Timeline



08/07/18:

12:30 Ticket #10661 (TINSEL: DW1: Dark world barman can't leave via dialogue) created by dafioram
Game: Discworld 1 CD/DOS/English When in the dark world if you go to …

08/06/18:

21:33 Changeset [fbc67444] by criezy
I18N: Update translation (Russian) Currently translated at 94.9% (939 …
21:33 Changeset [644fe800] by criezy
I18N: Update translation (Russian) Currently translated at 94.8% (938 …
21:32 Changeset [f3e9e3a3] by criezy
I18N: Update translation (Russian) Currently translated at 94.6% (936 …
21:32 Changeset [7a357047] by criezy
I18N: Update translation (Russian) Currently translated at 94.5% (935 …
21:29 Changeset [79d9cafd] by criezy
I18N: Update translation (Catalan) Currently translated at 69.4% (687 …
21:29 Changeset [14a52172] by criezy
I18N: Update translation (Catalan) Currently translated at 69.3% (686 …
21:29 Changeset [edf65517] by criezy
I18N: Update translation (Catalan) Currently translated at 68.6% (679 …
21:29 Changeset [e503839c] by criezy
I18N: Update translation (Catalan) Currently translated at 68.5% (678 …
21:27 Changeset [a69417e9] by criezy
I18N: Update translation (Chinese) Currently translated at 74.3% (735 …
21:27 Changeset [bb90bb53] by criezy
I18N: Update translation (Chinese) Currently translated at 74.1% (733 …
21:20 Changeset [847e74c] by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
14:29 Ticket #10660 (BUILD: Build failure on Manjaro Linux) created by lotharsm
I checked out the current master code and tried to compile it with my …
03:05 Changeset [723dc00] by criezy
I18N: Regenerate translations data file
01:36 Ticket #10659 (TINSEL: DW1: Act4 hidden city guards crash) created by dafioram
Game: Discworld 1 GOG/CD/English In act 4 if you go to the city gates …
01:26 Ticket #10658 (TINSEL: DW1: ACT3 Guard floating equals) created by dafioram
Game: Discworld 1 GOG/CD/English When in Act 3 when you can ask the …
01:16 Ticket #10657 (TINSEL: DW1: Actor goes invisible when shooting dragon) created by dafioram
Game: Discworld 1 GOG/CD/English In the final act if you use the m16 …

08/05/18:

20:07 Changeset [bb995bc8] by whiterandrek
GRAPHICS: MACGUI: fixed mem leak in MacText
19:50 Changeset [47130ece] by whiterandrek
COMMON: changed code page constant name from ascii to utf8
19:08 Changeset [c255de1] by whiterandrek
PINK: implemented text drawing in ActionText for English version
18:57 Changeset [ca54a720] by whiterandrek
COMMON: made code pages conversion arrays static and constant
18:53 Changeset [9948b245] by whiterandrek
COMMON: named CodePage enum
17:32 Changeset [62c250a8] by whiterandrek
COMMON: added method to convert text from various code pages to Unicode
11:54 Ticket #10656 (IOS resource leak?) created by necros2k7
[backends\platform\ios7\ios7_osys_main.cpp:404]: (error) Resource …
11:53 Ticket #10655 (Errors) created by necros2k7
[devtools\make-scumm-fontdata.c:841]: (error) Common realloc mistake: …
11:53 Ticket #10654 (PSP errors) created by necros2k7
[backends\platform\psp\display_manager.cpp:122] -> …
11:51 Ticket #10653 (DS errors) created by necros2k7
[backends\platform\ds\arm9\source\fat\gba_nds_fat.c:1470]: (error) …
11:50 Ticket #10652 (Errors) created by necros2k7
[audio\mods\module_mod_xm_s3m.cpp:595]: (error) Memory leak: …
06:53 Ticket #10651 (Blade runner save state support) closed by sev-
invalid: There is no suggestion.
05:29 Ticket #10651 (Blade runner save state support) created by necros2k7
Blade runner save state support implementation suggestion

08/04/18:

05:55 Changeset [172cdab9] by bgK
BUILD: Save the PKG_CONFIG_LIBDIR environment variable across rebuilds
05:55 Changeset [df613af8] by bgK
BUILD: Check if pkg-config is available
05:55 Changeset [2a0a5f4] by bgK
BUILD: Prefer pkg-config over freetype-config if possible As of …
05:55 Changeset [8cf2b8e3] by bgK
BUILD: List all used environmental variables in configure help
05:55 Changeset [72791aaa] by bgK
BUILD: Respect all build tool overrides from environment Previously, …
04:56 Ticket #10649 (XEEN: Assertion failed - World of Xeen) closed by dreammaster
invalid
04:47 Ticket #10647 (MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle) closed by bgK
fixed: Thanks for your report, this was fixed in commit ad3feae. Could happen …
04:42 Changeset [ad3feae] by bgK
MOHAWK: RIVEN: Fix crash when clicking on a marble with the mouse …

08/03/18:

22:20 Ticket #10650 (DREAMWEB: Graphical glitches during intro in Eden's room) created by K4T
ScummVM version: latest (2.0.0) Game language: ENG Game …
20:35 Changeset [7362060c] by bgK
GRAPHICS: Improve check to test if text fits in the target surface …
17:04 Ticket #10649 (XEEN: Assertion failed - World of Xeen) created by enderandrew
Assertion failed crash when launching World of Xeen. I've tried my 1-6 …
16:28 Ticket #10648 (ScummVM DS Acekard 2i crash) created by 4timepi
Hi Latest versions of ScummVM not working with Acekard 2i on Nintendo …
15:59 Ticket #10647 (MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle) created by MDogherra
Where: OSX, Riven, myst 25th update 4. In game, towards the end at the …
15:19 Ticket #10646 (Previously identified KQ3 version now wrongly identified as fangame) created by darksoul42
The game in 'C:\Jeux\Sierra\KQ3\' seems to be an unknown game variant. …
12:58 Changeset [f2049d4d] by criezy
I18N: Update translations templates
12:58 Changeset [a4ab2d8c] by sev-
SAGA: Deduplicate kScriptTimeTicksPerSecond constant
12:53 Changeset [de1a35a9] by sev-
GROOVIE: Allow saving via GMM and increase save slots to 25 If the …
12:53 Changeset [78e165e] by criezy
I18N: Update translations templates
12:52 Changeset [f06cf65] by sev-
TINSEL: Add playTime to saved game and display it Also bumps the …
12:52 Changeset [5cf3b75d] by sev-
VIDEO: Fix Theora playback when building with Tremor
12:51 Changeset [2649c429] by sev-
LAB: By default skip thumbnail loading for readSaveGameHeader This …
12:51 Changeset [bafe22c] by sev-
GRAPHICS: Set thumbnail to nullptr when loading the thumbnail is …
12:50 Changeset [3922370] by sev-
BLADERUNNER: Add cos/sine table This uses the one in Common. The …

08/02/18:

22:43 Changeset [d91307e4] by sev-
COMMON: Added Ukrainian language Common::UA_UKR is needed for FoxTail …
18:09 Changeset [e9fde87] by whiterandrek
PINK: fixed bug when in walking state you choose another location
16:54 Changeset [d9b3853d] by sev-
COMMON: Fix kerning issue in wordWrapText.
09:04 Changeset [d7966701] by sev-
NEWS: Formatting fixes

08/01/18:

