIDs …
- 7:18 PM Changeset [9c6693e3] by
- DIRECTOR: Fix bitmap reg offset signedness
- 7:15 PM Changeset [987078c9] by
- SCUMM: HE: Add comment to temporary copyArray fix
- 7:03 PM Changeset [be892006] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:03 PM Changeset [1ee90235] by
- SCUMM: HE: Temporarily revert copyArray to old version This …
- 3:45 PM Ticket #15265 (TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the ...) created by
- This is slightly annoying when in a game with several animations where …
- 3:43 PM Changeset [bdec55f2] by
- I18N: Update translations templates
- 3:43 PM Changeset [70465214] by
- GROOVIE: Add keymapper support
- 3:41 PM Changeset [cb155eb3] by
- STARTREK: Fixes to get the Mac demo in-game
- 3:41 PM Changeset [0a58dc39] by
- STARTREK: Fix detection of the DOS CD demo
- 3:25 PM Ticket #15256 (SCUMM: Crash in C64 demo when giving the can of Pepsi to another character) closed by
- fixed: In f8f6729c: […]
- 3:25 PM Changeset [f8f6729c] by
- SCUMM: MANIAC: Fix crash in C64 demo This closes #15256
- 3:04 PM Ticket #15264 (TUCKER: Unable to go to Lower Hall (Dolny korytarz) in 2nd Chapter) created by
- * ScummVM version: 2.8.1 (latest) * Repro steps: In chapter 2 when in …
- 2:03 PM Changeset [07aaa9a2] by
- DIRECTOR: add stubs for Mummy xlibs Add xlib stubs for Mummy: Tomb of …
- 1:42 PM Changeset [7d08d571] by
- JANITORIAL: Fix spelling mistake enttry -> entry
- 12:46 PM Ticket #15263 (SCI: PEPPER: Lockup when failing to escape the kitchen) created by
- I was trying to leave the kitchen in the last act, without putting on …
- 12:01 PM Changeset [7ab57607] by
- DGDS: Add keyboard navigation for menus Also add ability to select …
- 11:51 AM Changeset [eb66963f] by
- SCI: fix regression from video modes update (src and dst coords need …
- 10:49 AM Changeset [78ca42b6] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:48 AM Changeset [f43ec6b2] by
- SCI: fix video mode detection (for filename case-sensitive backends)
- 6:54 AM Ticket #15262 (GUI: Options dialog show incorrect default options) created by
- When not overriding the graphics settings for a game, it still shows …
- 5:30 AM Changeset [38165dd4] by
- I18N: Update translations templates
- 5:30 AM Changeset [b8053055] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:28 AM Changeset [bc469256] by
- SCI: Add support for KQ5 FM-Towns save/restore UI
- 5:28 AM Changeset [b29ffb2b] by
- SCI: Update class table while initializing objects Sierra's …
- 5:28 AM Changeset [157c893] by
- SCI: Improve workaround for incomplete class table Fixes Macintosh …
- 5:28 AM Changeset [28d4df57] by
- SCI: Use mirror flag in SCI1.1 scaling calculations Sierra's scaling …
- 5:28 AM Changeset [03b41d60] by
- SCI: Apply Bridge workaround to HOYLE4, HOYLE5-Mac
- 1:21 AM Ticket #15260 (Unknown game variant for ags) closed by
- outdated: Yes, it's fixed there. Apologies for the needless report; I even have …
- 1:19 AM Ticket #15261 (Unknown game variant for ags) closed by
- duplicate: Somehow I made two tickets. This duplicates #15260.
Jul 11, 2024:
- 5:47 PM Changeset [24233658] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 5:47 PM Changeset [eec0572b] by
- I18N: Update translation (Hindi) Currently translated at 20.2% (462 …
- 2:46 PM Changeset [2ad54870] by
- SCI: fix number of colors reported by the EGA driver This is …
- 6:16 AM Ticket #15259 (Unknown game variant for ultima) closed by
- fixed
- 5:06 AM Changeset [021a38e0] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:05 AM Changeset [cffed3d5] by
- GOB: move pierresmagiques gameid more near to playtoons gameid
- 5:05 AM Changeset [f4db70cb] by
- GOB: move version number of Inca 2 variant to extra title
- 5:03 AM Changeset [666cd4b2] by
- I18N: Update translations templates
- 5:03 AM Changeset [060eee46] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:02 AM Changeset [975ba55f] by
- SCI: add SCI 1 video modes for EGA and VGA grey scale
- 5:02 AM Changeset [bc657323] by
- SCI: add SCI 1 video mode detection for EGA and VGA grey scale
- 5:02 AM Changeset [fc1bc6a9] by
- SCI: move rgb and custom palette rendering into GfxDriver classes …
Jul 10, 2024:
- 7:26 PM Changeset [1c9d1a65] by
- I18N: Update translation (Hindi) Currently translated at 19.6% (448 …
- 6:53 PM Changeset [563fb393] by
- I18N: Update translation (Hindi) Currently translated at 17.2% (394 …
- 5:41 PM Ticket #15261 (Unknown game variant for ags) created by
- The game in 'shardlight' seems to be an unknown game variant. Please …
- 5:29 PM Ticket #15260 (Unknown game variant for ags) created by
- The game in 'technobabylon' seems to be an unknown game variant. …
- 12:32 PM Changeset [761d1447] by
- DGDS: Keyboard navigation for dialogs
- 7:34 AM Ticket #15259 (Unknown game variant for ultima) created by
- The game in 'ULTIMA8' seems to be an unknown game variant. Please …
- 4:43 AM Changeset [6f3016a2] by
- I18N: Update translation (Catalan) Currently translated at 81.0% …
Jul 9, 2024:
- 11:50 PM Changeset [f9696799] by
- HUGO: Remove Set But Unused Variable This was causing a GCC Compiler …
- 11:49 PM Changeset [0c07b2a8] by
- SCUMM: HE: Remove Extraneous Field Reference From Debug Output This …
- 10:52 PM Changeset [6c543ea2] by
- DGDS: Fix variable shadow warning
- 10:17 PM Ticket #15258 (Unrecognized D7 Educational Game Requires Light Pen) created by
- This game is will likely not be easy to get working, not only is it D7 …
- 9:44 PM Changeset [0a9a6611] by
- DGDS: Add the "scene" command to the debugger
- 8:40 PM Changeset [cb88bd6a] by
- DGDS: Silence a warning about a reusable global in Willy This reduces …
- 8:40 PM Changeset [1ddfd01] by
- DGDS: Hook the jump to game menu button for Willy
- 8:17 PM Changeset [2c9e6428] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:17 PM Changeset [d45cfc24] by
- DGDS: Disable code for unused menus The calibration menu is not …
- 7:01 PM Changeset [05532c2c] by
- I18N: Update translation (Hindi) Currently translated at 17.2% (393 …
- 2:23 PM Ticket #15257 (GOB: Goblins 1 - amiga version - fade in problems after the intro) created by
- after the intro, since few daily builds, there is a fade in problem …
- 11:38 AM Changeset [7c0b4971] by
- DGDS: Willy Beamish loading improvements * Add support for new type …
- 7:57 AM Changeset [f3700122] by
- DIRECTOR: fix namespace in debug message Window -> DirectorEngine
- 12:58 AM Changeset [01a434b6] by
- DIRECTOR: llla was mistagged as D5
Jul 8, 2024:
- 10:10 PM Ticket #15256 (SCUMM: Crash in C64 demo when giving the can of Pepsi to another character) created by
- In the C64 demo of Maniac Mansion, attempting to give the can of Pepsi …
- 8:13 PM Changeset [16f1f529] by
- SCUMM: HE: Relabel some HE72 scripts magic numbers
- 7:49 PM Ticket #15255 (Unknown game variant for sci) closed by
- invalid: You are missing the files from the other four discs. resmap.002, …
- 7:37 PM Changeset [49b4c1b3] by
- AGS: Revert to use std namespace This allows to minimize changes from …
- 7:37 PM Changeset [49f0f141] by
- AGS: Use a namespace alias to keep std namespace as in original code
- 7:09 PM Ticket #12915 (SCUMM/HE: Backyard Football 2002 crash starting a match) closed by
- worksforme: This looks like a corrupted version of the game, since the user said …
- 7:06 PM Ticket #12550 (SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3) closed by
- worksforme: Since both me and the Backyard Online community didn't have any issue …
- 7:03 PM Ticket #15255 (Unknown game variant for sci) created by
- The game in 'G:\' seems to be an unknown game variant. Please report …
- 7:03 PM Ticket #14847 (SCUMM: Curse of Monkey Island - Stutter when interacting with items) closed by
- outdated
- 6:55 PM Ticket #13862 (SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load ...) closed by
- invalid: Oh... THAT's why it wasn't working: […] Remember kids, never …
- 6:53 PM Ticket #15245 (TSAGE: BF: Nearly complete black screen only - unplayable with daily build) closed by
- fixed
- 6:49 PM Changeset [d67767ce] by
- CREATE_PROJECT: Disable ImGui when creating Xcode project This is …
- 6:15 PM Changeset [a9a77a7] by
-
DIRECTOR: Hide RTE cast member hexdump behind the
text
debug flag - 4:11 PM Changeset [41478743] by
- TESTS: Add a test for erasing array ranges
- 3:44 PM Changeset [ef818a31] by
- CI: Disable imgui on ios
- 2:25 PM Changeset [17bde4c] by
- COMMON: Comment typo
- 1:47 PM Changeset [8e66c9ef] by
- COMMON: STD: Added displaimer explaining the purpose
- 12:44 PM Changeset [bb270618] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:44 PM Changeset [6c36a502] by
- DIRECTOR: Add remaining detection entries for melements Thanks to the …
- 11:49 AM Changeset [a0721f44] by
- I18N: Update translation (Hindi) Currently translated at 15.5% (356 …
- 10:54 AM Changeset [61ab4902] by
- DGDS: Fix willy scene and dialog parsing slightly First scene now …
- 10:44 AM Changeset [83aeb75d] by
- DIRECTOR: Fix argument order for setting debug channels In a few …
- 10:27 AM Changeset [b36aac45] by
- SKY: Add back missing override keyword
- 9:42 AM Changeset [30a7e3a7] by
- DGDS: Fix uninitialized values identified by Coverity
- 9:42 AM Changeset [9b31f56b] by
- DGDS: Flesh out HoC game globals a bit more
- 7:42 AM Changeset [1999c827] by
- FREESCAPE: implemented compass for driller
- 7:42 AM Changeset [47f00487] by
- FREESCAPE: implemented compass for eclipse
Jul 7, 2024:
- 10:36 PM Changeset [4a4c1da2] by
- WATCHMAKER: Initialize all fields in t3dLIGHT (CID 1509183)
- 10:36 PM Changeset [2ed6017] by
- WATCHMAKER: Init SuperEventActivate to false (CID 1509147)
- 10:36 PM Changeset [0e91b088] by
- WATCHMAKER: Initialize PortalList to nullptr (CID 1509168)
- 10:36 PM Changeset [40717d4d] by
- WATCHMAKER: Fix uint32/uint16-warning in t3dLoadMeshes
- 10:36 PM Changeset [b6c6b069] by
- WATCHMAKER: Initialize all members of WGame (CID 1509150)
- 10:36 PM Changeset [6612c662] by
- WATCHMAKER: Use Common::Rect and init all members in Renderer (CID 1509206)
- 10:36 PM Changeset [5f68ab5] by
- WATCHMAKER: Fix extra copy in t3dLightCharacter (CID 1526765)
- 10:36 PM Changeset [ecd61f37] by
- WATCHMAKER: Fix extra copy in t3dCheckMaterialVB (CID 1527010)
- 10:36 PM Changeset [1a7480b4] by
- WATCHMAKER: Fix auto without reference (CID 1526877)
- 10:31 PM Changeset [b9a20efa] by
- COMMON: Minor comments fixes for new Std files
- 10:29 PM Changeset [b6b2b3ae] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:28 PM Changeset [c2a47641] by
- AGS: Move std namespace into common/std/
- 9:25 PM Changeset [7592c934] by
- I18N: Update translations templates
- 9:14 PM Changeset [b3de31db] by
- FREESCAPE: small fix in renderer
- 9:14 PM Changeset [c2af02c8] by
- FREESCAPE: implemented compass for eclipse in zx
- 9:14 PM Changeset [8213f215] by
- FREESCAPE: reimplemented how player change its height
- 9:14 PM Changeset [987bf66a] by
- FREESCAPE: added energy display in eclipse for zx
- 9:14 PM Changeset [4a327481] by
- FREESCAPE: improved loading of castle for zx
- 9:14 PM Changeset [8829117a] by
- FREESCAPE: added more entries in detection tables
- 9:11 PM Changeset [7c1c5fc2] by
- DIRECTOR: Decompile scripts only when the debugger is on or …
- 9:11 PM Changeset [460ab906] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:09 PM Changeset [6c714b48] by
- WATCHMAKER: Fix wrong casing in variable name
- 9:06 PM Changeset [a85053f4] by
- WATCHMAKER: Fix COPY_INSTEAD_OF_MOVE (CID 1526665, CID 1526988)
- 8:11 PM Changeset [66b6d668] by
- I18N: Update translations templates
- 8:11 PM Changeset [dbdbb179] by
- DIRECTOR: Unset ImGui callback if debug flag is not set For …
- 8:11 PM Changeset [2f6dac57] by
- IMGUI: Fix memory allocator mismatch
- 8:11 PM Changeset [4d438a80] by
- DIRECTOR: LINGO: Track all arguments to a function, even unnamed …
- 8:11 PM Changeset [23a6f49e] by
- DIRECTOR: LINGO: Lists WIP
- 8:11 PM Changeset [b7d55c15] by
- DIRECTOR: XOBJ: Have FileIO XObject return error codes from …
- 8:11 PM Changeset [e96bdca1] by
- DIRECTOR: Persist sprite dimensions when _stretched flag is set Fixes …
- 8:11 PM Changeset [6cf9272b] by
- DIRECTOR: XOBJ: Add modded version of MoveMouse from Jungle Park
- 8:11 PM Changeset [97f0c94a] by
- DIRECTOR: Add nikolaipharaohs to detection table
