#13145 |
ASYLUM: Corrupted magnifying glass
|
pending
|
alxpnv
|
normal
|
Engine: Asylum
|
|
#13577 |
ASYLUM: Chapter 2 - general trader door is open but shouldn't
|
new
|
|
normal
|
Engine: Asylum
|
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12443 |
BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12599 |
BLADERUNNER: Restored Content bugs
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
|
normal
|
Engine: Buried
|
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
|
high
|
Engine: Buried
|
|
#12674 |
CGE: Soltys demos are missing
|
new
|
|
low
|
Engine: CGE
|
|
#14629 |
CGE: Soltys freezes when pressing F1 in the intro
|
new
|
|
low
|
Engine: CGE
|
|
#14645 |
CGE2: Sfinx crashes when talking to the tailor after the concert
|
new
|
|
high
|
Engine: CGE2
|
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
new
|
|
normal
|
Engine: CGE2
|
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
|
normal
|
Engine: Chewy
|
|
#13559 |
CHEWY: German demo crashes looking for a non-existing det0.taf file
|
new
|
|
normal
|
Engine: Chewy
|
|
#13564 |
CHEWY: Too slow auto scrolling in ventilation pit
|
new
|
|
normal
|
Engine: Chewy
|
|
#13594 |
CHEWY: Dialog canceled by subtitles
|
pending
|
bluegr
|
high
|
Engine: Chewy
|
|
#13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
|
new
|
bluegr
|
low
|
Engine: Chewy
|
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
|
normal
|
Engine: Chewy
|
|
#13668 |
CHEWY: Cell air duct highlighted when switching full screen to window
|
new
|
|
low
|
Engine: Chewy
|
|
#13670 |
CHEWY: Autosave will be overwritten when loaded from inside game
|
new
|
|
normal
|
Engine: Chewy
|
|
#13680 |
CHEWY: Cinema mode buggy
|
new
|
|
low
|
Engine: Chewy
|
|
#13681 |
CHEWY: Intro is missing black screen at end
|
new
|
|
low
|
Engine: Chewy
|
|
#13685 |
CHEWY: Videos are glitching in and out
|
new
|
|
low
|
Engine: Chewy
|
|
#13686 |
CHEWY: Music during many videos missing
|
new
|
|
low
|
Engine: Chewy
|
|
#13687 |
CHEWY: Harbour in Big City 2 not playing correct music
|
new
|
|
low
|
Engine: Chewy
|
|
#13688 |
CHEWY: Missing dialogue between director and actress
|
new
|
|
normal
|
Engine: Chewy
|
|
#13689 |
CHEWY: No machine noise in hidden base
|
new
|
|
low
|
Engine: Chewy
|
|
#13690 |
CHEWY: Nichelle back after Kong attack
|
new
|
|
normal
|
Engine: Chewy
|
|
#13691 |
CHEWY: Howard is missing his helmet in Big City 2
|
new
|
|
low
|
Engine: Chewy
|
|
#13692 |
CHEWY: Inventory behavior quick select item
|
new
|
|
normal
|
Engine: Chewy
|
|
#13693 |
CHEWY: Inventory behavior quick action
|
new
|
|
low
|
Engine: Chewy
|
|
#13695 |
CHEWY: Cyber-Crown hotspot already active before Surimy
|
new
|
|
low
|
Engine: Chewy
|
|
#13696 |
CHEWY: Dugout race Chewy not moving
|
new
|
|
low
|
Engine: Chewy
|
|
#13697 |
CHEWY: Menu hotkey
|
new
|
|
low
|
Engine: Chewy
|
|
#13698 |
CHEWY: Getting the typing paper from Miss Hoggendobber
|
new
|
|
normal
|
Engine: Chewy
|
|
#13700 |
CHEWY: novel hotspot missing in howards room
|
new
|
|
normal
|
Engine: Chewy
|
|
#13702 |
CHEWY: Game gets unresponsive in certain situations
|
new
|
|
low
|
Engine: Chewy
|
|
#13704 |
CHEWY: Detailed secondary comments missing
|
new
|
|
normal
|
Engine: Chewy
|
|
#13705 |
CHEWY: Missing animation for manipulating artifact
|
new
|
|
normal
|
Engine: Chewy
|
|
#13706 |
CHEWY: Cutscenes too easily skippable
|
new
|
|
normal
|
Engine: Chewy
|
|
#11773 |
CINE: OS (Atari ST) - Incorrect intro speed
|
new
|
|
normal
|
Engine: Cine
|
|
#11022 |
COMPOSER: Gregory: Global main menu save files different from those made in-game
|
new
|
|
normal
|
Engine: Composer
|
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
|
normal
|
Engine: Composer
|
|
#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
|
|
normal
|
Engine: Cruise
|
|
#11240 |
CRYO: Misuse of packed structs
|
new
|
|
normal
|
Engine: Cryo
|
|
#12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
|
normal
|
Engine: Director
|
|
#12834 |
DIRECTOR: Cannot leave viewer room in Mylk Windows
|
new
|
|
normal
|
Engine: Director
|
|
#12841 |
DIRECTOR: Mylk Mac crashes on startup
|
new
|
|
normal
|
Engine: Director
|
|
#12872 |
DIRECTOR: L-ZONE Infocity logo wrong palette
|
new
|
|
normal
|
Engine: Director
|
|
#12873 |