15:44 Changeset [8da86418] by digitall
PARALLACTION: Fix use-after-free on quit Parallaction::_gfx is …
15:44 Changeset [69df2e2d] by digitall
PARALLACTION: Fix null pointer dereference on quit
15:44 Changeset [8f7f7a9c] by digitall
PARALLACTION: Fix invalid array access at dialogue selection Also …
15:30 Changeset [65b108b4] by criezy
NEWS: Mention new display stretch mode
08:54 Changeset [926f2e3] by sev-
NEWS: Formatting fixes
05:53 Ticket #10645 (GUI: Match tab body style across all Options tabs (Global & Game).) created by macca8
The recent addition of the Cloud tab and updated Graphics tabs (Global …

07/31/18:

19:44 Changeset [de886a8b] by bgK
AUDIO: Fix broken physical audio CD playback on non-win32 The play …
12:38 Changeset [574318c0] by digitall
MOHAWK: Fix Unused Variable Compiler Warning. This occurs when …
12:31 Changeset [2586ca23] by criezy
I18N: Update translations templates
09:08 Ticket #10603 (MYST: replace red orb logo with Broderbund logo (GOG edition enhancement)) closed by bgK
invalid: Closing, this is personal preference. If you want, you can skip the …
09:04 Ticket #10596 (Myst: Do not play fullscreen Myst Island flyby) closed by bgK
fixed: Should be fixed with the most recent update on GOG.
09:03 Ticket #10601 (MYST: Cyan logo audio clips (GOG edition issue)) closed by bgK
fixed: Should be fixed with the most recent update on GOG.
08:22 Changeset [2a4fa26d] by digitall
CRUISE: Fix Possible Invalid Thumbnail Pointer Access.

07/30/18:

19:07 Changeset [388f16d3] by criezy
I18N: Update translation (German) Currently translated at 100.0% (989 …
18:32 Changeset [53d0fe22] by criezy
COMMON: Fix HashMap never reusing erased items storage When erasing …
18:13 Changeset [3a7f859] by bgK
MOHAWK: MYST: Add support for the localized 25th games
18:12 Changeset [cb6d3b57] by criezy
I18N: Update translations templates
13:07 Changeset [3f91accb] by digitall
DM: Fix Possible Uninitialized Variable Usage Compiler Warnings.
08:27 Changeset [941fe1dd] by digitall
AUDIO: Fix Compiler Shadowing Warnings.
04:03 Changeset [ed384a0d] by whiterandrek
GRAPHICS: MACGUI: fixed memory leaks in MacTextWindow
03:05 Changeset [459f26f] by criezy
I18N: Regenerate translations data file

07/29/18:

19:54 Changeset [f79eceda] by whiterandrek
PINK: force cursor updating when entering to pda page
18:34 Changeset [8530d9fb] by whiterandrek
PINK: fixed Coverity warnings
18:23 Changeset [bb732cd] by whiterandrek
PINK: add partial implementation of ActionText
18:23 Changeset [75eceed] by whiterandrek
GRAPHICS: MACGUI: add additional arg to MacTextWindow's constructor to …
18:23 Changeset [841e0c11] by whiterandrek
GRAPHICS: MACGUI: fixed SIGSEGV when ptr to menu in MacTextWindow is NULL
12:58 Changeset [8ce7175a] by criezy
I18N: Update translations templates
12:57 Changeset [f337c906] by criezy
GUI: Fix graphics options visibility depending on supported featuress
08:40 Changeset [d1d521c6] by digitall
SLUDGE: Fix Unused Function Compiler Warnings.
08:32 Changeset [95fb4604] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
08:06 Changeset [9ed69d42] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
07:48 Changeset [f6a0e197] by sev-
ZVISION: Add workaround for ZGI bug #10605 It's possible to get the …
07:48 Changeset [2982792e] by sev-
ZVISION: Add workaround for bug #10604 It was possible to render the …
07:47 Changeset [8120a22a] by sev-
ANDROID: Use the dedicated GUI option for enabling the touchpad mode
07:38 Changeset [7730fbb3] by sev-
WINTERMUTE: Return Common::kUnsupportedColorMode if the required …
07:37 Changeset [d494d73c] by sev-
ANDROID: Replace getPixelFormatName function with PixelFormat::toString
07:25 Changeset [51a2685e] by digitall
SUPERNOVA: Fix Unused Variable Compiler Warnings.
07:08 Changeset [6ae2bff] by digitall
PINK: Fix Unused Const Variable Compiler Warning.
05:00 Changeset [1f3aaac] by digitall
MOHAWK: Silent Compiler Warning About Unused VM Pointer. This can be …
04:53 Changeset [ae9f898a] by criezy
I18N: Update translations templates
04:30 Changeset [8f1e1bdd] by digitall
LILLIPUT: Minor Sound Function Name Change For Consistency. This has …
04:20 Changeset [dd8e0036] by digitall
LILLIPUT: Fix Compiler Warning About Hiding Overloaded Virtual.
02:56 Changeset [bdb30763] by digitall
LILLIPUT: Remove Unused Engine Pointer from Sound Class. Since this …
02:32 Changeset [733cb7d] by digitall
CRYO: Fix Debug Statement Format String Compiler Warnings. Some of …
02:19 Changeset [275fc30f] by digitall
ACCESS: MM: Fix Compiler Variable Shadowing Warning.
01:55 Changeset [f353e46] by digitall
IOS: Fix Build due to Smartkeyboard on IPad Pro Patch. The code …

07/27/18:

15:22 Ticket #10494 (MOHAWK: MYST: Stonage Laggy door animation) closed by dafioram
wontfix: Current behavior is fine.
15:17 Ticket #10642 (MOHAWK: Riven: Dome sliders differ from the original) closed by dafioram
fixed: Fixed in 51351111d4.
14:16 Changeset [51351111] by bgK
MOHAWK: RIVEN: Only use x mouse position to move dome sliders Fixes …
13:26 Ticket #10639 (MOHAWK: RIVEN25: Ghen not captured enter trap book in Riven ending ...) closed by bgK
wontfix: I'm sorry but the suggested workaround seems way more complicated that …
01:54 Changeset [560f10c] by dreammaster
XEEN: Fix Coverity warnings

07/26/18:

02:24 Changeset [877b4e5c] by whiterandrek
PINK: fixed engine destroying in pda state
02:18 Changeset [f447ccb3] by whiterandrek
GRAPHICS: MACGUI: fixed restoring screen
02:10 Changeset [cdd5717c] by whiterandrek
PINK: fixed entering pda through menu in a row
01:44 Changeset [6eee64e8] by whiterandrek
GRAPHICS: MACGUI: added field initialization
01:40 Changeset [c655e7fa] by whiterandrek
PINK: fixed memory leak
01:37 Changeset [a9614273] by whiterandrek
GRAPHICS: MACGUI: fixed memory leak

07/25/18:

18:37 Changeset [85a603fd] by bgK
MOHAWK: MYST: Don't play the flyby movies when going back to Myst
16:02 Ticket #10619 (LAB: Gui load crash) closed by dafioram
fixed: Fixed in 75587c3c669d37.
12:49 Ticket #10644 (Ultimate Talkie Monkey Island preferences keyboard controls no longer ...) created by SirFritz
Version ScummVM 2.0.0 Windows 10 x64 1803 In either SoMI or MI2 …
08:18 Changeset [650e26b6] by sev-
COMMON: Add at() index function to cosine/sine table The cos/sin …
08:17 Changeset [eee970d] by sev-
IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro. These …
08:15 Changeset [75587c3c] by sev-
LAB: Fix thumbnail issues Fixes Trac#10619. The thumbnail loading …

07/24/18:

21:15 Ticket #10643 (FW screen change crash) created by Paparazite
On Amiga, DOS (Fr version and other ?) ScummVM crash when I found and …
02:42 Ticket #10642 (MOHAWK: Riven: Dome sliders differ from the original) created by dafioram
In the original engine for Riven the dome sliders that are dragged to …

07/23/18:

