Timeline
Feb 21, 2024:
- 10:58 PM Changeset [bce07435] by
- BACKENDS: (PSP) Include plugins when building psp_release
- 10:40 PM Changeset [29f808ba] by
- BACKENDS: (PSP) Fix no rule error in makefile
- 7:39 PM Changeset [6f0ca3a7] by
- ICONS: Regenerated macOS icon. Orange background added.
- 7:18 PM Changeset [042dfc01] by
- BACKENDS: (PSP) Improve makefile
- 6:05 PM Changeset [8f8b7f93] by
- NEWS: Mention libopenmpt dependency
- 6:04 PM Changeset [8a7c30a7] by
- CONFIGURE: Better logic aroung OpenMPT/MikMod exclusivity
- 5:45 PM Changeset [ed885266] by
- TESTBED: Add testcase for mo3 files
- 5:45 PM Changeset [be90422] by
- AUDIO: Remove redundant probing function since checking whether a …
- 5:45 PM Changeset [28883f9d] by
- AGS: Add support for libopenmpt
- 5:45 PM Changeset [4da1a93] by
- SLUDGE: Add support for MO3 files using libopenmpt
- 5:45 PM Changeset [15a9c635] by
- AUDIO: Add libopenmpt support
- 5:45 PM Changeset [ea03d64b] by
- AUDIO: Rename impulsetracker to universaltracker
- 6:03 AM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) closed by
- fixed
- 6:03 AM Changeset [56bde4e5] by
- M4: Fix Main Menu button in classic options dialog
- 4:50 AM Ticket #14974 (Orion Burger: Right click order symbols) closed by
- fixed
- 4:50 AM Changeset [49fdbc12] by
- M4: Fix cursor cycling to talk cursor
- 4:20 AM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) closed by
- fixed: Okay, I figured out the problem. The main resources index allows for a …
- 4:20 AM Changeset [81c98a8a] by
- M4: Fix Burl voice in German Burl arriving cutscene
- 1:26 AM Changeset [149729c4]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:25 AM Changeset [e90a369a]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: (PSP) Improve analog stick pointer control
- 1:23 AM Changeset [22f0f63f] by
- BACKENDS: (PSP) Improve analog stick pointer control
Feb 20, 2024:
- 7:59 PM Ticket #14983 (Unknown game variant for Orion Burger - Gerrman demo) created by
- Please report the following data to the ScummVM team at …
- 1:57 PM Ticket #14982 (M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2) created by
- This was tested with a local build of ScummVM 2.9.0git on Windows 10 …
- 10:03 AM Changeset [c2d63ba0] by
- CREATE_PROJECT: Fix opengl_game_shaders feature flag
- 7:42 AM Changeset [2f8044d0]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Japanese) Currently translated at 99.8% …
- 1:10 AM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) closed by
- fixed
- 1:10 AM Changeset [6b35ac73] by
- M4: Workaround for empty plates disappearing when Burl leaves This …
- 1:10 AM Changeset [05ceebda] by
- M4: Enum fixes, method rename in room 143
Feb 19, 2024:
- 10:17 PM Ticket #14981 (Unknown game variant for tinsel) created by
- The game in 'Cat\' seems to be an unknown game variant. Please report …
- 7:46 PM Changeset [b1a861b5] by
- NANCY: JANITORIAL: Fix trailing whitespace/tabs
Feb 18, 2024:
- 9:31 PM Changeset [4b274641] by
- DEVTOOLS: Fix typos in nancy.dat
- 9:31 PM Changeset [f89967c9] by
- NANCY: Implement NewPhone Added support for the new Telephone AR …
- 9:31 PM Changeset [18eea6d4] by
- NANCY: Add support for nancy9 RippedLetterPuzzle In nancy9 this …
- 3:33 PM Changeset [5422b811] by
- DEVTOOLS: added steam achievements for The Adventures of The Black Hawk
- 12:23 PM Changeset [4880ee83] by
- AGS: Update Adventures of the Black Hawk entries
- 4:12 AM Changeset [7a20b435] by
- M4: Further endian loading fixes
- 2:46 AM Changeset [217312de] by
- M4: Endian proofing ws loading
- 1:51 AM Changeset [4ddb578]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …
- 1:51 AM Changeset [6621bb42]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Update V1 opcode table
- 1:51 AM Changeset [eeb5bc49]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
- 1:47 AM Changeset [d80e8301] by
- SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …
Feb 17, 2024:
- 11:23 PM Changeset [ad320937]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Added postprocessing in MT32 driver Added missing …
- 11:22 PM Changeset [bc48dd68]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Better wording in some comments
- 11:22 PM Changeset [33873e6a]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Add news about Xeen engine improvements
- 11:20 PM Changeset [defd3742]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: MidiDriver close and cleanup
- 11:20 PM Changeset [54a8a4ea]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
- 11:20 PM Changeset [d3f601cc]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Fix sound effects regression There is a regression …
- 11:20 PM Changeset [8730b53e]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: MM1: Support for non-vanilla version There is version of MM1 in …
- 11:16 PM Changeset [c853d0c8] by
- MM: XEEN: Added postprocessing in MT32 driver Added missing …
- 11:16 PM Changeset [13d9d5f9] by
- MM: XEEN: Better wording in some comments
- 11:16 PM Changeset [a026371f] by
- NEWS: Add news about Xeen engine improvements
- 11:16 PM Changeset [44477f22] by
- MM: XEEN: MidiDriver close and cleanup
- 11:16 PM Changeset [f19ac248] by
- MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
- 11:16 PM Changeset [d1a10e38] by
- MM: XEEN: Fix sound effects regression There is a regression …
- 11:16 PM Changeset [7c8ed5b5] by
- MM: MM1: Support for non-vanilla version There is version of MM1 in …
- 11:15 PM Changeset [b2eb49fd] by
- NEWS: Added Nuvie fixes
- 11:10 PM Changeset [e485255c] by
- ULTIMA: NUVIE: Fix delete VS free
- 11:10 PM Changeset [8f8b02e6] by
- ULTIMA: NUVIE: Fix memory leak
- 11:10 PM Changeset [704ca3c] by
- ULTIMA: NUVIE: Fix delete[] VS free
- 11:10 PM Changeset [e37d96aa] by
- ULTIMA: NUVIE: Hide menu in save thumbnails
- 11:10 PM Changeset [6ca26ec] by
- ULTIMA: NUVIE: Prevent moving some containers into containers on map
- 11:10 PM Changeset [159b2084] by
- ULTIMA: NUVIE: Fix softlock on drop to impassable location with actor …
- 11:10 PM Changeset [37502f40] by
- ULTIMA: NUVIE: Allow pushing objects onto passable actors Also …
- 11:10 PM Changeset [37db6d17] by
- ULTIMA: NUVIE: Allow dropping objects onto passable actors
- 11:10 PM Changeset [b9206fce] by
- ULTIMA: NUVIE: Fix Sherry blocking/being blocked during party move …
- 11:10 PM Changeset [7cd99686] by
- ULTIMA: NUVIE: Do not swap positions with party when moving as Sherry …
- 11:10 PM Changeset [593472a2] by
- ULTIMA: NUVIE: Only bump one party member on player move If there are …
- 11:10 PM Changeset [1ab56c07] by
- ULTIMA: NUVIE: Allow pushing party members onto each other
- 11:10 PM Changeset [7dd18ae6] by
- ULTIMA: NUVIE: Slightly rework actor passability Make …
- 11:10 PM Changeset [feb82963] by
- ULTIMA: NUVIE: Add isNonBlocking() method to Actor class
- 11:10 PM Changeset [9c0bf4d3] by
- ULTIMA: NUVIE: Add isFlying() method to Actor class
- 11:10 PM Changeset [e424a5c6] by
- ULTIMA: NUVIE: Add some missing map coordinate wrapping Prevents …
- 11:10 PM Changeset [a142e94] by
- ULTIMA: NUVIE: Assert index is in bounds when fetching chunk obj tree
- 11:10 PM Changeset [289e2ee9] by
- ULTIMA: NUVIE: Fix crash when pushing over map boundary Also fix …
- 11:10 PM Changeset [fbb2318c] by
- ULTIMA: NUVIE: Test all actors at destination when pushing Do not …
- 11:10 PM Changeset [5e9db60d] by
- ULTIMA: NUVIE: Test all actors at destination when moving Multiple …
- 11:10 PM Changeset [77e77dc7] by
- ULTIMA: NUVIE: Remove duplicated logic in get_actor() Make …
- 11:10 PM Changeset [1980c188] by
- ULTIMA: NUVIE: Add method findActorAt() to ActorManager The method …
- 11:10 PM Changeset [8f7038c6] by
- ULTIMA: NUVIE: Add method doesOccupyLocation() to Actor class
- 11:10 PM Changeset [1bca8173] by
- ULTIMA: NUVIE: Constify some methods
- 11:10 PM Changeset [5eaa9ddd] by
- ULTIMA: NUVIE: Fix instance of inventory vs map coords comparison
- 11:10 PM Changeset [06eac59a] by
- ULTIMA: NUVIE: Fix move/drop to container on map …
- 11:10 PM Changeset [8ec62fbd] by
- ULTIMA: NUVIE: Constify some methods Also, make …
- 11:10 PM Changeset [c68b2c39] by
- ULTIMA: NUVIE: Do not allow selecting actor as push target on map …
- 11:10 PM Changeset [7d2aa521] by
- ULTIMA: NUVIE: Fix message when pushing sitting actors The correct …
- 11:10 PM Changeset [8bae9612] by
- ULTIMA: NUVIE: Fix condition for pushing actors When using the (m)ove …
- 11:10 PM Changeset [a9aa083d] by
- ULTIMA: NUVIE: Fix movability check when pushing Behave closer to the …
- 11:10 PM Changeset [cf736c2f] by
- ULTIMA: NUVIE: Fix thrown weapon placement condition When attacking …
- 11:10 PM Changeset [cfa91ad1] by
- ULTIMA: NUVIE: Fix flask of oil fire placement Place at correct …
- 11:10 PM Changeset [e603663a] by
- ULTIMA: NUVIE: Add optional ignoreObjects param to nscript_map_is_water
- 8:44 PM Changeset [858be3a9] by
- AGI: Update V1 opcode table
- 8:44 PM Changeset [03e26a50] by
- AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
- 6:19 PM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) created by
- When Burl arrives in town and e.g. nearly hit Wilbur, all his comments …
- 6:16 PM Ticket #14979 (Orion Burger: Hard crash Windows 64bit Test 4 purple bork) created by
- The purple bork at the stairs seems to hard crash version …
- 6:09 PM Ticket #14978 (Unknown game variant for sword1) created by
- Broken Sword 1 from the German version of the "Revolution Classic …
- 5:22 PM Ticket #14977 (Unknown game variant for mm) created by
- The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
- 5:20 PM Ticket #14976 (Unknown game variant for mm) created by
- The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
