Timeline



07/21/09:

23:07 Ticket #4443 (BALLOON: Missing background when loading a game on a level) created by SF/darthjdg
[…] […]
21:34 Ticket #4442 (Unable to select subtitles in Atlantis and Simon 1) created by SF/gimlao
[…] […]
19:39 Changeset [64ebb586] by Robin Watts <robinwatts@…>
Add ARM code implementation of Scaler2x, and enable it for the WinCE …
17:20 Ticket #4429 (GUI: strange behaviour when closing window in debugger) closed by wjp
fixed
17:00 Changeset [a7b4191] by Johannes Schickel <lordhoto@…>
Use 50Hz ticks in Kyra1 Amiga instead of 60Hz ticks. svn-id: r42644
14:47 Ticket #4441 (ZAK: Crash when using the yellow crystal (Amiga version)) created by SF/gplechuck
[…] […]
13:40 Ticket #4440 (FW Amiga: looping sounds don't loop) created by SF/noncivoleva
[…] […]
13:16 Ticket #4439 (FW: crash when clicking "load" in the GUI) created by SF/noncivoleva
[…] […]
12:14 Changeset [3a3e7ac] by Sven Hesse <drmccoy@…>
Fixing the text input in Gob1 (the loading code wasn't printed as you …
12:00 Ticket #4438 (GOB1: Game "hangs" after first level) closed by DrMcCoy
fixed
11:58 Changeset [4f431e89] by Sven Hesse <drmccoy@…>
Fixing "Game "hangs" after first level" (bug #2824414) svn-id: r42641
11:26 Changeset [87af626e] by Sven Hesse <drmccoy@…>
Making some static const uint32s public, older GCC versions don't seem …
10:48 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) closed by Kirben
fixed
10:48 Changeset [fd63d8c9] by Travis Howell <kirben@…>
Fix bug #2823818 - GUI: unable to select subtitles and speech for …
10:42 Ticket #9055 (Fix for palette error in waxworks intro) closed by Kirben
wontfix
10:37 Changeset [66311e32] by Travis Howell <kirben@…>
Fix fade effects in Waxworks. svn-id: r42638
09:39 Changeset [4c797d57] by wjp
Use a BufferedReadStream to buffer ArjFile's input to reduce memory …
07:02 Changeset [004b313a] by Travis Howell <kirben@…>
Update GUI flags for AGOS game engine. svn-id: r42636

07/20/09:

22:26 Changeset [5585e181] by Johannes Schickel <lordhoto@…>
Fix gcc warning (hopefully this is correct). svn-id: r42635
22:15 Changeset [3f6159a9] by sev-
Proper implementation of microscope puzzle. svn-id: r42634
21:24 Ticket #4314 (SAM: Charset fail after loading savegame) closed by lordhoto
invalid
21:19 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) closed by zeldin
duplicate
21:00 Ticket #4434 (Mickey's space adventure crash) closed by SF/mthreepwood
fixed
20:59 Changeset [6e6d5e8b] by Matthew Hoops <clone2727@…>
Fixing bug #2823854: Mickey's space adventure crash. There's one too …
20:55 Changeset [f9208f1] by wjp
Make ScummFile::eos() consistent with Stream::eos(). Remove usage of …
19:06 Ticket #4373 (DC: Cannot play AGI Fanmade games) closed by zeldin
worksforme
18:26 Ticket #4438 (GOB1: Game "hangs" after first level) created
[…] […]
17:46 Changeset [83c0d0fc] by Norbert Lange <nolange@…>
missed some files when merging svn-id: r42630
17:34 Changeset [6097828] by Denis Kasak <dkasak13@…>
Made 'show walking map overlay' setting persist when changing rooms. …
17:25 Changeset [a2a71cb] by Denis Kasak <dkasak13@…>
* Added scaling support * Made the dragon scale when it is in …
14:19 Ticket #4437 (DC: Drascula (Italian) Intro Movie Crash ) created by SF/who-sthere
[…] […]
14:17 Ticket #4436 (DC: Drascula (Spanish) Intro Movie Crash) created by SF/who-sthere
[…] […]
09:21 Ticket #4427 (DW: Game freeze) closed by dreammaster
fixed
09:19 Changeset [b40dc424] by dreammaster
Bugfix for hangs on scene changes in Discworld 1 after having loaded a …
08:31 Changeset [0e2f2673] by sev-
Moved new ports section to more appropriate place. And force buildbot …
05:22 Ticket #4433 (FT Crash driving towards Vultures hideout) closed by SF/pheres15
05:02 Changeset [9e3d42c] by Max Horn <max@…>
AGOS: Fixed badload(); some whitespace cleanup svn-id: r42624