23:48 Ticket #10641 (GUI: Vertical scrollbar buttons don’t work as expected.) closed by criezy
fixed: Clicking on the up or down arrow was indeed only scrolling by 1 pixel. …
23:27 Changeset [7b0402fb] by criezy
GUI: Fix scrollbar bottom arrow being displayed as up arrow after mouse up
23:27 Changeset [bd98c6f0] by criezy
GUI: Handle continous scrolling in ScrollContainer When keeping the …
23:27 Changeset [211ef61f] by criezy
GUI: Set ScrollContainer single step to kLineHeight instead of 1 pixel …
23:27 Changeset [f7a4b74] by criezy
GUI: Fix container widgets not receiving events
21:46 Changeset [bb2f218f] by sev-
ZVISION: Fix atan2() arguments order. CID 1394387
21:28 Changeset [0ec245b9] by criezy
I18N: Update translation (German) Currently translated at 97.9% (969 …
21:27 Changeset [5ceb3be7] by sev-
ILLUSIONS: Fix copy/paste bug. CID 1394433
12:47 Changeset [c48489f] by sev-
GRAPHICS: MACGUI: Restore screen on exiting from menu
12:47 Changeset [6fc6ce3a] by sev-
PINK: Rely on MacWindoManager to restore screen after menu
08:33 Changeset [88ca3cd0] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
07:36 Changeset [c52addd0] by sev-
RISCOS: Use a variable for the application name
06:47 Ticket #10641 (GUI: Vertical scrollbar buttons don’t work as expected.) created by macca8
When pressing a scrollbar button, the expectation is that the screen …
05:39 Changeset [d2acf0ce] by bgK
GUI: Sync the embedded classic theme
03:05 Changeset [e1e9d67e] by criezy
I18N: Regenerate translations data file
02:25 Changeset [d0b7c1f2] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …

07/22/18:

20:35 Changeset [ac0e0a56] by criezy
I18N: Update translation (French) Currently translated at 100.0% (989 …
20:30 Changeset [69e8667] by criezy
I18N: Update translations templates
20:28 Changeset [0b6ef93] by criezy
GUI: Use consistent capitalization for options As discussed on the …
19:23 Ticket #10640 (Starship Titanic: Russian version causes crash at start) closed by dreammaster
wontfix: I'm sorry, but adding support for another language is no easy matter. …
18:48 Ticket #10640 (Starship Titanic: Russian version causes crash at start) created by StalinEXE
ScummVM version: 2.0.0 and Daily build from Jul 22 2018. Game …
18:33 Changeset [1832dd0b] by whiterandrek
PINK: fixed starting new game from menu in pda state
18:26 Changeset [c06e2abf] by whiterandrek
PINK: added menu commands
18:19 Changeset [f4eda44] by whiterandrek
GRAPHICS: MACGUI: fixes for menu parser from win exe
17:37 Changeset [62c66bc6] by whiterandrek
GRAPHICS: MACGUI: added unicode submenu rendering
17:12 Changeset [71e933e7] by whiterandrek
GRAPHICS: MACGUI: fixed engine unpausing after releasing mouse
12:56 Ticket #10639 (MOHAWK: RIVEN25: Ghen not captured enter trap book in Riven ending ...) created by dafioram
1. There is a graphics glitch in French, German, Polish, and Spanish …
11:23 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) closed by criezy
fixed: Thank you for the report. I forgot the OptionsDialog could be accessed …
11:22 Changeset [cd90a9c1] by criezy
I18N: Update translations templates
11:22 Changeset [cad1672e] by criezy
GUI: Fix crash when accessing options from GMM
11:17 Ticket #10638 (Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD)) created by StalinEXE
ScummVM version: 2.1.0git2793-gf524745774 (Jul 9 2018 04:39:25) Game …
10:43 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) created by bgK
Git revision: cfe176a4f5600e2c772af40451ee6db4187291dc […]
09:48 Changeset [997694b3] by whiterandrek
GRAPHICS: MACMENU: added missing field initialization
07:30 Ticket #10636 ([SCI] Space Quest III unknown version) created by goodoldgeorge
The game in 'H:\Games\' seems to be an unknown game variant. Please …

07/21/18:

23:08 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) closed by criezy
fixed: Thank you for reporting the issue. I had tested various window size …
23:05 Changeset [cfe176a4] by criezy
I18N: Update translations templates
23:01 Changeset [182a87f8] by criezy
GUI: Use ScrollContainer in graphics tab This fixes bug #10634 - GUI: …
20:39 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) closed by dafioram
fixed: Thanks for your report. This is fixed in commit 3299402a.
19:31 Changeset [8f9daa90] by GitHub <noreply@…>
Merge pull request #1257 from dafioram/mohawkRivenAutosaveCredits …
16:40 Changeset [cd87d76] by whiterandrek
PINK: added more debug output, removed unneeded
14:45 Changeset [3299402a] by dafioram
HOHAWK: RIVEN: Don't allow autosaving after credits have finished …
13:23 Changeset [cb3945cf] by whiterandrek
PINK: hid debug output under channels and levels
13:18 Changeset [8a3936b] by whiterandrek
PINK: removed unused method
12:12 Changeset [7cc0e833] by whiterandrek
PINK: implemented creating menu from executable
11:24 Changeset [a8369132] by sev-
MACVENTURE: Fix warning
11:15 Changeset [45137f3] by sev-
PINK: Set engine playtime to playtime in saved game Before the …
11:15 Changeset [9d88afe6] by sev-
GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor This …
10:52 Changeset [f515393a] by sev-
GRAPHICS: MACGUI: Fix color searching
10:48 Changeset [1b2892e9] by whiterandrek
PINK: fixed warning
10:20 Changeset [35960935] by sev-
GRAPHICS: MACGUI: Fix compilation
10:15 Changeset [e6b61c38] by sev-
ILLUSIONS: Fix warnings
09:16 Changeset [99f458da] by whiterandrek
GRAPHICS: MACMENU: added menu parser from Win32 PE executable
09:16 Changeset [df63dea4] by whiterandrek
GRAPHICS: MACMENU: added partial unicode support It misses …
07:56 Changeset [1f914ea7] by bgK
MOHAWK: MYST: Don't call the mouse up handler if executeMouseUp was …
07:55 Ticket #10573 (MOHAWK: MYST: Channelwood 2nd level lever animation plays twice) closed by bgK
fixed: Thanks for your report, this was fixed in commit 1f914ea759.
07:23 Changeset [04585b60] by Torbjörn Andersson <eriktorbjorn@…>
AGOS: Silence GCC 8 warning Since 'filename' is 'baseName', plus a …
06:11 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) created by macca8
An autosave is performed when the game ends if the autosave-period …
06:03 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) closed by bgK
fixed: This video file has a quirk the was not accepted by our QuickTime …
06:02 Changeset [b8abe400] by bgK
VIDEO: QT: Make sure all the edits are in the media bounds In the …
02:05 Changeset [af6034ef] by dreammaster
ACCESS: MM: Implement proper game data and fonts in access.dat

07/20/18:

