#1350 |
BS1: Reproducable crash
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1377 |
SIMON2: Subtitles or speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1388 |
BS2: Warehouse crashes
|
SF/ender
|
defect
|
high
|
Engine: Sword2
|
|
#1460 |
DOTT: Contract-Stamp Crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1505 |
DIG: Crash/Freeze in the monster nest
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1519 |
FT - Unable to move in Demolition Derby
|
|
defect
|
high
|
Engine: SCUMM
|
|
#1526 |
DC: detection error on all (or almost older) games
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1659 |
FOA: game crash in cretan maze
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1720 |
FT: scummvm crashes after exploding 3 bunnies in minefield
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1729 |
FT: Plane computer screen choices layered over one another
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1751 |
DIG: Weird lockup, no input possible
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1758 |
DOTT: Crash in intro
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1771 |
DIG: Two "that doesn't work" sounds play
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1779 |
FT: Bug in Jet
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1799 |
DIG: No more input possible after activating crystal
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1809 |
FT: Highway 9 Crash
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1822 |
Pressing no at the remove confirmation prompt removes it.
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
|
#1837 |
OSX: Can't add games or change paths
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#1900 |
WINCE: Program crashes at start on IPAQ (PDA)
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1905 |
Can't compile source with FC2 x86_64
|
sev-
|
defect
|
normal
|
Port: Linux
|
|
#1906 |
BS2: Save failure with default Mac OS X savegame folder
|
SF/khalek
|
defect
|
normal
|
Engine: Sword2
|
|
#1915 |
FT:incorrect save state
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1936 |
SCUMMVM: Crash
|
|
defect
|
high
|
GUI
|
|
#1959 |
WINCE/FOA: Crash when trying to put food in ribcage
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1989 |
Guybrush Dissapears
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2009 |
MT-32 emu: Monkeyvga & Loom do not work (regression)
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|
#2016 |
GUI: non-english chars in directory names not supported
|
lephilousophe
|
defect
|
low
|
GUI
|
|
#2067 |
INDY3 german: crash when entering temple
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2072 |
Inherit the Earth crash
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2113 |
Stuck in one place
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2144 |
ITE: Weird Crash
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2147 |
ITE: Music restarts when walking to a scene with the same
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2151 |
ITE: Intro subtitles yeild black font.
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2177 |
DIG: Game crashes suddenly at the Orange spire
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2208 |
COMI: Graphical bug in chicken restaurant
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2229 |
MI2 FM-TOWNS: No music in cutscenes after new mappiece
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2304 |
COMI: Part III song hangup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2407 |
DIG: Crash when too many commands sent to robot
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#2409 |
ITE: Can`t take the screwdriver to finish the game
|
sev-
|
defect
|
high
|
Engine: SAGA
|
|
#2477 |
MANIACNES: Walking and talking doesn't display properly
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#2490 |
PUTTCIRCUS: Segmentation fault
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2500 |
Trapped Teeth are more trapped than you'd think.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2519 |
BASS: Resets at Game Start (Palm TX)
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#2522 |
QUEEN: Player palette corruption
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#2549 |
Cutscenes pass quickly
|
fingolfin
|
defect
|
normal
|
Engine: Gob
|
|
#2550 |
ITE : January 2006 Release md5
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2662 |
FF: Some Viedos played only on half screen
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2755 |
ZAK FM-TOWNS: Mindbender-Needle overdraws background
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2776 |
INDY3: Crash in Intro / Cutscene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2781 |
SDL: AutoComputeDirtyRects bugs
|
sev-
|
defect
|
normal
|
--Other--
|
|
#2805 |
FREDDI1: PC/Dutch CD not recognized
