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Results (5801 - 5900 of 8316)

Ticket Summary Owner Type Priority Component Version
#12020 TWINE: Rendering artifacts if 3d model is clipped mgerhardy defect normal Engine: TwinE
#12021 SCI: KQ4 Rosella gets stuck entering doors yuv422 defect normal Engine: SCI
#12022 SCUMM: FT: skipping a cutscene also skips the first bike fight AndywinXp defect normal Engine: SCUMM
#12023 Web Wiki: remove "out of scope" statements sev- defect normal Web
#12024 TWINE: Rendering error mgerhardy defect normal Engine: TwinE
#12025 TWINE: Sprite palette issue mgerhardy defect normal Engine: TwinE
#12026 SCUMM: Autosave no longer works sev- defect normal Engine: SCUMM
#12027 MOHAWK: Custom engine options no longer shown for Myst and Riven ccawley2011 defect normal Engine: Mohawk
#12028 GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games SupSuper defect normal GUI
#12029 SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction AndywinXp defect normal Engine: SCUMM
#12031 TWINE: Text Boxes Overflowing mgerhardy defect normal Engine: TwinE
#12033 Unknown game variant for gob - Gobliins2 Amiga PL sev- feature request normal Engine: Gob
#12034 SCI: LSL1: French fan patch version not detected sluicebox defect normal Engine: SCI
#12035 TWINE: Rendering artifacts on the ground tiles. mgerhardy defect normal Engine: TwinE
#12036 TWINE: No items in save game vvs- defect normal Engine: TwinE
#12037 TWINE: No music in FLA movie vvs- defect normal Engine: TwinE
#12038 TWINE: Rendering line artifact mgerhardy defect normal Engine: TwinE
#12039 SCUMM: MM (C64) - Graphical glitch with alien in telescope AndywinXp defect normal Engine: SCUMM
#12041 GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting. macca8 defect normal GUI
#12042 AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full) NMIError defect normal Engine: AGOS
#12043 AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full) NMIError defect normal Engine: AGOS
#12045 SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted. AndywinXp defect normal Engine: SCUMM
#12046 TWINE: Cannot turn while attacking in aggressive mode mgerhardy defect normal Engine: TwinE
#12047 TWINE: Credits scene graphically corrupted mgerhardy defect normal Engine: TwinE
#12048 TWINE: Text boxes overflowing horizontally mgerhardy defect normal Engine: TwinE
#12049 [WINTERMUTE] Unknown Corrosion Game variant lolbot-iichan defect normal Engine: Wintermute
#12050 TWINE: palette issues for fla movie mgerhardy defect normal Engine: TwinE
#12054 Compatibility list should be arranged from newest to oldest criezy feature request normal Web
#12055 BACKENDS: SDL - strange code in sdl-events.cpp ccawley2011 defect normal Graphics
#12056 TWINE: input for magic ball throwing feels wrong mgerhardy defect normal Engine: TwinE
#12057 TWINE: Crash near ferry vvs- defect normal Engine: TwinE
#12060 SCI: GK1: Can not restore saved game. sluicebox defect normal Engine: SCI
#12066 PETKA: Broken pathfinding whiterandrek defect normal Engine: Petka
#12067 PETKA: Characters ignore the walking region sometimes whiterandrek defect normal Engine: Petka
#12068 PETKA: Missing animations in some cutscenes whiterandrek defect normal Engine: Petka
#12069 King's Quest VI has a pixel rounding error sluicebox defect normal Engine: SCI
#12070 TWINE: leaving text windows via space also triggers an attack if in aggressive mode mgerhardy defect normal Engine: TwinE
#12072 Cannot quit Blazing Dragons when always return to launcher is selected criezy defect normal --Unset--
#12073 Does not recognize Nitro (Discord) version of Fate of Atlantis zokum-no defect normal Engine: SCUMM
#12075 PETKA: Audio desync in cutscenes whiterandrek defect normal Engine: Petka
#12076 PETKA: Missing actions animations whiterandrek defect normal Engine: Petka
#12079 Return to Launcher crash with RGB rendering on and different graphic mode from global opengl criezy defect normal Engine: SCI
#12080 DIRECTOR: Missing director game: Das Bi-Ba-Butze-Haus tag2015 defect normal Engine: Director
#12083 TWINE: crash after scene 68 leaving to "Haasi Dorf" mgerhardy defect normal Engine: TwinE
#12084 TWINE: credits sequence is playing while we are in question dialog mgerhardy defect normal Engine: TwinE
#12086 TWINE: endless loop in question dialog mgerhardy defect normal Engine: TwinE
#12090 ANDROID: Bigger Modern Themes to avoid pixelation when stretched sev- feature request normal Port: Android
#12091 Numbers not showing correctly in GUI LukasThyWalls defect normal Port: Android