23:23 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) created by dafioram
1. Start scummvm-gui windowed. 2. Set Graphics mode to a x2 or less …
19:05 Changeset [b6dc8323] by whiterandrek
PINK: sync with MACGUI changes
19:05 Changeset [da34d0dc] by whiterandrek
GRAPHICS: MACGUI: moved engine ptr, pause callback to private section
19:05 Changeset [8a27ac8] by whiterandrek
GRAPHICS: MACGUI: added initialization of engine ptr
06:43 Changeset [848b5a5f] by sev-
ILLUSIONS: Formatting fixes
06:43 Changeset [baf8011b] by sev-
ILLUSIONS: Fix merge error.
06:43 Changeset [565de602] by sev-
ILLUSIONS: Clean up/fix some TODOs (cherry picked from commit 66094e4)
06:43 Changeset [617e943] by sev-
ILLUSIONS: DUCKMAN: Implement MIDI music fading (cherry picked from …
06:43 Changeset [aee54f4] by sev-
ILLUSIONS: Minor cleanup (cherry picked from commit 9abaa9e)
06:43 Changeset [33ece27] by sev-
ILLUSIONS: Implement cursor movement via arrow keys (cherry picked …
06:43 Changeset [65049228] by sev-
ILLUSIONS: Remove old TODOs (cherry picked from commit bb95440)
06:43 Changeset [1f6aee01] by sev-
ILLUSIONS: BBDOU: Rename variables (bubble and special code) (cherry …
06:43 Changeset [8ca26ea] by sev-
ILLUSIONS: Use actor flag instead of magic number
06:43 Changeset [96a86253] by sev-
ILLUSIONS: Implement sequence opcode 32 (cherry picked from commit …
06:43 Changeset [38577221] by sev-
ILLUSIONS: BBDOU: Implement savegame saving/loading from GUI and the …
06:43 Changeset [3fca484a] by sev-
ILLUSIONS: Pan talk thread audio when using a named position
06:43 Changeset [71edfa3f] by sev-
ILLUSIONS: BBDOU: Add quit opcode (cherry picked from commit 32c2a9b)
06:43 Changeset [94fdd597] by sev-
ILLUSIONS: BBDOU: Add menu system class, adjust existing code (actual …
06:43 Changeset [54dd3814] by sev-
ILLUSIONS: BBDOU: Play sound in BbdouSpecialCode::playSoundEffect …
06:43 Changeset [a76612ec] by sev-
ILLUSIONS: Implement voice pausing/unpausing (cherry picked from …
06:43 Changeset [4637104e] by sev-
ILLUSIONS: BBDOU: Implement missing talkthread events (cherry picked …
06:43 Changeset [b787b06] by sev-
ILLUSIONS: BBDOU: Formatting
06:43 Changeset [25a303a5] by sev-
ILLUSIONS: BBDOU: Implement video player (cherry picked from commit …
06:43 Changeset [d5690d60] by sev-
ILLUSIONS: BBDOU: Fix text drawing colors (cherry picked from commit …
06:43 Changeset [f15335db] by sev-
ILLUSIONS: Remove old video logic
06:43 Changeset [960d79ed] by sev-
ILLUSIONS: DUCKMAN: Implement video player (cherry picked from commit …
06:43 Changeset [c01a1269] by sev-
ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds …
06:43 Changeset [24a4c636] by sev-
ILLUSIONS: update _vm->_unpauseControlActorFlag when unpausing actors
06:43 Changeset [c9a33774] by sev-
ILLUSIONS: Standardized fall through comments
06:43 Changeset [02eaa4c8] by sev-
ILLUSIONS: Refactor savegame thumbnail logic to be inline with rest of tree
06:43 Changeset [8e43261d] by sev-
ILLUSIONS: Formatting fixes Simplified some point arithmetic Lock …
06:43 Changeset [fee1f3d8] by sev-
ILLUSIONS: always use braces for loops
06:43 Changeset [608f2f1f] by sev-
ILLUSIONS: Refactor duckman inventory code to remove verbose init …
06:43 Changeset [9ad048f8] by sev-
ILLUSIONS: Fix formatting Remove debug code from bbdou menu item …
06:43 Changeset [d36eae4c] by sev-
ILLUSIONS: Fix typo in palette cycle logic. Fix uninitialised local …
06:43 Changeset [989d8d9b] by sev-
ILLUSIONS: Formatting, remove trailing whitespace.
06:43 Changeset [7cadb7a] by sev-
ILLUSIONS: Formatting
06:43 Changeset [aa241b8e] by sev-
ILLUSIONS: Mark bbdou as unstable Drop platform from game id
06:43 Changeset [3d9f5ed] by sev-
ILLUSIONS: Replace spaces with tabs Replace while(1) with do..while …
06:43 Changeset [d77dd6c1] by sev-
ILLUSIONS: Pause voice when entering in-game menu Wire up load fail …
06:43 Changeset [92e74327] by sev-
ILLUSIONS: Initialise save slot variable
06:43 Changeset [28463114] by sev-
ILLUSIONS: Add support for German version.
06:43 Changeset [a5319cbc] by sev-
ILLUSIONS: Wire up restart savegame menu item.
06:43 Changeset [dc79026a] by sev-
ILLUSIONS: Enable illusions engine by default Add credits info for …
06:43 Changeset [dc9dc032] by sev-
ILLUSIONS: Wire up subtitle text duration config slider
06:43 Changeset [7e4a1c2b] by sev-
ILLUSIONS: Add ability to restore options sliders to defaults
06:43 Changeset [102dd462] by sev-
ILLUSIONS: Wire up audio sliders on option menu. Set volumes based on …
06:43 Changeset [09281b85] by sev-
ILLUSIONS: loop music tracks
06:43 Changeset [0303b83e] by sev-
ILLUSIONS: Pause actors when entering menu
06:43 Changeset [ced1ff23] by sev-
ILLUSIONS: Move sliders in option menu
06:43 Changeset [0793272d] by sev-
ILLUSIONS: Wire up sfx to menus
06:43 Changeset [4a42aba1] by sev-
ILLUSIONS: Start on debug menu
06:43 Changeset [83994972] by sev-
ILLUSIONS: Add debug cheat code support Work on inventory add/remove …
06:43 Changeset [88ef1905] by sev-
ILLUSIONS: Add logic to enable palette cycling sequence
06:43 Changeset [7b88bd8e] by sev-
ILLUSIONS: Add more logging Add todo to check named point on …
06:43 Changeset [423a8ec4] by sev-
ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant Fix pan bug …
06:43 Changeset [bdc477be] by sev-
ILLUSIONS: Implement convertPanXCoord() to support audio panning. Wire …
06:43 Changeset [7c46d89] by sev-
ILLUSIONS: Print walk rectangle point on background to aid in …
06:43 Changeset [6e09cd7e] by sev-
ILLUSIONS: Rename some actor flags
06:43 Changeset [c66b220] by sev-
ILLUSIONS: silence clang warning about not operation in expression
06:43 Changeset [2be02752] by sev-
ILLUSIONS: Connect up midi fade to MidiPlayer object
06:43 Changeset [d3fbb0e8] by sev-
ILLUSIONS: Replace actor flag magic values with enum definitions
06:43 Changeset [2f551ca] by sev-
ILLUSIONS: Change video skip key from escape to space Add debug …
06:43 Changeset [5dd96b6f] by sev-
ILLUSIONS: Add midi music player
06:43 Changeset [a7d78df9] by sev-
ILLUSIONS: Fix clang warnings. Work on menu keyboard control Fix some …
06:43 Changeset [39798c63] by sev-
ILLUSIONS: Fix static buffer overrun in debug log function. This was …
06:43 Changeset [9be0a7b0] by sev-
ILLUSIONS: Play video files
06:43 Changeset [2d836d4e] by sev-
VIDEO: Warn instead of error when unhandled TXTS stream found in AVI
