QUEEN: Player palette corruption
|Reported by:||agent-q||Owned by:||cyxx|
|Game:||Flight of the Amazon Queen|
While writing my DS port of ScummVM (from the latest CVS source) I encountered a palette bug with the FOTAQ engine. I haven't built the Win32 version to check it occurs there, but it probably does.
This occurs when the player walks around the room into a different lighting state. The player palette then gets corrupted. This appears to be caused by an incorrect parameter passed to Display::palSet(). I enclose a patch that fixes it for me.
This bug is easy to demonstrate - just walk around in the first room in the game.
Ticket imported from: #1443533. Ticket imported from: bugs/2522.