- 4:40 PM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) created by
- When Burl leaving the diner, he put the money on the table and leaves. …
- 4:28 PM Ticket #14974 (Orion Burger: Right click order symbols) created by
- When clicking on people the order in ScummVM is: Talk - look - take - …
- 4:04 PM Ticket #14973 (Orion Burger: First start of game behavior) created by
- If the game is started without any savegame present, the game directly …
- 3:57 PM Ticket #14972 (Orion Burger: Flumix missing animation in cutscene during Test 1) created by
- In Test 1, Flumix has to trigger a lever to activate the electricity. …
- 3:40 PM Ticket #14971 (Orion Burger: barber double lines) created by
- When getting a hair cut at the barber and then paying with cash, …
- 12:21 PM Ticket #14970 (M4: Orion Burger: Volume not correctly adjusted) created by
- Two issues I encountered, but they are potentially associated. - In …
- 12:15 PM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) created by
- When you have the classic game menu option activated in ScummVM and …
- 12:13 PM Ticket #14968 (Orion Burger: Soft Lock when using classic menu) created by
- When you activate the classic game menu option in ScummVM for Orion …
- 12:09 PM Ticket #14967 (Orion Burger: Soft Lock when save/load on roof of barber) created by
- When you save on the roof of the barber and THEN load the game, the …
- 12:02 PM Ticket #14966 (Orion Burger: Soft lock when talking to Burl) created by
- When you talk with Burl in the Diner during his lunch, the game soft …
- 11:59 AM Ticket #14965 (Orion Burger: hard crash when entering house of granny) created by
- When entering the house of granny, it always crash with error: …
- 1:39 AM Ticket #14964 (NANCY: Nancy Drew Haunted Mansion - Force closing) created by
- scummvm version 2.8.0 MacOS Ventura 13.3.1 (a) English Digital …
Feb 16, 2024:
- 4:27 PM Changeset [bca26826]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: (PSP) Fix missing General Midi device error
- 4:25 PM Changeset [fcddbb0f] by
- BACKENDS: (PSP) Fix missing General Midi device error
- 4:15 PM Changeset [a55375eb]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:14 PM Changeset [57a79d4]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: (Switch/PSP2) Fix General Midi device error
- 4:14 PM Changeset [c09039a3]branch-2-8branch-2-8-1branch-2-8-1-android by
- SWITCH: remove dual panel touch remnants from Vita
- 4:12 PM Changeset [5fe3c560] by
- BACKENDS: (Switch/PSP2) Fix General Midi device error
- 12:29 PM Changeset [b6a20c26] by
- AGS: Update blackhawk entires, add Perfect Tides S2S
- 12:10 PM Changeset [bd7179b9] by
- AGS: add detection entry for The Adventures of The Black Hawk
- 10:20 AM Changeset [836cebad]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 10:20 AM Changeset [7feceb1b]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:09 AM Changeset [02365a0d]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
- 10:09 AM Changeset [5f5343b8]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
- 10:09 AM Changeset [3be280d3]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
- 10:06 AM Changeset [38208e36]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix handling of relative path markers It is possible to use …
- 9:43 AM Changeset [aa4512f8]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Allow calls to b_label with integer argument Fixes the …
- 9:43 AM Changeset [cb69ac62]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Cap palette cycling framerate to _fpsLimit
- 9:43 AM Changeset [c51dee37]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
- 9:43 AM Changeset [b52de552]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
- 9:43 AM Changeset [6319baad]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix MacArchive::getFileSize()
- 9:41 AM Changeset [62779d5f]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add Encyclopedia of Clamps to detection list
- 9:41 AM Changeset [35b03fe1]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix regression with tempo selection Restores all of the …
- 9:41 AM Changeset [459b0b49]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Re-add sprite copy before applying delta frames
- 9:41 AM Changeset [19bf3107]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Persist editable status on sprites if cast is the same …
- 9:41 AM Changeset [5b07f52c]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Clean up Score methods that previously needed frameId
- 9:41 AM Changeset [eb02c0c5]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Don't render transitions when movie is paused Fixes …
- 9:41 AM Changeset [dfc4557c]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Rework event ordering to be closer to original Confirmed to …
- 9:41 AM Changeset [50a085b9]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: LINGO: Allow reversed bound args to b_spriteBox Fixes the …
- 9:41 AM Changeset [6231a61c]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix bounds of kTransPushUp Fixes artifacting when changing …
- 9:41 AM Changeset [4c73a8bc]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix use-after-free in EXE loader
- 9:38 AM Changeset [96a3452]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Remove channel copying bodge It is unclear what problem it …
- 9:38 AM Changeset [05102502]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add property breakpoints to debugger
- 9:38 AM Changeset [ec00da33]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix the commandKey behaviour for Windows According to the …
- 9:38 AM Changeset [477ed25e]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add patcher for individual script handlers This gives the …
- 6:29 AM Ticket #14963 (TeenAgent Czech Language support not working) created by
- In the ticket 7746 is written, that there is a detection only for …
- 4:00 AM Ticket #14945 (Orion Burger: Cancel dialogue) closed by
- wontfix: Hmm.. With ordinary look responses, it simply starts playing the …
- 3:53 AM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) closed by
- fixed: Hot damn. Maybe it was the memory overrun identified by antoniou79, or …
- 3:47 AM Ticket #14944 (Orion Burger: Crash at distillery in test 3) closed by
- fixed: I'll tentatively mark this as complete - as was pointed out to me in …
- 3:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) closed by
- fixed: I checked, and no it's not an issue with the full game. It has a …
- 3:32 AM Changeset [a2ed8657] by
- M4: Fix crash melting ice in middle/upper cage floors in demo
- 2:55 AM Changeset [c95fdfe2]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 2:55 AM Changeset [d3c3b2f6]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:40 AM Changeset [6848ce8a]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
- 2:40 AM Changeset [45bbc02]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Handle compressed V3 volumes in V2 games (CoCo3) CoCo3 games use …
- 2:40 AM Changeset [9aa94960]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Document CoCo3 games in detection table
- 2:40 AM Changeset [d71734ff]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove superfluous AGI version setup for AGDS games
- 2:40 AM Changeset [9667ee5]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Get rid of the older game flags These are leftovers from Sarien, …
- 2:40 AM Changeset [8cf76f89]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix opcode table version detection - Fixes Manhunter 1 Amiga / …
- 2:40 AM Changeset [f2221d9]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Use correct Amiga platform value The correct value for variable …
- 2:40 AM Changeset [6f346f96]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Manhunter 2 Amiga emulated version Fixes the hold.key opcode …
- 2:39 AM Changeset [b5458e3]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Mixed-Up Mother Goose Amiga emulated version Fixes the wrong …
- 2:39 AM Changeset [4671c96]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Allow message box to be drawn over menu Fixes five Mixed-Up …
- 2:39 AM Changeset [f17b8127]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Fix HOYLE4 unexpected discard in Euchre Fixes bug #14874 Thanks …
- 2:39 AM Changeset [9f4049a6]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Cleanup graphics code
- 2:38 AM Changeset [b21288d4]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Cleanup loader code Most of these changes resolve …
- 2:26 AM Changeset [c6dc29d6]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Rewrite logic decoding for clarity, OOB fixes
- 2:26 AM Changeset [249d4d0e]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove unused unload code
- 2:26 AM Changeset [f878d206]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Use parameter names in function declarations
- 2:26 AM Changeset [87f982d]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Add more error checks when loading sounds Applies the previous …
- 2:26 AM Changeset [2a35eb30]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Add error check when loading sounds Fixes the CoCo3 version of …
- 2:26 AM Changeset [312b421]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove unused function declarations
- 2:26 AM Changeset [f81324d8]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Detect V3 volume format in V2 games The CoCo3 version of Xmas …
- 2:26 AM Changeset [7241b9fe]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Cmd_RunOpcode output
Feb 15, 2024:
- 10:52 PM Changeset [95d26488] by
- CHAMBER: remove setjmp/longjmp for restart and SCR_4D_PriorityCommand.