06:43 Changeset [6ae95550] by sev-
ILLUSIONS: Fix valgrind warnings about usage of uninitialised variables
06:43 Changeset [28b0acc6] by sev-
ILLUSIONS: Fix bug when setting property timers. Illusions engine …
06:43 Changeset [43ba5f63] by sev-
ILLUSIONS: Fill in background for text in menus
06:43 Changeset [a36cd2e3] by sev-
ILLUSIONS: Name menu border color variables to add readability Fix …
06:43 Changeset [8e462f31] by sev-
ILLUSIONS: Work on menu border decoration
06:43 Changeset [a6cd908] by sev-
ILLUSIONS: Replace text flag magic numbers with defines
06:43 Changeset [b3e9c97] by sev-
ILLUSIONS: Improve naming of variables and methods in menu system. …
06:43 Changeset [23ae4685] by sev-
Work on options menu
06:43 Changeset [13d5c2f] by sev-
Save description with savegame
06:43 Changeset [92c979e9] by sev-
Fixed save continue dialog menu
06:43 Changeset [783fd028] by sev-
Work on save support
06:43 Changeset [95d6171] by sev-
Disable debug scene override
06:43 Changeset [02063f60] by sev-
Getting it to compile after merging master
06:43 Changeset [5e919fd3] by sev-
ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. …
06:43 Changeset [2bd13865] by sev-
ILLUSIONS: Move palette code from Screen to new ScreenPalette class
06:43 Changeset [9447d42f] by sev-
ILLUSIONS: BBDOU: Remove experimental sprite smoothing code
06:43 Changeset [ad558f8c] by sev-
ILLUSIONS: BBDOU: Rename more
06:43 Changeset [41c7a992] by sev-
ILLUSIONS: BBDOU: Extract code to new class ObjectInteractModeMap
06:43 Changeset [e31c454c] by sev-
ILLUSIONS: BBDOU: Rename stuff
06:43 Changeset [47b94b13] by sev-
ILLUSIONS: Minor cleanup: Remove empty methods in thread classes
06:43 Changeset [1e2e5d63] by sev-
ILLUSIONS: BBDOU: Implement opcode 54
06:43 Changeset [3abe3d7] by sev-
ILLUSIONS: BBDOU: Implement opcodes 22, 23
06:43 Changeset [2f80bd0e] by sev-
ILLUSIONS: BBDOU: Implement opcodes 18, 19
06:43 Changeset [6b80f5b8] by sev-
ILLUSIONS: DUCKMAN: Move game credits into own file and class
06:43 Changeset [c9b0a845] by sev-
ILLUSIONS: BBDOU: Implement remaining special opcodes 160018, 160028, …
06:43 Changeset [48011948] by sev-
ILLUSIONS: BBDOU: Implement food/cafeteria minigame
06:43 Changeset [4aed3663] by sev-
ILLUSIONS: BBDOU: Implement BbdouBubble::calcBubbles
06:43 Changeset [0589588] by sev-
ILLUSIONS: BBDOU: Implement credits code and adjust existing code
06:43 Changeset [6ca6fb60] by sev-
ILLUSIONS: BBDOU: Implement more special opcodes and finish …
06:43 Changeset [869d342e] by sev-
ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related …
06:43 Changeset [27a5e932] by sev-
ILLUSIONS: BBDOU: Start implementing crosshair cursor (used in …
06:43 Changeset [c0c25691] by sev-
ILLUSIONS: BBDOU: Implement missing script opcodes and special …
06:43 Changeset [c6f2c6b] by sev-
ILLUSIONS: BBDOU: Implement special code 16000F
06:43 Changeset [88e2b3fd] by sev-
ILLUSIONS: BBDOU: Implement special code 160030
06:43 Changeset [823ba2f] by sev-
ILLUSIONS: DUCKMAN: Implement load game from the game's menu system - …
06:43 Changeset [2de38e34] by sev-
ILLUSIONS: DUCKMAN: Extract trigger cause sound playing to method
06:43 Changeset [aed38527] by sev-
ILLUSIONS: Implement save/load functionality - Only works in Duckman …
06:43 Changeset [6b36b750] by sev-
ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 …
06:43 Changeset [d8e86249] by sev-
ILLUSIONS: DUCKMAN: Implement special opcode 16001A
06:43 Changeset [11ec6d22] by sev-
ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input …
06:43 Changeset [d16ebff3] by sev-
ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related code
06:43 Changeset [f692e0ac] by sev-
ILLUSIONS: DUCKMAN: Implement special opcodes 16001D, 16001E, 16001F …
06:43 Changeset [9c0ef1b] by sev-
ILLUSIONS: DUCKMAN: Remove if'd out opcode code (used by me as scratch …
06:43 Changeset [449d243c] by sev-
ILLUSIONS: DUCKMAN: Implement opcode 100 and 101
06:43 Changeset [9a84c0a6] by sev-
ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not …
06:43 Changeset [bbbb0053] by sev-
ILLUSIONS: DUCKMAN: Implement opcode 83
06:43 Changeset [5a69f735] by sev-
ILLUSIONS: DUCKMAN: Implement opcode 73
06:43 Changeset [15498a2] by sev-
ILLUSIONS: DUCKMAN: Implement opcode 21
06:43 Changeset [2b9af91d] by sev-
ILLUSIONS: DUCKMAN: Implement opcode 8
06:43 Changeset [fa17f684] by sev-
ILLUSIONS: DUCKMAN: Start implementing the menu system Still …
06:43 Changeset [09bbb482] by sev-
ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing …
06:43 Changeset [601c6f4] by sev-
ILLUSIONS: Terminate update functions on scene exit; fix bugs and use …
06:43 Changeset [8b48f2f6] by sev-
ILLUSIONS: Rename ProgInfo -> SceneInfo
06:43 Changeset [61a0b5ba] by sev-
ILLUSIONS: Rename tag -> sceneId
06:43 Changeset [41978f46] by sev-
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource …
06:43 Changeset [a5ad1bc1] by sev-
ILLUSIONS: Remove unneeded includes
06:43 Changeset [a30a318] by sev-
ILLUSIONS: Move screen shaker effects into separate file
06:43 Changeset [88ea891] by sev-
ILLUSIONS: Use ARRAYSIZE instead of hardcoded values in screen effect …
06:43 Changeset [e63eaabb] by sev-
ILLUSIONS: Move trigger functions code to seperate file
06:43 Changeset [9d98f922] by sev-
ILLUSIONS: Add text drawing to BBDOU
06:43 Changeset [36ec0faf] by sev-
ILLUSIONS: Refactor the input system
06:43 Changeset [a078073e] by sev-
ILLUSIONS: Move script opcode files to game specific directories
06:43 Changeset [d6e2f611] by sev-
ILLUSIONS: Move Duckman dialog code to own file
06:43 Changeset [dec9ef3] by sev-
ILLUSIONS: Move Duckman inventory code to own class and file
06:43 Changeset [18553cb1] by sev-
ILLUSIONS: Move Duckman property timer code to own class and file
06:43 Changeset [70f83137] by sev-
ILLUSIONS: Move Duckman special code to own class and file
06:43 Changeset [e4a85c7d] by sev-
ILLUSIONS: Move game-specific files into own subdirectories
06:43 Changeset [a173329a] by sev-
ILLUSIONS: Move resource-related files into resources subdirectory
06:43 Changeset [faf7b31f] by sev-
ILLUSIONS: Move thread-related files into threads subdirectory
06:43 Changeset [ace0d042] by sev-
ILLUSIONS: Refactoring the resource system (not done yet)
06:43 Changeset [e4ce8ad4] by sev-
ILLUSIONS: Start refactoring the resource system (not done yet)
06:43 Changeset [d7dd74cb] by sev-