- 8:11 PM Changeset [079e86c3] by
- DIRECTOR: LINGO: Fix behaviour of c_procret c_procret is equivalent …
- 3:52 PM Ticket #13863 (SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the ...) closed by
- fixed: In 5924b381: […]
- 3:51 PM Changeset [5924b381] by
- SCUMM: HE: Fix file handling opcodes issues Unsurprisingly SPUTM …
- 2:38 PM Changeset [eca3f1f6] by
- DGDS: Implement option toggle buttons
- 2:38 PM Changeset [2ad5cf09] by
- DGDS: Add more globals for HoC
- 12:15 PM Changeset [3a0d79de] by
- CREATE_PROJECT: Fix compiler error
- 12:09 PM Changeset [9147a8ad] by
- CREATE_PROJECT: Check IMGUI feature dependencies
- 11:37 AM Ticket #15125 (SCUMM: DIG: segmentation fault after entering the asteroid) closed by
- invalid: Got a mail answer by the original user: "Sorry haven't had the chance …
- 11:22 AM Changeset [34b9afb6] by
- DGDS: Add "global" command to console, to debug globals
- 11:19 AM Changeset [306d3fb2] by
- DIRECTOR: Fix uninitialized variable
- 11:18 AM Changeset [2e8a2a84] by
- DIRECTOR: Fix truncation of double to float
- 10:33 AM Changeset [5ce61cc9] by
- DGDS: Hide the intro skip menu when jumping to the main game
- 10:33 AM Changeset [5cb955e3] by
- DGDS: Add character-related globals for HoC
- 10:20 AM Changeset [6b38f74a] by
- I18N: Update translation (German) Currently translated at 92.9% (2123 …
- 8:59 AM Ticket #15254 (MOHAWK: Riven: Trapping self in trap book results in ending videos ...) created by
- When trapping yourself in the trap book (in either Riven, 233 or Tay), …
- 8:47 AM Ticket #15253 (MOHAWK: Riven: Spinning dome opening switch input is not matched to ...) created by
- When attempting to open a spinning dome, the player must hit the …
- 8:17 AM Changeset [d099ff71] by
- CREATE_PROJECT: Add ImgUi support in create_project
- 7:19 AM Ticket #15215 (SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1) closed by
- worksforme: Closing this as we can't reproduce it in any way and we haven't got a …
- 7:17 AM Changeset [fc5c3dbe] by
- SCUMM: DIG: Add detection for Super Sampler Demo This demo does NOT …
- 7:01 AM Ticket #15252 (Early Release of Let's Explore the Airport Crashes at Startup) closed by
- fixed: Thank you! This has been added to the detection and you should be able …
- 7:00 AM Changeset [4bb2ef46] by
- SCUMM: HE: Add detection for early version of AIRPORT This comes from …
- 6:37 AM Changeset [ec8a35d] by
- DGDS: Update TTM opcodes slightly
- 6:35 AM Changeset [76a27459] by
- DGDS: Small cleanups
- 6:35 AM Changeset [e3b13b3c] by
- DGDS: Remove unused variable
- 6:20 AM Changeset [e1d41e84] by
- DGDS: Fix compile error from bad merge
- 6:16 AM Changeset [850b2dc4] by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:15 AM Changeset [eeecc8dc] by
- DGDS: Add various heart of china features Most dialogs now render …
- 6:12 AM Changeset [71bd37ec] by
- DGDS: Add detection for another willy beamish demo
- 6:05 AM Ticket #15212 (SCI: PEPPER: Crash with savegame made with ScummVM's dialog) closed by
- fixed: Fixes newly created saves
- 6:01 AM Changeset [8cf77f1c] by
- I18N: Update translations templates
- 5:57 AM Changeset [ed8682df] by
- SCI: Fix issues with SCI16 save/restore UI patching Game object save …
- 2:30 AM Changeset [9e1fd0e7] by
- DGDS: Hook up the jump to game button for HoC, in the intro skip menu
- 2:26 AM Changeset [5da28d3] by
- DGDS: Add another global for HoC
- 12:27 AM Changeset [d308c4cb] by
- DGDS: Split game-specific globals
- 12:27 AM Changeset [679e34ca] by
- DGDS: Remove unnecessary casts for game globals
- 12:27 AM Changeset [3e6f6b7f] by
- DGDS: Rename game IDs to match the internal game names
Jul 6, 2024:
- 11:33 PM Ticket #15252 (Early Release of Let's Explore the Airport Crashes at Startup) created by
- The original release of Let's Explore: The Airport was called Jr. …
- 10:02 PM Ticket #15251 (Segfault with disable-16bit) created by
-
ScummVM segfaults immediately if I
configure --disable-16bit
. Feel … - 7:59 PM Changeset [67705a21] by
- SCUMM: HE: Remove accidental debug code
- 7:14 PM Changeset [9a4b75c4] by
- SCUMM: Remove whitespace
- 7:12 PM Changeset [4353765c] by
- SCUMM: HE: Relabel and clean-up arrays subsystem I wanted to do this …
- 7:00 PM Changeset [a32db8c3] by
- DGDS: Fix ordering of globals
- 6:59 PM Changeset [edcf0528] by
- DGDS: More work on menus (intro and options) for HoC and Beamish
- 6:58 PM Changeset [6615b644] by
- DGDS: Enable the HoC start intro opcode It still doesn't work, but it …
- 6:52 PM Changeset [998a1af4] by
- DGDS: Add another global for HoC
- 3:15 PM Changeset [d6bc7eb] by
- DGDS: Add new game globals for HoC and Beamish
- 2:50 PM Changeset [4962920] by
- DGDS: Fix reading mouse hotspots The functions that were passed to …
- 2:40 PM Changeset [3a0ecdb2] by
- DGDS: Add safeguards against undefined behavior in scene globals …
- 2:40 PM Changeset [8459c6f2] by
- DGDS: Fix reading per-scene globals The functions that were passed to …
- 2:18 PM Ticket #15200 (MM: XEEN: Missing detection entries for the demos) closed by
- fixed: In 5ddc825c: […]
- 2:15 PM Changeset [5ddc825c] by
- XEEN: Add detection entries for non-interactive demos Fix #15200
- 9:28 AM Ticket #15219 (Unknown game variant for glk) closed by
- fixed: Thanks, added
- 9:22 AM Changeset [d2034010] by
- GLK: Add detection entries for new releases Reported on TRAC
- 5:03 AM Changeset [b0707aeb] by
- TITANIC: Use ADGF_NO_FLAGS instead of 0 in detection entries
- 5:03 AM Changeset [10eb8e96] by
- SCI: Use ADGF_NO_FLAGS instead of 0 in detection entries
- 4:57 AM Changeset [d2996b9e] by
- ZVISION: Make use of the ADGF_DVD flag
- 4:57 AM Changeset [c3dc4e00] by
- PEGASUS: Make use of the ADGF_DVD flag
- 4:45 AM Changeset [b5a06741] by
- MTROPOLIS: Add object reparenting, cloning, and killing
- 4:45 AM Changeset [dbc1f8f4] by
- MTROPOLIS: Add "section" attrib, force-load Sound subsection in SPQR
- 3:54 AM Ticket #15250 (Space Quest 6 - crashes on loading saved games) created by
- I was playing Space Quest 6 in the latest official buiild of ScummVM …
- 12:49 AM Ticket #15249 (MM: XEEN: Protection From Elements Bug) created by
- ScummVM Version: 2.8.1 Game: World of Xeen, English DOS Version from …
Jul 5, 2024:
- 11:53 PM Ticket #10409 (AGI: SQ1: Backround sound effects do not properly play until another ...) closed by
- worksforme: If anyone can reproduce this in the AGI version, please re-open and …
- 11:21 PM Changeset [9f6b2660] by
- SCI: Fix SCI1.1 view displacement scaling Fixes negative …
- 10:36 PM Ticket #15218 (Unknown game variant for glk) closed by
- outdated: Thanks, this one is already detected in daily dev builds
- 9:55 PM Ticket #15216 (Unknown game variant for glk) closed by
- outdated: Thanks, this one is already detected in daily dev builds
- 9:49 PM Ticket #15248 (AGS: Support the french translations of KQ1/2 AGDI remakes) created by
- Can you support the french translation of King Quest 1 remake by AGD …
- 9:45 PM Ticket #15222 (SCI: PEPPER: The carrier pigeon is barely visible when flying to Penn ...) closed by
- fixed
- 9:39 PM Changeset [3bc4378] by
- SCI: Fix SCI1.1 scaling inaccuracies Fixes the pigeon flight in …
- 9:38 PM Ticket #6712 (SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector") closed by
- fixed
- 9:36 PM Changeset [98f242a7] by
- SCUMM: SPYFOX3: Fix unreadable numbers in minigame This closes ticket …
- 8:40 PM Ticket #15246 (New AGS game - Jeffrey In Space - Act I) closed by
- fixed: In a504bbb8: […]
- 8:38 PM Changeset [a504bbb8] by
- AGS: Add detection entries for various games From AGS forums / …
- 5:14 PM Ticket #15241 (AGI: Mixed-Up Mother Goose (DOS) - Segmentation fault on item return ...) closed by
- fixed: Thanks for testing, the segfault should be properly fixed now. …
- 4:55 PM Changeset [cb0db51] by
- AGI: Fix closing window when overlapping with menu Fixes out of …
- 4:08 PM Ticket #15247 (SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the ...) created by
- I don't know if this is a ScummVM thing, or an original bug. In …
- 12:39 PM Changeset [94bb7400] by
- KYRA: (LOK) - minor text speed fix adjustment (ignore chat text …
- 12:13 PM Changeset [8cd127b0] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 12:08 PM Changeset [905ee766] by
- SCI: minor mouse precision fix for Hercules mode The translation of …
- 12:08 PM Changeset [fd97ca71] by
- KYRA: LoK - Fix chat duration When both subtitles and voice are …
- 11:51 AM Changeset [ba3a51db] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:19 AM Changeset [63e2fd84] by
- I18N: Update translation (French) Currently translated at 99.9% (2283 …
- 9:19 AM Changeset [c55fbe7d] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 7:22 AM Changeset [494ec37] by
- DGDS: Disable multiple MIDI player instances for music + SFX …
- 6:19 AM Ticket #14922 (VCRUISE: Schizm: low performance when playing directly from the DVD) closed by
- fixed: I've added a "Preload Sounds" option that will reduce I/O stalls on …
- 5:38 AM Changeset [28a4f420] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:38 AM Changeset [a8221621] by
- GRAPHICS: Explicitly handle matching formats in …
- 5:37 AM Changeset [04137b4d] by
- I18N: Update translations templates
- 5:37 AM Changeset [39bcf1a6] by
- VCRUISE: Add preload sounds option
- 5:27 AM Ticket #15231 (FREESCAPE: castle master has multiple bugs concerning alternate languages) closed by
- fixed
- 2:14 AM Changeset [8eb32364] by
- MTROPOLIS: Resolve str2num failures to 0 and warn instead
- 1:40 AM Changeset [d13568b1] by
- MTROPOLIS: Sink invalid attrib writes that are documented as allowed in 1.x
- 1:37 AM Changeset [dbc4579e] by
- MTROPOLIS: Fix media cue modifier not cloning correctly Fixes crash …
- 12:39 AM Changeset [299b9808] by
- MTROPOLIS: Improve vthread stack debug
Jul 4, 2024:
- 11:48 PM Changeset [42e2c4c2] by
- MTROPOLIS: Add nthelement and elementindex attribs
- 11:34 PM Changeset [35d89b25] by
- MTROPOLIS: Permit list expansion
- 10:43 PM Changeset [82a25bb2] by
- MTROPOLIS: Remove errant debug code
- 10:42 PM Changeset [d22b49fb] by
- MTROPOLIS: Add more attribs to SysInfo
- 10:42 PM Changeset [bba278db] by
- MTROPOLIS: Instantiate aliases before putting them in the modifier …
- 9:46 PM Changeset [a19065c2] by
- MTROPOLIS: Move Fade modifier to standard plug-in
- 7:56 PM Changeset [818b0bc6] by
- MTROPOLIS: Coerce vector sources for Vector Motion Modifier instead of …
- 7:56 PM Changeset [e7fbd26a] by
- MTROPOLIS: Produce a reference to the var instead of the var contents …
- 7:56 PM Changeset [9d16f99] by
- MTROPOLIS: Fix missing linkInternalReferences and …
- 7:56 PM Changeset [e212224d] by
- MTROPOLIS: Permit var references to reference non-variable modifiers
- 7:54 PM Changeset [3eb0b7e7] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:54 PM Changeset [3676b391] by
- GRAPHICS: Deprecate the ManagedSurface copy constructor Also reverted …
- 7:54 PM Changeset [4bbcf77] by
- GRAPHICS: Add move constructors to ManagedSurface
- 4:13 PM Ticket #15243 (Segfault switching to OpenGL) closed by
- fixed: Thanks for finding and fixing this issue!
- 4:12 PM Changeset [e77625ff] by
- I18N: Update translations templates
- 4:12 PM Changeset [43f88c7d] by
- GUI: rebuild if _aspectCheckbox is expected Fixes or works around …
- 3:43 PM Changeset [c0667b92] by
- I18N: Update translation (Chinese (Simplified)) Currently translated …
- 2:24 PM Ticket #15246 (New AGS game - Jeffrey In Space - Act I) created by
- New AGS game - Jeffrey In Space - Act I Matched game IDs for the ags …
- 1:20 PM Ticket #14770 (Update Nuked OPL3 emulator to lastest version.) closed by
- fixed: Done in the following commit: …
- 12:27 PM Ticket #15245 (TSAGE: BF: Nearly complete black screen only - unplayable with daily build) created by
- u can not playing the game, because nearly the complete screen is …
- 12:18 PM Changeset [cd2f5233] by
- AUDIO: Remove leftover reference to common/inttypes.h
- 12:13 PM Changeset [a16f24b] by
- AUDIO: Sync with upstreams Nuked OPL. Last commit: 730f8c2
- 11:30 AM Changeset [744400a4] by
- DIRECTOR: fix comparison int/uint warning
- 11:29 AM Ticket #15244 (Windows buildbot daily builds are broken; do not start) closed by
- fixed: its working again with the todays daily build.