- 12:41 PM Changeset [9b1ff3a2] by
- SWITCH: remove dual panel touch remnants from Vita
- 11:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) created by
- This is on Windows 10, with ScummVM 2.9.0git, build from master HEAD …
- 3:49 AM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) closed by
- fixed
- 3:48 AM Changeset [74cfff3b] by
- M4: Fix release_trigger_digi_check to properly wait for sounds to finish
Feb 14, 2024:
- 6:51 PM Ticket #14961 (TINYGL: glScissor is not implemented in TinyGL) created by
- glScissor is not implemented in TinyGL. There is a function header, …
- 4:03 PM Changeset [1c03d9c7] by
- M4: Fix upper limit of loop in krn_fade_to_grey
- 11:59 AM Changeset [c2c2e1ba] by
- FREESCAPE: fix warning from override clang flagged this: …
- 9:46 AM Ticket #14960 (The nuvie feature 'Use Custom Actor Tiles' is non functional) created by
- Load Ultima VI, press Escape>Select Video Options>Use Custom Actor …
- 9:43 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) created by
- In Ultima VI, press C to Cast a Spell. In vanilla/GOG/nuvie Ultima VI, …
- 9:42 AM Ticket #14958 (ULTIMA6: Move Item command doesn't prompt to split an item stack) created by
- In vanilla/GOG/Nuvie Ultima VI, if you Move an inventory item, you are …
- 9:40 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) created by
- In Ultima VI, Enchant a yew staff with a spell. Try to use it = game …
- 6:07 AM Ticket #14909 (Orion Burger crashes in the Intro in the German version) closed by
- worksforme: I've tried and failed to replicate any problem both with local 32 & 64 …
- 5:09 AM Ticket #14930 (Orion Burger: Wilbur no mouth animations) closed by
- fixed
- 5:09 AM Changeset [8245a2c4] by
- M4: Fix animating lips for look responses
- 5:00 AM Changeset [f8ed6bf] by
- M4: Cleanups for wilbur speech started/finished enums
- 4:23 AM Changeset [4c73bfa4] by
- M4: Fix mouth animations in room 706
- 3:09 AM Ticket #14925 (Orion Burger: Crash at rocker) closed by
- fixed
- 3:09 AM Changeset [a5c59eec] by
- M4: Change viper to vipe in room 145
- 3:03 AM Changeset [1c51799a] by
- M4: Fix freeze talking to Vipe
- 2:21 AM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) closed by
- worksforme: Temporarily added some test code to cycle through all the entrances …
- 2:19 AM Changeset [765cc9e] by
- M4: Revert temporarily adding X as a hotkey for testing mine entrances …
Feb 13, 2024:
- 11:02 PM Ticket #14956 (Unknown game variant for gob) created by
- The game in 'Raumschiff' seems to be an unknown game variant. Please …
- 1:53 PM Changeset [d659bb05] by
- FREESCAPE: implemented eng game sequence in eclipse
- 1:53 PM Changeset [a14165ee] by
- FREESCAPE: implemented rest key in eclipse
- 1:53 PM Changeset [5bf0d2c] by
- FREESCAPE: purge keyboard events before calling save/load dialogs
- 1:53 PM Changeset [3e757424] by
- FREESCAPE: removed old message list and add info menu in eclipse
- 1:53 PM Changeset [3f82028d] by
- FREESCAPE: falling handling fixes for eclipse
- 1:53 PM Changeset [8ed649d] by
- FREESCAPE: end game fixes for dark and eclipse
- 1:53 PM Changeset [c946163d] by
- FREESCAPE: refactoring of checkIfGameEnded and endGame for driller, …
- 1:53 PM Changeset [7cb83f4b] by
- FREESCAPE: refactoring of initGameState and add _gameStateControl variable
- 4:44 AM Changeset [945ef9d] by
- M4: Remove deprecated sprite code
- 4:02 AM Ticket #14937 (Orion Burger: No shadows for any character) closed by
- fixed: And thanks for reporting all the bugs. Finally fixed remaining issue …
- 4:00 AM Changeset [c4ce1912] by
- M4: Finish fixing shadow rendering
- 3:11 AM Changeset [722d56e6] by
- M4: Temporarily add X as a hotkey for testing mine entrances There …
Feb 12, 2024:
- 10:13 PM Changeset [6fa7403b] by
- LIBRETRO: BUILD: add -rdynamic for debug builds
- 10:13 PM Changeset [3904a7dd] by
- LIBRETRO: add process_key_event_wrapper
- 10:12 PM Changeset [d3ecd6c1] by
- LIBRETRO: fix condition for playlist separator
- 10:12 PM Changeset [1acd0748] by
- LIBRETRO: remove unused vars
- 7:21 PM Changeset [23be1cea]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (German) Currently translated at 99.5% (2058 …
- 11:04 AM Changeset [96dacfaa] by
- AGS: Update blackwell1-5 entries (mac)
- 10:06 AM Changeset [21c08536] by
- DIRECTOR: Manage filmloop composed of other filmloops. This patch …
- 4:56 AM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) closed by
- fixed
- 4:55 AM Changeset [e8117fdb] by
- M4: Don't set up full game timed events list for demo
- 4:44 AM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) closed by
- fixed
- 4:44 AM Changeset [7bc8b9c2] by
- M4: Fix and cleanup for Drumz animation in test 5
- 12:49 AM Ticket #14946 (Orion Burger: Main menu new music after completing game) closed by
- fixed
- 12:44 AM Changeset [5e529c0d] by
- M4: Fix optional allowing sound to keep playing between rooms
Feb 11, 2024:
- 11:45 PM Changeset [5469d132] by
- OPENDINGUX: remove -ffast-math While this flag did not exhibit known …
- 10:42 PM Ticket #14953 (Unknown game variant for ags) closed by
- fixed: Hi Ramón, thanks for the report! Added in …
- 10:22 PM Changeset [e6183f7c] by
- AGS: Update blackwell2-5 entries (win/linux) + yip quest 1.1 (TRAC 14953)
- 10:22 PM Changeset [71e45393] by
- AGS: Fix partial outlines for some letters in Kathy Rain Clifftop's …
- 9:53 PM Changeset [2e229629] by
- NANCY: Add support for TextBoxWrite with no string Somewhere around …
- 9:53 PM Changeset [f85277f] by
- NANCY: Add support for nancy9 SliderPuzzle The record works …
- 9:53 PM Changeset [88574bd] by
- NANCY: Fix crash in Conversation
- 9:53 PM Changeset [b2231ac3] by
- NANCY: Implement Autotext with hotspots Added support for hotspots …
- 9:53 PM Changeset [e25018f] by
- NANCY: Allow later games to have 999 saves Added a hidden ConfMan …
- 6:27 PM Changeset [3c6efd65] by
- M4: Fix free movement in test 5 junkyard
- 5:43 PM Ticket #12335 (AGS: Quest for Glory II Remake: Import a Hero does not work) closed by
- Thanks for testing! Closing the bugreport then
- 4:48 PM Ticket #14872 (GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X) closed by
- fixed: The pull request has been merged (both to master and to branch-2-8), …
- 3:35 PM Changeset [1acc434b] by
- GUI: Improve algorithm of drag-selection process in gui/console.cpp …
- 3:35 PM Changeset [cc214d0f] by
- GUI: Implement auto scrolling when drag-selecting text
- 3:35 PM Changeset [2f552e42] by
- GUI: Add feature to copy text from console
- 3:35 PM Changeset [05a50082]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 3:35 PM Changeset [8b1493b5]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:35 PM Changeset [0e36250c]branch-2-8branch-2-8-1branch-2-8-1-android by
- SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
- 3:34 PM Changeset [57893f8d] by
- SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
- 3:16 PM Changeset [4f82bfa5] by
- DIRECTOR: Add detection for Barbie and her Magical House
- 3:15 PM Changeset [20ae5c18] by
- DIRECTOR: Add detection for Oscar Wilde's The Selfish Giant
- 5:49 AM Changeset [6152568a] by
- M4: Compilation fix for MIN macro usage
- 4:32 AM Changeset [0e9a6ccd] by
- M4: Adding shadows rendering The shadowing alpha blending seems okay, …
- 2:28 AM Ticket #14943 (Orion Burger: Animation error for Stolie) closed by
- fixed
- 2:28 AM Changeset [340d7e94] by
- M4: Fix incorrect Stolie animation in test 5
- 1:09 AM Ticket #14955 (SCI: QFG4: Squid Stone Runes Dial Not Working) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, I am unable …
Feb 10, 2024:
- 11:43 PM Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) closed by
- fixed
- 11:43 PM Changeset [f7b55985] by
- M4: Fix fade back in endgame cutscene
- 11:41 PM Changeset [4541d085] by
- NANCY: Disable buttons/save when a Movie is active The original …
- 11:41 PM Changeset [5695018c] by
- NANCY: Implement InteractiveVideo Implemented an action record type …
- 11:41 PM Changeset [01eefff] by
- NANCY: Fix memory leak in ResourceManager
- 11:41 PM Changeset [758db1bf] by
- NANCY: Fix memory leak when reading .dat file
- 11:41 PM Changeset [3d9a61f9] by
- NANCY: Fix memory leak in Conversation
- 11:41 PM Changeset [0c2e5441] by
- NANCY: Update engine status comment
- 11:41 PM Changeset [ad21d8b5] by
- NANCY: Fix ResourceManager memory leak The ResourceManager was never …
- 11:41 PM Changeset [4d5c4fcf] by
- NANCY: Rename graphics and cursor managers Changed the names of the …
- 11:41 PM Changeset [3a6e2562] by
- NANCY: Implement nancy8 TileMove puzzle Added support for the changes …
- 8:30 PM Ticket #14954 (TETRAEDGE: Syberia 2 - Texture Problems) created by
- Hello, while playing Syberia 2 I noticed that there are texture …
- 7:55 PM Ticket #14939 (Orion Burger: Bork in living room no movement) closed by
- fixed
- 7:55 PM Changeset [c0fc7a84] by
- M4: Fix animation of purple bork
- 7:05 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) closed by
- fixed: Fixed. Just needed some extra code actually call ScummVM's event …
- 7:00 PM Changeset [0d643e32] by
- M4: Fixes for gizmo display
- 5:08 PM Ticket #14881 (SWORD1: Unknown game variant) closed by
- invalid: Well, no answers in three weeks and the folder name looks suspiciously …
- 4:18 PM Changeset [0a5b2d7c] by
- MTROPOLIS: Permit empty mToon frames. Fixes error on MTI credits.