ILLUSIONS: Very minor comment fixes
06:43 Changeset [50d340de] by sev-
ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove …
06:43 Changeset [297996a] by sev-
ILLUSIONS: Add sound effects (still buggy)
06:43 Changeset [ad2c0aa] by sev-
ILLUSIONS: Add sound effects - Fix priority bugs in Duckman - Add …
06:43 Changeset [9885a050] by sev-
ILLUSIONS: Implement VoicePlayer
06:43 Changeset [d57ae261] by sev-
ILLUSIONS: Add SoundMan and MusicPlayer - Add remaining screen shake …
06:43 Changeset [d431d352] by sev-
ILLUSIONS: BBDOU: Add microphone radar
06:43 Changeset [b94b4c28] by sev-
ILLUSIONS: Implement pathfinding
06:43 Changeset [44c566b5] by sev-
ILLUSIONS: Add screen shaking effect
06:43 Changeset [60600191] by sev-
ILLUSIONS: Use the UpdateFunctions class for update routines
06:43 Changeset [1f74de6a] by sev-
ILLUSIONS: More work on Duckman - Implement palette fader - Add more …
06:43 Changeset [b1927ca3] by sev-
ILLUSIONS: Add more script and sequence for Duckman
06:43 Changeset [e9a443fc] by sev-
ILLUSIONS: Implement palette shifting and color shadow table
06:43 Changeset [097d130e] by sev-
ILLUSIONS: Implement RegionLayer and related code
06:43 Changeset [e1313625] by sev-
ILLUSIONS: More work on Duckman - Implement inventory - Ad more …
06:43 Changeset [99874460] by sev-
ILLUSIONS: More work on Duckman - Implement dialogs - Change Camera …
06:43 Changeset [36c7ec4d] by sev-
ILLUSIONS: Delete obsolete files
06:43 Changeset [2e149cf6] by sev-
ILLUSIONS: More work on Duckman - Implement Duckman cursor and …
06:43 Changeset [67366aa] by sev-
ILLUSIONS: More work on Duckman
06:43 Changeset [3f15233f] by sev-
ILLUSIONS: Refactor code in preparation for the Duckman engine
06:43 Changeset [6ba5570] by sev-
ILLUSIONS: Move SpriteDrawQueue to screen
06:43 Changeset [54bce3d3] by sev-
ILLUSIONS: Move SpriteDecompressQueue to screen
06:43 Changeset [6d17b40] by sev-
ILLUSIONS: Use screen pixel format when creating surfaces
06:43 Changeset [08899f5e] by sev-
ILLUSIONS: Implement calcPointDirection - Implement sequence opcode 1
06:43 Changeset [8d7d6599] by sev-
ILLUSIONS: Fix special code functions thread notifying (used wrong …
06:43 Changeset [7dc8533f] by sev-
ILLUSIONS: Fix thread camera panning - Minor fixes and corrections
06:43 Changeset [d67021b3] by sev-
ILLUSIONS: Implement talkitem pausing/unpausing - Fix isActiveThread …
06:43 Changeset [d77d4ed4] by sev-
ILLUSIONS: Fix bug which occured when trying to walk while talking - …
06:43 Changeset [f2c48e3a] by sev-
ILLUSIONS: Implement pathwalking (actual pathfinding todo)
06:43 Changeset [e0e4d2f] by sev-
ILLUSIONS: Implement sprite scaling
06:43 Changeset [babe9972] by sev-
ILLUSIONS: Add more script opcodes - Add support for duplicate keys …
06:43 Changeset [3b3f84c] by sev-
ILLUSIONS: Implement inventory - Implement cursor camera tracking - …
06:43 Changeset [33d28de] by sev-
ILLUSIONS: Additions in various places - Add NamedPoint and related …
06:43 Changeset [22e898f7] by sev-
ILLUSIONS: Work on interaction; work on Cause related code
06:43 Changeset [e05a789] by sev-
ILLUSIONS: More work on BBDOU specific code (cursor, bubble) - Add …
06:43 Changeset [28cb39eb] by sev-
ILLUSIONS: Start with BBDOU special code
06:43 Changeset [a6a4a3dc] by sev-
ILLUSIONS: Implement more script opcodes
06:43 Changeset [fc4266bc] by sev-
ILLUSIONS: Add TalkThread
06:43 Changeset [812c7fc3] by sev-
ILLUSIONS: Add TalkResource and related
06:43 Changeset [762be35a] by sev-
ILLUSIONS: Add more script opcodes and fix/add stuff along the way - …
06:43 Changeset [43cd806f] by sev-
ILLUSIONS: Add more script opcodes
06:43 Changeset [f47575ca] by sev-
ILLUSIONS: Add more script opcodes and related
06:43 Changeset [c99f40c1] by sev-
ILLUSIONS: Implement TimerThread and script opcode
06:43 Changeset [48ef46c0] by sev-
ILLUSIONS: Implement more script opcodes and related functions
06:43 Changeset [e881db07] by sev-
ILLUSIONS: Implement more sequence opcodes and work on the graphics system
06:43 Changeset [18540a5] by sev-
ILLUSIONS: Add SequenceOpcodes skeleton class
06:43 Changeset [3fc592df] by sev-
ILLUSIONS: Add Control::calcPosition and Control::readPointsConfig
06:43 Changeset [b3b0bd88] by sev-
ILLUSIONS: Work on Actor and Control classes; fix bug in sprite …
06:43 Changeset [70f0b48a] by sev-
ILLUSIONS: Add Dictionary class and use it
06:43 Changeset [f880c60] by sev-
ILLUSIONS: Work on Actor and Control classes
06:43 Changeset [f98c0def] by sev-
ILLUSIONS: Add Screen class and ajust code to use it
06:43 Changeset [9385238a] by sev-
ILLUSIONS: More work on actor related code - Add isTimerExpired function
06:43 Changeset [9a63f0bd] by sev-
ILLUSIONS: Add background scale and priority classes
06:43 Changeset [ad440a17] by sev-
ILLUSIONS: More work on actor and control related code
06:43 Changeset [9d35f80] by sev-
ILLUSIONS: More work on the script system
06:43 Changeset [9696eb9a] by sev-
ILLUSIONS: More work on the script system
06:43 Changeset [fc47ac41] by sev-
ILLUSIONS: More work on the script system
06:43 Changeset [bb67c2c2] by sev-
ILLUSIONS: Start with ScriptResource and related code
06:43 Changeset [d2b036fa] by sev-
ILLUSIONS: Start with thread classes
06:43 Changeset [4211f8ff] by sev-
ILLUSIONS: Start with ActorResource and related classes
06:43 Changeset [08e8f399] by sev-
ILLUSIONS: More work on the Camera class - Add fixed point code …
06:43 Changeset [21e1b08b] by sev-
ILLUSIONS: More work on the camera and background classes
06:43 Changeset [12645cbb] by sev-
ILLUSIONS: Some work on the Camera class; start with time functions
06:43 Changeset [e0a3db43] by sev-
ILLUSIONS: Keep backgrounds in new BackgroundItems class instead of …
06:43 Changeset [d92e713d] by sev-
ILLUSIONS: Start with Actor
06:43 Changeset [971c8a0a] by sev-
ILLUSIONS: Start with SpriteDecompressQueue
06:43 Changeset [ee59e73] by sev-
ILLUSIONS: Start with SpriteDrawQueue
06:43 Changeset [bf09487d] by sev-
ILLUSIONS: Add UpdateFunctions class
06:43 Changeset [a06895a] by sev-
ILLUSIONS: Start with Camera and Input classes
06:43 Changeset [5833ceda] by sev-
ILLUSIONS: More work on BackgroundResource
06:43 Changeset [26487555] by sev-
ILLUSIONS: Start with BackgroundResource
06:43 Changeset [7300dd0] by sev-
ILLUSIONS: Resource loader skeleton
06:43 Changeset [9a583850] by sev-
ILLUSIONS: Skeleton engine with detection for BBDOU

