#10150 |
TITANIC: Can open GMM onto of F5/F7 save/load
|
bgK
|
defect
|
low
|
Engine: Titanic
|
|
#10215 |
MOHAWK: Riven: Unfreed memory for ScheduleWaterEffect
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10216 |
MOHAWK: Riven: Possible memory leak for saveGame
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10219 |
MOHAWK: Riven: Invalid read for RivenVideo::play/load
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10220 |
MOHAWK: MYST: Invalid read in VideoManager::open
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10303 |
Reporting MD5s for unknown versions of games
|
bgK
|
feature request
|
normal
|
Engine: Mohawk
|
|
#10322 |
FULLPIPE: Map screen, array OOB access
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10324 |
FULLPIPE: Broken saves - Inventory items turn into balls
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10335 |
Dreamweb SDL/OpenGL fullscreen mode broken in Linux
|
bgK
|
defect
|
normal
|
Engine: Dreamweb
|
|
#10338 |
ScummVM crashes if compiled with virtual keyboard enabled.
|
bgK
|
defect
|
normal
|
--Other--
|
|
#10340 |
PS3: Freeze Playing COMI
|
bgK
|
defect
|
normal
|
Port: PS3
|
|
#10366 |
SDL: Reacquire joystick when reconnected
|
bgK
|
defect
|
normal
|
--Other--
|
|
#10389 |
MOHAWK: Riven: Boiler FMV Skip Issue
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10390 |
MOHAWK: Riven: Key Mapping
|
bgK
|
feature request
|
normal
|
Engine: Mohawk
|
|
#10426 |
RIVEN: Game crashes in Map Island
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10472 |
MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst book opens
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10474 |
MOHAWK: MYST: Clicking through books in Myst library doesn't work
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10482 |
MOHAWK: MYST ME: No Flyover sound for Mechanical Age
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10483 |
MOHAWK: MYST ME: Mech Age Flyover video played when loading save
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10485 |
MOHAWK: MYST ME: Piano Puzzle Lever no sound
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10486 |
MOHAWK: MYST: No 12AM/12PM time of date for star map
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10488 |
MOHAWK: MYST: Star map arrow down sound is different
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10489 |
MOHAWK: MYST: myst age Boat door opening sound is cut short
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10497 |
MOHAWK: MYST: Selentic age radar doors no closing sound
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10498 |
MOHAWK: MYST: Channelwood Achenar door shown half open
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10499 |
MOHAWK: MYST: Tower Rotation direction line broken by text
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10501 |
MOHAWK: MYST: Crash on exit when a page is held
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10502 |
MOHAWK: MYST: Crash when exiting while age is loading
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10503 |
MOHAWK: MYST: Atrus video stutters
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10516 |
MOHAWK: Riven: Sound issue in Temple Island #2
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10519 |
MOHAWK: Riven: Checksum for new DVD version
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10521 |
MOHAWK: Riven: Prison island music puzzle responsiveness
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10525 |
MOHAWK: Riven: Prison Island sound puzzle graphics glitch.
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10526 |
MOHAWK: MYST ME: Crash when opening the map while using the Fortress Simulator
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10531 |
MOHAWK: MYST: Crash when opening map mech age brother rooms
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10532 |
MOHAWK: MYST: Channelwood sound stops in linking book lift
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10563 |
MOHAWK: Title fails to start with no audio device present
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10573 |
MOHAWK: MYST: Channelwood 2nd level lever animation plays twice
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10575 |
MOHAWK: MYST: Mech Age rotation controls reset to south when set to west
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10576 |
MOHAWK: MYST: Random crash occurs using planetarium controls
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10577 |
MOHAWK: MYST: New menu UI graphic appears over top of buttons/animations
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10579 |
MOHAWK: RIVEN: Jungle Island Fireflies out of bounds Crash
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10580 |
MOHAWK: MYST: Crash occurs turning left at myst island boiler room door
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10588 |
MOHAWK: RIVEN: Japanese localization missing characters in new UI
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10589 |
MOHAWK: RIVEN: Polish localization missing end credits video
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10590 |
MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10594 |
Myst: Mouse cursor has ugly border in fullscreen mode
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10595 |
Myst: Cyan logo surrounded by grey rectangle
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10598 |
Myst and Riven: Space should skip cinematics, not pause
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10599 |
Myst: Fullscreen flyby videos should loop and be clickable
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10601 |
MYST: Cyan logo audio clips (GOG edition issue)
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10606 |
Myst: Mechanical Age: Achenar's torture chamber doesn't flash visually when hitting the switch
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10607 |
Myst: Myst Island: Log Cabin's main-floor boiler valve doesn't play complete audio clip when adjusted
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10611 |
Making of Myst Video no longer runs
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10620 |
Missing page.