- 1:51 PM Changeset [06a5114] by
- SCUMM: (LOOM/MAC) - sync launcher and menu settings for music quality …
- 1:31 PM Ticket #14953 (Unknown game variant for ags) created by
- The game in 'Yip Quest\' seems to be an unknown game variant. Please …
- 12:27 PM Changeset [07a95628] by
- NANCY: Fix nancy1 crash Fixed a crash caused by the recent changes to …
- 12:27 PM Changeset [afbeb4ab] by
- NANCY: Support Conversation response add rules Conversation responses …
- 12:27 PM Changeset [b85ede6c] by
- NANCY: Correctly evaluate Conversation orFlags The previous …
- 12:27 PM Changeset [0f4ce356] by
- NANCY: Add support for nancy8 PianoPuzzle The puzzle is used for the …
- 12:27 PM Changeset [c0a529c7] by
- NANCY: Add sensible default listener on new scene Whenever a …
- 12:27 PM Changeset [b508ea47] by
- NANCY: Add sensible sound defaults
- 12:27 PM Changeset [477006c8] by
- NANCY: Add PopScene() failsafe When trying to pop an item scene with …
- 12:27 PM Changeset [f5aef15d] by
- NANCY: Allow invalid item ids in some Scene functions The …
- 12:27 PM Changeset [4558690e] by
- NANCY: Implement GoInvViewScene record type This record goes to an …
- 12:27 PM Changeset [5683e5f6] by
- NANCY: Implement even terser Conversation records Implemented the …
- 11:17 AM Changeset [a04bb51b] by
- ICB: compile fix for GCC 14 - cast const away to allow modification …
- 10:20 AM Ticket #14947 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 9:43 AM Changeset [e14e571e] by
- GUI: Hopefully fix download dialog regression I don't know how to …
- 9:35 AM Changeset [d4c91352] by
- GRIM: Fix .ogv player regression... sort of After discussing with …
- 4:02 AM Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) closed by
- fixed
- 4:02 AM Changeset [b9b30584] by
- M4: Fix crash pressing Gizmo green button
- 3:32 AM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) closed by
- fixed
- 3:32 AM Changeset [dae8fa2b] by
- M4: Fixes for slipping on kibble
- 2:21 AM Changeset [7ec6f59d] by
- M4: Remove unwanted call to unload() for a sound
- 2:21 AM Changeset [e81e01c3] by
- M4: Fix speech cue sequence using the kibble This was tested in the …
- 1:10 AM Changeset [48333ad] by
- DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
- 1:09 AM Changeset [d68b8354] by
- AGS: Update blackwell1, add detection for new games
Feb 9, 2024:
- 11:08 PM Changeset [539acd02] by
- DIRECTOR: Add detection for Cyberfalsk
- 8:37 PM Changeset [5751362d] by
- SCUMM: (INDY3/MAC) - minor lq music fix
- 8:07 PM Changeset [94f6298e] by
- SCUMM: MOONBASE: Partial fix for distortion effect Now, the pitch is …
- 7:54 PM Changeset [7d48995d] by
- SCUMM: (INDY3/MAC) - add launcher option for lq music (just attaching …
- 6:24 PM Changeset [569bb43b] by
- SCUMM: (INDY3/MAC) - change music default back to auto (which always …
- 5:54 PM Changeset [18ff31bc] by
- COMMON: Flag some Path functions as WARN_UNUSED_RESULT This would …
- 3:06 PM Changeset [0ad2ebc9] by
- SCUMM: (INDY4/MAC) - minor fix
- 2:58 PM Changeset [0df5112b] by
- SCUMM: (INDY3/MAC) - add support for low quality music
- 1:17 PM Changeset [ea07939c] by
- DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
- 1:17 PM Changeset [b163dba8] by
- DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
- 1:17 PM Changeset [d3ffe66f] by
- DIRECTOR: Fix handling of relative path markers It is possible to use …
- 1:17 PM Changeset [e03afb0a] by
- DIRECTOR: Allow calls to b_label with integer argument Fixes the …
- 1:17 PM Changeset [2efa99bd] by
- DIRECTOR: Cap palette cycling framerate to _fpsLimit
- 1:17 PM Changeset [6c6565bb] by
- DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
- 1:17 PM Changeset [67562ead] by
- DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
- 1:17 PM Changeset [10b2abcd] by
- DIRECTOR: Fix MacArchive::getFileSize()
- 4:35 AM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) closed by
- fixed
- 4:35 AM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) closed by
- fixed
- 4:35 AM Changeset [40923700] by
- M4: Don't add money to inventory in demo
- 4:27 AM Changeset [65658261] by
- M4: Fix crash eating kibble in demo
- 3:43 AM Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) closed by
- fixed
- 3:42 AM Changeset [b5165741] by
- M4: Fix duplications putting wire on phone cord
- 3:21 AM Ticket #14931 (Orion Burger: Double Wilbur in Test 5) closed by
- fixed
- 3:20 AM Changeset [716fbe70] by
- M4: Fix duplicated Wilbur when giving collar to Vipe
- 2:51 AM Ticket #14952 (GRAPHICS: Darker colors/contrast in OpenGL mode) created by
- When using Opengl mode, depth of darker/black colors are slightly …
Feb 8, 2024:
- 10:12 PM Changeset [ff39bce6] by
- NANCY: Implement drawing Autotext marks Marks are the special symbols …
- 10:12 PM Changeset [80d35196] by
- NANCY: Implement TextScroll and AutotextEntryList Added support for …
- 10:12 PM Changeset [b51cb98d] by
- NANCY: Read MARK chunk Added a struct corresponding to the MARK boot …
- 10:12 PM Changeset [0b8e43f6] by
- NANCY: Implement jornal-editing action records Implemented the …
- 8:53 PM Changeset [37058803] by
- HOPKINS: Fix loadMusic() regression We tried to open the base …
- 8:26 PM Changeset [567891d7]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 8:20 PM Changeset [2e3f4619] by
- JANITORIA: Remove redundant semicolons
- 5:17 PM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) created by
- This is from a local build (release mode, Mingw-w64) on Windows, from …
- 4:43 PM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) created by
- This is from a local build (release mode, Mingw-w64) on Windows, from …
- 4:39 PM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) created by
- This is from a local build (release mode, Mingw-w64) on Windows, from …
- 2:36 PM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) created by
- This is from a local build (release mode, Mingw-w64) on Windows, from …
- 2:02 PM Ticket #14947 (Unknown game variant for ags) created by
- The game in 'ShiftersBoxGerman' seems to be an unknown game variant. …
- 5:44 AM Ticket #14929 (Orion Burger: objects not showing in Test 4) closed by
- fixed
- 5:44 AM Changeset [97397d70] by
- M4: Fix disappearing fan & chain in test 4
- 5:08 AM Ticket #14926 (Orion Burger: Soft Lock at town hall) closed by
- fixed
- 5:08 AM Changeset [20913b2] by
- M4: Fix entering townhall after Elmo loses island
- 2:45 AM Changeset [3bb079bc] by
- M4: Add term_message for mine room entrances
- 2:38 AM Changeset [657a6844] by
- M4: Add guard against moving to invalid rooms in mine
- 2:11 AM Ticket #14940 (Orion Burger: TV comments already say its broken) closed by
- fixed
- 2:11 AM Changeset [5ac50d81] by
- M4: Fix looking at TV in test 4
Feb 7, 2024:
- 10:15 PM Changeset [8745a64d] by
- NANCY: Implement ValueTest Implemented the record type responsible …
- 10:15 PM Changeset [a8dcc387] by
- NANCY: Implement SetValueCombo Implemented the action record type …
- 10:15 PM Changeset [13694493] by
- NANCY: Implement SetValue Added support for the simplest of the data …
- 10:15 PM Changeset [af2ff229] by
- NANCY: Split data-related records to separate file Created a new …
- 10:15 PM Changeset [f5311cfe] by
- NANCY: Expand TableData struct From nancy8 on, a new method of …
- 10:15 PM Changeset [7682560c] by
- NANCY: Add detection for nancy10 & 11 The games absolutely will not …
- 10:15 PM Changeset [a45a521f] by
- NANCY: Disambiguate detection entries Added more rigid entries for …
- 8:12 AM Ticket #14924 ([SCI] Crash at portal in lighthouse) closed by
- Great! Thank you for confirming, and thank you again for reporting this
- 6:00 AM Ticket #14928 (Orion Burger: Soft Lock Diner with Vera at Test 5) closed by
- fixed
- 5:57 AM Changeset [712d6ce6] by
- M4: Vera fixes in test 5
- 4:39 AM Ticket #14927 (Orion Burger: Soft lock in basement) closed by