DIRECTOR: L-ZONE: Movie not found
|
new
|
|
normal
|
Engine: Director
|
|
#12899 |
MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)
|
new
|
|
normal
|
Engine: Director
|
|
#13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
|
new
|
|
normal
|
Engine: Director
|
|
#13298 |
DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)
|
new
|
|
normal
|
Engine: Director
|
|
#13301 |
DIRECTOR: Unknown game variant for director - Kings of the Ice
|
new
|
jamie-marchant
|
normal
|
Engine: Director
|
|
#13325 |
DIRECTOR: Explore Space - Mars (D5) not starting
|
new
|
|
normal
|
Engine: Director
|
|
#13331 |
DIRECTOR: Safecracker 1997 (Director 5) loading issue
|
new
|
|
normal
|
Engine: Director
|
|
#13353 |
DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)
|
new
|
|
normal
|
Engine: Director
|
|
#13560 |
DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working
|
new
|
|
normal
|
Engine: Director
|
|
#13565 |
DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading
|
new
|
|
normal
|
Engine: Director
|
|
#13766 |
DIRECTOR: Unknown game variant for director (Leonardo the Inventor)
|
new
|
|
normal
|
Engine: Director
|
|
#13792 |
DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member
|
new
|
|
normal
|
Engine: Director
|
|
#13833 |
DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message
|
new
|
|
normal
|
Engine: Director
|
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
|
normal
|
Engine: Director
|
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
|
normal
|
Engine: Director
|
|
#14106 |
DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed
|
new
|
|
normal
|
Engine: Director
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
new
|
|
normal
|
Engine: Director
|
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
|
normal
|
Engine: Director
|
|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
|
new
|
|
normal
|
Engine: Director
|
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
|
new
|
AndywinXp
|
normal
|
Engine: Director
|
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
normal
|
Engine: Director
|
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
|
new
|
|
normal
|
Engine: Director
|
|
#14758 |
Unknown game variant for director
|
new
|
|
normal
|
Engine: Director
|
|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
|
|
normal
|
Engine: Director
|
|
#14830 |
DIRECTOR: The Dark Eye - wrong palette on Credits
|
new
|
|
low
|
Engine: Director
|
|
#14854 |
MD5: DIRECTOR: New application "Magician's Secrets"
|
new
|
|
normal
|
Engine: Director
|
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
|
normal
|
Engine: Director
|
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
normal
|
Engine: Director
|
|
#15078 |
Unknown game variant for director
|
new
|
|
normal
|
Engine: Director
|
|
#6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
rspalek
|
normal
|
Engine: Draci
|
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
new
|
|
normal
|
Engine: Draci
|
|
#11629 |
DRAGONS: Wrong aspect ratio
|
new
|
|
normal
|
Engine: Dragons
|
|
#11644 |
DRAGONS: Splash screen font background too visible
|
new
|
|
normal
|
Engine: Dragons
|
|
#11693 |
DRAGONS: dust cloud in library
|
new
|
|
low
|
Engine: Dragons
|
|
#11694 |
DRAGONS: pre tournament cutscene few frames too long
|
new
|
|
low
|
Engine: Dragons
|
|
#11695 |
DRAGONS: Flicker misplaced after bunny game
|
new
|
|
low
|
Engine: Dragons
|
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
|
normal
|
Engine: Dragons
|
|
#13954 |
FREESCAPE: certain UI elements are not implemented yet in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#13956 |
FREESCAPE: intro title sequences are not completely implemented in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#14073 |
FREESCAPE: several types of rendering artifacts are visible
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
neuromancer
|
high
|
Engine: Freescape
|
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
neuromancer
|
high
|
Engine: Freescape
|
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#11519 |
GLK: text is low resolution on macOS retina display
|
new
|
|
normal
|
Engine: GLK
|
|
#11729 |
GLK: Wrong colors and missing color changes
|
new
|
|
normal
|
Engine: GLK
|
|