Timeline
11/22/02:
- 21:09 Ticket #442 (ALL: Too many fades) closed by
- fixed
- 20:42 Ticket #509 (ALL: Problem when sound is disabled) closed by
- 19:57 Ticket #584 (MI1CD: inventory item text not right) closed by
- fixed
- 18:57 Ticket #8064 (Pitch bend range implementation) closed by
- 18:47 Ticket #431 (ALL: key translation) closed by
- fixed
- 18:47 Ticket #210 (MI2: Copy protection in french ver) closed by
- fixed
- 17:11 Ticket #585 (DIG: Game lockup in elevator room) created by
- […] […]
- 14:04 Ticket #492 (GUI: Key repeat bug) closed by
- fixed
- 10:43 Ticket #584 (MI1CD: inventory item text not right) created by
- […] […]
- 10:21 Ticket #576 (README's example usage of timidity) closed by
- 09:01 Ticket #454 (LOOM: silly walks) closed by
- outdated
- 08:15 Ticket #552 (LOOM: Bobbin seems to walk) closed by
- fixed
- 08:14 Ticket #8135 (LOOM: Fix for walking glitches) closed by
- 07:59 Ticket #8135 (LOOM: Fix for walking glitches) created by
- […] […]
11/21/02:
- 17:51 Ticket #8134 (SMUSH: Text rendering regression) closed by
- 16:22 Ticket #568 (ALL: does not compile on solaris) closed by
- 07:30 Ticket #8134 (SMUSH: Text rendering regression) created by
- […] […]
- 00:39 Ticket #8133 (Louder MP3 sound effects) created by
- […] […]
11/20/02:
- 23:40 Ticket #582 (FOA: No music with adlib) closed by
- fixed
- 16:26 Ticket #474 (ZAK256: inventory arrow covers item) closed by
- fixed
- 00:51 Ticket #545 (DIG: Strange segfaults on Win32) closed by
- invalid
11/19/02:
- 23:02 Ticket #583 (SIMON1DOS: copyprotection) created by
- […] […]
- 20:29 Ticket #582 (FOA: No music with adlib) created by
- […] […]
- 18:04 Ticket #565 (VC6/VC7 compilation error) closed by
- fixed
- 17:36 Ticket #581 (MI1VGA: Intro too fast) created by
- […] […]
- 16:09 Ticket #580 (SAM: No sounds during "Loading...") closed by
- wontfix
- 13:45 Ticket #580 (SAM: No sounds during "Loading...") created by
- […] […]
- 09:17 Ticket #8132 (MonkeyVGA copy protection bypass) closed by
- 08:30 Ticket #569 (PocketPC: Crash) closed by
- 07:42 Ticket #8132 (MonkeyVGA copy protection bypass) created by
- […] […]
- 02:13 Ticket #579 (DIG: Pig deploy animation glitch) created by
- […] […]
- 01:50 Ticket #8131 (ALL: Fix for possible mixer distortion) closed by
- 01:45 Ticket #570 (SAM: sam and max leave ghosts) closed by
- fixed
- 01:45 Ticket #8130 (SAM: Fix for graphics glitch) closed by
11/18/02:
- 14:05 Ticket #544 (DIG: Strange iMuse problem) closed by
- 13:58 Ticket #558 (DIG: Minimised actors/unwanted scrolling) closed by
- duplicate
- 13:56 Ticket #567 (DIG: Scrolling) closed by
- duplicate
- 13:54 Ticket #547 (DIG: jerky graphics) closed by
- 13:50 Ticket #574 (DIG: Subtitles redraw problems) closed by
- duplicate
- 07:41 Ticket #8131 (ALL: Fix for possible mixer distortion) created by
- […] […]
- 07:14 Ticket #344 (SIMON: Incorrect position/movement) closed by
- 00:42 Ticket #578 (FT : Crash at the beginning of the game) closed by
11/17/02:
- 16:15 Ticket #8130 (SAM: Fix for graphics glitch) created by
- […] […]
- 14:56 Ticket #578 (FT : Crash at the beginning of the game) created by
- […] […]
- 12:46 Ticket #577 (FOA: Sub won't enter Atlantis) created by
- […] […]
- 03:29 Ticket #571 (INDY3: crash after defeating guards) closed by
- fixed
- 02:25 Ticket #534 (MI1: MP3 decoding error) closed by
- duplicate
Note:
See TracTimeline
for information about the timeline view.