- fixed
- 4:39 AM Changeset [78768afb] by
- M4: Fix exiting basement in test 3
Feb 6, 2024:
- 11:09 PM Changeset [ff3682aa] by
- EFH: Fix various crashes when exiting in the middle of an interaction
- 10:15 PM Ticket #14946 (Orion Burger: Main menu new music after completing game) created by
- After completing the game, the main menu continue playing the end …
- 10:12 PM Ticket #14945 (Orion Burger: Cancel dialogue) created by
- I noticed that by clicking in the world on something and triggering a …
- 9:54 PM Ticket #14944 (Orion Burger: Crash at distillery in test 3) created by
- When you produce the carrot drink in the distillery, the 64Bit version …
- 9:47 PM Ticket #14943 (Orion Burger: Animation error for Stolie) created by
- When talking to Stolie in test 5, he is moving his head. His Cap …
- 9:44 PM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) created by
- When in the labyrinth in test 3, the game can end in a soft lock when …
- 9:30 PM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) created by
- The game has sometimes problem with too long audio for the current …
- 9:09 PM Ticket #14935 (Messages when adding Blackwell games to ScummVM) closed by
- invalid: Hi, thank you for the report! All of these game variants are already …
- 8:53 PM Ticket #14940 (Orion Burger: TV comments already say its broken) created by
- In Test 4, when Wilbur looks at the TV in his room BEFORE it got …
- 8:50 PM Ticket #14939 (Orion Burger: Bork in living room no movement) created by
- I noticed that the first Bork (purple), who is laying in the living …
- 8:38 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) created by
- The useless Gizmo you get during Test 4 is not working as expected. - …
- 7:54 PM Ticket #14937 (Orion Burger: No shadows for any character) created by
- The characters have actually always a shadow. Wilbur usually a simple …
- 7:48 PM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) created by
- The drummer of the band Drumz in Test 5 is playing with his sticks. …
- 7:32 PM Changeset [5b2929ce] by
- NANCY: Fix kThroughBlack special effects The transition type that …
- 7:32 PM Changeset [a2f6f381] by
- NANCY: Fix Overlay crash in nancy7
- 7:32 PM Changeset [dd749d60] by
- NANCY: Add Bink support to play_video command
- 7:32 PM Changeset [d6016dfb] by
- NANCY: Proper fix for nancy7 movie fades This commit makes changes …
- 7:32 PM Changeset [d468406f] by
- Revert "NANCY: Fix fades in nancy7 dog scare sequence" This reverts …
- 7:32 PM Changeset [66a7fdb5] by
- NANCY: Implement SpigotPuzzle Implemented the AR responsible for …
- 7:32 PM Changeset [71604160] by
- NANCY: Carry over unshown text to next scene A couple of scenes in …
- 7:32 PM Changeset [482da55d] by
- NANCY: Fix drawing of MouseLightPuzzle Previously, the record worked …
- 7:14 AM Changeset [5e855ea2] by
- FREESCAPE: make sure _soundFx pointer array is properly deallocated
- 7:14 AM Changeset [c58629e1] by
- FREESCAPE: implement PWM sounds from dos release of eclipse
- 6:33 AM Changeset [5a12df7b] by
- SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
- 6:33 AM Changeset [16ba8872] by
- FREESCAPE: Fix MSVC warning Hopefully fixes github builds
- 3:04 AM Changeset [d36ec096] by
- M4: Fix define for cels byte swapping code
- 2:58 AM Changeset [144b4fd1] by
- M4: Cleaner implementation of BE handling for cels I don't have a BE …
- 2:17 AM Ticket #14935 (Messages when adding Blackwell games to ScummVM) created by
- ScummVM 2.7.1 (Jul 15 2023 06:46:17) Microsoft Windows [Version …
Feb 5, 2024:
- 11:26 PM Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) created by
- After finishing Test 5, Wilbur is about to get send back to earth. …
- 11:15 PM Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) created by
- In Test 4 you become the useless gizmo, if you play around with it, …
- 11:10 PM Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) created by
- In Test 4 you have to kill a Bork by connecting wires. The animation …
- 11:00 PM Ticket #14931 (Orion Burger: Double Wilbur in Test 5) created by
- When Wilbur gives the band leader Vibe the dog collar in Test 5, the …
- 10:48 PM Ticket #14930 (Orion Burger: Wilbur no mouth animations) created by
- I just noticed, that Wilbur often is missing his mouth movement. It …
- 10:43 PM Ticket #14929 (Orion Burger: objects not showing in Test 4) created by
- In Test 4, I noticed at least two missing graphics. The flush chain is …
- 10:31 PM Ticket #14928 (Orion Burger: Soft Lock Diner with Vera at Test 5) created by
- At Test 5, when talking with Vera and going through the whole dialogue …
- 10:21 PM Changeset [2927be02] by
- LIBRETRO: add retroarch playlist path retrieving
- 10:21 PM Changeset [fc097c3d] by
- LIBRETRO: add setLibretroDir
- 10:20 PM Changeset [3d5c3d7] by
- LIBRETRO: remove THREAD_SWITCH_UPDATE short loop
- 10:20 PM Changeset [cf30fe32] by
- LIBRETRO: refactor and improve audio run loop
- 10:20 PM Changeset [f30910e] by
- LIBRETRO: fix free audio buffers
- 8:48 PM Ticket #14927 (Orion Burger: Soft lock in basement) created by
- When you are in test 3 in the basement of the shack, you can't leave …
- 8:28 PM Ticket #14926 (Orion Burger: Soft Lock at town hall) created by
- After Perkins lost his island, he rushes to the town hall and attacks …
- 7:13 PM Ticket #14925 (Orion Burger: Crash at rocker) created by
- After Burl left the diner, the Rockband appears. This screen is very …
- 6:42 PM Changeset [cc6441ab]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Basque) Currently translated at 46.2% (955 …
- 2:37 PM Changeset [f8a9cde6] by
- FREESCAPE: clean up usage of spaces/tab in unlock.cpp
- 2:04 PM Ticket #14924 ([SCI] Crash at portal in lighthouse) created by
- When opening a portal in lighthouse the game crashes with debugger …
- 1:28 PM Changeset [5b791014] by
- FREESCAPE: more code for dos releases of eclipse
- 11:38 AM Changeset [ab790486] by
- SCUMM: Fix warning The enum has range restriction, which could lead …
- 11:38 AM Changeset [c2fe238f] by
- FREESCAPE: Remove 'register' variable qualifier
Feb 4, 2024:
- 11:51 PM Ticket #14919 (M4: Orion Burger: Footstep Soundeffect missing) closed by
- fixed
- 11:50 PM Changeset [dbc231d6] by
- M4: Fixes for playing footstep sounds
- 10:12 PM Changeset [e7a0adca] by
- M4: Clarifying Digi code for loading and playing footsteps
- 5:36 PM Ticket #14923 (ANDROID: AGS: Black characters in Gobliiins 5) created by
- If run Gobliiins 5 on Android Scummvm 2.8.0 (Pixel 4A - Android 11) …
- 3:29 PM Changeset [c49c1043] by
- NANCY: Respect text end marker It appears the <e> marker also expects …
- 3:29 PM Changeset [1483cb18] by
- NANCY: Fix switching between item scenes When inside an item's scene, …
- 3:29 PM Changeset [5b15c4c6] by
- NANCY: Fix incorrect navigation AR name
- 3:29 PM Changeset [898903f5] by
- NANCY: Fix reading of SetVolume AR
- 3:29 PM Changeset [140a8a20] by
- NANCY: Get rid of PlaySecondaryVideo parameter Was completely …
- 1:32 PM Ticket #14892 (DOTT: Crash when trying to play MM on Ed's computer) closed by
- fixed: So I guess it's fixed then. But if not, feel free to reopen.
- 9:42 AM Changeset [5963aeed] by
- JANITORIAL: Fix code formatting
- 5:27 AM Ticket #14913 (Orion Burger: Missing Animation in interrogation chamber at start) closed by
- fixed: Fixed. Kudos for noticing the difference.
- 5:26 AM Changeset [68127e8] by
- M4: Fix background monitors animation in room 801
- 5:23 AM Changeset [9331e68f] by
- M4: Change field to _wilburMode in room 801
- 4:22 AM Ticket #14920 (Orion Burger: Missing generic messages by Wilbur) closed by
- fixed: Fixed. They now correctly give a response.
- 4:21 AM Changeset [41848a6] by
- M4: Fix looking at field/island from the bridge
- 4:13 AM Ticket #14914 (Orion Burger: Skip Intro) closed by
- fixed: Good catch. Fixed.