#12092 ULTIMA8: New Journal Interface creates a few issues OMGPizzaGuy defect normal Engine: Ultima
#12094 3DS - Nightlies crashing on startup, 2.2.0 works fine - loadDetectionPlugin? ccawley2011 defect normal Ports
#12096 KYRA: LOL: Bug while using Valean Cube keumar76 defect normal Engine: Kyra
#12097 Entrance to Recall Pad in upper catacombs unreachable mduggan defect normal Engine: Ultima
#12101 Ultima IV: horse combat bug dreammaster defect normal Engine: Ultima
#12103 Unknown game variant for glk dreammaster feature request normal Engine: GLK: ZCode
#12104 Version of Freddi Fish 1 with unknown MD5 Checksum sev- feature request normal Engine: SCUMM
#12105 SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times sluicebox defect normal Engine: SCI
#12106 [AGS] Unknown Game variant SupSuper feature request normal Engine: AGS
#12107 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12108 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12109 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12110 KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12111 KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12112 KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12113 KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12114 KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12115 KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12116 QFG2VGA V1.1 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12117 KQ3VGA V1.0 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12118 SQ2VGA 1.1 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12119 SQ2VGA v1.0 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12120 Space Quest For Glory by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12121 SQ2VGA v2.0 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12122 [babayaga-fr] Unknown game variant for composer sev- feature request normal Engine: Composer
#12123 [imoking-fr] Unknown game variant for composer sev- feature request normal Engine: Composer
#12124 [littlesamurai-fr] Unknown game variant for composer sev- feature request normal Engine: Composer
#12125 Grim Fandango xinput controller crash criezy defect normal Engine: Grim
#12126 Unknown game variant dreammaster defect normal Engine: AGS
#12127 Crash with "Unknown key!" while obtaining guardian realm coordinates criezy defect normal Engine: Stark
#12128 Unknown game variant for ags (The Samaritan Paradox) criezy feature request normal Engine: AGS
#12129 Unknown game variant for ags (A Date in the Park) lotharsm feature request normal Engine: AGS
#12130 Unknown game variant for ags (A Golden Wake) criezy feature request normal Engine: AGS
#12131 Unknown game variant for ags (Downfall) criezy feature request normal Engine: AGS
#12132 Unknown game variant for ags (The Apotheosis Project) criezy feature request normal Engine: AGS
#12133 Unknown game variant for ags (Technobabylon) criezy feature request normal Engine: AGS
#12135 Unknown game variant for ags (The Blackwell Legacy) criezy feature request normal Engine: AGS
#12136 AGS: Detection entries for commercial AGS games lotharsm feature request normal Engine: AGS
#12137 Unknown game variant for ags (Al Emmo and the Lost Dutchman's Mine) dreammaster feature request normal Engine: AGS
#12138 Unknown game variant for ags (The Blackwell Convergence) lotharsm feature request normal Engine: AGS
#12139 Unknown game variant for ags (The Blackwell Legacy) lotharsm feature request normal Engine: AGS
#12140 Unknown game variant for ags (Blackwell Unbound) lotharsm feature request normal Engine: AGS
#12141 Unknown game variant for ags (Kathy Rain) dreammaster feature request normal Engine: AGS
#12142 Unknown game variant for ags (Kathy Rain Demo) dreammaster feature request normal Engine: AGS
#12143 Unknown game variant for ags (The Shivah) dreammaster feature request normal Engine: AGS
#12144 Unknown game variant for ags (A Golden Wake) dreammaster feature request normal Engine: AGS
#12145 Unknown game variant for ags (Blackwell Unbound) lotharsm feature request normal Engine: AGS
#12146 Unknown game variant for ags (The Blackwell Convergence) lotharsm feature request normal Engine: AGS
#12147 Unknown game variant for ags (The Shivah) dreammaster feature request normal Engine: AGS
#12148 Unknown game variant for ags (Gemini Rue) lotharsm feature request normal Engine: AGS
#12149 Unknown game variant for ags (Gemini Rue) lotharsm feature request normal Engine: AGS
#12150 Unknown game variant for ags (5 Days a Stranger) dreammaster feature request normal Engine: AGS
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