#11532 |
SCUMM/HE: PAJAMA1 - Kitchen music gets stuck in infinite loop
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#11537 |
SCUMM: Cut off text in the Macintosh version of Loom
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#11538 |
BASE: ODR violations (-flto)
|
sev-
|
defect
|
normal
|
--Unset--
|
|
#11541 |
AGOS: Feeble Files: Unsupported german version
|
sev-
|
feature request
|
normal
|
Engine: AGOS
|
|
#11542 |
Ultima 4 - Can't [U]se Item in Battle
|
dreammaster
|
defect
|
high
|
Engine: Ultima
|
|
#11543 |
SCI: KQ5 (FRE/ITA): 2nd dialog box in Crispin's house (109.scr) instantly closes
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11544 |
SCI: Incorrect palette color in Oracle scene Winged Guard portrait
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11546 |
TONY: Unknown game variant for Tony Tough
|
dreammaster
|
feature request
|
blocker
|
Engine: Tony
|
|
#11547 |
CINE: FW: Game crashes during intro with MT-32 music
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#11548 |
Ultima VI Enhanced, crash when camping
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11550 |
TTS: Language is wrong for unsupported game warning
|
criezy
|
defect
|
low
|
--Unset--
|
|
#11551 |
Dragonsphere demo not supported
|
dreammaster
|
defect
|
normal
|
Engine: MADS
|
|
#11552 |
SCI: Fan (Soulshade Asylum) - not detected
|
sluicebox
|
feature request
|
normal
|
Engine: SCI
|
|
#11555 |
BACKENDS: NDS - Failure to load most plugins
|
ccawley2011
|
defect
|
normal
|
Port: NDS
|
|
#11556 |
PARALLACTION: Big Red Adventure - Multi-lingual DOS & Demo DOS startup crash
|
ccawley2011
|
defect
|
normal
|
Engine: Parallaction
|
|
#11557 |
Starship Titanic - Asking Fortilian what else he needs for the cocktail crashes ScummVM
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#11559 |
HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch
|
tag2015
|
defect
|
normal
|
Engine: Hugo
|
|
#11561 |
Unknown game variant for neverhood
|
henke37
|
feature request
|
normal
|
Engine: Neverhood
|
|
#11562 |
Unknown game variant for Ghost in The Sheet
|
aviloria
|
feature request
|
normal
|
Engine: Wintermute
|
|
#11564 |
GLK: ADRIFT - Unknown games and variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Adrift
|
|
#11565 |
GLK: ADRIFT - Unknown v5 games and variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Adrift
|
|
#11566 |
GLK: ADRIFT - Unknown (crashing/erroring) game variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Adrift
|
|
#11567 |
GLK: Every game - Quits after ten minutes
|
dreammaster
|
defect
|
blocker
|
Engine: GLK
|
|
#11568 |
WME: Rhiannon - Animated background objects are pink blobs
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#11569 |
LAUNCHER: Add game broken (regression)
|
raziel-
|
defect
|
high
|
--Other--
|
|
#11571 |
GLK: ALAN2 - Unknown game variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Alan2
|
|
#11572 |
GLK: ALAN3 - Unknown game variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Alan3
|
|
#11573 |
GLK: ALAN3 - Unknown (crashing/erroring) game variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Alan3
|
|
#11574 |
DRAGONS: Unknown game variant
|
yuv422
|
feature request
|
normal
|
Engine: Dragons
|
|
#11575 |
SCI: King's Quest VII v1.65c - Game crash in chapter 3
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11576 |
Unknown game variant for Mohawk
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#11577 |
Unknown game variant for Mohawk
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#11578 |
Blazing Dragons: Wrong sounds during intro cutscene (or bad data files?)
|
yuv422
|
defect
|
normal
|
Engine: Dragons
|
|
#11580 |
Blazing Dragons: "Could not initialize color format" when using OpenGL graphics mode.
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11583 |
GLK: GLULX - Unknown game variants
|
sev-
|
feature request
|
normal
|
Engine: GLK: Glulxe
|
|
#11585 |
Blazing Dragons: Music Level only adjust after dialogue
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11586 |
Blazing Dragons: Game not quit in intro sequences
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11587 |
SCI1.0 games don't respect "Prefer digital sound effects" checkbox
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#11588 |
Blazing Dragons: Crash at Sword Animation at dryer
|
afreickmann
|
defect
|
high
|
Engine: Dragons
|
|
#11589 |
Blazing Dragons: Crash at Stonehenge Rescue Knights scene
|
yuv422
|
defect
|
blocker
|
Engine: Dragons
|
|
#11590 |
GLK: HUGO - Unknown (crashing/erroring) game variants
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: Hugo
|
|
#11591 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11592 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11593 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11594 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11595 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11596 |
Unknown game variant for Kyra
|
sev-
|
feature request
|
normal
|
Engine: Kyra
|
|
#11597 |
Unknown game variant for AGOS
|
sev-
|
feature request
|
normal
|
Engine: AGOS
|
|
#11599 |
Support for Beavis & Butt-head in Virtual Stupidity Demos
|
sev-
|
feature request
|
normal
|
Engine: BBVS
|
|
#11600 |
Detection error!