- 4:13 AM Changeset [375ba81] by
- M4: Fix using Escape key to abort intro cutscenes
- 2:43 AM Changeset [33cfcd0f] by
- M4: Added anim enum to room 602
- 2:18 AM Changeset [4958fa03] by
- SCUMM: (INDY3/MAC) - disable sample interpolation for music It was …
- 2:18 AM Changeset [a6805093] by
- SCUMM: (INDY3/MAC) - add internal 16 bit handling to sound player …
- 1:34 AM Changeset [0710f136] by
- M4: Fix hampster wheel crash in test 2
- 1:17 AM Ticket #14917 (Orion Burger: Game crashes at Diner during conversations) closed by
- fixed: I think I've sorted out all the problems in the room. Burl now remains …
- 1:15 AM Changeset [7b0f5dba] by
- M4: Fixes for Vera and Burl in the diner
- 12:30 AM Changeset [283dcbb2] by
- NANCY: Support nancy7 RippedLetterPuzzle The puzzle got some changes …
Feb 3, 2024:
- 11:32 PM Changeset [fde77e43] by
- NANCY: Implement custom cursors Added support for the two (four) …
- 9:52 PM Changeset [1357331f] by
- NANCY: Accurately set sound flags in nancy8 In nancy8 the point at …
- 9:52 PM Changeset [f4561696] by
- NANCY: Implement PlaySoundEventFlagTerse Used in nancy8; same as …
- 9:52 PM Changeset [358ea5a2] by
- NANCY: Add "fix softlocks" option to nancy6 & 7
- 9:52 PM Changeset [d6d45d4f] by
- DEVTOOLS: Add official nancy6/7 patches to nancy.dat These have not …
- 9:52 PM Changeset [294a6eb] by
- DEVTOOLS: Add nancy8 data to create_nancy
- 9:52 PM Changeset [5a769201] by
- DEVTOOLS: Rename variable in create_nancy
- 8:59 PM Changeset [e4979ab4] by
- FREESCAPE: exe unpack for dos release of castle
- 8:59 PM Changeset [0caf1962] by
- FREESCAPE: enable more hardcoded sounds here and there
- 8:39 PM Ticket #14922 (VCRUISE: Schizm: low performance when playing directly from the DVD) created by
- The game in 'E:\' seems to be an unknown game variant. Please report …
- 7:55 PM Ticket #14921 (SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes) created by
- I am using ScummVM version 2.8.0. I tried throwing rocks at the …
- 7:23 PM Ticket #14916 (Orion Burger: Crash at town hall) closed by
- fixed: Thanks for the report. I think this is the same as a problem I just …
- 7:05 PM Changeset [e7384ec5] by
- M4: Fix crash talking to mayor in room 105
- 5:01 PM Changeset [933fd7a5] by
- DIRECTOR: Specify name for Xtras 'the' word
- 5:01 PM Changeset [46c57d98] by
- DIRECTOR: Use tail detection for safecracker-win
- 4:33 PM Changeset [24863f14] by
- SCUMM: Simplify startManiac() a little Instead of using …
- 3:41 PM Ticket #14920 (Orion Burger: Missing generic messages by Wilbur) created by
- Wilbur seems to miss some generic messages, I noticed missing audio …
- 3:32 PM Ticket #14919 (M4: Orion Burger: Footstep Soundeffect missing) created by
- Whenever Wilbur is walking, in the Original version, his footsteps …
- 3:24 PM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) created by
- As soon as Wilbur uses the hamster wheel in Test 2, either correctly …
- 2:28 PM Changeset [917b2791] by
- DOCS: Make grids responsive
- 2:28 PM Changeset [c176474f] by
- DOCS: Update Sphinx to latest version - Only enforce major versions …
- 2:28 PM Changeset [156e41b7] by
- NEWS: Fix markdown indent
- 1:42 PM Ticket #14917 (Orion Burger: Game crashes at Diner during conversations) created by
- Trucker Burl disappears from the diner after a very short time. Even …
- 1:25 PM Ticket #14916 (Orion Burger: Crash at town hall) created by
- In the town hall, you can knock on the three doors of the …
- 1:02 PM Ticket #14915 (ScummVM Tools: Mohawk Bitmaps) created by
- Greetings, Is it possible to add the code from this source to ScummVM …
- 12:57 PM Ticket #14914 (Orion Burger: Skip Intro) created by
- The intro of the game can be cancelled via ESC in the original …
- 12:55 PM Ticket #14913 (Orion Burger: Missing Animation in interrogation chamber at start) created by
- At the beginning of the game, Wilbur is abducted by aliens and …
- 9:40 AM Changeset [cb2cc2ad] by
- SCUMM: Fix undefined va_arg() behavior The second parameter to …
- 3:53 AM Changeset [1ff6239f] by
- M4: Added cell console commands
- 3:53 AM Changeset [e153f02a] by
- M4: Clarify method out of index sprite errors occurs in
- 2:46 AM Ticket #14912 (SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, when you are …
- 2:39 AM Ticket #14911 (SCI: QFG4: Brief Display and No Audio at Bushes) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, when you …
- 1:46 AM Changeset [1f8e7555] by
- SCUMM: (INDY3/MAC) - fix music note frequency - for certain notes, …
- 12:18 AM Ticket #14910 (SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer ...) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, when I give …
Feb 2, 2024:
- 5:24 PM Ticket #14909 (Orion Burger crashes in the Intro in the German version) created by
- If in the German Version in the Intro (where you are tied to the …
- 3:58 PM Changeset [ae622995] by
- M4: Add extra setting of new memory blocks to 0
- 7:06 AM Changeset [aceaf998] by
- COMMON: Fix bug #14892 When both paths were equal, suffix was …
- 5:28 AM Ticket #14908 (Is it possible to include WarBreeds?) closed by
- invalid: No. It's a Realtime Strategy game, so outside the scope for ScummVM. …
- 3:16 AM Changeset [de585f57] by
- SCUMM: (INDY3/MAC) - fix invalid mem access (for very low rates)
- 2:31 AM Changeset [445761dd] by
- SCUMM: (INDY3/MAC) - fix invalid mem access
- 1:52 AM Changeset [028db25d] by
- SCUMM: remove debug leftover
- 1:37 AM Changeset [0772833c] by
- SCUMM: (INDY3/MAC) - sound player fixes - fix Berlin track - fix …
Feb 1, 2024:
- 7:10 PM Ticket #14908 (Is it possible to include WarBreeds?) created by
- Hello, I would like to know if it is possible to include the …
- 6:29 PM Ticket #14907 (SCI: KQ7: Crash on reaching chapter 4) created by
- I am currently playing Kings Quest VII, directly from the original …
- 3:10 PM Changeset [8584e74f] by
- AGS: Add a couple new games to detection
- 2:42 PM Changeset [0183d8ce]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Georgian) Currently translated at 56.5% …
- 12:57 PM Ticket #14524 (GRAPHICS: Wetlands (and possibly others) use own cursor palette) closed by
- fixed: Fixed by @neuromancer, closing. Much appreciated.
- 12:26 PM Changeset [e18c4865] by
- AGS: Disable autosave for falconcity
- 12:19 PM Changeset [981c202e] by
- AGS: Add AGSBMFontRenderer plugin stub Just a stub for now, but at …
- 10:21 AM Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) closed by
- fixed: Yes, this should work as intended, now. I am closing the ticket.
- 4:32 AM Changeset [57ff842] by
- DIRECTOR: Add Encyclopedia of Clamps to detection list
Jan 31, 2024:
- 9:55 PM Changeset [98c92916] by
- NANCY: Rename incorrectly named parameter
- 9:55 PM Changeset [de55da6a] by
- NANCY: Correctly load nancy8 LOAD chunk In nancy8, the save/load menu …
- 9:55 PM Changeset [740d69cb] by
- DEVTOOLS: Fix entry in nancy7 data
- 9:55 PM Changeset [2eda922e] by
- NANCY: Clip Autotext contents of PeepholePuzzle When using an …
- 9:50 PM Ticket #14176 (AGS: Graphical issue in Unavowed) closed by
- fixed: This should be fixed by …
- 9:36 PM Changeset [3f4d9e4a] by
- AGS: Fix luminance=0 being improperly set to 255 The sanity check …
- 8:31 PM Changeset [b92a6300] by
- FREESCAPE: better sounds for the dos releases
- 6:46 PM Changeset [e1341e3a] by
- SCUMM: fix virtual/override keywords
- 6:34 PM Changeset [439b8dcb] by
- SCUMM: (INDY3/MAC): save/load sound state
- 5:42 PM Changeset [0aca7bc9]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Basque) Currently translated at 43.2% (893 …
- 4:23 PM Changeset [b4737f21] by
- DIRECTOR: Fix regression with tempo selection Restores all of the …
- 1:50 PM Changeset [015937d] by
- AGS: Add workaround for qfg2agdi to allow importing sci exported chars …
- 1:00 PM Changeset [10ae290c]branch-2-8branch-2-8-1branch-2-8-1-android by
- ANDROID: Restore LEANBACK_LAUNCHER category for splash activity This …
- 12:52 PM Changeset [231a58ee] by
- ANDROID: Restore LEANBACK_LAUNCHER category for splash activity This …
- 3:56 AM Changeset [9e8cdd07] by
- SCUMM: Fix GCC warnings * warning: comparison of integer expressions …
- 3:31 AM Changeset [9d7fc01b] by
- DIRECTOR: Re-add sprite copy before applying delta frames
Jan 30, 2024:
- 10:55 PM Ticket #12974 (AGS: Disable scummvm save/load feature and autosave for Dustbowl) closed by
- fixed: This was implemented in PR …
- 10:37 PM Changeset [eba4a867] by
- AGS: Disable autosave for a few games * order of the thorne / * …
- 10:37 PM Changeset [6865844b] by
- AGS: Fix fallback detection attempting to open empty path
- 10:30 PM Changeset [c4fe1add] by
- DIRECTOR: Persist editable status on sprites if cast is the same …
- 10:30 PM Changeset [5d69024a] by
- DIRECTOR: Clean up Score methods that previously needed frameId
- 10:30 PM Changeset [b50ed6a] by
- DIRECTOR: Don't render transitions when movie is paused Fixes …
- 10:30 PM Changeset [27f0e8f8] by
- DIRECTOR: Rework event ordering to be closer to original Confirmed to …
- 10:30 PM Changeset [2d1094a0] by
- DIRECTOR: LINGO: Allow reversed bound args to b_spriteBox Fixes the …
- 10:30 PM Changeset [bfb10b71] by
- DIRECTOR: Fix bounds of kTransPushUp Fixes artifacting when changing …
- 10:30 PM Changeset [5e18b53e] by
- DIRECTOR: Fix use-after-free in EXE loader
- 10:30 PM Changeset [b1e4e92e] by
- DIRECTOR: Remove channel copying bodge It is unclear what problem it …
- 10:30 PM Changeset [b23b0842] by
- DIRECTOR: Add property breakpoints to debugger
- 10:30 PM Changeset [294f8608] by
- DIRECTOR: Fix the commandKey behaviour for Windows According to the …
- 10:30 PM Changeset [03aa341d] by
- DIRECTOR: Add patcher for individual script handlers This gives the …
- 10:13 PM Changeset [f3fee34f] by
- NANCY: Indent Autotext when wrapping Replicating a bug in the …
- 10:13 PM Changeset [9a549a88] by
- NANCY: Implement Autotext images Added support for images inside …
- 10:13 PM Changeset [b43b66dc] by
- NANCY: Change the font height calculation in nancy6 This ensures the …
- 10:13 PM Changeset [a6e9cd34] by
- NANCY: Fix resource leak when shutting engine down ActionRecords …
- 9:22 PM Changeset [89723ae8] by
- AGI: Move SQ2 Apple IIgs unknown opcode handling
- 9:22 PM Changeset [a8145c59] by
- AGI: Cleanup op_cmd.cpp
- 9:22 PM Changeset [32fa3679] by
-
SCI: Reduce
g_system
use - 8:49 AM Changeset [fec22f02] by
- ASYLUM: Add basque language fan translation
- 8:49 AM Changeset [74763d28] by
- COMMON: Add basque language
- 8:05 AM Ticket #14809 (OSXPPC: No PPC ScummVM past 2.2.0 works on iMac G5) closed by
- fixed: Thank you for testing it and reporting the issue! Every test on OSX …
- 6:49 AM Changeset [c815310] by
- HYPNO: Add Hebrew detection entry for CD structure
- 3:01 AM Changeset [0d2f8776] by
- MIYOOMINI: Enable neon and freetype2 in documented compilation script
- 1:17 AM Ticket #14906 (Reah: Face the Unknown - inventory not updating) closed by
- fixed
- 1:16 AM Changeset [fab95bde] by
- VCRUISE: Fix music mute not persisting through save states
- 1:16 AM Changeset [f761228f] by
- VCRUISE: Fix crash when executing music volume ramp while music is muted
- 1:16 AM Changeset [020b30ab] by
- VCRUISE: Fix inventory not rendering after cutscene.