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10624 |
RIVEN: Missing page and other issue
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10625 |
Riven Game in School not crashing on the second turn
|
bgK
|
defect
|
blocker
|
Engine: Mohawk
|
|
#10628 |
MOHAWK: RIVEN: Crash occurred entering Moiety age a second time in riven-25th-en-test3 build
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10632 |
MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows white screen
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10633 |
MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the player after refusing to go into the book for the second time
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10645 |
GUI: Match tab body style across all Options tabs (Global & Game).
|
bgK
|
feature request
|
low
|
GUI
|
|
#10647 |
MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10704 |
MYST ME (gog version) Crash
|
bgK
|
defect
|
high
|
Engine: Mohawk
|
|
#10715 |
MOHAWK: RIVEN: “Cannot load font… “ warning message.
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10727 |
MOHAWK: MYST: Channelwood gate doesn't closed
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#10807 |
CONFIGURE: FreeType detection fails on automatic re-run of configure script
|
bgK
|
defect
|
normal
|
Common
|
|
#10864 |
Development builds no longer work on Windows XP
|
bgK
|
defect
|
normal
|
Port: Win32
|
|
#10936 |
MOHAWK: RIVEN: Accessing Save/Load
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10996 |
Gamepad cursor jumps to the far left when you move it to the right side in Fullscreen mode
|
bgK
|
defect
|
normal
|
Common
|
|
#11214 |
GUI: Saving a game crashes in tile mode
|
bgK
|
defect
|
blocker
|
GUI
|
|
#11271 |
GUI: PopUpControl text blank in UpdatesDialog
|
bgK
|
defect
|
low
|
GUI
|
|
#11288 |
WME: Impossible to run unknown games
|
bgK
|
defect
|
high
|
Engine: Wintermute
|
|
#11292 |
3DS Port Long Load-times for SCI32
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11300 |
3DS Port Crashing - Development Build.
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11304 |
3DS Port - Save / Load crashes (Widget Error)
|
bgK
|
defect
|
high
|
--Unset--
|
|
#11326 |
GUI: Scroll bars in the key remap dialog don't work
|
bgK
|
defect
|
normal
|
GUI
|
|
#11336 |
3ds port crash on launch.
|
bgK
|
defect
|
normal
|
Ports
|
|
#11341 |
GRAPHICS: KEYMAPPER: Alt+KP_ENTER no longer toggles fullscreen.
|
bgK
|
defect
|
normal
|
Graphics
|
|
#11342 |
The Dig crashes (3DS / PSP)
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11348 |
3DS crash related to key maps
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11364 |
GUI: KEYMAPS: Command key incorrectly displayed as ‘Meta’ on MacOS.
|
bgK
|
defect
|
normal
|
GUI
|
|
#11371 |
Split "Both" string for the 3DS SELECT Button menu
|
bgK
|
defect
|
low
|
GUI: Translations
|
|
#11384 |
The Dig Crashes (Switch)
|
bgK
|
defect
|
normal
|
Ports
|
|
#11398 |
SCI: Config: disable_dithering is not a valid bool
|
bgK
|
defect
|
high
|
Engine: SCI
|
|
#11416 |
GUI: Changing SCI game ID crashes, regression from Custom engine settings
|
bgK
|
defect
|
normal
|
GUI
|
|
#11417 |
MOHAWK: RIVEN: Pause action doesn’t reset when Space Bar pressed to resume game.
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#11436 |
Officially mention the SCI debug console shortcut
|
bgK
|
feature request
|
normal
|
Web
|
|
#11505 |
3DS: Latest Nightlies Crash on Game Launch
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11512 |
3DS crashes when quitting
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#11717 |
3DS Build Crashes When Changing Theme
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#12088 |
Ultima VIII - Lose all items when guards bring you to Devon
|
bliznik
|
defect
|
high
|
Engine: Ultima
|
|
#12531 |
Ultima VI: Journey Onward loads game in save slot #1
|
bliznik
|
defect
|
high
|
Engine: Ultima
|
|
#12533 |
Ultima VI: Ctrl+Q will quit no matter if you hit "Y" or "N"
|
bliznik
|
defect
|
high
|
Engine: Ultima
|
|
#14385 |
ULTIMA6: Torches do not illuminate area
|
bliznik
|
defect
|
normal
|
Engine: Ultima
|
|
#4759 |
GUI: Regression in numpad handling
|
bluddy
|
defect
|
normal
|
GUI
|
|
#4923 |
PSP : LGOP2 save files crash the PSP when loading
|
bluddy
|
defect
|
normal
|
Engine: MADE
|
|
#5024 |
FOTAQ : PSP won't load save game
|
bluddy
|
defect
|
normal
|
Engine: Queen
|
|
#5759 |
PSP: Urban Runner: Loading of Savegames does not work
|
bluddy
|
defect
|
normal
|
Engine: Gob
|
|
#2762 |
ZAK FM-TOWNS: Lima bird glitch
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#3031 |
AGI : SQ2 / 2.0F / IBM / priority line
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|