Jul 3, 2024:
- 9:36 PM Changeset [101300a8] by
- NEWS: Mention Moonbase Commander support
- 9:34 PM Changeset [42903e7e] by
- COMMON: Add inttypes.h to common/scummsys.h
- 9:15 PM Changeset [8ee953e] by
- IMAGE: Fix compilation of MPEG decoder
- 9:03 PM Changeset [7347a82] by
- COMMON: Remove inttypes.h It contains defines that should be …
- 6:54 PM Changeset [6777f200] by
- MTROPOLIS: add fallback palette to MovieElement blitting (#5811) * …
- 5:25 PM Changeset [209adeda] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 4:36 PM Changeset [203e0941] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 2:35 PM Changeset [941aa264] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 10:07 AM Changeset [0856bf20] by
- DGDS: Fix crash regression on some scene changes
- 9:27 AM Ticket #15244 (Windows buildbot daily builds are broken; do not start) created by
- since yesterday, the daily builds for win x64 are not working. the …
- 8:53 AM Changeset [c3d4e884] by
- DGDS: Fix image parsing slightly Fixes issues in images from Heart of …
- 8:09 AM Changeset [452e438f] by
- JANITORIAL: Fix specfic typos in sound.h
- 8:09 AM Changeset [9b68ebea] by
- JANITORIAL: Fix verison typo in saveload.cpp
- 8:09 AM Changeset [e79648d2] by
- JANITORIAL: Fix noticably typo in midi.cpp
- 8:09 AM Changeset [de83cde9] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:09 AM Changeset [cda135cf] by
- JANITORIAL: Fix intrument typo in sound_midi.cpp
- 8:09 AM Changeset [89a1aafb] by
- JANITORIAL: Fix didnt typo in saveload.cpp
- 8:09 AM Changeset [49064204] by
- JANITORIAL: Fix succeded and bizzare typos in op_cmd.cpp
- 6:58 AM Changeset [7dd59402] by
- I18N: Update translations templates
- 6:58 AM Changeset [7d14ef7c] by
- SAGA: Add keymapper support
- 6:27 AM Changeset [81f566a7] by
- GRAPHICS: replace deprecated operator
- 4:06 AM Ticket #15243 (Segfault switching to OpenGL) created by
- In Global Options, my graphics mode is set to "SDL Surface". If I set …
- 12:02 AM Changeset [c5948672] by
- SCUMM: Fix compilation with MSVC
Jul 2, 2024:
- 11:19 PM Changeset [3bf85841] by
- DGDS: Add missing terminator to detection entry
- 11:12 PM Changeset [ca0fe556] by
- DGDS: Fix ADS logic slightly Skipping a nested IF previously executed …
- 11:12 PM Changeset [a3c17eaa] by
- DGDS: Add Willy Beamish demo and fix to make it run
- 10:42 PM Ticket #15242 (some sierra sci games, the later ones only i think, are crashing scummvm) closed by
- fixed: Fixed in b7147fda30ad4ed5be4fdc79bd17387d05ebae8d
- 10:18 PM Changeset [ac9ff4b6] by
- Revert "GOB: fix overload in hotspots.cpp" This reverts commit …
- 10:18 PM Changeset [2f104415] by
- Revert "GOB: fix code overloads in map_v1.cpp" This reverts commit …
- 9:57 PM Changeset [d86ef1c3] by
- SCUMM: GUI: Fix GUI edges glitching during SMUSH movies Whenever …
- 9:09 PM Changeset [9b0c049e] by
- SCUMM: SMUSH: Fix color banding issues Fixes the main issue of …
- 8:14 PM Changeset [b7147fd] by
- SCI: fix bug no. 15242 (regression from PR 5877)
- 3:31 PM Ticket #15242 (some sierra sci games, the later ones only i think, are crashing scummvm) created by
- with the daily buld from 30.6. the games are working. but with …
- 1:53 PM Changeset [dfd960e3] by
- DGDS: add english variants of china
- 1:09 PM Ticket #15223 (NANCY: Highlight Done button in Game Setup) closed by
- fixed
- 1:09 PM Ticket #15224 (NANCY: Add sound to toggles in Game Setup) closed by
- fixed
- 1:02 PM Ticket #15241 (AGI: Mixed-Up Mother Goose (DOS) - Segmentation fault on item return ...) created by
- Game: Mixed-Up Mother Goose (DOS) Md5sum: …
- 12:31 PM Changeset [ff530edc] by
- GRAPHICS: Deprecate ManagedSurface methods that implicitly copy pixel data
- 12:31 PM Changeset [224f5bb9] by
- GRAPHICS: Add scaling and conversion wrappers to ManagedSurface
- 5:45 AM Changeset [3853dd99] by
- FREESCAPE: added more entries in detection tables
- 4:36 AM Changeset [e1f2a52f] by
- GOB: fix overload in hotspots.cpp
- 4:36 AM Changeset [43df8932] by
- GOB: remove empty comment line
- 4:36 AM Changeset [b3061e0b] by
- GOB: fix code overloads in map_v1.cpp
- 12:01 AM Changeset [60d92806] by
- I18N: Update translation files Updated by "Update PO files to match …
Jul 1, 2024:
- 11:59 PM Changeset [b2fa3fea] by
- DGDS: Update to GPL3 to match the rest of ScummVM
- 11:42 PM Changeset [6b26cefe] by
- DGDS: Add credits file
- 11:39 PM Changeset [bff438cb] by
- DGDS: Small fixes for beamish CD version Now plays most of the intro …
- 10:43 PM Changeset [99278cab] by
- I18N: Update translation (Chinese (Simplified)) Currently translated …
- 10:43 PM Changeset [3596b81e] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 9:17 PM Ticket #15203 (SCI: Hoyle School House: No Sound and Music) closed by
- invalid: Closing this ticket as there is sound and music and it plays …
- 7:00 PM Changeset [f20d5e30] by
- I18N: Update translations templates
- 6:59 PM Changeset [fac22eec] by
- HUGO: Add keymapper support
- 5:47 PM Changeset [baed58e] by
- DGDS: add german variants to detection
- 5:27 PM Changeset [4071d023] by
- SCI: (CGA/Hercules) - add argument for cropped Hercules image This is …
- 4:10 PM Changeset [e77e8d5e] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 3:40 PM Changeset [9970ea69] by
- BACKENDS: OPENGL: Support aspect ratio correction for Hercules games
- 2:42 PM Changeset [6b56a0d6] by
- GOB: merge kGameTypeDynastyWood in kGameTypeDynasty case Since …
- 2:42 PM Changeset [15b7a9c4] by
- GOB: remove copy protection flag for Adibou 1 english version This …
- 2:42 PM Changeset [e82f1032] by
- GOB: add version numbers to Inca2 variants
- 11:59 AM Ticket #15235 (Unknown game variant for ags - Kings Quest IV Retold Version 1.0.5) closed by
- fixed: In 8c2df63a: […]
- 11:57 AM Changeset [8c2df63a] by
- AGS: Update The Shivah GOG version and KQ4 Retold Fix #15235
- 9:32 AM Changeset [7a77af71] by
- DGDS: Fix many small issues identified by Coverity
- 8:40 AM Ticket #15240 (DIRECTOR: D8 game (and possibly others) misdetected as D1) created by
- Unlike last time, This time I really did find a game that breaks …
- 5:11 AM Changeset [264bc35a] by
- I18N: Update translation (French) Currently translated at 100.0% …
Jun 30, 2024:
- 10:26 PM Ticket #15239 (GRAPHICS: Support double height resolutions) created by
- It would be nice to provide backend support for games where the …
- 10:12 PM Changeset [42836328] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:42 PM Changeset [b486e15a] by
- DGDS: Support vertical flip properly on sprite draw This fixes the …
- 9:38 PM Changeset [8fa1b08f] by
- DGDS: Rename function to avoid shadowing
- 9:05 PM Changeset [f0a0675c] by
- SCI: disable rgb rendering for CGA/Hercules modes The option is not …
- 8:41 PM Changeset [d16f08c1] by
- 3DS: Improve default build options for plugin builds
- 8:28 PM Changeset [c712fb8a] by
- COMMON: FORMATS: Fix build
- 7:49 PM Changeset [a80ea4c5] by
- DGDS: Implement more required features for Willy Beamish Added ttm …
- 7:49 PM Changeset [21c13365] by
- DGDS: Fixes for "coming attractions" demo Now plays nearly perfectly. …
- 7:49 PM Changeset [5f63c5b1] by
- DGDS: Fix parsing for Willy Beamish The game now starts to play the …
- 7:49 PM Changeset [5531ae48] by
- DGDS: Fix large font rendering
- 7:49 PM Changeset [7dd64b3d] by
- DGDS: Fix crash in sq5 demo
- 7:49 PM Changeset [ffef4790] by
- DGDS: Fix font, music, and rendering slightly in SQ5 demo
- 7:49 PM Changeset [b874625c] by
- DGDS: Small fixes for non-interactive demos
- 7:49 PM Changeset [9fb6e47c] by
- DGDS: Add keymapper support Only adds stubs, most keys are still not …
- 7:49 PM Changeset [caacea69] by
- DGDS: Change menus to open by ID instead of offset
- 7:49 PM Changeset [dd0bacd9] by
- DGDS: Improvements for China Now plays opening credits to the end. …
- 7:49 PM Changeset [f7baf88c] by
- DGDS: Cleanups, remove excessive casts
- 7:49 PM Changeset [a16c8955] by
- DGDS: Update includes
- 7:49 PM Changeset [bed15d25] by
- DGDS: Whitespace fixes
- 7:49 PM Changeset [f2941d6] by
- DGDS: Fix final scenes of dragon Game can now be finished correctly …
- 7:49 PM Changeset [fec21fa8] by
- DGDS: Small cleanups to run non-interactive demos
- 7:49 PM Changeset [30363ff4] by
- DGDS: Skip arcade sequences automatically
- 7:49 PM Changeset [7d0631ee] by
- DGDS: Add slidget gadget support
- 7:49 PM Changeset [b1a67aa2] by
- DGDS: Refactor globals as some are common between games
- 7:49 PM Changeset [fc14318d] by
- DGDS: Fix game events happening at wrong times
- 7:49 PM Changeset [822aa3db] by
- DGDS: Reset palette list on game load
- 7:49 PM Changeset [57e272d9] by
- DGDS: Clean up sound and music a bit Allow midi sounds and music to …
- 7:49 PM Changeset [75821004] by
- DGDS: Fix inventory right-click zoom
- 7:49 PM Changeset [04f97efd] by
- DGDS: Avoid crashing on Dragon EGA
- 7:49 PM Changeset [80becfc0] by
- DGDS: Add 'coming soon' non-interactive demo detection
- 7:49 PM Changeset [7fec7d48] by
- DGDS: Implement various wipe-copy operations
- 7:49 PM Changeset [9a0ebf8f] by
- DGDS: Fix use of scene num global
- 7:49 PM Changeset [009e430b] by
- DGDS: Add passcode opcode for Dragon.
- 7:49 PM Changeset [50522d65] by
- DGDS: Fix rendering on game load
- 7:49 PM Changeset [3abd356f] by
- DGDS: Enforce clip window on drawline
- 7:49 PM Changeset [c3b0b32] by
- DGDS: Implement RST (reset state) loading
- 7:49 PM Changeset [25f1fa56] by
- DGDS: Fix some msvc errors
- 7:49 PM Changeset [e9815f14] by
- DGDS: Fix more small engine bugs
- 7:49 PM Changeset [11c3480f] by
- DGDS: Fix a few small game interaction bugs
- 7:49 PM Changeset [15f8a90b] by
- DGDS: Refactor to split into smaller files Split TTM and ADS logic …
- 7:49 PM Changeset [42481c56] by
- DGDS: Mark most detection entries as unstable
- 7:49 PM Changeset [bbfd955b] by
- DGDS: Fix dropping wire clips on electrical board
- 7:49 PM Changeset [2e408a73] by
- DGDS: Fix msvc build
- 7:49 PM Changeset [cd1aba71] by
- DGDS: Fix ADS while handling and improve debug messages
- 7:49 PM Changeset [87666a2] by
- DGDS: Add debug command to dump all frames of bmp
- 7:49 PM Changeset [a15c1cb1] by
- DGDS: Various fixes to font and dialog handling
- 7:49 PM Changeset [1cef88c] by
- DGDS: Hook up save/load menu items
- 7:49 PM Changeset [dddb509] by
- DGDS: Add sq5 demo detection
- 7:49 PM Changeset [38185598] by
- DGDS: Remove foreground buffer With this change, the rendering now …
- 7:49 PM Changeset [45cc070e] by
- DGDS: Fix wrapping with space padding
- 7:49 PM Changeset [7e27347b] by
- DGDS: More tweaking to rendering to match originals This is still not …
- 7:49 PM Changeset [62b8868] by
- DGDS: Go back to just clearing foreground
- 7:49 PM Changeset [8339a8de] by
- DGDS: Don't run scripts during mini inventory This matches the …
- 7:49 PM Changeset [723761ec] by
- DGDS: Fix some inventory interactions
- 7:49 PM Changeset [b593f026] by
- DGDS: Fix small things to make china not crash
- 7:49 PM Changeset [46b90500] by
- DGDS: Add minutes on various events
- 7:49 PM Changeset [2b9f38ed] by
- DGDS: Fix script timing values to match original
- 7:49 PM Changeset [ccdfdb6] by
- DGDS: Implement opening menu from script
- 7:49 PM Changeset [c79b6d89] by
- DGDS: Fix dragging in inventory a bit
- 7:49 PM Changeset [faa70e54] by
- DGDS: Load game from launcher if set
- 7:49 PM Changeset [fcf43ac0] by
- DGDS: Stop processing drag ops if scene changed
- 7:49 PM Changeset [c263922a] by
- DGDS: Load active script on save/load
- 7:49 PM Changeset [b6406e76] by
- DGDS: Clear stored and foreground buffer on load
- 7:49 PM Changeset [9c06c52e] by
- DGDS: Load/save background image name
- 7:49 PM Changeset [48ce6e93] by
- DGDS: Fix some drag-drop, dialog, and resource loading issues
- 7:49 PM Changeset [1a714adc] by
- DGDS: Fix dialog selection
- 7:49 PM Changeset [0516a3e3] by
- DGDS: Mostly fix save/load of games
- 7:49 PM Changeset [c028ebf8] by
- DGDS: Fix dragging out of inventory
- 7:49 PM Changeset [6f94da02] by
- DGDS: Fix dialog item selection
- 7:49 PM Changeset [e79b60a4] by
- DGDS: Add save/load dialogs. Fix skipping dialog
- 7:49 PM Changeset [affe5bf] by
- DGDS: Add initial load/save code
- 7:49 PM Changeset [48758668] by
- DGDS: Fix compile with new palette
- 7:49 PM Changeset [33057f4] by
- DGDS: Improve debug, fix store opcode.