Jan 29, 2024:
- 11:35 PM Changeset [cc495876] by
- SCUMM: more coverity fixes
- 11:35 PM Changeset [0baa6b59] by
- SCUMM: coverity fixes
- 11:35 PM Changeset [bf04727a] by
- KYRA: coverity fixes
- 6:32 PM Changeset [a1c8db32] by
- JANITORIAL: Clean up some whitespace and double semicolons
- 5:56 PM Changeset [0f1902c] by
- SCUMM: coverity fixes and cleanup
- 11:59 AM Changeset [fd91ac61] by
- SCUMM: Rename global variables in accordance with our naming conventions
- 11:58 AM Changeset [6ebd112a] by
- SCUMM: Remove superfluous 'extern' keyword
- 11:58 AM Changeset [3dfa5f80] by
- SCUMM: Added missing override keywords
- 5:42 AM Changeset [1625d169]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Catalan) Currently translated at 83.5% …
- 4:14 AM Changeset [ec5ed17f] by
- M4: Fix hang talking to Harry the barber
- 12:05 AM Changeset [6b2bfe3b] by
- ULTIMA8: Allow attack in current direction during movement
- 12:05 AM Changeset [eb7cd967] by
- ULTIMA8: Allow climbing during directional movement.
Jan 28, 2024:
- 9:22 PM Ticket #14906 (Reah: Face the Unknown - inventory not updating) created by
- I have encountered a game-breaking bug with Reah: Face the unknown. I …
- 9:00 PM Changeset [10bafbe1]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: ATARI: Fix a crash _offsettedSurf must have the original …
- 8:59 PM Changeset [276103b0] by
- BACKENDS: ATARI: Fix a crash _offsettedSurf must have the original …
- 8:59 PM Changeset [e1bda48e] by
- BACKENDS: ATARI: Change version to 2.9.0
- 8:59 PM Changeset [3e85aa3f] by
- BACKENDS: ATARI: Provide dlmalloc locally It's much cleaner and …
- 8:13 PM Changeset [cec59002] by
- ULTIMA8: Show last save page when opening save and load gump
- 6:47 PM Changeset [1349b026] by
- ULTIMA8: Rework text speed calculations.
- 6:39 PM Changeset [96fa8482] by
- AGI: Handle compressed V3 volumes in V2 games (CoCo3) CoCo3 games use …
- 6:37 PM Changeset [76c894ac] by
- AGI: Document CoCo3 games in detection table
- 4:49 PM Changeset [ee5f9d0c] by
- SCUMM: Whitespace
- 4:18 PM Changeset [514abb7f] by
- SCUMM: remove some leftover garbage code
- 4:13 PM Changeset [ecac2b54]branch-2-8branch-2-8-1branch-2-8-1-android by
- GRAPHICS: OPENGL: Don't try to use GLAD aliasing for shaders Aliasing …
- 3:59 PM Changeset [bb75c87d] by
- SCUMM: (INDY3/MAC) - add dedicated sound player (no support for low …
- 3:57 PM Changeset [008c6c93] by
- SCUMM: minor cleanup
- 3:57 PM Changeset [938b703b] by
- SCUMM: move VAR_SOUNDCARD reset to extra function (also update it …
- 3:32 PM Ticket #14904 (Unknown game variant for ags) closed by
- outdated
- 3:18 PM Changeset [5cf3dedc] by
- AGS: Update mac blackwell1/shardlight + new games
- 1:28 PM Changeset [26bef511] by
- BLADERUNNER: Better drawing of zbuff via debugger Avoids recycling …
- 1:07 PM Changeset [13996ea] by
- SURFACESDL: Remove redundant _mouseOrigSurface check It's already …
- 2:08 AM Ticket #14902 (Unknown game variant for ags) closed by
- outdated: Same as #14894
- 2:08 AM Ticket #14901 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 2:07 AM Ticket #14900 (Unknown game variant for ags) closed by
- outdated: Same as #14894
- 2:06 AM Ticket #14899 (Unknown game variant for ags) closed by
- outdated: Same as #14894
- 2:06 AM Ticket #14898 (Unknown game variant for ags) closed by
- outdated: Same as #14894
- 2:05 AM Ticket #14897 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in commit …
- 2:04 AM Ticket #14896 (Unknown game variant for ags) closed by
- outdated: Same as #14894
- 2:03 AM Ticket #14895 (Unknown game variant for ags) closed by
- outdated: Same as #14894
- 2:03 AM Ticket #14894 (Unknown game variant for ags) closed by
- outdated
- 1:59 AM Ticket #14887 (Unknown game variant for ags:gobliiins5-1) closed by
- fixed: Thanks for the report! Added in …
- 1:56 AM Changeset [604fe0d4] by
- AGS: Update some commercial entries blackwell1/shardlight win/lin …
- 1:42 AM Changeset [ebe01ad0]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Georgian) Currently translated at 56.3% …
- 1:42 AM Changeset [08202a04]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 1:07 AM Changeset [9f63b7c5] by
- NANCY: Fix Overlay in nancy7 scene 3600 The scene in question is yet …
- 1:06 AM Changeset [be67cf82] by
- GRAPHICS: Prevent segfault in ManagedSurface The create() overload of …
Jan 27, 2024:
- 10:50 PM Changeset [13dde712] by
- NANCY: Completely disable nancy7 clock Fixed the CLOK chunk reading, …
- 8:11 PM Ticket #14905 (3DS: RIVEN: "Could not find any engine capable of running the selected ...) created by
- ScummVM version: daily build 671298f2 (2.8.0 release binary not …
- 7:06 PM Changeset [dc1aaf07]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 5:45 PM Ticket #14904 (Unknown game variant for ags) created by
- The game in 'Midnight Madness at Moon Forest v1.1e' seems to be an …
- 5:36 PM Ticket #14903 (AGS: iOS: KQ2 AGDI loses voice when loading a save) created by
- Hi When playing the KQ2 AGD remake, the voice is there when I start, …
- 3:49 PM Changeset [856b4c51] by
- ULTIMA8: Alter default gamepad bindings based on play testing
- 2:23 PM Changeset [cd4a24a5] by
- UTLIMA8: Allow double click on entries in save gump
- 2:23 PM Changeset [65150e36] by
- ULTIMA8: Close menu gump on double click. This differs from original …
- 2:23 PM Changeset [33d24390] by
- ULTIMA8: Handle double click on most gump buttons. It is preferrable …
- 12:33 PM Changeset [636d7c09]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Georgian) Currently translated at 50.3% …
- 10:15 AM Changeset [00c7e30a] by
- BLADERUNNER: CUTCONTENT: Move lighter voiceover to KIA This is done …
- 8:44 AM Changeset [42fa87ac] by
- GRAPHICS: OPENGL: Don't try to use GLAD aliasing for shaders Aliasing …
- 2:28 AM Changeset [671298f2] by
- AGI: Remove superfluous AGI version setup for AGDS games
- 1:27 AM Changeset [8dcd4e27] by
- AGI: Get rid of the older game flags These are leftovers from Sarien, …
Jan 26, 2024:
- 11:01 PM Ticket #14902 (Unknown game variant for ags) created by
- The game in 'Blackwell unbound\' seems to be an unknown game variant. …
- 11:00 PM Ticket #14901 (Unknown game variant for ags) created by
- The game in 'Blackwell legacy\' seems to be an unknown game variant. …
- 10:59 PM Ticket #14900 (Unknown game variant for ags) created by
- The game in 'Blackwell epiphany\' seems to be an unknown game variant. …
- 10:57 PM Ticket #14899 (Unknown game variant for ags) created by
- The game in 'Blackwell deception\' seems to be an unknown game …
- 10:56 PM Ticket #14898 (Unknown game variant for ags) created by
- The game in 'Blackwell convergence\' seems to be an unknown game …
- 10:54 PM Ticket #14897 (Unknown game variant for ags) created by
- The game in 'Grandma badass\' seems to be an unknown game variant. …
- 10:52 PM Ticket #14896 (Unknown game variant for ags) created by
- The game in 'Primordia\' seems to be an unknown game variant. Please …
- 10:50 PM Ticket #14895 (Unknown game variant for ags) created by
- The game in 'Unavowed\' seems to be an unknown game variant. Please …
- 10:48 PM Ticket #14894 (Unknown game variant for ags) created by
- Hello, I have some games in unknown variants, I hadn't paid attention …
- 9:34 PM Changeset [0c06708] by
- AGI: Fix opcode table version detection - Fixes Manhunter 1 Amiga / …
- 9:34 PM Changeset [15819e06] by
- AGI: Use correct Amiga platform value The correct value for variable …
- 9:34 PM Changeset [d4a3c8c1] by
- AGI: Fix Manhunter 2 Amiga emulated version Fixes the hold.key opcode …
- 9:32 PM Changeset [f9429241] by
- BLADERUNNER: CUTCONTENT: Fix voice over calls in NR02 For Gordo's lighter
- 6:54 AM Changeset [31acce0c] by
- M4: Cleanups and fixes for room 102
- 6:54 AM Changeset [aac32e98] by
- M4: Cleanup of wilbur in chair code in room 102
- 5:42 AM Changeset [ea38f887]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
Jan 25, 2024:
- 8:29 PM Changeset [4ea4bcd1]branch-2-8branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: Debugger commands ammo and sound Ammo is to show or add …
- 8:24 PM Ticket #14893 (AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)) created by