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2819 |
WINCE: Icons of clock and volume disappear
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#3059 |
WEEN: demo not handled as a demo (protection screen)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3077 |
INDY3: Timing problem with spigot and stein in brunwald
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3111 |
MACOSX: Savegames folder created on startup no matter what
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#3153 |
GOB3: Intro doesn't show
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#3159 |
SYMBIAN: graphics are small
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3186 |
SQ1: Inputted Name doesn't display
|
SF/darkfiber
|
defect
|
normal
|
Engine: AGI
|
|
#3215 |
SCUMM: Zak McKracken - intro behavior + movement
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#3302 |
SYMBIAN UIQ3: Nippon Safes is slower than a glacier
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3366 |
PSP: Stuttering video on all Smush SAN files in COMI
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#3396 |
PALM: widescreen, music and button errors
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3410 |
WIN32: FilesystemNode file enumeration behaviour
|
SF/david_corrales
|
defect
|
normal
|
Port: Win32
|
|
#3505 |
PALMOS: BASS crashes in opening scene
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#3515 |
PALMOS: Sound problems on a T|X
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3516 |
PALMOS: Problems with Fullscreen on a TX
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3518 |
PALMOS: Button Assignment Issue on a TX
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3600 |
LURE: Crash when speaking with the dragon (German version)
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3619 |
WINCE: Orientation detection wrong in ScummVM 0.11.0
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3655 |
PALMOS DIG: Crash at spaceship scene, treo 680
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
|
#3710 |
M4: compilation error
|
sev-
|
defect
|
low
|
Engine: M4
|
|
#3752 |
WINCE: change of "Modern Style" will fail
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3821 |
COMI: Subtitles off-screen in one scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3864 |
LURE: actionCTR exceeded
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3941 |
WINCE: SVN trunk compilation broken
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3942 |
DISCWORLD: Bug starts the game at Act 4
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
|
#3988 |
COMI: RTL not supported (screen size)
|
SF/cpage88
|
defect
|
normal
|
Engine: SCUMM
|
|
#4126 |
aspect ratio correction garbage pixels in recent snapshot
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
#4178 |
TUCKER: Crashes to desktop while talking to Dave
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
|
#4211 |
SCI - checksum QFG2 (anthology)
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4259 |
SCUMM: Dig - Cursor delays to appear after scene skip
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4299 |
SCI: KQ5 Labyrinth flickers
|
|
defect
|
low
|
Engine: SCI
|
|
#4303 |
SCUMM: COMI - The menu doesn't work properly
|
orgads
|
defect
|
normal
|
Engine: SCUMM
|
|
#4312 |
DW2: Unsupported US version?
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4321 |
SYMBIAN: 0.13.1 does not work on E61i
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#4334 |
Simon 2 - No run
|
wjp
|
defect
|
normal
|
Engine: AGOS
|
|
#4357 |
SCI: KQ5: Mouse cursor is outline only
|
|
defect
|
normal
|
Engine: SCI
|
|
#4397 |
CRUISE: Raoul disappears, still playable
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
|
#4446 |
PS2 MANIAC V2: crash after playing some time
|
sunmax
|
defect
|
normal
|
Engine: SCUMM
|
|
#4585 |
GP2X Wiz BASS: Saving problems
|
djwillis
|
defect
|
normal
|
Engine: Sky
|
|
#4650 |
MOTOMAGX: voices sound faster than normal
|
ccawley2011
|
defect
|
normal
|
Ports
|
|
#4677 |
DW1: Crash in Act II when talking to the palace guards.
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4678 |
KYRA1: Invisible Brandon after Load
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4679 |
PAJAMA2: Crash when saving
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4685 |
ITE: Graphic Glitches during racoon death "Cut Scene"
|
|
defect
|
normal
|
Engine: SAGA
|
|
#4717 |
DC: Mickey's Space Adventure crash
|
sev-
|
defect
|
normal
|
Port: Dreamcast
|
|
#4718 |
DC: Winnie the Pooh
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#4730 |
BASS: core dump on OpenBSD PowerPC
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#4824 |
SCI LSL1: MIDI music(looping) lost on loading a save state
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4871 |
SYMBIAN: TEEN: cannot load game
|
csnover
|
defect
|
normal
|
Engine: TeenAgent
|
|