Custom Query (1107 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (801 - 900 of 1107)

1 2 3 4 5 6 7 8 9 10 11 12
Ticket Summary Owner Type Priority Component Version
#14709 GUI: Please add a feature to filter by language to the mass add widget. feature request normal GUI
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) feature request normal Engine: Tinsel
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations feature request normal Engine: MM: Xeen
#14729 Newer updated signatures get games blocked until a new ScummVM is released feature request normal Common
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom defect normal Engine: SCUMM
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) feature request normal Engine: SCUMM
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version defect normal Engine: SCUMM
#14740 SCUMM: Incorrect special keyboard commands in Help dialog defect normal Engine: SCUMM
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors defect normal Engine: AGS
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" defect normal Engine: SCUMM
#14750 KYRA: Kyra1: Add support for hungarian translation feature request normal Engine: Kyra
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues defect normal Engine: Director
#14756 DIRECTOR: Two cursors in The Dark Eye defect normal Engine: Director
#14757 AGS: QfG2AGDI: Caravan cutscene can be skipped defect normal Engine: AGS
#14758 Unknown game variant for director defect normal Engine: Director
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger defect normal Engine: SCI
#14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. defect normal Engine: SCUMM
#14766 DIRECTOR: The Dark Eye - audio issues defect normal Engine: Director
#14770 Update Nuked OPL3 emulator to lastest version. feature request normal Audio
#14772 M4: Orion Burger - Gfx mesh and crash on BE target defect normal Engine: M4
#14774 GUI: Full Title + version requires at least 748px wide window defect normal GUI
#14778 TWINE: Some in-game options are being translated to ??? defect normal Engine: TwinE
#14782 Freescape games need a specific iOS control config as default defect normal Port: iOS
#14785 iOS: Allow engines to place on-screen buttons in specific locations feature request normal Port: iOS
#14789 Win64 - ini file got reset shortly after using v2.8.0 defect normal Port: Win64
#14790 ULTIMA1: Do not bundle ultima*.dat files with it feature request normal Engine: Ultima
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL defect normal Audio
#14796 SCI: LONGBOW: Game gets stuck when changing screens at fair defect normal Engine: SCI
#14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save defect normal Engine: SCI
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) defect normal Engine: Sword2
#14805 TWINE: black screen after snow lift cutscene defect normal Engine: TwinE
#14807 TWINE: TV screen in Principal Island house plays a second wrong video defect normal Engine: TwinE
#14813 PINK: Broken cyrillic symbols in both pink panther games defect normal Engine: Pink
#14815 Turn the "bad crack" fix into an optional enhancement feature request normal Engine: SCUMM
#14816 Cleanup feature feature request normal Common
#14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini defect normal Port: Win64
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu lotharsm defect normal Engine: Director
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games defect normal Engine: Tetraedge
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 defect normal Engine: Stark
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die defect normal Engine: SCI
#14827 ANDROID: Launcher GUI layout issues for Backend tabs defect normal Port: Android
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses defect normal Engine: Ultima
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer defect normal Engine: Freescape
#14839 ULTIMA8: Bad render order on barrel at docks defect normal Engine: Ultima
#14843 MacResManager: don't look for files outside game folder defect normal Common
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music defect normal Engine: SCI
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items defect normal Engine: SCUMM
#14853 COMMON: Rework path handling causes performance regression defect normal Common
#14854 MD5: DIRECTOR: New application "Magician's Secrets" defect normal Engine: Director
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore feature request normal Engine: Kyra
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence defect normal Engine: SCI
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) defect normal Engine: Sword1
#14867 ULTIMA8: NPCs keep moving during conversation defect normal Engine: Ultima
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP defect normal Port: Win32
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air defect normal Engine: Ultima
#14875 COMMON: Fallback detection of games happen even when there are exact matches defect normal Common
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) feature request normal Engine: SCUMM
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden defect normal Port: Android
#14888 AGOS: Simon 1 german, can not be added to gamelist defect normal Engine: AGOS
#14889 Broken Sword 1 Subtitles AddOn patch normal Engine: Sword1
#14890 ANDROID: Monkey Island 3 doesn't work anymore defect normal Port: Android
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus defect normal Ports
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) feature request normal Engine: AGS
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save defect normal Engine: AGS
#14907 SCI: KQ7: Crash on reaching chapter 4 defect normal Engine: SCI
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) defect normal Engine: SCI
#14915 ScummVM Tools: Mohawk Bitmaps feature request normal Engine: Mohawk
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD elasota defect normal Engine: V-Cruise
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode defect normal Graphics
#14954 TETRAEDGE: Syberia 2 - Texture Problems defect normal Engine: Tetraedge
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack defect normal Engine: Ultima
#14961 TINYGL: glScissor is not implemented in TinyGL feature request normal Graphics
#14963 TeenAgent Czech Language support not working defect normal Engine: TeenAgent
#14984 SCUMM/HE: Backyard Football Online softlocks regularly defect normal Engine: SCUMM
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font defect normal Graphics: Scalers
#14992 Application window GUI not resized on Linux defect normal Port: Linux
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override defect normal GUI
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) patch normal Engine: Cruise
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down defect normal Port: Win64
#15013 COMMON: Invalid save path leads to crash/debugger coming up defect normal Common
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing defect normal Audio: MT32
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" defect normal --Unset--
#15019 GUI: Extra path gets deleted from settings defect normal GUI
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont defect normal Port: PS3
#15021 Macintosh sound only available on MAC OS X with SCI engine defect normal Engine: SCI
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error defect normal Engine: Plumbers
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) defect normal Engine: Mohawk
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos defect normal Engine: SCUMM
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) defect normal Engine: Director
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented defect normal Engine: SCUMM
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga defect normal Engine: SAGA
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max feature request normal Engine: SCUMM
#15038 ULTIMA4: Title screen not displaying correctly defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows defect normal Engine: SCUMM
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) defect normal Engine: Mohawk
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse neuromancer defect normal Engine: Freescape
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override defect normal Engine: SCUMM
#15049 FREESCAPE: DOS/CGA render mode need work neuromancer defect normal Engine: Freescape
1 2 3 4 5 6 7 8 9 10 11 12
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.