- Hello, I saw in the AGS games list that Falcon city was 'untested'... …
- 8:22 PM Changeset [02bfbe23] by
- BLADERUNNER: Debugger commands ammo and sound Ammo is to show or add …
- 7:56 PM Ticket #14892 (DOTT: Crash when trying to play MM on Ed's computer) created by
- […] * Go to Ed's room * Look at the computer […]
- 7:22 PM Changeset [1d2e8f17]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 7:22 PM Changeset [fc01a082]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 6:21 PM Ticket #14864 (NANCY: Crashing in nancy3 maze on Android devices) closed by
- fixed: The maze crashes ended up being caused by two separate issues. One was …
- 5:37 PM Changeset [f6ded8f9]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (French) Currently translated at 100.0% …
- 5:36 PM Changeset [1f1ab70a]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update German NEWS file
- 10:23 AM Changeset [b8c3a887]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 7:55 AM Changeset [56bb2fbd]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:55 AM Changeset [378b75be]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update Nancy section
- 7:54 AM Changeset [367c50bc]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 7:44 AM Changeset [41bab0c0]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Fix RaycastPuzzle floor/ceiling drawing on ARM This commit …
- 7:40 AM Changeset [f32bfb63]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Clean up RaycastPuzzle floor/ceiling drawing This makes the …
- 7:40 AM Changeset [fcab9da2]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Consistently show/hide virtual keyboard Fixed edge cases where …
- 7:40 AM Changeset [0aa5ce46]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Improve keymap disabling behavior Changed the way keymaps are …
- 7:39 AM Changeset [c54240b1]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Mark keymap names as translateable
- 7:39 AM Changeset [63c6b7de]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Fix RaycastPuzzle crash in movement code Added better clipping …
- 2:53 AM Ticket #14882 (M4 - Orion Burger in French Crash) closed by
- fixed: I've fixed the crash in the Barbershop. As for the hangs, it may be …
- 2:50 AM Changeset [c5996924] by
- M4: Fix crash in Barbershop playing null sound
- 2:50 AM Changeset [69de7c1] by
- M4: Mark French version for testing again
- 2:29 AM Changeset [7df802b0] by
- ULTIMA8: Remove more unused audio related code
- 2:13 AM Ticket #14891 (BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus) created by
- I have tried every ScummVM package available on Miyoo (standalone, …
- 1:05 AM Ticket #14885 (Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)) closed by
- duplicate: This bug is a duplicate of https://bugs.scummvm.org/ticket/14886. …
- 1:04 AM Ticket #14884 (Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)) closed by
- duplicate: This bug is a duplicate of https://bugs.scummvm.org/ticket/14885. …
- 12:33 AM Changeset [30d0950c] by
- ULTIMA8: Rework audio volume and balance calculations.
Jan 24, 2024:
- 8:53 PM Changeset [27c7572b] by
- ANDROID: Get HiDPI density from Android metrics
- 8:48 PM Changeset [663ea06f] by
- AGI: Fix Mixed-Up Mother Goose Amiga emulated version Fixes the wrong …
- 8:31 PM Changeset [6c472c6c]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCUMM: MANIAC (Amiga): Fix screen transitions being broken instead of …
- 8:30 PM Changeset [660fca6a] by
- SCUMM: MANIAC (Amiga): Fix screen transitions being broken instead of …
- 7:59 PM Ticket #14781 (SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test ...) closed by
- fixed
- 7:56 PM Changeset [a277b59b]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCUMM: Attempt at fixing #14781
- 7:24 PM Ticket #14890 (ANDROID: Monkey Island 3 doesn't work anymore) created by
- I had Monkey Island 3 working on my Acer iconia one tablet with scumm …
- 2:58 PM Ticket #14889 (SWORD1: Broken Sword 1 w/ Subtitles AddOn no longer detected) created by
- Hello Team ScummVM, Just to let you know that since update 2.8.0. …
- 10:56 AM Ticket #12916 (AGI: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part) closed by
-
invalid: You were missing the disk 2 file.
If you're missing
VOL.2
then the … - 9:07 AM Ticket #14888 (AGOS: Simon 1 german, can not be added to gamelist) created by
- Hey there, I recently switched from an Samsung Galaxy to a A50 and …
- 5:19 AM Changeset [7128150f] by
- M4: Update detection table for supported games
- 12:48 AM Changeset [413c85e3] by
- ULTIMA8: Move audio stream creation to the audio sample classes. This …
Jan 23, 2024:
- 8:17 PM Changeset [2719d826] by
- NANCY: Second attempt to fix RaycastPuzzle on ARM This undoes the …
- 8:03 PM Changeset [5caac7e0] by
- SCUMM: Attempt at fixing #14781
- 6:53 PM Changeset [c6fe2cab]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update German NEWS file
- 6:51 PM Changeset [ce99ff24] by
- NEWS: Update German NEWS file
- 6:42 PM Changeset [6bf18caa]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (French) Currently translated at 100.0% …
- 6:42 PM Changeset [91cab824]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Basque) Currently translated at 42.9% (886 …
- 6:24 PM Ticket #14887 (Unknown game variant for ags:gobliiins5-1) created by
- Playing with the latest Steam release: {"Gobliiins5-Part1.ags", 0, …
- 1:17 AM Ticket #13820 (AGI: No text box for Hickory Dickory Dock rhyme (mixedup)) closed by
- fixed: Fixed in: …
- 1:06 AM Changeset [bc8550ce] by
- AGI: Allow message box to be drawn over menu Fixes five Mixed-Up …
- 12:32 AM Changeset [8f2127e4] by
- AGI: Cleanup graphics code
- 12:32 AM Changeset [be698249] by
- AGI: Cleanup loader code Most of these changes resolve …
- 12:32 AM Changeset [8c5b6c03] by
- AGI: Rewrite logic decoding for clarity, OOB fixes
- 12:32 AM Changeset [c0433ab9] by
- AGI: Remove unused unload code
- 12:32 AM Changeset [6ef49653] by
- AGI: Use parameter names in function declarations
- 12:17 AM Changeset [b5a9893f]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEW: Mention Ultima 8 audio fix
- 12:12 AM Changeset [d1740d10]branch-2-8branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Fix neverending Lava Noise. Properly mark ambient sounds from …
- 12:12 AM Changeset [fe182fd]branch-2-8branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Adjust audio channel rate using pitch shift variable
Jan 22, 2024:
- 11:05 PM Changeset [ced5e6b1] by
- DIRECTOR: Dump bitmap as PNGs when --dump-scripts is invoked. This …
- 10:42 PM Changeset [c480d5d7]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 8:22 PM Changeset [5e55196e] by
- NANCY: Attempt to fix RaycastPuzzle on ARM The floor and ceiling …
- 10:36 AM Changeset [83e6e1c7]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Greek) Currently translated at 99.7% (2060 …
- 9:42 AM Changeset [6ca6da56]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Japanese) Currently translated at 99.6% …
- 6:50 AM Changeset [97dae516] by
- SCI: Fix after code review
- 6:50 AM Changeset [a1171dce] by
- SCI: Apply suggestions from code review Co-authored-by: Filippos …
- 6:50 AM Changeset [3f1c050c] by
- SCI: More information. Moved vocab parse into separate function
- 6:50 AM Changeset [7fad58be] by
- SCI: Add detection table entries for russian translate of Conquests …
- 6:50 AM Changeset [0734692] by
- SCI: Add cyrillic input support for text-based games
- 6:11 AM Changeset [73932a70] by
- CRUISE: Remove unused screen buffer
- 3:47 AM Ticket #13849 (ULTIMA8: Hero is out of the screen, unable to bring him back) closed by
- fixed: It looks like the camera is not connected to the Avatar while a …
- 1:54 AM Ticket #14313 (ULTIMA8: Neverending Lava Noise) closed by
- fixed: Candidate for backport. Fixed by commit: …
- 1:52 AM Changeset [3f761935] by
- ULTIMA8: Fix neverending Lava Noise. Properly mark ambient sounds from …
- 1:05 AM Changeset [7ee5827e]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Roll back func_goto freezing logic This may have been a …
- 12:57 AM Changeset [46772a8a] by
- DIRECTOR: Roll back func_goto freezing logic This may have been a …
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