Fix for palette error in waxworks intro
|Reported by:||SF/tafuri||Owned by:||Kirben|
During the intro to waxworks (and potentially other AGOS games) the palette did not update during some op:s which resulted in an incorrect palette used when fading the second image.
Functions vc56_fullScreen(), vc57_blackPalette() and vc61() where fixed so they update the _currentPalette variable (so it stays current).
Ticket imported from: #2823894. Ticket imported from: patches/1160.