- 7:49 PM Changeset [c0d78c7d] by
- DGDS: Rename buffers to make it more understandable Also properly fix …
- 7:49 PM Changeset [6abe2cd0] by
- DGDS: Fix mouse on inv drop
- 7:49 PM Changeset [3b41518e] by
- DGDS: Fix some implicit scene change crashes for inventory
- 7:49 PM Changeset [3c091686] by
- DGDS: Fix more rendering and execution issues
- 7:49 PM Changeset [a3097b4] by
- DGDS: Implement minimal ops to make HoC boot
- 7:49 PM Changeset [272827e9] by
- DGDS: support for multi-ads, inventory now sorta works
- 7:49 PM Changeset [98185eb4] by
- DGDS: Hack in some dialog stuff
- 7:49 PM Changeset [c219ffd5] by
- DGDS: Add object-object interactions
- 7:49 PM Changeset [1030ef32] by
- DGDS: Implement more inventory stuff
- 7:49 PM Changeset [87fa1a84] by
- DGDS: Improve clock and scene condition evaluation
- 7:49 PM Changeset [f3b7165f] by
- DGDS: Incrementally implement inventory interactions
- 7:49 PM Changeset [70322958] by
- DGDS: More inventory implementation
- 7:49 PM Changeset [2f44f3f1] by
- DGDS: Start to implement Inventory screen
- 7:49 PM Changeset [a84fa4f9] by
- DGDS: Start to implement inventory and item stuff
- 7:49 PM Changeset [72535a9c] by
- DGDS: Add inventory button Still does nothing, but screen looks more …
- 7:49 PM Changeset [01525c55] by
- DGDS: Add code to draw game clock Always on for now, but can be …
- 7:49 PM Changeset [9b7f8d9b] by
- DGDS: Fix scene rendering a bit The front and back buffers should …
- 7:49 PM Changeset [0be20359] by
- DGDS: Small fixes to dialog rendering. Still broken.
- 7:49 PM Changeset [617c3644] by
- DGDS: Fix more scene op running
- 7:49 PM Changeset [dc4b2bce] by
- DGDS: Load all frames of an image at once This allows us to be more …
- 7:49 PM Changeset [24ff4337] by
- DGDS: Small tweaks to drawing ops
- 7:49 PM Changeset [7164439f] by
- DGDS: Make globals signed ints
- 7:49 PM Changeset [0381ea72] by
- DGDS: Implement ADS logic OR and AND opcodes
- 7:49 PM Changeset [f0a45e2b] by
- DGDS: Implement even more TT3 and ADS opcodes
- 7:49 PM Changeset [734c67ee] by
- DGDS: Fix build on some platforms
- 7:49 PM Changeset [302331f0] by
- DGDS: Implement some more ADS and TTM opcodes
- 7:49 PM Changeset [af5fbb6] by
- DGDS: More work on dialogs and scenes
- 7:49 PM Changeset [6051f5f3] by
- DGDS: Split dialog functions into their own file
- 7:49 PM Changeset [4db07822] by
- DGDS: More small improvements to dialogs
- 7:49 PM Changeset [470e01f0] by
- DGDS: Mostly implement original dialog behavior
- 7:49 PM Changeset [f9179c2b] by
- DGDS: Rename dialog class for shorter name
- 7:49 PM Changeset [f7b92cca] by
- DGDS: Improve dialogues - better names, more code
- 7:49 PM Changeset [c29b9d82] by
- DGDS: Improve comments and debug
- 7:49 PM Changeset [ea049fe0] by
- DGDS: Fix ADS branch handling to match original Now the Dragon intro …
- 7:49 PM Changeset [a3c54589] by
- DGDS: More ADS execution improvements
- 7:49 PM Changeset [24b306ac] by
- DGDS: Fix one-shot ttm opcodes
- 7:49 PM Changeset [f273055d] by
- DGDS: Slight script execution improvements
- 7:49 PM Changeset [65fc35e3] by
- DGDS: Better struct names
- 7:49 PM Changeset [f7770582] by
- DGDS: Add more debugging for frame progression
- 7:49 PM Changeset [be29343c] by
- DGDS: Add sfx as a separate thing from music
- 7:49 PM Changeset [bbe68b84] by
- DGDS: Fix ADS and TTM interpreters even more The first part of the …
- 7:49 PM Changeset [247b1750] by
- DGDS: More ADS improvements
- 7:49 PM Changeset [66800f48] by
- DGDS: Properly implement some ADS if conditions Still don't support …
- 7:49 PM Changeset [aadb9ecb] by
- DGDS: Fix TTM initialization
- 7:49 PM Changeset [1c9ea680] by
- DGDS: More ADS fixes, now mostly working ADS files now seem to …
- 7:49 PM Changeset [1aca7de] by
- DGDS: More work to move ADS and TTM execution closer to original …
- 7:49 PM Changeset [7bd0be7a] by
- DGDS: More work on ADS and TTM
- 7:49 PM Changeset [c72cca34] by
- DGDS: ADS and TTM implementation * Rename TTM objects to match …
- 7:49 PM Changeset [94a3aa9] by
- DGDS: Work out more scene opcodes
- 7:49 PM Changeset [0d3d6caa] by
- DGDS: Rename some op lists to better names, call some on scene change
- 7:49 PM Changeset [6112d70] by
- DGDS: Add handling for game globals
- 7:49 PM Changeset [7f0a1aad] by
- DGDS: Control dialogues more like the original. This actually breaks …
- 7:49 PM Changeset [8ea13cb] by
- DGDS: Fix fades a bit - still not quite right.
- 7:49 PM Changeset [b3e7422b] by
- DGDS: Implement multi-palette management and fades
- 7:49 PM Changeset [afede532] by
- DGDS: Refactor the ADS script parser, and add stubs for some opcodes
- 7:49 PM Changeset [67547e0] by
- DGDS: Refactor TTM opcode handling - Split opcode handling in a …
- 7:49 PM Changeset [f437ad7e] by
- DGDS: Implement some more TTM opcodes
- 7:49 PM Changeset [925290ff] by
- DGDS: Silence some noisy debug console output This helps to read the …
- 7:49 PM Changeset [c2d36517] by
- DGDS: Add some more menu button IDs used in HoC
- 7:49 PM Changeset [8a6bb5e0] by
- DGDS: Check magic on scene load like original
- 7:49 PM Changeset [064585c4] by
- DGDS: Add more script ops and unsupported items Started looking at …
- 7:49 PM Changeset [d12688f] by
- DGDS: Implement thought-bubble style dialogues and text alignment
- 7:49 PM Changeset [a0355e18] by
- DGDS: Implement some scene operations Started to implement scene …
- 7:49 PM Changeset [481c286] by
- DGDS: Rename scene trigger type now I understand it a bit
- 7:49 PM Changeset [c2c9e0e0] by
- DGDS: Name some structures and members of scene data Starting to …
- 7:49 PM Changeset [0c629728] by
- DGDS: Add dump code for SDS and GDS scene data
- 7:49 PM Changeset [650062dc] by
- DGDS: Fix some compile warnings
- 7:49 PM Changeset [abcc5c81] by
- DGDS: Add menu button click animations
- 7:49 PM Changeset [fa18dd02] by
- DGDS: Draw menu text - WIP
- 7:49 PM Changeset [25bbabb6] by
- DGDS: Start moving menu-related functionality in a separate class
- 7:49 PM Changeset [423dd1f2] by
- DGDS: Fix shadowed variables
- 7:49 PM Changeset [bec24c36] by
- DGDS: Fix background buffer handling
- 7:49 PM Changeset [086f896a] by
- DGDS: Name mouse cursor struct correctly
- 7:49 PM Changeset [78f23ed1] by
- DGDS: Use default mouse cursor from icons file
- 7:49 PM Changeset [8523a24] by
- DGDS: Add loading of game icons (mouse cursors etc)
- 7:49 PM Changeset [75768601] by
- DGDS: Add debug command to dump bitmap frames
- 7:49 PM Changeset [09529edb] by
- DGDS: Start implementing menus The cursor used is a temporary …
- 7:49 PM Changeset [006a38b3] by
- DGDS: Dialogue is a class - fix forward declaration
- 7:49 PM Changeset [9ee23154] by
- DGDS: Start to implement dialogue rendering
- 7:49 PM Changeset [10debcef] by
- DGDS: Implement most of menu drawing
- 7:49 PM Changeset [dab1edd2] by
- DGDS: Add drawing code for more gadgets
- 7:49 PM Changeset [0ea519cf] by
- DGDS: Some renames and small changes to script parsing
- 7:49 PM Changeset [a70d15bd] by
- DGDS: Hook up VCR (main menu) drawing code to F5 This will aid with …
- 7:49 PM Changeset [7923cac2] by
- DGDS: Start adding gadget drawing code This code is based off the …
- 7:49 PM Changeset [d1793021] by
- DGDS: Fix font data deallocation
- 7:49 PM Changeset [41dba27e] by
- DGDS: Add font manager to keep multiple fonts This may need some …
- 7:49 PM Changeset [dab391f4] by
- DGDS: Cleaner font loading and eliminate memory leak
- 7:49 PM Changeset [d68d7348] by
- DGDS: Give gadget types meaningful names
- 7:49 PM Changeset [d2186d86] by
- DGDS: Correct request parsing and test on more games
- 7:49 PM Changeset [3d54a567] by
- DGDS: Enhance filedump console command
- 7:49 PM Changeset [6132d44e] by
- DGDS: Give request struct a better name
- 7:49 PM Changeset [67ca71b9] by
- DGDS: Add a debug function to dump REQ contents after parsing
- 7:49 PM Changeset [bf9f0882] by
- DGDS: Add SCN format image parsing
- 7:49 PM Changeset [bda43200] by
- DGDS: Read page count for ttm scripts
- 7:49 PM Changeset [379ef4c6] by
- DGDS: Whitespace and variable initialization fixes
- 7:49 PM Changeset [a97a50f4] by
- DGDS: Better handling of scene skipping
- 7:49 PM Changeset [af8e6da0] by
- DGDS: Add detection for beamish FDD data This comes inside the GOG CD …
- 7:49 PM Changeset [da940c29] by
- DGDS: Refactored the last parts of the file parser - Moved scene …
- 7:49 PM Changeset [12db5e1] by
- DGDS: Load font for Beamish
- 7:49 PM Changeset [a4e33fac] by
- DGDS: Mark SDS file versions for HoC and Willy
- 7:49 PM Changeset [fea0a4ac] by
- DGDS: Remove superfluous variables and fix Mac music resource ID
- 7:49 PM Changeset [fc77e762] by
- DGDS: Move font loading logic in the Font class Also, disable the …
- 7:49 PM Changeset [98d1c409] by
- DGDS: Remove dead code
- 7:49 PM Changeset [ba280b15] by
- DGDS: Remove incorrect check. Fixes the intros of Beamish and HoC
- 7:49 PM Changeset [1c281ed5] by
- DGDS: Fix Request and Gadget object parsing REQ files are now …
- 7:49 PM Changeset [98b8305a] by
- DGDS: Play intro credits and scenes from their respective ADS files
- 7:49 PM Changeset [9f72cad] by
- DGDS: Refactor the TTM and ADS player and remove external data and state
- 7:49 PM Changeset [527c5037] by
- DGDS: move bmpId and drawWin to script state
- 7:49 PM Changeset [6f1df860] by
- DGDS: Fix decompressor usage
- 7:49 PM Changeset [4c4d8b9c] by
- DGDS: Fix some clang warnings
- 7:49 PM Changeset [b13a34d7] by
- DGDS: Add REQ file parsing and refactor parsing a bit overall
- 7:49 PM Changeset [85c41b0c] by
- DGDS: Silene some MSVC warnings
- 7:49 PM Changeset [596de66e] by
- DGDS: Move Mac music handling inside the Sound class Also, remove the …
- 7:49 PM Changeset [53386d6d] by
- DGDS: Moved Amiga SFX handling into Sound::playAmigaSfx()
- 7:49 PM Changeset [2556312d] by
- DGDS: Move sound resource loading inside the Sound class
- 7:49 PM Changeset [bff77cfe] by
- DGDS: Move music player out of DgdsEngine
- 7:49 PM Changeset [826630d8] by
- DGDS: Cleanup
- 7:49 PM Changeset [6d1af434] by
- DGDS: Remove unused functions
- 7:49 PM Changeset [0e863e76] by
- DGDS: Start splitting the sound code into a separate class
- 7:49 PM Changeset [fd4d31db] by
- DGDS: Remove debug variable scount
- 7:49 PM Changeset [9648702c] by
- DGDS: Fix spacing
- 7:49 PM Changeset [79e69816] by
- DGDS: Split Amiga chunk handling into a separate function
- 7:49 PM Changeset [888be0a] by
- DGDS: Split RST chunk parsing into a separate function
- 7:49 PM Changeset [2d922448] by
- DGDS: Encapsulate compression logic inside the Decompressor class
- 7:49 PM Changeset [230e1c5d] by
- DGDS: Fix path for dump files
- 7:49 PM Changeset [4b3aeaa0] by
- DGDS: Re-enable the Dragon intro credit scenes
- 7:49 PM Changeset [9383f1f8] by
- DGDS: Added a wrapper to read resource streams This simplifies …
- 7:49 PM Changeset [797b2d4a] by
- DGDS: Fix shadowed variable
- 7:49 PM Changeset [7a0c5f4d] by
- DGDS: Add parsing for GDS style SDS data
- 7:49 PM Changeset [ed1062d6] by
- DGDS: Implement full SDS (Scene data) parsing Still a lot of unnkown …
- 7:49 PM Changeset [b813fbd7] by
- DGDS: Refactors and cleanups to remove globals.
