Opened 20 years ago
Closed 20 years ago
#2522 closed defect (outdated)
QUEEN: Player palette corruption
| Reported by: | agent-q | Owned by: | cyxx |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Queen |
| Version: | Keywords: | ||
| Cc: | Game: | Flight of the Amazon Queen |
Description
While writing my DS port of ScummVM (from the latest CVS source) I encountered a palette bug with the FOTAQ engine. I haven't built the Win32 version to check it occurs there, but it probably does.
This occurs when the player walks around the room into a different lighting state. The player palette then gets corrupted. This appears to be caused by an incorrect parameter passed to Display::palSet(). I enclose a patch that fixes it for me.
This bug is easy to demonstrate - just walk around in the first room in the game.
Ticket imported from: #1443533. Ticket imported from: bugs/2522.
Attachments (1)
Change History (4)
by , 20 years ago
| Attachment: | queen_palette_bugfix.diff added |
|---|
comment:1 by , 20 years ago
| Summary: | Player palette corruption → QUEEN: Player palette corruption |
|---|
comment:2 by , 20 years ago
| Owner: | set to |
|---|---|
| Resolution: | → outdated |
| Status: | new → closed |

Patch to display.cpp to fix bug