07/19/18:

18:52 Ticket #10616 (DOTT German Mac version unknown MD5) closed by bonki
fixed: Thanks! Added in commit f99977255cf979568f0d57f977c10ac26f2ff4ac.
18:50 Changeset [f9997725] by Adrian Frühwirth <bonki@…>
SCUMM: Add another German Mac version of DOTT Fixes Trac#10616.
17:50 Changeset [5437ed9a] by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typo

07/18/18:

19:11 Changeset [32a0e69] by whiterandrek
PINK: fixed redrawing screen when menu disappears
18:54 Changeset [25d508cf] by whiterandrek
PINK: removed game screen drawing when menu is active
18:48 Changeset [a053a19c] by whiterandrek
PINK: fixed pausing of engine when menu appears
18:47 Changeset [e1460103] by whiterandrek
GRAPHICS: MACGUI: added WMModalMenuMode
00:13 Changeset [1cdbec7] by dreammaster
XEEN: fix broken screen after character creation

07/17/18:

17:04 Changeset [b90816e8] by whiterandrek
PINK: fixed position of some sprites in PDA
11:06 Changeset [0d6c832] by Marcus Comstedt <marcus@…>
DC: Allow plugins to be grouped into subdirectories By letting the …
04:36 Ticket #10632 (MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows ...) closed by bgK
fixed: Right, I forgot this ending while fixing #10589. This is now fixed in …
04:31 Changeset [d7f4cc93] by bgK
MOHAWK: RIVEN: Fix white screen before a bad ending's credits This …
00:02 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) created by MDogherra
Where: riven-25th-en-update2/2.1.0git 7/16/18, in Spanish Where: Game …

07/16/18:

23:56 Ticket #10632 (MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows ...) created by MDogherra
Where: riven-25th-en-update2/2.1.0git 7/16/18, in Polish, at first bad …
13:32 Ticket #10612 (WEB: Remove check boxes from homepage in Chrome) closed by dafioram
outdated
03:05 Changeset [4aa8993b] by criezy
I18N: Regenerate translations data file

07/15/18:

21:48 Ticket #10631 (Can't get Myst III to install on Win10) closed by criezy
invalid: Myst III being a 3D game, it is not supported by ScummVM. You can use …
21:35 Ticket #10631 (Can't get Myst III to install on Win10) created by moveeguy
Scumm vs. 2.1.0git Myst III Exile on DVD Windows 10 64-bit I put the …
11:32 Ticket #10562 (MOHAWK: MYST: Channelwood, extendable water pipe showing incorrect ...) closed by bgK
wontfix: Closing this as there is little we can do to improve the datafiles.
11:00 Ticket #10575 (MOHAWK: MYST: Mech Age rotation controls reset to south when set to west) closed by dafioram
fixed: Fixed in bd21a5c by myself and bgK.
08:49 Ticket #9602 (WME: The Kite - Game screen shifted to the right) closed by raziel-
fixed: Fixed in the meantime
08:30 Changeset [eb49ef06] by rsn8887 <rsn8887@…>
PSP2: Improve pointer response to slow finger motion
06:39 Ticket #10564 (MOHAWK: RIVEN: CD: Cage lowering video in Gehn's lair has playback issues) closed by bgK
wontfix: Closing this as there is nothing we can do about it. In the end the …
06:27 Changeset [be4e4ac8] by bgK
NEWS: Add MOHAWK changes
05:59 Changeset [bd21a5c] by bgK
MOHAWK: MYST: Have Mech fortress west direction persists after …
05:32 Changeset [b1aec443] by bgK
MOHAWK: MYST: Don't set Mech direction when elevator button is pressed …
04:44 Changeset [7b817e2f] by dreammaster
TITANIC: Add bugfixes to NEWS
03:30 Changeset [d8f376f] by dreammaster
LURE: Don't report failure message when save/load is successful This …
03:04 Ticket #10630 (SCUMMVM won't play some sounds in Backyard Baseball 2003) created by kikikza
I've been playing BB2003 for a while now, and I've been having this …
01:26 Ticket #10627 (TITANIC: Stuck facing Titania when parts out of order) closed by dreammaster
fixed
01:25 Changeset [b04fe74f] by dreammaster
TITANIC: Fix endless busy cursor in Titania close up

07/14/18:

23:28 Ticket #10621 (TITANIC: Who is the captain? TTconcept deskbot crash) closed by dreammaster
fixed: Now properly fixed
23:25 Changeset [0094b42] by dreammaster
TITANIC: More properly handle parser clearing after sentence …
20:51 Changeset [d39d4b9d] by dreammaster
TITANIC: Remove any unfreed parser nodes at the end of sentence …
12:23 Ticket #10583 (SCI: LS6: AmigaOS: Hourglass cursor cut off) closed by raziel-
fixed
12:23 Ticket #10582 (SCI: KQ6: AmigaOS4: Cursors broken) closed by raziel-
fixed

07/13/18:

17:47 Ticket #10628 (MOHAWK: RIVEN: Crash occurred entering Moiety age a second time in ...) closed by bgK
fixed: Indeed, this problem could happen when spamming the escape key on …
17:44 Changeset [9729ff37] by bgK
MOHAWk: RIVEN: Reset the mouse cursor when changing stack / unpausing
17:44 Changeset [d91ac01] by bgK
MOHAWK: RIVEN: Queue opening and closing the main menu as scripts …
17:44 Changeset [019a3461] by criezy
I18N: Update translations templates
15:14 Ticket #10196 (SCI: LSL7: Better cel scaling) closed by criezy
fixed: Indeed. I forgot there was this ticket in our tracker.
11:04 Ticket #10629 (GUI: Crash when clicking options) closed by dafioram
fixed: You are correct.
06:58 Changeset [788574e7] by criezy
GUI: Bump theme version I meant to, but forgot, to do it when adding …
01:17 Ticket #10629 (GUI: Crash when clicking options) created by dafioram
Happens in Ubuntu 18.04, but not windows 7. Happens on a new scummvm …
01:02 Ticket #10626 (PINK: PERIL: Could not load widget poition for grStretchModePopupDesc) closed by dafioram
invalid: This bug has nothing to do with pink.

07/12/18:

23:13 Ticket #10628 (MOHAWK: RIVEN: Crash occurred entering Moiety age a second time in ...) created by MDogherra
Where: Using special build riven-25th-en-test3, in game, english …
01:44 Ticket #10627 (TITANIC: Stuck facing Titania when parts out of order) created by dafioram
Titania with all the pieces in, but with the colors out of order …
00:18 Ticket #10626 (PINK: PERIL: Could not load widget poition for grStretchModePopupDesc) created by dafioram
2.1.0git-2821-g55109eac0c Game: Pink Panther Passport to Peril When I …

07/11/18:

22:41 Changeset [55109eac] by sev-
PINK: Pass palette to WindowManager
22:41 Changeset [5684134e] by sev-
GRAPHICS: MACGUI: Do not use hardcoded colors
20:45 Changeset [000d5fcb] by sev-
PINK: Make menu blocking
20:45 Changeset [f2b61dd] by sev-
GRAPHICS: MACGUI: Added isMenuActive() helper method
20:45 Changeset [a14a1230] by sev-
GRAPHICS: MACMENU: Calculate menu bounds after adding static items
20:45 Changeset [04dfa9b] by sev-
GRAPHICS: MACGUI: Made autohiding menu reentrable
20:45 Changeset [ace8fcc] by sev-
PINK: Made _director a pointer and reduced header dependencies
20:45 Changeset [a4b8ffc2] by sev-
PINK: Spelling fixes in method names
20:45 Changeset [cd357e59] by sev-
PINK: Plug in autohide menu
20:45 Changeset [ddfe6c3b] by sev-
GRAPHICS: MACGUI: Implemented autohide menus
20:45 Changeset [468d9d0] by sev-
PINK: Plugged in MacWindowManager for showing in-game menu
20:45 Changeset [24468103] by sev-
GRAPHICS: MACGUI: Added possibility to specify WM behaviour
18:35 Ticket #10625 (Riven Game in School not crashing on the second turn) closed by bgK
fixed: Thanks for your report. This was fixed in commit de86847184. Daily …
18:34 Ticket #10623 (RIVEN: Missing page and other issue) closed by bgK
outdated
18:33 Ticket #10624 (RIVEN: Missing page and other issue) closed by bgK
fixed: Thanks for your report. This was fixed in commit de86847184.
18:33 Changeset [c3144be] by criezy
I18N: Update translations templates
18:32 Changeset [de86847] by bgK
MOHAW: RIVEN: Added more localized 25th resource id workarounds Fixes …
16:06 Ticket #10625 (Riven Game in School not crashing on the second turn) created by alarai
Hello. I recently got the Myst package through the Kickstarter and …
13:07 Ticket #10624 (RIVEN: Missing page and other issue) created by ctoroman
1. In the russian version of Riven (25th anniversary), Ghen's journal …
12:57 Ticket #10623 (RIVEN: Missing page and other issue) created by ctoroman
1. In the russian version of Riven (25th anniversary), Ghen's journal …
12:50 Changeset [d7393a6] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
12:49 Changeset [cdd564e9] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
02:26 Ticket #10622 (Journeyman Project - Pegasus Prime error) created by thesentrygamer
Version: GOG-win OS: Windows 7 service pack 1 "Matched game IDs for …
00:49 Changeset [56246e36] by dreammaster
XEEN: Fix crash trying to dream in Clouds of Xeen standalone
00:33 Ticket #10621 (TITANIC: Who is the captain? TTconcept deskbot crash) created by dafioram
Ask the deskbot "Who is the captain?" twice Crash. Happens on …

07/10/18:

17:11 Ticket #10620 (Missing page.) closed by bgK
fixed: Thanks for your report, this was fixed in commit e105c2a.
17:10 Changeset [874b3079] by criezy
I18N: Update translations templates
17:09 Changeset [75b14fc] by criezy
I18N: Update translation (Italian) Currently translated at 99.5% (985 …
17:09 Changeset [e105c2a7] by bgK
MOHAWK: RIVEN: Fix off-by-one ids in ospit for the 25th localized …
00:41 Changeset [204060d] by dreammaster
XEEN: name a source of the game files for the german Worlds version
00:41 Changeset [f009688b] by dreammaster
XEEN: add another source for the german Clouds game files
00:41 Changeset [2702c1c8] by dreammaster
XEEN: Add detection entry for Darkside of Xeen German BG

07/09/18:

23:13 Ticket #10620 (Missing page.) created by realXCV
In the french version of Riven (25th anniversary), Ghen's journal on …
22:59 Ticket #10619 (LAB: Gui load crash) created by dafioram
Game: Labyrinth of Time Windows/English/GOG 1. Start scummvm gui 2. …
22:53 Ticket #10618 (XEEN: Some dialog boxes can no longer be dismissed by clicking) created by vorpalUsername
Some dialog boxes such as when clicking on an already searched tree in …
22:46 Ticket #10617 (XEEN: Deleting characters in tavern causes various glitches) created by vorpalUsername
In the tavern, if you attempt to delete one of your characters, the …
22:24 Ticket #10616 (DOTT German Mac version unknown MD5) created by Nur-Ab-Sal
ScummVM can't detect the German Mac CD version of Day of the Tentacle …
20:31 Changeset [2797ba22] by criezy
I18N: Update translations templates
20:31 Changeset [aa60f14f] by criezy
TINSEL: Remove thumbnail support
20:31 Changeset [81e0fa37] by criezy
GUI: Show saveload date/time, or playtime even if thumbnail not …
15:40 Changeset [c2476703] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
04:02 Ticket #10615 (QFG4: Tentacle doesn't retract after crossing pit at start of game) created by 2Mourty
ScummVM Version 2.1.0git2771-gca8b79fa75 (July 8th 2018) Game Version …
03:05 Changeset [b7708299] by criezy
I18N: Regenerate translations data file

07/08/18:

22:12 Ticket #10484 (LSL6 Hi-res: Oil lamp with spigot freezes the game) closed by bluegr
wontfix: This is a bug in the original game, and has been fixed by an official …
21:44 Ticket #6417 (DREAMWEB: Intro speech truncated in German Version) closed by bluegr
fixed: This bug should finally be fixed in commit fc5261b0c4.
21:44 Ticket #6288 (DREAMWEB: Spanish speech ends abruptly during intro) closed by bluegr
fixed: The Spanish version is using the same timings in that scene as the …
21:41 Changeset [f5247457] by Filippos Karapetis <bluegr@…>
DREAMWEB: Simplify the character kerning checks
21:41 Changeset [fc5261b0] by Filippos Karapetis <bluegr@…>
DREAMWEB: Fix speech during the monk cutscene in non-English versions …
21:30 Changeset [a5a45fda] by criezy
SDL: Clip mouse range in convertVirtualToWindow
21:30 Changeset [a382a6dd] by criezy
SDL: Clip mouse range in convertWindowToVirtual When the graphics …
21:20 Changeset [8c2f9de] by criezy
I18N: Update translations templates
21:20 Changeset [d93fe85] by criezy
BACKENDS: Fix compilation with SDL 1.2
21:11 Ticket #10614 (Cannot retrieve items from Succ-U-Bus on Mac) closed by dreammaster
invalid: Both the things you mention are that way in the original. First of …
19:59 Ticket #10607 (Myst: Myst Island: Log Cabin's main-floor boiler valve doesn't play ...) closed by bgK
fixed: Thanks for your report, this was fixed in commit 5dd38b8. Daily builds …
19:57 Ticket #10606 (Myst: Mechanical Age: Achenar's torture chamber doesn't flash visually ...) closed by bgK
fixed: Thanks for your report, this was fixed in commit 5cff361. Daily builds …
19:55 Changeset [5cff361f] by bgK
MOHAWK: MYST: Add delays at each step of Achenar's torture switch anim …
19:55 Changeset [5dd38b86] by bgK
MOHAWK: MYST: Play complete audio clip when changing the boiler …
19:48 Ticket #10614 (Cannot retrieve items from Succ-U-Bus on Mac) created by jasonharper
ScummVM 2.0.0, whatever version of the game is being sold on Steam. …
17:31 Changeset [0114e43] by criezy
I18N: Update translation (French) Currently translated at 100.0% (989 …
17:28 Changeset [8348701c] by criezy
I18N: Update translation (German) Currently translated at 100.0% (989 …
17:27 Changeset [a221721c] by criezy
I18N: Update translation (German) Currently translated at 100.0% (989 …
17:21 Changeset [f7179ae] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
17:21 Changeset [55d898f7] by criezy
I18N: Update translation (German) Currently translated at 99.1% (981 …
17:20 Changeset [973e1e56] by whiterandrek
GRAPHICS: fixed creating cursor group from some old executables
17:05 Changeset [c053ad36] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
15:55 Changeset [787b5102] by criezy
I18N: Update translations templates
15:54 Changeset [89f1b1c9] by criezy
GUI: Add Stretch Mode selection in Options dialog
15:54 Changeset [adacb4fc] by criezy
BASE: Add command line stretch mode arg
15:54 Changeset [812ce59e] by criezy
SDL: Implement stretch mode API Four modes are supported: - Use …
15:54 Changeset [8526c2c3] by criezy
OSYSTEM: Add Stretch Mode API
09:57 Changeset [ff220fff] by Adrian Frühwirth <bonki@…>
CONFIGURE: Use -Wno-pragma-pack only when available
09:46 Changeset [fd612a53] by Adrian Frühwirth <bonki@…>
CONFIGURE: Reword compiler flag checks
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