- 7:49 PM Changeset [348c6aca] by
- DGDS: Update and rebase engine * Added VQT image parsing for DOS …
- 7:49 PM Changeset [38459314] by
- DGDS: Initial import This is the initial import of the sources from …
- 6:50 PM Changeset [187e72c3] by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:48 PM Changeset [dc219275] by
- DETECTION: Fix minus on unsigned type warnings
- 6:44 PM Changeset [f90ac5c5] by
- I18N: Update translations templates
- 6:44 PM Changeset [0ec11362] by
- GUI: Fix crash in edit game dialog when plugins are unloaded
- 6:43 PM Changeset [00a5c879] by
- VIDEO: Implement rendering of panorama movie in QuickTime (WIP) This …
- 6:43 PM Changeset [c39c63af] by
- COMMON: FORMATS: Add support for parsing QuickTime VR panorama atoms …
- 6:43 PM Changeset [01c2def7] by
- TESTBED: Enable mouse event handling for QuickTime interactivity
- 6:43 PM Changeset [e4624cf9] by
- COMMON: Implement interactive control for QuickTime object movies …
- 6:43 PM Changeset [9596bf04] by
- COMMON: FORMATS: Implement smhd atom parsing for QuickTime movies …
- 6:43 PM Changeset [5d0c7457] by
- COMMON: FORMATS: Implement WLOC atom parsing for QuickTime movies …
- 6:43 PM Changeset [5e6b127] by
- COMMON: FORMATS: Implement gmin atom parsing for QuickTime movies …
- 6:43 PM Changeset [d704b8e9] by
- COMMON: FORMATS: Implement vmhd atom parsing for QuickTime movies …
- 6:43 PM Changeset [fc349029] by
- COMMON: FORMATS: Implement pInf atom parsing for QuickTime movies …
- 6:43 PM Changeset [4a180f94] by
- COMMON: FORMATS: Implement ctyp atom parsing for QuickTime movies …
- 6:43 PM Changeset [d4fa4dde] by
- COMMON: FORMATS: Implement NAVG atom parsing for QuickTime movies …
- 6:25 PM Changeset [b96e01d7] by
- CREDITS: Update SCUMM and add BAGEL
- 5:43 PM Changeset [a65a19ac] by
- GOB: Copy protection flag cleanup
- 5:32 PM Ticket #15238 (ZVISION: ZGI: Proper Dolby Digital 5.1 support) created by
- I tested 5.1 sound on the first intro video ("Propaganda on parade" or …
- 5:13 PM Changeset [441b02d0] by
- DETECTION: Use uint32 for ADGameFileDescription file size
- 5:12 PM Ticket #15237 (SCUMM: HE: System message box not being centered in Backyard Football) closed by
- fixed
- 4:52 PM Changeset [b346673] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:51 PM Changeset [728153ec] by
- SCI: get rid of EGA driver implementation This is more or less a …
- 4:51 PM Changeset [e903472e] by
- SCI: fix CGA b/w and Hercules transitions The engine makes use of …
- 4:39 PM Changeset [95706719] by
- I18N: Update translations templates
- 4:39 PM Changeset [705d2030] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:39 PM Changeset [09729ac9] by
- PLUGINS: Use override keyword This silences a clang warning
- 4:39 PM Changeset [d0e0ff6] by
- GUI: Don't list available engines if this is too slow
- 4:39 PM Changeset [34108724] by
- ENGINES: Factorize sizing and writing functions for dynamic descriptions
- 4:39 PM Changeset [ca2c4947] by
- GUI: Avoid engine plugin unload while creating AboutDialog When in …
- 4:39 PM Changeset [a4fb9d61] by
- PLUGINS: Unload engine plugins while loading detection This makes …
- 4:39 PM Changeset [b07a9388] by
- ENGINES: Remove now useless Engine::getMetaEngineDetection This …
- 4:39 PM Changeset [5169a395] by
- PLUGINS: Remove now useless functions These functions heavily rely on …
- 4:39 PM Changeset [07daa6c2] by
- ENGINES: Simplify EngineManager::findTarget Do not make it return the …
- 4:39 PM Changeset [a92dab8a] by
- BASE: Unload detection plugin before running game
- 4:39 PM Changeset [310063af] by
- WINTERMUTE: Simplify engine plugin search
- 4:39 PM Changeset [21bd468b] by
- SCI: Simplify engine plugin search
- 4:39 PM Changeset [bef5e4e0] by
- GUI: Make EventRecorder not use detection to find engine plugin This …
- 4:39 PM Changeset [a8358036] by
- GUI: Make engine options not depend on detection plugin Load back …
- 4:39 PM Changeset [16e72ad1] by
- GUI: Make listing saves not depend on detection And unload detection …
- 4:39 PM Changeset [1c1667b] by
- GUI: Fix listing of available engines when using uncached plugins …
- 4:39 PM Changeset [d01827b5] by
- GUI: Make auto saves update check work with PluginManagerUncached …
- 4:39 PM Changeset [885208e8] by
- BASE: Split listSaves in two parts First get all the games using the …
- 4:39 PM Changeset [a1193a02] by
- PLUGINS: Make findEnginePlugin publicly available This will allow to …
- 4:39 PM Changeset [05a62249] by
- PLUGINS: hide unloadAllPlugins from outside of PluginManager This …
- 4:39 PM Changeset [55ac8ba] by
- PLUGINS: Remove default value for EngineMan::getPlugins argument This …
- 4:39 PM Changeset [2575cdac] by
- PLUGINS: Cleanup when destroying PluginManagerUncached This removes …
- 4:39 PM Changeset [93b10df8] by
- PLUGINS: Rework (un)loading of detection plugin Make the function …
- 4:39 PM Changeset [c9d70188] by
- PLUGINS: Reset pointer after deletion This avoids error on double unload.
- 4:39 PM Changeset [ebdcf6cc] by
- ENGINES: Mark getName() functions as overrides They do override …
- 4:39 PM Changeset [c93f53b4] by
- PLUGINS: Rename getEngineFromMetaEngine to …
- 4:39 PM Changeset [5ded4aed] by
- PLUGINS: Don't call plugin->getType repeatedly
- 4:39 PM Changeset [2645b143] by
- PLUGINS: Rename findPlugin to findDetectionPlugin This function does …
- 4:39 PM Changeset [ab4d6db3] by
- GLK: Split detection from running This allows to not use the …
- 4:39 PM Changeset [37de547e] by
- ENGINES: Make AdvancedMetaEngine use ADDynamicGameDescription This …
- 4:39 PM Changeset [7e0048b4] by
- ENGINES: Add ADDynamicGameDescription class This class manages a …
- 4:39 PM Changeset [a7d0db49] by
- ENGINES: Let MetaEngine delete the engine This will allow to cleanup …
- 4:39 PM Changeset [b61bd3ff] by
- ENGINES: Create a type aware advanced meta engine
- 4:39 PM Changeset [90b88609] by
- ENGINES: Create a type aware advanced detector
- 4:39 PM Changeset [98d6f155] by
- ENGINES: Split Engine::createInstance in two This brings a cleaner …
- 4:01 PM Changeset [449ce8b] by
- I18N: Update translations templates
- 4:01 PM Changeset [370dbd5] by
- SCUMM: Change prefix of game-specific options from GUIO_ to …
- 4:01 PM Changeset [7ce9f055] by
- GOB: Add "Enable copy protection" engine checkbox I only have a …
- 4:01 PM Changeset [d3448008] by
- MADS: Add GAMEOPTION_TTS_NARRATOR to the entry that was missing it I …
- 4:01 PM Changeset [2a9f775] by
- SAGA: Only enable copy protection checkbox for floppy ITE And the one …
- 4:01 PM Changeset [c2241ee1] by
- MM: XEEN: Add "Enable copy protection" engine checkbox I assume this …
- 4:01 PM Changeset [a80c1676] by
- DREAMWEB: Add "Enable copy protection" engine checkbox
- 4:01 PM Changeset [28bfd6e9] by
- AGOS: Add "Enable copy protection" engine checkbox I don't have the …
- 4:01 PM Changeset [be92f29] by
- SAGA: Add "Enable copy protection" engine checkbox for ITE I have not …
- 4:01 PM Changeset [c05e9c9a] by
- MADS: Add "Enable copy protection" engine checkbox for Rex Nebular
- 4:01 PM Changeset [00aa2cd] by
- VOYEUR: Add "Enable lockout system" engine checkbox This isn't a copy …
- 4:01 PM Changeset [569fbb9e] by
- LURE: Add "Enable copy protection" engine checkbox Note that the copy …
- 4:01 PM Changeset [ab991fa2] by
- SCUMM: Add "Enable copy protection" engine checkbox The exposes the …
- 4:00 PM Changeset [009c0902] by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:57 PM Changeset [c1b94c5d] by
- CONFIGURE: Match FLAC defines with the ones used in source code Newer …
- 1:57 PM Changeset [af299ed3] by
- I18N: Update translations templates
- 1:57 PM Changeset [17a1b37d] by
- BACKENDS: SDL: Refactor ImGui processing This unifies the ImGui …
- 1:57 PM Changeset [2587fa53] by
- DIRECTOR: Don't free the font which will be freed by ImGui on destroy
- 1:57 PM Changeset [81196ec6] by
- OPENGL: Don't use glBlendColor when it's not available Bare Windows …
- 1:55 PM Changeset [bdc364b2] by
- SCUMM: HE: Fix endianness issues in dwCreateRawWiz() I really wonder …
- 1:49 PM Changeset [ade03ca0] by
- SCI: minor cleanup of cga/hercules code (Turn all usages of 'uint8' …
- 1:35 PM Changeset [86f9731b] by
- GRAPHICS: Only invalidate the updated area of the screen in …
- 12:08 PM Changeset [3f9b2565] by
- NANCY: Highlight Done button in Game Setup
- 11:33 AM Ticket #15167 (GOB: Gobliiins (Amiga) recognized as EGA DOS version) closed by
- fixed: Thanks! Resolved by https://github.com/scummvm/scummvm/pull/5868
- 11:33 AM Changeset [1e721a3a] by
- GOB: add polish version of GOB2 reported in 5365 by pykman
- 11:33 AM Changeset [43e5af72] by
- GOB: add Amiga versions of GOB1
- 11:33 AM Changeset [fea2471d] by
- GOB: add filesizes to GOB3 variants
- 11:33 AM Changeset [14fddc13] by
- GOB: add filesize for GOB1 ega version
- 11:19 AM Changeset [57fbe292] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:19 AM Changeset [f9f1a3cb] by
- AGS: Parser fixes from upstream Compilation of three bug fixes to …
- 10:05 AM Changeset [fc7adede] by
- I18N: Update translations templates
- 10:05 AM Changeset [614ae2c8] by
- SCI: formatting
- 10:05 AM Changeset [a1e6ac68] by
- SCI: fix undithering option and disable it for CGA/Hercules
- 10:05 AM Changeset [478cd892] by
- SCI: (SCI0) - add support for CGA and Hercules render modes (as per …
- 9:03 AM Changeset [a03deca6] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:01 AM Ticket #15233 (SCI: PQ2: Airport music crash) closed by
- fixed: Fixed in cf842571 This will appear in the next daily build. The …
- 7:49 AM Changeset [cf842571] by
- SCI: Fix SCI0 MIDI filtering when multiple stop events SCI0 MIDI …
- 6:43 AM Changeset [80855aad] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 6:43 AM Changeset [e9b92e57] by
- I18N: Update translation (Catalan) Currently translated at 81.0% …
- 3:27 AM Ticket #15237 (SCUMM: HE: System message box not being centered in Backyard Football) created by
- During online play, when a game finishes or someone quits a game, a …
Jun 29, 2024:
- 9:22 PM Ticket #13532 (SCUMM/HE: Flashing line at bottom of screen in Freddi 3) closed by
- fixed
- 9:21 PM Changeset [59f752c0] by
- SCUMM: HE/FREDDI3: Provide better solution for bug #13532 "SCUMM/HE: …
- 8:43 PM Changeset [b3882595] by
- SCUMM: HE100: Fix unimplemented chore redirect frames This fixes …
- 4:59 PM Changeset [acc5d24f] by
- NANCY: Add sound to toggles in Game Setup
- 1:37 PM Changeset [ff9da885] by
- STARTREK: Better names for some of the MidiTracks values
- 1:37 PM Changeset [a7c3041] by
- STARTREK: Always use enum values for MIDI tracks
- 1:37 PM Changeset [5336245f] by
- STARTREK: Always use enum values for sound effects
- 9:21 AM Changeset [7fabd0c7] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:21 AM Changeset [f4d53008] by
- SCUMM: HE: Edit Baseball2001 Online Mode Balance
Jun 28, 2024:
- 11:43 PM Changeset [b6dfd2a3] by
- I18N: Update translation (Catalan) Currently translated at 80.6% …
- 6:30 PM Ticket #15236 (DIRECTOR: Just D CD-ROM Can't be Detected) closed by
- invalid
- 4:15 PM Changeset [606593a6] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 12:40 PM Changeset [2d4d6f7d] by
- I18N: Update translations templates
- 12:40 PM Changeset [c8384882] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:38 PM Changeset [7ef013bd] by
- DIRECTOR: LINGO: XTRAS: Safecracker can boot intro Implement enough …
- 12:38 PM Changeset [6fca66f] by
- JANITORIAL: DIRECTOR: XTRAS: indentation fixes
- 12:38 PM Changeset [ddda6e8f] by
- DIRECTOR: LINGO: getXtrasNum: only show openXtras Fetching the number …
- 12:38 PM Changeset [b780db73] by
- DIRECTOR: LINGO: XTRAS: update with gen-xobj-stub Rerun the …
- 12:38 PM Changeset [2ef049b5] by
- DEVTOOLS: DIRECTOR: Update XTRA generation In D5 XTRAs have the …
- 12:38 PM Changeset [ff35717e] by
- DIRECTOR: Add code when xtra is called with int The D5 function …
- 12:23 PM Changeset [2ef84541] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 9:39 AM Ticket #15209 (MD5: MADE: The Manhole unknown variant) closed by
- invalid
- 8:08 AM Changeset [28c7045c] by
- I18N: Update translation (Georgian) Currently translated at 56.4% …
- 8:08 AM Changeset [73f9d1ad] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 6:39 AM Changeset [156b1bbf] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 12:16 AM Ticket #15236 (DIRECTOR: Just D CD-ROM Can't be Detected) created by
- I think I found a major issue with how ScummVM detects games and …
Jun 27, 2024:
- 10:34 PM Changeset [3443dbfc] by
- I18N: Update translations templates
- 10:34 PM Changeset [b68039fc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:34 PM Changeset [bb6c701a] by
- MADE: Add keymapper support
- 10:33 PM Changeset [6e41c48f] by
- I18N: Update translations templates
- 10:33 PM Changeset [c5422d4a] by
- AGOS: Add keymapper support AGOS: Add keymapper support commit …
- 9:10 PM Changeset [fbbb6f1] by
- AGS: Use the modXmS3m player for mod playback Some games (e.g …
- 8:58 PM Changeset [2fb9ca63] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 8:38 PM Changeset [016a0d2b] by
- JANITORIAL: DEVTOOLS: changes spaces to tabs On accident the …
- 8:35 PM Changeset [97749c5b] by
- DIRECTOR: Add XTRA's for Safecracker Adds stubs for: - directsound - …
- 8:30 PM Changeset [44a831d0] by
- DEVTOOLS: DIRECTOR: Remove unused variable The following …
- 8:30 PM Changeset [92c4e598] by
- DEVTOOLS: DIRECTOR: fix XlibProto table entry gen A recent …
- 6:09 PM Changeset [2acbec51] by
- SCUMM: HE: Fix black and white cursors for 16-bit games Fixes a brown …
- 6:08 PM Changeset [cb7ba8a5] by
- WINTERMUTE: add rhiannonghostspast variant to detection
- 6:08 PM Changeset [4c89ba0c] by
- WINTERMUTE: add rhiannon german variant to detection reported by …
- 6:08 PM Ticket #14697 (Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)) closed by
- fixed: Thanks! Added in PR 1870: https://github.com/scummvm/scummvm/pull/5870
- 6:07 PM Ticket #14693 (Unknown game variant for wintermute (Rhiannon: Curse of the Four ...) closed by
- fixed: Thanks! Added in PR 1870: https://github.com/scummvm/scummvm/pull/5870
- 4:01 PM Ticket #15235 (Unknown game variant for ags - Kings Quest IV Retold Version 1.0.5) created by
- The game in 'KQ4Retold\' seems to be an unknown game variant. Please …
- 2:20 PM Ticket #15207 (ULTIMA6: Nuvie.cfg values were not being loaded correctly) closed by
- fixed
- 12:12 PM Ticket #15232 (PQ2: My Game Keeps Crashing) closed by
- duplicate
- 11:36 AM Ticket #15234 (DRAGONS: Crash when you use the turnstile at the Dragon Trap ...) created by
- In the Dragon Trap Underground scene, use the turnstile and let the …
- 9:10 AM Changeset [52e89ef1] by
- DEVTOOLS: Fix formatting typo in director-generate-xobj-stub.py
- 8:54 AM Changeset [fd3febe8] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 6:08 AM Ticket #15233 (SCI: PQ2: Airport music crash) created by
- I am using ScummVM version 2.8.1. I am playing Police Quest 2 and my …
- 6:00 AM Ticket #15232 (PQ2: My Game Keeps Crashing) created by
- I am using ScummVM version 2.8.1. I am playing Police Quest 2 and my …
- 5:56 AM Changeset [fb5096b3] by
- SCI: Fix double "the" in comment
- 1:55 AM Ticket #15225 (SCI: PEPPER: Franklin's puzzle box doesn't appear to be solvable (bug ...) closed by
- fixed: What a fun ticket!