|
sev-
|
defect
|
high
|
Engine: GLK
|
|
#11601 |
ULTIMA 8: non-English games show English gumps
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11602 |
ULTIMA 8: with font replacement, first line of Font is cut off - regression
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#11603 |
ULTIMA: bigger view no longer works with transition from Pentagram to ScummVM
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11605 |
SCI: SQ5 Walking out of bounds in the spaceship elevator
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11606 |
Blazing Dragons: Glitches and possible crash if trying to load a game during the intro or a cutscene
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11607 |
Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11608 |
Blazing Dragons DE: Crash at final sequence
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11609 |
Blazing Dragons DE: Crash at bunny game
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11610 |
Blazing Dragons: Missing dialogues for jester in end credits
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11611 |
Blazing Dragons: Game not close after credits
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11612 |
Blazing Dragons DE: Graphic glitch when selecting the bag
|
karisal
|
defect
|
high
|
Engine: Dragons
|
|
#11613 |
Blazing Dragons DE: Cut scenes no audio, skipping scenes
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11614 |
Blazing Dragons DE: Graphical glitch in load screen
|
karisal
|
defect
|
high
|
Engine: Dragons
|
|
#11615 |
Blazing Dragons: Dialogue box not vanishing during talking
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11616 |
Blazing Dragons DE: Background talk at all knight scenes at beginning missing
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11617 |
Unknown game variant for cine
|
karisal
|
feature request
|
normal
|
Engine: Cine
|
|
#11618 |
Unknown game variant for SCI [Betrayed Alliance Book 1 Version 1.2]
|
sev-
|
feature request
|
normal
|
Engine: SCI
|
|
#11619 |
SCI: SQ5 Mouse cursor displaying incorrect icon
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11620 |
SCI: SQ5 pausing WD-40's script in Genetix Dome and disabling exits
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11621 |
CINE: OS: Overly sensitive controls when cracking safe
|
karisal
|
defect
|
high
|
Engine: Cine
|
|
#11622 |
HDB: Keymapper improvements
|
ccawley2011
|
feature request
|
normal
|
Engine: HDB
|
|
#11624 |
UlLTIMA 8: on iOS needs textinput
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#11625 |
CINE: OS: Game doesn't support more than 20 savegames (and conveys that information very poorly)
|
karisal
|
defect
|
high
|
Engine: Cine
|
|
#11626 |
Unknown game variant for dragons
|
yuv422
|
feature request
|
low
|
Engine: Dragons
|
|
#11627 |
Ultima 8: Non-ASCII characters not displayed
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11628 |
Blazing Dragons: Intro has artifacts
|
yuv422
|
defect
|
normal
|
Engine: Dragons
|
|
#11630 |
Blazing Dragons: Background talking should be canceled in favor of main actor
|
yuv422
|
defect
|
low
|
Engine: Dragons
|
|
#11631 |
Blazing Dragons: Catapult missing sound effect
|
yuv422
|
defect
|
normal
|
Engine: Dragons
|
|
#11634 |
Blazing Dragons: Music for dancing contest missing
|
yuv422
|
defect
|
low
|
Engine: Dragons
|
|
#11635 |
ANDROID: Backend failed to instantiate event manager
|
ccawley2011
|
defect
|
blocker
|
Port: Android
|
|
#11638 |
Blazing Dragons: Play sfx with correct pitch
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11640 |
SCI: SQ6: Not possible to take the pil and the gallstones
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11641 |
Blazing Dragons: Bunny Game - all bunnies show at same time
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11642 |
Blazing Dragons: Flickers Sprite vanishs too early at cave
|
karisal
|
defect
|
high
|
Engine: Dragons
|
|
#11646 |
Ultima6: Game Style not configurable
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11648 |
Mission Supernova 1 typo leads to untraslated string
|
criezy
|
defect
|
normal
|
Tools
|
|
#11649 |
CINE: Operation Stealth Amiga US version not starting
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#11650 |
TOOLS: extract_zak_c64 not working
|
BenCastricum
|
defect
|
normal
|
Tools
|
|
#11654 |
GLK: QUEST - Unknown game variants
|
sev-
|
feature request
|
normal
|
Engine: GLK: Quest
|
|
#11656 |
SCUMM: The Dig (Traditional Chinese) - Fonts not working properly
|
athrxx
|
defect
|
high
|
Engine: SCUMM
|
|
#11658 |
GLK: TADS(2/3) - Unknown games and variants
|
sev-
|
feature request
|
normal
|
Engine: GLK: TADS
|
|
#11660 |
SCI: PQ4 - crash involving subtitles
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#11661 |
ULTIMA4: Stepping into a Moongate
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11663 |
Ultima IV: Can't see my attack projectile
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#11664 |
Ultima IV: Mixing Reagents shows a letter twice
|
dreammaster
|
defect
|
low
|
Engine: Ultima
|
|
#11666 |
Daily ScummVM Snapshot for Windows crashes on missing discord-rpc.dll
|
lotharsm
|
defect
|
high
|
--Unset--
|
|
#11667 |
Mission Supernova 1: typo in .po file leads to untranslated string
|
criezy
|
defect
|
normal
|
Tools
|
|
#11668 |
Mission Supernova 1: Missing string
|
criezy
|
defect
|
normal
|
Tools
|
|
#11669 |
GLK: ZCODE - Unknown game variants
|
sev-
|
feature request
|
normal
|
Engine: GLK: ZCode
|
|
#11670 |
GLK: ZCODE - Unknown (crashing/erroring) game variants
|
sev-
|
feature request
|
normal
|
Engine: GLK: ZCode
|
|