07/19/09:

21:06 Changeset [00af395a] by wjp
Fix compilation with USE_CONSOLE = 0 svn-id: r42623
19:56 Changeset [4ae0b05] by Norbert Lange <nolange@…>
now using tick for fadeout through the nowmal delay function svn-id: …
18:12 Ticket #9056 (Midi device selection through commandline in windows) created by SF/tafuri
[…] […]
16:59 Changeset [65cf95b] by Norbert Lange <nolange@…>
reverted fadeout to using plain delay as delayWithTicks crashes >( …
16:11 Changeset [f051e7e9] by Norbert Lange <nolange@…>
use own soundhandle as the ones in Kyra::Sound seem to be used for …
16:10 Changeset [4bd5023] by Kostas Nakos <knakos@…>
whoops, fix non-arm build (why? :-) ) svn-id: r42619
15:36 Changeset [5952977] by Norbert Lange <nolange@…>
use ticks for timing fadeout svn-id: r42618
15:12 Ticket #9055 (Fix for palette error in waxworks intro) created by SF/tafuri
[…] […]
15:00 Changeset [52a16065] by Matthew Hoops <clone2727@…>
Fix 16bit color when using the hardware screen's pixel format. The …
14:54 Changeset [18301b6f] by Denis Kasak <dkasak13@…>
* Used ldexp() in real_to_double() instead of doing the calculation …
14:46 Changeset [c313396a] by Kostas Nakos <knakos@…>
remove dead code leftover svn-id: r42615
14:03 Changeset [5b16cab6] by Travis Howell <kirben@…>
Change generic save game name. svn-id: r42614
14:02 Changeset [dbe300fc] by Norbert Lange <nolange@…>
fixed retiring of external Notes fixed/improved counting DMAs in Paula …
13:33 Ticket #4435 (ITE: compressed sounds don't play) created by SF/dhwz
[…] […]
13:28 Changeset [1ec375bb] by Denis Kasak <dkasak13@…>
Added capability for reading in Pascal 6-byte floats and made …
12:52 Changeset [6e5063ae] by dreammaster
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 …
11:32 Ticket #4434 (Mickey's space adventure crash) created by SF/truus999
[…] […]
11:07 Ticket #4157 (TUCKER: Sprite glitch) closed by cyxx
fixed
11:07 Changeset [c9ac83c2] by Gregory Montoir <cyx@…>
fix bug #2597980 - TUCKER: Sprite glitch svn-id: r42610
10:50 Changeset [3c8e328] by wjp
SCI: check shouldQuit() in main loop svn-id: r42609
10:35 Ticket #4433 (FT Crash driving towards Vultures hideout) created by SF/pheres15
[…] […]
09:13 Changeset [bcd98e5] by Travis Howell <kirben@…>
Update Waxworks. svn-id: r42608
09:09 Changeset [29cd90ec] by Travis Howell <kirben@…>
Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606
09:09 Ticket #9054 (Fix music crashes in Waxworks (PC)) closed by Kirben
08:22 Ticket #4432 (GUI: unable to select subtitles and speech for Simon 2) created by SF/escarlate
[…] […]
01:28 Ticket #4431 (AGI: PQ1 All function keys are broken after restart) created by SF/darthjdg
[…] […]
01:19 Ticket #4430 (AGI: PQ1 help not showing the first time you press F1) created by SF/darthjdg
[…] […]
01:14 Changeset [31b6767] by Norbert Lange <nolange@…>
fixed: intro-music started twice because it was hardcoded in the …
00:58 Changeset [396d6c86] by Norbert Lange <nolange@…>
add support for fadeout svn-id: r42601
00:44 Changeset [22ee23ca] by Norbert Lange <nolange@…>
some more tables included, for tempo and volume values svn-id: r42600

07/18/09:

23:01 Ticket #4429 (GUI: strange behaviour when closing window in debugger) created by wjp
[…] […]
22:46 Changeset [8cb1cbfa] by wjp
SCI: Fix breakpoints svn-id: r42599
22:19 Changeset [57504cb6] by wjp
SCI: Fix disasm_addr option parsing svn-id: r42598
22:17 Changeset [66b565c9] by wjp
Fix crash in tab completion if one command is a prefix of another. …
21:26 Changeset [d362ca86] by Gregory Montoir <cyx@…>
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; …
19:44 Ticket #4428 (FT: Palette Glitch) created by SF/abevi
[…] […]
19:05 Ticket #4178 (TUCKER: Crashes to desktop while talking to Dave) closed by sev-
outdated
17:27 Changeset [bb5207c1] by Norbert Lange <nolange@…>
fixed some initialisation issues svn-id: r42595
16:27 Changeset [923f9b97] by Norbert Lange <nolange@…>
found and use another table, soundeffects in intro are now working …
15:15 Changeset [48e065a0] by Max Horn <max@…>
AGOS: Removed second setjmp in PN code (untested!) svn-id: r42593
15:12 Changeset [2250ff1d] by Max Horn <max@…>
AGOS: Get rid of one setjmp in PN code (needs testing) svn-id: r42592
15:11 Changeset [24e18ae] by Max Horn <max@…>
AGOS: Fixed backspace under OS X in Personal Nightmare svn-id: r42591
14:32 Ticket #9054 (Fix music crashes in Waxworks (PC)) created by SF/tafuri
[…] […]
13:39 Changeset [1d40f784] by Travis Howell <kirben@…>
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering …
13:38 Ticket #3099 (ZAK FM-TOWNS: Crash when entering Hostel from outside) closed by Kirben
fixed
13:05 Ticket #3749 (WOODRUFF: Game is dead on the Rummy's "Game Over") closed by DrMcCoy
fixed
13:05 Changeset [d9c2544] by wjp
SCI: don't leave debugger after bt svn-id: r42589
13:05 Changeset [049a636a] by Sven Hesse <drmccoy@…>
Adding a workaround for the guard house card game "game over" screen …
12:51 Changeset [a1bb7156] by wjp
SCI: Fix stepping in debugger svn-id: r42587
12:08 Changeset [cb185f1] by Denis Kasak <dkasak13@…>
Fixed bug which caused the dragon to be animated with the wrong Z …
11:03 Ticket #4427 (DW: Game freeze) created by SF/flannell
[…] […]
07:38 Ticket #4425 (COMI: ESC doesn't stop speech) closed by Kirben
invalid
07:37 Ticket #4426 (COMI: Odd monologue when trying to combine items) closed by Kirben
invalid
05:21 Changeset [a44cda55] by Denis Kasak <dkasak13@…>
Fixed bug which caused animations to sometimes be played too fast if …
04:24 Ticket #4408 (CRUISE: Inactive cursor click in Cruise) closed by SF/bsauvage1
fixed
03:20 Changeset [128fe6ea] by Denis Kasak <dkasak13@…>
Made the engine handle the Z coordinate for the hero properly. …
03:12 Changeset [10e9a78] by Denis Kasak <dkasak13@…>
Made the engine stop the dragon animation when the room changes. …
03:05 Changeset [18fda1b2] by Denis Kasak <dkasak13@…>
Fixed a bug where the cursor was not shown when the first room is …
03:00 Changeset [94417e7] by Denis Kasak <dkasak13@…>
* Added support for "walking" with the hero (i.e. moving the sprite to …
02:58 Changeset [3cde84f] by Denis Kasak <dkasak13@…>
Fixed bug where certain animations were played very fast when not …
02:53 Changeset [adf9e91e] by Denis Kasak <dkasak13@…>
* Added Animation::getFrame() * Added support for sorting animations …
01:22 Changeset [6235f9e1] by dreammaster
Minor tweak to prevent mouse clicks that close a user wait message …
01:11 Changeset [8e1f2963] by Denis Kasak <dkasak13@…>
Removed room switching hack from Mouse and re-added it to …
00:53 Changeset [aa98f944] by Travis Howell <kirben@…>
Merged revisions …
00:04 Ticket #3742 (WOODRUFF: Bluxtre nut gone when left on the ground) closed by DrMcCoy
invalid
00:04 Changeset [9e16e3b3] by Norbert Lange <nolange@…>
first attempt at enabling soundeffects using an table from the …

07/17/09:

23:13 Ticket #3768 (WOODRUFF: Palette glitch) closed by DrMcCoy
invalid
21:23 Changeset [bb64bf00] by Norbert Lange <nolange@…>
merge with trunk svn-id: r42574
21:07 Ticket #4316 (COMI: Guybrush walks in place; ESC doesn't stop speech) closed by wjp
duplicate
21:06 Ticket #4426 (COMI: Odd monologue when trying to combine items) created by SF/buffmcmanly
[…] […]
21:03 Ticket #4425 (COMI: ESC doesn't stop speech) created by SF/buffmcmanly
[…] […]
21:00 Ticket #4424 (COMI: Guybrush walks in place when examing certain objects) created by SF/buffmcmanly
[…] […]
20:36 Ticket #4423 (CRUISE: Crash on most any action (OSX)) created by SF/meddlingmonk
[…] […]
20:04 Ticket #3810 (WOODRUFF: sprite blinks before enter Azimuth house) closed by DrMcCoy
fixed
20:03 Changeset [025702ba] by Sven Hesse <drmccoy@…>
/Finally/ fixing the longstanding flicker bug in Woodruff. I was …
19:23 Ticket #3745 (WOODRUFF: Vanishing Coh Cott) closed by DrMcCoy
fixed
19:22 Changeset [df52a5d5] by Sven Hesse <drmccoy@…>
Adding a workaround for the vanishing Coh Cott bug (#1972466), which …
18:00 Ticket #7726 (Allow user defined path for screenshots) created by lordhoto
[…] […]
16:10 Changeset [81ac29eb] by Norbert Lange <nolange@…>
added missing file svn-id: r42568
16:07 Changeset [cfe2928d] by Norbert Lange <nolange@…>
added primitive support for Kyrandia`s Intro Music. svn-id: r42567
14:05 Changeset [53756ef1] by Johannes Schickel <lordhoto@…>
Cleanup. svn-id: r42565
13:50 Changeset [c353e538] by Johannes Schickel <lordhoto@…>
- Moved SoundAdlibPC definition to new header file sound_adlib.h - …
13:35 Changeset [799af694] by Johannes Schickel <lordhoto@…>
Replace LGPL header by GPL header. svn-id: r42563
10:48 Changeset [9f2f0412] by Travis Howell <kirben@…>
Correct error in saveBackGround. svn-id: r42561
09:56 Changeset [74178f09] by Travis Howell <kirben@…>
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). …
09:55 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) closed by Kirben
fixed
09:37 Ticket #4422 (ELVIRA2: Crash at the beginning (regression)) created by SF/kettenhund123
[…] […]
09:35 Ticket #4421 (SMK videos don't use the volume settings) created by SF/josemuk
[…] […]
06:26 Changeset [d329232f] by Travis Howell <kirben@…>
Fix input glitch regression, after pausing in PN. svn-id: r42559
05:26 Ticket #4418 (WINCE: Personal Nightmare not starting) closed by SF/exolonminer
05:10 Changeset [db81b0a1] by dreammaster
Added an explicit break out of the event processing loop for mouse …
01:42 Changeset [c0c25d23] by Norbert Lange <nolange@…>
precalculating some more from CalcNote svn-id: r42556
01:20 Changeset [aa82c398] by Denis Kasak <dkasak13@…>
* Made Game::changeRoom() clear some more archives * Modified the …
01:05 Changeset [16530846] by Denis Kasak <dkasak13@…>
* Renamed BAFile::closeFile() to close() * Fixed leak in …
00:58 Changeset [1fa1bdc9] by Norbert Lange <nolange@…>
avoid some calculations from being done every time in CalcNote …
00:55 Changeset [6c4e87a1] by Sven Hesse <drmccoy@…>
Making TOTResourceItem::size unsigned, fixing a graphics bug that …
00:55 Changeset [922f721] by Sven Hesse <drmccoy@…>
Added some more debug warnings when resources can't be loaded svn-id: …
00:27 Changeset [8018216d] by Denis Kasak <dkasak13@…>
* Renamed Room::_numMasks to _numOverlays for consistency. * Fixed …
00:25 Ticket #4417 (COMI: setting to 'subtitles only' does not disable speech) closed by Kirben
fixed
00:25 Changeset [cff307e5] by Travis Howell <kirben@…>
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable …
00:24 Changeset [cfa4d5eb] by Denis Kasak <dkasak13@…>
Added sanity checks for all archives (whether opening succeeded). …
00:20 Changeset [e419110] by Denis Kasak <dkasak13@…>
* Added Game::loop() * Added WalkingMap::isWalkable() * Renamed …
00:10 Changeset [c0965b2a] by Travis Howell <kirben@…>
Fix using subtitles only setting in The Dig. svn-id: r42545
00:07 Changeset [30cb4772] by Norbert Lange <nolange@…>
simplified NoteOn calculations added playNote command for soundeffects …

07/16/09:

22:24 Ticket #4420 (GMM: Overwrites engine cursor settings, when loading) created by lordhoto
[…] […]
21:47 Changeset [572b0e6c] by Johannes Schickel <lordhoto@…>
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia …
20:51 Ticket #4419 (MONKEY: Bad Graphic glitch at bridge troll) created by SF/invwar
[…] […]
19:41 Ticket #9053 (Cruise for a Corpse (DOS/German) screenshots) created by SF/windlepoons
[…] […]
18:39 Changeset [c420a4fb] by Denis Kasak <dkasak13@…>
Renamed GameObject::_priority to _z. svn-id: r42542
18:31 Changeset [652acfc4] by Denis Kasak <dkasak13@…>
* Added WalkingMaps class * Added DraciEngine::walkingMapsArchive * …
18:10 Ticket #4403 (GUI: "Help" dialog causes crash @ 320x200) closed by SF/tanoku
fixed
17:51 Changeset [62de2d9e] by Vicent Marti <tanoku@…>
Fixed bug: In-game console doesn't stay centered when switching …
17:44 Changeset [1e3beb40] by Johannes Schickel <lordhoto@…>
This commit is just for DrMcCoy. (forgot to fix two usages of …
17:39 Changeset [2422ee06] by Johannes Schickel <lordhoto@…>
Formatting fixes. svn-id: r42538
17:29 Changeset [af289bdb] by Vicent Marti <tanoku@…>
Fixed bug 2820514 ("Help dialog causes crash") svn-id: r42537
17:26 Changeset [ff75d68] by Torbjörn Andersson <eriktorbjorn@…>
Fixed GCC warning. svn-id: r42536
16:13 Ticket #7725 (GUI: change fullscreen or AR correction sooner) created by criezy
[…] […]
16:06 Changeset [e0317099] by Denis Kasak <dkasak13@…>
Added _iconsArchive to DraciEngine and modified the Mouse class to use …
15:00 Changeset [3d36ad3e] by Denis Kasak <dkasak13@…>
Fixed loading the location's walking map index (needed to subtract 1). …
12:43 Changeset [645e6baa] by Filippos Karapetis <bluegr@…>
Added a proper fix for Pepper (the previous one caused regressions in …
12:07 Changeset [1bf574a] by Denis Kasak <dkasak13@…>
Added proper cursor state handling (when in rooms that don't use the …
11:42 Changeset [a6c41a37] by Johannes Schickel <lordhoto@…>
Update classic and builtin theme after r42529. svn-id: r42531
11:41 Changeset [16c949d2] by Johannes Schickel <lordhoto@…>
Formatting. svn-id: r42530
11:37 Changeset [40d8209] by Vicent Marti <tanoku@…>
Fixed issue with beveled shapes being drawn outside their shapes. …
09:53 Ticket #4404 (DW2: disappearing cursor) closed by dreammaster
fixed
09:53 Changeset [19e8b392] by dreammaster
Prior script fix also fixes bug #2820788, with stealing wizard's …
09:31 Ticket #4222 (DW2: Hangs when giving brochure to the beekeeper) closed by dreammaster
fixed
09:31 Changeset [f01bd0e9] by dreammaster
Added game script fix for bug #2680397 - game hang when using the …
08:23 Ticket #4394 (SCI: Pepper's Adventure In Time 1.000 English) closed by bluegr
duplicate
08:21 Changeset [52ed2fe] by Filippos Karapetis <bluegr@…>
Added missing information for the newly-added version of Pepper …
08:17 Ticket #4378 (SCI: King's Quest 5 French (Floppy) checksums) closed by bluegr
08:17 Changeset [efc5f80f] by Filippos Karapetis <bluegr@…>
Added the French version of KQ5 floppy (bug report #2812611) svn-id: …
08:13 Ticket #4384 (SCI: Pepper's Adventures In Time) closed by bluegr
08:13 Changeset [00dbbedb] by Filippos Karapetis <bluegr@…>
Added a detection entry for Pepper's Adventures in Time, and fixed an …
07:08 Ticket #4385 (SCI: Quest for Glory 4) closed by bluegr
invalid
06:53 Ticket #4418 (WINCE: Personal Nightmare not starting) created by SF/exolonminer
[…] […]
04:06 Changeset [b04e3e7] by dreammaster
Added no blocking fix for Present Outside Inn scene as well svn-id: r42522
02:28 Ticket #4101 (TINSEL: DW1 corrupted savegame problem) closed by dreammaster
fixed
02:27 Changeset [aeb2aa6] by dreammaster
Game script fix for bug #2525010 - in the GRA version, the luggage …
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