- 1:49 AM Changeset [00adc464] by
- SCI: Fix PEPPER unsolvable puzzle box Congratulations to …
- 12:51 AM Changeset [7690377] by
- SCI: Remove invalid PQ2 workaround
Jun 26, 2024:
- 9:25 PM Changeset [84b314b8] by
- SCUMM: HE: Fix scaled actors not being clipped Fixes cursor in …
- 8:40 PM Changeset [1e9b74bd] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:05 PM Changeset [32d4ef41] by
- SCUMM: HE: Fix BYLE actors rect dimensions being off by one This …
- 7:30 PM Changeset [dac71ddb] by
- FREESCAPE: avoid crashing when selecting german language in castle
- 7:30 PM Changeset [60ae2d95] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:17 PM Ticket #15231 (FREESCAPE: castle master has multiple bugs concerning alternate languages) created by
- ScummVM version 2.9.0 Bug : Selecting french language display English …
- 4:19 PM Changeset [f159d05d] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 1:01 PM Ticket #15220 (Unknown game variant for director) closed by
- invalid
- 11:43 AM Changeset [67cdb541] by
- I18N: Update translation (Georgian) Currently translated at 55.3% …
- 7:28 AM Changeset [b8e6d1c5] by
- I18N: Update translations templates
- 7:28 AM Changeset [a98eb7b3] by
- ASYLUM: Allow skipping cutscenes with any key or joystick button
- 7:28 AM Changeset [c08d7e31] by
- ASYLUM: Unify cancel event handling for puzzles and encounters
- 7:28 AM Changeset [3922c712] by
- ASYLUM: Use keymapper actions for the resource viewer
- 7:28 AM Changeset [bdc07c12] by
- ASYLUM: Implement moving with the arrow keys
- 7:28 AM Changeset [7e9ed82d] by
- ASYLUM: Use the keymapper for binding the middle mouse button
- 7:28 AM Changeset [fe9dabec] by
- ASYLUM: Simplify the console code
- 7:28 AM Changeset [3e4640a7] by
- ASYLUM: Use the actor constants in more places
Jun 25, 2024:
- 8:06 PM Changeset [7517aa5] by
- SCUMM: HE: Fix actors with no costume resetting the background …
- 4:31 PM Ticket #15230 (AGS: Robert Redford 3: Starting the "dream sequence" from GMM still ...) closed by
- fixed: In a793a921: […]
- 4:31 PM Ticket #15229 (AGS: Wrong resolution in Robert Redford 3) closed by
- fixed: In 659ac079: […]
- 4:26 PM Changeset [a793a921] by
- AGS: Add new games, fix robertredford3 entry Fix #15230
- 3:52 PM Changeset [659ac079] by
- AGS: Fix legacy upscaler not being enabled in a few old games Fixes …
- 6:54 AM Changeset [e94f84e5] by
- SCUMM: HE100: Add missing actor erase flags
- 1:20 AM Ticket #15213 (SHERLOCK: Unknown game variant for sherlock) closed by
- invalid: Ah, that's unfortunate. Whilst it looks like it's likely a patch …
- 12:46 AM Ticket #15230 (AGS: Robert Redford 3: Starting the "dream sequence" from GMM still ...) created by
- [https://archive.org/details/robert-redford-saves-the-day-deluxe …
- 12:38 AM Ticket #15229 (AGS: Wrong resolution in Robert Redford 3) created by
- [https://archive.org/details/robert-redford-saves-the-day-deluxe …
- 12:25 AM Ticket #15228 (AGS: Robert Redford 2: Sprite glitches [upstream bug]) created by
- In Robert Redford 2 (available for download …
Jun 24, 2024:
- 11:57 PM Ticket #15227 (amiga render mode for dos ega version of indy 3 an the last crusade ...) created by
- the ega dos version of indy 3, has the same problem like maniac …
- 11:18 PM Ticket #15226 (Unknown game variants for director) created by
- Polish version of max3 "Max i Duch Zamku" is detected as: …
- 8:21 PM Changeset [3a3f4b82] by
- DIRECTOR: Fix GCC Type Limits Compiler Warning The _filmLoopFrame is …
- 2:34 PM Changeset [f5b9dda7] by
- DIRECTOR: Fix detection of builtin palettes
- 2:33 PM Changeset [3cef3295] by
- DIRECTOR: Fix film loop playback Previously, film loops were …
- 12:03 PM Ticket #15225 (SCI: PEPPER: Franklin's puzzle box doesn't appear to be solvable (bug ...) created by
- In Act 4 of the game, you will come across Benjamin Franklin's puzzle …
- 8:43 AM Changeset [8ec9c8c8] by
- I18N: Update translation (Japanese) Currently translated at 96.7% …
- 1:13 AM Ticket #15224 (NANCY: Add sound to toggles in Game Setup) created by
- […]
- 12:48 AM Ticket #15223 (NANCY: Highlight Done button in Game Setup) created by
- (Attached patch; fancy view included) Highlight the "Done" button in …
Jun 23, 2024:
- 10:25 PM Changeset [eb6942f] by
- BAGEL: Added 'timefreeze' console command to pause time
- 5:49 PM Changeset [9f1867f] by
- SCUMM: HE100+: Fix room solid color fill redraw not working
- 2:50 PM Changeset [55ba0f69] by
- I18N: Update translation (Chinese (Simplified)) Currently translated …
- 2:06 PM Changeset [a42f0364] by
- TESTS: Fix malloc/delete discrepancy
- 1:52 PM Ticket #15178 (GOB: Bargon Attack - german - amiga - Unknown game variant for gob) closed by
- fixed
- 1:44 PM Changeset [e6ba1e61] by
- GOB: replace incorrect filename in comment
- 1:44 PM Changeset [77dfc0d] by
- GOB: add german version of Bargon Attack reported in bugreport #15178 …
- 1:44 PM Changeset [7faeeb0] by
- GOB: split variables commands to own section
- 12:17 PM Ticket #15221 (Unknown game variant for ags) closed by
- fixed: In 0e1024d4: […]
- 12:15 PM Changeset [c7a5b9c7] by
- AGS: Add detection for a few games/versions
- 12:15 PM Changeset [0e1024d4] by
- AGS: Add detection for Beer! GOG version Fix #15221
- 11:20 AM Changeset [e940a33f] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:17 AM Ticket #15222 (SCI: PEPPER: The carrier pigeon is barely visible when flying to Penn ...) created by
- I only have a Windows version of Pepper's Adventures in Time (from …
- 8:21 AM Ticket #15211 (SCUMM: BASEBALL (97/2001/2003): Overdrawn shadows glitch) closed by
- fixed
- 8:20 AM Changeset [8d0a8d9d] by
- SCUMM: HE: Fix shadow being overdrawn on some games Closes ticket …
Jun 22, 2024:
- 10:52 PM Ticket #15221 (Unknown game variant for ags) created by
- The game in 'Beer!\' seems to be an unknown game variant. Please …
- 9:31 PM Ticket #15220 (Unknown game variant for director) created by
- The game in 'PEPPERON\' seems to be an unknown game variant. Please …
- 7:31 PM Changeset [e29dbecf] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:30 PM Changeset [02722def] by
- NANCY: Fix Vorbis sound reading Vorbis-encoded .his sounds were being …
- 6:24 PM Changeset [c2f89424] by
- I18N: Update translations templates
- 6:23 PM Changeset [3a575234] by
- ANDROID: Avoid use-after-free when setting up touch mode We set up …
- 6:16 PM Ticket #15167 (GOB: Gobliiins (Amiga) recognized as EGA DOS version) closed by
- pending
- 6:14 PM Ticket #15178 (GOB: Bargon Attack - german - amiga - Unknown game variant for gob) closed by
- pending: From where the version comes from?
- 4:57 PM Changeset [fe5fddd3] by
- ULTIMA6: add ios gamepad d-pad key bindings Allows the use of …
- 4:52 PM Changeset [2cae1bec] by
- ULTIMA6: patch nuvie.cfg parsing by extracting text from child …
- 1:34 PM Ticket #15219 (Unknown game variant for glk) created by
- The game in 'StaubNew' seems to be an unknown game variant. Please …
- 1:09 PM Ticket #15218 (Unknown game variant for glk) created by
- The game in 'StaubNew' seems to be an unknown game variant. Please …
- 12:11 PM Ticket #15217 (MD5: GLK: Unknown game variant (Staub)) created by
- The game in 'StaubNew' seems to be an unknown game variant. Please …
- 12:09 PM Ticket #15216 (Unknown game variant for glk) created by
- The game in 'Eat the Eldritch IFcomp23' seems to be an unknown game …
- 10:09 AM Ticket #15215 (SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1) created by
- I have a problem in The Dig. I'm about to go and talk to Brink (It's …
- 9:52 AM Changeset [85509bd4] by
- ANDROID: Use float constants This avoids promotion to double
- 9:27 AM Changeset [4b675ff4] by
- DIRECTOR: Clean up logic in b_move
- 9:27 AM Changeset [a25c0e2c] by
- DIRECTOR: Fix rendering of videos in 32-bit mode
- 9:25 AM Ticket #15214 (SAGA: IHNM: Cannot proceed to endgame segment) created by
- This was reported on GOG forums here: …
- 8:28 AM Changeset [1322ec0] by
- ANDROID: Update Android Gradle Plugin and fix lint directive
- 7:07 AM Changeset [16208dc5] by
- DIRECTOR: LINGO: Fix b_puppetTransition Transitions should be played …
- 7:07 AM Changeset [3853c3c6] by
- DIRECTOR: Add timing debug messages to transition code
- 7:07 AM Changeset [413c0aed] by
- COMMON: Add QuickTime IMA ADPCM decoder for AIFF Fixes numerous sound …
- 7:07 AM Changeset [554b9a99] by
- DIRECTOR: Validate all palette cast member IDs before use Fixes the …
- 7:03 AM Changeset [576cdfc1] by
- DIRECTOR: Fix double-use-after-free in b_move
- 7:03 AM Changeset [63b885e9] by
- DIRECTOR: LINGO: Fix string conversion of floats Fixes save games in …
- 7:03 AM Changeset [8c20d10e] by
- DIRECTOR: Fix check for factory methods when calling Fixes the horse …
- 7:03 AM Changeset [adc423c9] by
- DIRECTOR: Update Mac entry for fishwish
- 4:01 AM Changeset [c403ac82] by
- BAGEL: Fix small -Wpedantic warning
- 4:01 AM Changeset [985d2526] by
- GUI: KEYMAPPER: Fix small -Wpedantic warning
- 2:40 AM Ticket #15213 (SHERLOCK: Unknown game variant for sherlock) created by
- The game in 'HOLMES\' seems to be an unknown game variant. Please …
- 1:43 AM Changeset [665ae5b5] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
Jun 21, 2024:
- 6:49 PM Changeset [ac7a4d66] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 12:59 PM Changeset [ef58e71b] by
- WINTERMUTE: Added detection for English version of lostbride
- 12:59 PM Changeset [27503e46] by
- COMMON: Implement sanity check to adding debug channels
- 6:23 AM Changeset [821dcd0] by
- BUILD: MACOSX: Add sonivox library support to macOS bundles …
- 6:23 AM Changeset [49cf8433] by
- CONFIGURE: Link an actual libsonivox function when testing its …
- 6:23 AM Changeset [7803535c] by
- CONFIGURE: Try -lsonivox-static fallback when there's no pkg-config …
Jun 20, 2024:
- 9:42 PM Changeset [e0915f53] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:13 PM Changeset [e952f7f4] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:12 PM Changeset [76d27c5a] by
- CONFIGURE: MACOSX: Use -gdwarf-2 instead of -gstabs+ for OSX PPC …
- 7:16 PM Changeset [5b5515e] by
- I18N: Update translations templates
- 7:16 PM Changeset [fe4af628] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:15 PM Changeset [1357bfe6] by
- COMMON: Avoid including engine headers in common code for DebugChannelDef
- 9:54 AM Ticket #15212 (SCI: PEPPER: Crash with savegame made with ScummVM's dialog) created by
- This happens to me in Pepper's Adventures in Time (from Sierra's …
- 6:33 AM Ticket #15211 (SCUMM: BASEBALL (97/2001/2003): Overdrawn shadows glitch) created by
- This is on the current daily build for 2.9.0. The bug is very recent …
Jun 19, 2024:
- 11:42 PM Ticket #15173 (SCI: LSL5: Game crashes outside the Miami Airport) closed by
- duplicate: Good news: the only thing you need to do is upgrade from ScummVM 2.8.0 …
- 10:32 PM Changeset [45c0d0a] by
- I18N: Update translations templates
- 10:32 PM Changeset [1335574f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:31 PM Changeset [9d605801] by
- SCI32: Fix HOYLE5 volume sync on variants
- 10:31 PM Changeset [e6273f2f] by
- SCI32: Set HOYLE5 floppy edition as unsupported
- 10:31 PM Changeset [039069e8] by
- SCI: Replace ECO2 workaround with script patch The workaround fixed …
- 10:26 PM Changeset [241910af] by
- SCI: Minor resource code cleanup
- 9:43 PM Changeset [38f39602] by
- I18N: Update translation (Georgian) Currently translated at 55.3% …
- 12:29 PM Ticket #15210 (GUI: GMM: Mouse cursor is offset when screen is shaking) created by
- This is tested on ScummVM 2.8.0 and a recent daily build from master …
- 12:36 AM Changeset [da5d05a5] by
- I18N: Update translations templates
- 12:36 AM Changeset [96f95697] by
- GUI: Make use of simple blitting routines where possible
- 12:36 AM Changeset [3da558fc] by
- GRAPHICS: Add a common function for detecting transparent surfaces
- 12:36 AM Changeset [49ca5c3a] by
- GRAPHICS: Add simplified blitting routines to ManagedSurface
Jun 18, 2024:
- 7:11 PM Ticket #15209 (MD5: MADE: The Manhole unknown variant) created by
- The game in 'Nouveau dossier\' seems to be an unknown game variant. …
