#14501 |
SCUMM: MANIAC: Support for the V1 built in demo.
|
new
|
MANIAC DEMO
|
|
feature request
|
normal
|
#14505 |
MYST3: Endian issue on graphics
|
new
|
BigEndian, Graphics
|
|
defect
|
normal
|
#14506 |
GRAPHICS: Shaders broken(?)
|
new
|
gui, launcher, shaders
|
|
defect
|
normal
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
audio, speech, subtitles, text
|
|
defect
|
normal
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
original
|
|
defect
|
normal
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
window/fullscreen switch, launcher, SDL2 , regression
|
|
defect
|
normal
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
gobliiins, performance
|
sdelamarre
|
defect
|
normal
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
iOS config
|
|
defect
|
normal
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
music playback
|
|
defect
|
normal
|
#14669 |
TWINE: Multiple track issues
|
new
|
Audio
|
|
defect
|
normal
|
#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
|
new
|
Android
|
|
feature request
|
normal
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
signature,signatures,detection_tables
|
|
feature request
|
normal
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
Gob2 - Amiga - Glitched
|
BJNFNE
|
defect
|
normal
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
ags, priority, barrow
|
|
defect
|
normal
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
Haiku,DOTT,day_of_the_tentacle
|
|
defect
|
normal
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
Alice Director
|
|
defect
|
normal
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
SQ1 SCI, acid drops
|
|
defect
|
normal
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
Orion Burger, Endian
|
|
defect
|
normal
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
translation, broken, menu, options
|
|
defect
|
normal
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
ini
|
|
defect
|
normal
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
ultima1,ultima.dat,ultima8.dat
|
|
feature request
|
normal
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
broken sword spanish playstation ps1 psx error crash
|
|
defect
|
normal
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
Text, Symbols, Encoding
|
|
defect
|
normal
|
#14816 |
Cleanup feature
|
new
|
cleanup import
|
|
feature request
|
normal
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
android, iOS, SAF, GLES
|
|
defect
|
normal
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
broken, misaligned
|
|
defect
|
normal
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
Camelot, Fatima, music
|
|
defect
|
normal
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
Stutter Hitch Stall Audio
|
|
defect
|
normal
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
performance,regression
|
|
defect
|
normal
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
Undesired behaviour, Quality of Life
|
|
defect
|
normal
|
#14880 |
Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
smooth scroll scumm amiga
|
|
feature request
|
normal
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
orientation, virtual keyboard, toggle, pointer position
|
|
defect
|
normal
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
Miyoo, Miyoo Mini
|
|
defect
|
normal
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
Single 2 sided DVD side 1 (also tried one folder deeper)
|
elasota
|
defect
|
normal
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
|
defect
|
normal
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
tinygl
|
|
feature request
|
normal
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
agi, hercules
|
|
defect
|
normal
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
Cruise for a Corpse RUSSIAN translation
|
|
patch
|
normal
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
timestamps, crash
|
|
defect
|
normal
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
Fluidsynth ps3
|
|
defect
|
normal
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
Macintosh SCI
|
|
defect
|
normal
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
cutscenes, SMUSH, INSANE
|
|
defect
|
normal
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
exe, filename
|
|
defect
|
normal
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
Settings
|
|
defect
|
normal
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
Inventory, hack
|
|
feature request
|
normal
|
#15078 |
Unknown game variant for director
|
new
|
Peterson and Findus
|
|
defect
|
normal
|
#15104 |
ULTIMA8: Option to disable the turning animations when turning the Avatar around
|
new
|
turn, quickturn, animation
|
|
feature request
|
normal
|
#15110 |
[sword1] Add intro.dxa compression hash for FR_FRA version
|
new
|
sword1, intro.dxa
|
|
patch
|
normal
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
|
new
|
detection
|
fuzzie
|
defect
|
high
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
Zork, Grand Inquisitor, Music
|
|
defect
|
high
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
grim, remastered, steam, gog, md5, wip
|
|
feature request
|
high
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
cloud syncing
|
|
defect
|
high
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
skips, stutters, pops, audio, buffer
|
|
defect
|
high
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
Grim Fandango - Italian - CD
|
|
defect
|
blocker
|