- 4:34 PM Ticket #15208 (SCI: KQ4: Death Music is Almost Inaudible) created by
- I am using ScummVM version 2.9.0git4942-g420e53e9c8d (daily build). …
- 3:46 PM Changeset [707a8546] by
- DIRECTOR: Fix FileIO::m_displaySave
- 3:46 PM Ticket #15207 (ULTIMA6: Nuvie.cfg values were not being loaded correctly) created by
- ScummVM version : ScummVM 2.8.1 Step to reproduce : * download …
- 1:22 PM Ticket #15206 (SCI: KQ4: Text Boxes Clear Too Quickly) created by
- I am using ScummVM version 2.9.0git4942-g420e53e9c8d (daily build). …
- 12:20 PM Changeset [f44988d4] by
- FREESCAPE: avoid crashing when loading eclipse demos
- 10:24 AM Changeset [eb86d279] by
- DIRECTOR: Check output of thawLingoPlayState
- 10:24 AM Changeset [fb77e59d] by
- DIRECTOR: Update detection table for karma
- 10:24 AM Changeset [e1f2418c] by
- GRAPHICS: MACGUI: Fix MacMenu to support 32-bit graphics
- 9:56 AM Changeset [a8210e63] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 6:58 AM Changeset [37842800] by
- GOB: Handle stereo WAVE samples From PR #5842. Used in some Adibou 2 …
Jun 17, 2024:
- 9:33 PM Changeset [e9b6cc42] by
- BAGEL: constify some more variables, add a default case in a switch
- 9:32 PM Changeset [cb624cb3] by
- BAGEL: constify some more variables, change checks on _smk to return …
- 8:53 PM Changeset [ea0eca93] by
- BAGEL: Constify more variables, change a switch in if/else in …
- 7:52 PM Changeset [ef58fa79] by
- DIRECTOR: LINGO: Plug in IniXObj This is a JT's XObj, typically …
- 7:52 PM Changeset [605b339b] by
- DIRECTOR: JANITORIAL: FIx whitespaces
- 7:52 PM Changeset [4049cbb] by
- DIRECTOR: LINGO: Remove redundant file entries to Xlibs We probe .dll …
- 7:52 PM Changeset [1ba0482c] by
- DEVTOOLS: DIRECTOR: Reflect Xlib API changes in XObj stub generator
- 7:52 PM Changeset [96df7715] by
- DIRECTOR: LINGO: Introduce filter by gameid for xlibs/xobj filenames …
- 7:43 PM Ticket #15205 (GUI: Missing scroll bars for the Mass Add dialog) created by
- The Mass Add dialog looks like it should have scroll bars when there …
- 7:41 PM Ticket #15204 (DS: Improve touch screen input) created by
- The touch screen to mouse code in the DS port is a bit awkward and …
- 7:25 PM Ticket #15203 (SCI: Hoyle School House: No Sound and Music) created by
- There is no sound and music when playing this game with ScummVM. The …
- 5:36 PM Ticket #15202 (PARALLACTION: In-application help for the manual protection) created by
- Now that Nippon Safes is freeware, it would be useful to provide …
- 5:34 PM Ticket #15201 (PARALLACTION: Use custom actions for the keymapper) created by
- The Parallaction engine should ideally use custom actions for the …
- 5:01 PM Ticket #15200 (MM: XEEN: Missing detection entries for the demos) created by
- The demos for Clouds of Xeen, Dark Side of Xeen and World of Xeen all …
- 4:55 PM Ticket #15199 (MADS: Demos are not supported) created by
- The demo versions of Rex Nebular, Return of the Phantom and …
- 12:58 PM Ticket #15198 (VIDEO: Smacker playback is slow) created by
- When playing Smacker videos on the DS, the frame rate is quite low and …
- 12:21 PM Changeset [3587b968] by
- COMPOSER: Add keymapper support
- 11:45 AM Ticket #15197 (HUGO: Icon bar gets stuck with the DS port) created by
- The Hugo engine renders the icon bar at the top using the ScummVM GUI. …
- 11:45 AM Changeset [5477ef51] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:41 AM Ticket #15196 (DS: Limited virtual keyboard support) created by
- At the moment, the DS port uses a standard virtual keyboard from …
- 10:31 AM Changeset [dfe24947] by
- GOB: Whitespace fixes
- 9:22 AM Ticket #15195 (INDY3: Restore content in German versions (dos/amiga ega and dos/vga)) created by
- scummvm has this option also for this game: restored content is it …
- 1:43 AM Changeset [c994c5ee] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
Jun 16, 2024:
- 11:37 PM Ticket #15194 (DS: Switching to an unsupported resolution should return an error) created by
- At the moment, if the selected screen mode is higher than the maximum …
- 11:25 PM Ticket #15193 (DRASCULA: Crash with the DS port when playing cutscenes) created by
- When running Drascula with the DS port it crashes during the opening …
- 11:05 PM Ticket #15192 (CRYO: Mouse input doesn’t work well with touchscreens and controllers) created by
- The Cryo engine implements the mouse position by setting the system …
- 11:02 PM Ticket #15191 (CRYO: Reduced performance during cutscenes with the DS port) created by
- When running the Lost Eden demo with the DS port, it runs slowly …
- 10:52 PM Ticket #15190 (CINE: Operation Stealth demo hangs on the DS) created by
- When running the Operation Stealth Amiga demo with the DS port, it …
- 10:50 PM Ticket #15189 (CINE: Reduced performance with the DS port) created by
- When running the Future Wars demo with the DS port, it runs very …
- 10:45 PM Changeset [b870556f] by
- BAGEL: add const keyword to multiple variables
- 10:34 PM Ticket #15188 (CGE2: Missing keymapper bindings) created by
- The CGE2 engine has a custom keymap, but not any default bindings for …
- 10:32 PM Ticket #15187 (CGE: Missing keymapper bindings) created by
- The CGE engine has a custom keymap, but not any default bindings for …
- 10:29 PM Changeset [0143b17c] by
- BAGEL: Remove some unused includes, pass some parameters by reference
- 10:29 PM Ticket #15186 (CGE: Reduced performance with the DS port) created by
- When running Soltys with the DS port, it runs very slowly for the most …
- 10:26 PM Ticket #15185 (CGE2: Reduced performance with the DS port) created by
- When running Sfinx with the DS port, it runs very slowly for the most part.
- 10:16 PM Changeset [c1b63ed7] by
- DIRECTOR: Simplify code for object definition
- 9:03 PM Ticket #15184 (VIDEO: Indeo 3 playback is very slow) created by
- When playing Indeo 3 videos on the DS, the frame rate is extremely low …
- 8:43 PM Ticket #15183 (COMMON: Automatically handle RISC OS files with NFS extensions) created by
- RISC OS typically uses a 3 digit hexadecimal value in the file system …
- 8:07 PM Ticket #15182 (ACCESS: Reduced performance with the DS port) created by
- When running the Amazon: Guardians of Eden demo with the DS port, it …
- 5:36 PM Ticket #15181 (WII: BLADERUNNER: Crash when triggering the virtual keyboard twice) created by
- Current Git HEAD on the Wii port. I don't know if the issue is …
- 5:29 PM Ticket #15180 (WII: DRAGONS: Immediate crash at start-up) created by
- Blazing Dragons (EN/GB release) immediately crashes at start-up on …
- 7:12 AM Changeset [81c05030] by
- MACOSX: Fix macOS builds with plugins (as used for OSX PPC releases)
Jun 15, 2024:
- 11:12 PM Changeset [98367f32] by
- JANITORIAL: Fix code formatting
- 11:07 PM Changeset [3704b01] by
- DIRECTOR: XOBJ: Remove usage comment for "Karma" in jwxini
- 11:07 PM Changeset [650057a5] by
- DIRECTOR: XOBJ: Remove filexobj and use fileio instead
- 11:07 PM Changeset [f8710e88] by
- DIRECTOR: Add detection table entry for Karma (German)
- 11:07 PM Changeset [18b670b] by
- DIRECTOR: XOBJ: Add filexobj
- 11:07 PM Changeset [07221c99] by
- DIRECTOR: XOBJ: Add bimxobj
- 11:07 PM Changeset [ec48ec24] by
- DIRECTOR: XOBJ: Duplicate methods from inixobj in jwxini As both …
- 11:07 PM Changeset [362882e8] by
- DIRECTOR: XOBJ: Add inixobj
- 11:07 PM Changeset [46b350a8] by
- DIRECTOR: XOBJ: Revert redundant duplicate definitions in jwxini xLib
- 11:07 PM Changeset [7f8db3af] by
- DIRECTOR: Add a handful of german detection entries - Das Buch von …
- 10:58 PM Ticket #15179 (AGS: lzwexpand SIGBUS on strict-alignment archs) created by
- Testing the current Git HEAD on a mips64el device, which is 64 bits, …
- 10:48 PM Changeset [f415a599] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:48 PM Changeset [7f9b731] by
- BASE: silence clang warning clang interprets this expression as …
- 10:47 PM Changeset [9e08b6b3] by
- I18N: Update translations templates
- 10:46 PM Changeset [ccd0fec2] by
- GUI: UX improvements to the IntegrityDialog Now it at least shows the …
- 10:00 PM Changeset [75c94afb] by
- JANITORIAL: Fix LARRRY typo in access martian_resources.cpp
- 9:56 PM Changeset [0866f10e] by
- JANITORIAL: Fix typo in SCI script_patches.cpp
- 9:03 PM Changeset [fb0d9a6e] by
- DIRECTOR: Add detection for fisher-price toyland + a few demos
- 6:43 PM Changeset [301f82d5] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 6:43 PM Changeset [4295ab45] by
- I18N: Update translation (German) Currently translated at 94.9% (2110 …
- 6:16 PM Changeset [80add912] by
- DIRECTOR: Add detection for Interactive Bible for Kids games
- 3:25 PM Ticket #15078 (Unknown game variant for director) closed by
- invalid
- 2:19 PM Ticket #15176 (Unknown game variant for ags) closed by
- outdated: Thanks, this entry was added some time ago
- 1:59 PM Changeset [489de12c] by
- NEWS: Added missing full stops`
- 1:31 PM Tickets #15172,15175 batch updated by
- fixed: In 970796de: […]
- 1:30 PM Changeset [970796de] by
- AGS: Add a few new games / versions From AGS forums and TRAC Fix …
- 1:27 PM Changeset [a6798205] by
- SCUMM: (MI1/Mac) - fix mem leak
- 1:27 PM Changeset [6fb06a0b] by
- SCUMM: (MI1/Mac) - fix invalid mem access
- 12:39 PM Changeset [9e8a17e] by
- FREESCAPE: second pass on the detection tables to add missing data
- 12:39 PM Changeset [d7daf457] by
- FREESCAPE: first pass on the detection tables to add missing data
- 12:39 PM Changeset [6b7e2c54] by
- NEWS: added freescape changes
- 12:39 PM Changeset [fed139dd] by
- FREESCAPE: fixes for zx release of castle
- 10:55 AM Ticket #15171 (Unknown game variant for ags) closed by
- outdated: Thanks, this was added in commit …
- 10:52 AM Ticket #15174 (Unknown game variant for ags) closed by
- outdated: Thanks, this entry was added in commit …
- 10:41 AM Ticket #15178 (GOB: Bargon Attack - german - amiga - Unknown game variant for gob) created by
- The game in 'Bargon Attack (Floppy Amiga, German)\' seems to be an …
- 10:31 AM Ticket #15177 (SCI: LSL5: Drawing issues when using the "?" icon) created by
- This was tested on Windows 10 x64, with ScummVM 2.8.1 and also a …
- 9:53 AM Ticket #13420 (SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt ...) closed by
- fixed: In f216ee38: […]
- 9:53 AM Changeset [f216ee38] by
- SCUMM: HE: Fix TMSK ZPlanes handling This closes ticket 13420: …
- 9:47 AM Changeset [8c722254] by
- SCUMM: Relabel drawObject() argument
- 9:12 AM Changeset [27dcae36] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:23 AM Changeset [1da90a7] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:23 AM Changeset [22dd76e6] by
- BAGEL: Fix frame skipping when videos are out of screen
- 8:22 AM Changeset [7dacb675] by
- VIDEO: Add option to reset playback start time
- 6:20 AM Ticket #15176 (Unknown game variant for ags) created by
- The game in 'The Tragic Loss of M. Slazak\' seems to be an unknown …
- 6:16 AM Ticket #15155 (SCI: Unknown "hoyle" game or demo that I think uses SCI) closed by
- fixed: dbb93adee424c29f0d934468aae1e3c57139cd22 …
- 6:15 AM Changeset [33d9083d] by
- I18N: Update translations templates
- 6:12 AM Changeset [dbb93ad] by
- SCI32: Add support for HOYLE5 School House Math variant
- 6:08 AM Ticket #15175 (Unknown game variant for ags) created by
- The game in 'The Phantom Fellows\' seems to be an unknown game …
- 6:06 AM Ticket #15174 (Unknown game variant for ags) created by
- The game in 'The Crimson Diamond\' seems to be an unknown game …
- 6:00 AM Changeset [2dec932a] by
- SCI32: HOYLE5 script patch cleanup
- 5:56 AM Ticket #15173 (SCI: LSL5: Game crashes outside the Miami Airport) created by
- Hello I reported a bug on LSL 5 back in october 23 and had the …
- 5:06 AM Ticket #15172 (Unknown game variant for ags) created by
- The game in 'Stormwater\' seems to be an unknown game variant. Please …
- 4:06 AM Ticket #15171 (Unknown game variant for ags) created by
- The game in 'Primordia\' seems to be an unknown game variant. Please …
- 3:14 AM Changeset [3abb1edd] by
- BAGEL: Fix crash opening original restore dialog
- 12:07 AM Changeset [c1b4dfa] by
- BASE: Rework path parsing on command line Make a macro to unify …
- 12:07 AM Changeset [f675e643] by
- COMMON: Add helper function to parse command-line provided paths
- 12:07 AM Changeset [b930232e] by
- COMMON: Punyencode path if it's already encoded. This allows to have …
- 12:04 AM Changeset [89cf857f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:04 AM Changeset [33c57698] by
- DIRECTOR: Fix b_installMenu for D5
- 12:04 AM Changeset [094f207f] by
- DIRECTOR: Fix playing video immediately after assigning to sprite …
- 12:04 AM Changeset [215e5ed2] by
- DIRECTOR: Fix crash when suspending on a "play" call Fixes …
- 12:04 AM Changeset [12918d9f] by
- DIRECTOR: Fix redithering 8-bit images in 32-bit mode Fixes the …
- 12:04 AM Changeset [39d31fd4] by
- DIRECTOR: Fix dissolve transitions for 32-bit mode
- 12:04 AM Changeset [83e1d42f] by
- DIRECTOR: Fix Window::invertChannel in 32-bit mode
- 12:04 AM Changeset [b033c630] by
- DIRECTOR: XOBJ: Add full stubs to MovUtils
- 12:04 AM Changeset [bdc809b0] by
- DIRECTOR: LINGO: Add nullptr guardrails for getMenu()
- 12:04 AM Changeset [7a334577] by
- DIRECTOR: Execute ancestor factory methods with the child object …
- 12:04 AM Changeset [4d10b88c] by
- DIRECTOR: Fix c_field to work in D5 and up
- 12:04 AM Changeset [aba1270] by
- DIRECTOR: XOBJ: Add stubs for GenUtils
- 12:04 AM Changeset [86c50981] by
- DIRECTOR: Add separate execution freeze for "play" calls According to …
- 12:04 AM Changeset [690cd9c6] by
- DIRECTOR: Add frame and sprite script mappings to debugger 'funcs' command
- 12:04 AM Changeset [cf6ef878] by
- DIRECTOR: Add nullptr guardrail in Channel::setStretch()
- 12:04 AM Changeset [1520e3c2] by
- DIRECTOR: XOBJ: Add abort feature to MMovie
- 12:04 AM Changeset [cb0aeaed] by
- DIRECTOR: Only check stepMovie/enterFrame for freeze recursion Fixes …
- 12:04 AM Changeset [2ce1715c] by
- DIRECTOR: Move stepMovie handler in front of enterFrame handler Fixes …
- 12:04 AM Changeset [cfda6aaf] by
- DIRECTOR: Update freezing logic to match test suite Fixes …
Jun 14, 2024:
- 11:50 PM Changeset [852e44d4] by
- I18N: Update translations templates
- 11:50 PM Changeset [2f9d77b0] by
- GUI: Improvements to Integrity Dialog report and UX Also ixed e-mail …
- 10:47 PM Changeset [62b29bfc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:43 PM Changeset [283a9022] by
- SCI: Fix HOYLE4/HOYLE5 Hearts strategy Replaces uninit-variable …
- 10:19 PM Changeset [0f5070c] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:33 PM Changeset [5dbebe38] by
- ULTIMA8: Keep sampling for minimap on black color. This improves …
- 8:34 PM Changeset [68d36742] by
- MTROPOLIS: ascribe reason to unsupported games
- 8:34 PM Changeset [e8c2420e] by
- MTROPOLIS: whitespace corrections to detection_tables.h
- 8:34 PM Changeset [1f9ebd11] by
- MTROPOLIS: detect dutch/catalan Albert/Ernest games
- 8:34 PM Changeset [8f2d19d8] by
- MTROPOLIS: Declare Albert/Ernest games as unsupported At present, …
- 8:34 PM Changeset [83f09c84] by
- MTROPOLIS: detect French Albert/Ernest games
- 8:34 PM Changeset [b3df4c5a] by
- MTROPOLIS: detect English Albert/Ernest games
- 8:34 PM Changeset [fcfe5468] by
- MTROPOLIS: correct filename in Albert 3 Win/DE
- 7:40 PM Changeset [ebb76cb4] by
- GUI: Fix crash with ExtraGuiOptionsDialog
- 3:17 PM Changeset [ec3589c] by
- NEWS: Mention that The Space Bar is supported
- 2:55 PM Changeset [f2eb740d] by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:55 PM Changeset [3572bff5] by
- BAGEL: Mark engine for testing and enable by default
- 1:24 PM Changeset [a51d5c62] by
- I18N: Update translations templates
- 1:24 PM Changeset [1211641d] by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:21 PM Changeset [0beb3561] by
- GUI: Solve accumulated mess with the cloud defines We were disabling …
- 12:37 PM Changeset [2d8e9268] by
- I18N: Update translations templates
- 12:37 PM Changeset [1d1025fc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:37 PM Changeset [28cf4aae] by
- GUI: Disable calls to IntegrityDialog without libcurl
- 12:31 PM Changeset [5e559598] by
- I18N: Update translations templates
- 12:30 PM Changeset [da28e469] by
- GUI: Do not attempt to compile IntegrityDialog when libcurl is not …
- 12:27 PM Changeset [e55f734d] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:25 PM Changeset [f36a17a6] by
- BAGEL: Rework frame skipping in CBagCharacterObject Fixes bugs with …
- 12:25 PM Changeset [f012b068] by
- VIDEO: Return decoded frame when force seeking SmackerDecoder
- 12:25 PM Changeset [aa629b7e] by
- BAGEL: Add support for Mac resource forks
- 12:11 PM Changeset [2a4c457b] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 8:22 AM Ticket #15170 (CHEWY: Unlocked cinema cutscenes not correct) created by
- The first cutscene does not seem to be unlocked in the cinema, while …
- 12:13 AM Ticket #14907 (SCI: KQ7: Crash on reaching chapter 4) closed by
- invalid: Four months of silence and I'm not surprised; there is no bug here, …
Jun 13, 2024:
- 11:22 PM Changeset [1597fc52] by
- I18N: Update translations templates
- 11:22 PM Changeset [1835a12a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:19 PM Changeset [fb4ed4ea] by
- GUI: Regenerated theme files
- 11:18 PM Changeset [154ba3b4] by
- GUI: Added integrity dialog to all themes and bumped theme version
- 11:15 PM Changeset [228b19da] by
- GUI: Hid integrity checker behind config option
- 11:15 PM Changeset [8a986d51] by
- GUI: Add no_metadata error code to IntegrityDialog
- 11:15 PM Changeset [9b1fb61e] by
- GUI: Percent encode mailto link in IntegrityDialog
- 11:15 PM Changeset [2d7559c7] by
- GUI: Calculate checksums of rsrc forks correctly
- 11:15 PM Changeset [18a47da6] by
- GUI: User filesets dialog can launch email client
- 11:15 PM Changeset [10211e6a] by
- GUI: Update identifiers to avoid namespace clashes
- 11:15 PM Changeset [d9fb4421] by
- GUI: Fix relativePath in integrity JSON request Also, results size is …
- 11:15 PM Changeset [6dc19502] by
- COMMON: Fix percentEncodeString()
- 11:15 PM Changeset [b039adeb] by
- GUI: Update email formatting in integrity dialog
- 11:15 PM Changeset [bb46b4fc] by
- GUI: Display results in scrollable ListWidget
- 11:15 PM Changeset [54d58463] by
- GUI: Display results in IntegrityDialog - Create percentEncodeString …
- 11:15 PM Changeset [d98e371] by
- GUI: Update integrityDialog to not use pop-ups
- 11:15 PM Changeset [b4b86bad] by
- GUI: Add button to copy email to clipboard Copies message body to …
- 11:15 PM Changeset [17e695e8] by
- GUI: Update translatable and debug strings
- 11:15 PM Changeset [479ae47a] by
- GUI: Add integrity-dialog.cpp to POTFILES
- 11:15 PM Changeset [a1213ecb] by
- GUI: Calculate checksums of mac files correctly
- 11:15 PM Changeset [f7919980] by
- GUI: Update file validation endpoint
- 11:15 PM Changeset [70eb3d65] by
- GUI: Update integrity dialog message text
- 11:15 PM Changeset [1c423d5c] by
- GUI: Add dialog for calculation progress, results - Display all OK / …
- 11:15 PM Changeset [e9622b15] by
- GUI: Add parseJSON() to IntegrityDialog
- 11:15 PM Changeset [2d3db55e] by
- GUI: Add percentage bar for checksum calculation Based on file size
- 11:15 PM Changeset [c8a2fc28] by
- GUI: Update Checkintegrity button, endpoint - Endpoint is a localhost url
- 11:15 PM Changeset [71121e18] by
- GUI: Add Checkintegrity button to GameOptions_Path
- 11:15 PM Changeset [d9c545bb] by
- GUI: Fix JSON connection
- 11:15 PM Changeset [31ffefa9] by
- GUI: Check Integrity button now sends JSON request
- 11:15 PM Changeset [5e173bea] by
- GUI: Create 'Check Integrity' button
- 11:15 PM Changeset [57f36e18] by
- GUI: Create IntegrityDialog class
- 11:15 PM Changeset [60e44c35] by
- GUI: Update integrity JSON to use relative paths
- 11:15 PM Changeset [d529ca59] by
- GUI: Fix filesize while calculating checksums
- 11:15 PM Changeset [65e7f23a] by
- GUI: Implement checksum calculation for game files
- 11:15 PM Changeset [b7750b5c] by
- I18N: Update translations templates
- 11:15 PM Changeset [c1788460] by
- GUI: Update the theme version and regenerate the archives
- 11:15 PM Changeset [e45f8ede] by
- GUI: Improve the padding for the lowres themes
- 11:15 PM Changeset [afb383f3] by
- GUI: Remove automatic scrollbars from TabWidget
- 11:15 PM Changeset [35077b3e] by
- GUI: Use a separate scroll container for the paths tab
- 11:15 PM Changeset [a6a369cd] by
- GUI: Handle padding for the backend and engine options in the theme …
- 11:15 PM Changeset [fd7ebd79] by
- GUI: Fix scrolling the game tab in the options
- 11:15 PM Changeset [efec9b2d] by
- GUI: Remove built-in scroll containers from OptionsContainerWidget
- 11:15 PM Changeset [65e843c5] by
- GUI: Separate the scroll container from the remap widget
- 9:43 PM Changeset [eb9aff46] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 9:14 PM Changeset [a4c28b06] by
- GOB: Reuse output file name in cmd_dumpVars()
- 9:09 PM Changeset [230e8924] by
- GOB: Improve GobConsole
- 9:03 PM Changeset [ed54c119] by
- GOB: add version number for Gob2 entry
- 9:03 PM Changeset [7f6b97b3] by
- GOB: add Adi 2 math variant to detection
- 9:03 PM Changeset [7c67849b] by
- GOB: add new Adi 2 english variant to detection
- 8:37 PM Ticket #15165 (Leisure Suit Larry 6 Freeze during Electric Shock cutscene) closed by
- fixed: The freeze is fixed. It was due to engine inaccuracies I noticed two …
- 8:30 PM Changeset [90f8cb26] by
- SCI: Implement SCI1.1 AudioLoc behavior - Fixes LSL6 CD (SCI16 …
- 8:30 PM Changeset [98fefbd] by
- SCI: Remove unused function declaration
- 8:30 PM Changeset [de9710be] by
- SCI32: Remove completed TODO
- 8:30 PM Changeset [0a497c5a] by
- SCI: Set kShowMovie subop 0 return value This doesn't alter game …
- 2:11 PM Changeset [ebf9b160] by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:11 PM Changeset [6053dba] by
- WATCHMAKER: Remove extra semicolon
- 12:35 PM Changeset [e7576ade] by
- I18N: Update translation (Japanese) Currently translated at 96.5% …
- 8:15 AM Changeset [08ebcf62] by
- SCUMM: v7: Fix string rendering for VERY tall characters We already …
- 6:24 AM Changeset [9bc91d3e] by
- FREESCAPE: initial code for support zx release of castle
- 6:24 AM Changeset [5ed21ff3] by
- FREESCAPE: character selection screen on castle for dos
Jun 12, 2024:
- 9:42 PM Changeset [6e43e415] by
- BAGEL: Pass some parameters as reference instead of value, remove an …
- 9:03 PM Changeset [ef80e42f] by
- BAGEL: remove _reversedFl in CBagFMovie
- 9:03 PM Changeset [1b722f9] by
- BAGEL: Remove setHotspot(const CBofPoint point) in CBagCursor
- 8:18 PM Ticket #15169 (DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working) created by
- Name: El Quijote Interactivo. Language: Spanish and English. Company: …
- 2:43 PM Changeset [f6abbee6] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 10:05 AM Changeset [98c796d7] by
- AGS: Updates Steam "Beer!" & various free titles (#5837) --------- …
- 7:49 AM Changeset [a435fe2f] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 6:42 AM Ticket #15168 (GOB: Goblins Quest 3 (Amiga) - Unneeded "Please insert disk 2" message) created by
- after the manual copy prtection screen, instead of starting the game …
- 6:37 AM Ticket #15167 (GOB: Gobliiins (Amiga) recognized as EGA DOS version) created by
- i tried to add the amiga version of goblins to scummvm. scummvm adds …
- 6:11 AM Ticket #15107 (SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay) closed by
- fixed
- 6:10 AM Ticket #4767 (SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head) closed by
- fixed
- 5:27 AM Ticket #13992 (FREESCAPE: implement CGA/ZX colors using TinyGL) closed by
- fixed: This is fixed, I will investigate the artifacts and open another issue …
- 5:25 AM Ticket #13993 (TINYGL: glPolygonStipple is not implemented in TinyGL) closed by
- fixed: Already merged.
- 2:43 AM Changeset [a99f82e0] by
- I18N: Update translation (Georgian) Currently translated at 55.5% …
- 2:43 AM Changeset [c3b31c35] by
- I18N: Update translation (Catalan) Currently translated at 80.9% …
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