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Ticket Summary Status Owner Priority Component Version
#16640 Unknown game variant for phoenixvr (Necronomicon: The Dawning of Darkness. 2 disc UK release) new normal Engine: PhoenixVR
#16641 SWORD1: Unknown game variant for sword1 new normal Engine: Sword1
#16643 3DS: GROOVIE: Very slow animations in The 7th guest on new 3DS XL new normal Engine: Groovie
#16645 Unknown game variant for alg new dckone normal Engine: ALG
#16646 Unknown game variant for alg new dckone normal Engine: ALG
#16647 Unknown game variant for phoenixvr new normal Engine: PhoenixVR
#16649 MOHAWK: Myst Masterpiece Edition unknown game variant new normal Engine: Mohawk
#16652 MD5: EMI: Escape from Monkey Island fargus rusificator new normal Engine: Grim
#16653 ASYLUM: Animations are much faster than original new normal Engine: Asylum
#16655 GROOVIE: T11H: Non-intro videos have poor performance on some devices new normal Engine: Groovie
#16656 M4: RIDDLE: Game crashes on default configuration new normal Engine: M4
#16660 AGS: iOS: Old Skies Slow graphic on IOS new normal Port: iOS
#16661 AGS: iOS: Rosewater slow graphic on IOS new normal Port: iOS
#16670 DGDS: Willie Beamish - FDD midi notes hang on quit (RTL) new normal Audio: MT32
#16672 SCUMM: MOONBASE: Using random terrain generation on multiplayer causes chaos new normal Engine: SCUMM
#16673 ULTIMA6: enhanced UI crashes at "Journey Onward" new normal Engine: Ultima
#16674 DIRECTOR: Just Me and My Dad crashes when loading up a page on PSP new normal Engine: Director
#16684 NANCY: Cellphone beep when backing away new normal Engine: Nancy
#16691 NANCY: Word wrap differs from original new normal Engine: Nancy
#16695 SCUMM: MI1SE with no music (2026.2.0) new normal Engine: SCUMM
#16697 GUI: Default state of "AdLib emulator" is "<None>" while it is "<default>" new normal GUI
#16701 KYRA: EOB: Thrown items freeze in air, until save-load new normal Engine: Kyra
#16702 SCUMM: TTS should not speak dialogs for voiced games new normal Engine: SCUMM
#16703 SCUMM: TTS issue with hotspots in intro sequence new normal Engine: SCUMM
#16709 Unknown game variant for director new normal Engine: Director
#16715 GUI: Too much scroll using the scroll wheel in Load Game list new normal GUI
#16723 NANCY: Joy conversation glitch new normal Engine: Nancy
#16726 NANCY: Blocking vs. non-blocking buttons/sounds new low Engine: Nancy
#16727 NANCY: Softlock (original bug) discovering the stolen jewelry new normal Engine: Nancy
#16729 AGS: The Apprentice Deluxe. Movement stops responding new normal Engine: AGS
#16731 GOB: Lost in Time should be marked as highres or skip hires pictures if !USE_HIGHRES new normal Engine: Gob
#16733 ACCESS: Martian Memorandum - Adlib Music Volume Broken new normal Engine: Access
#16746 SCI: QFG4 CD Spanish fan translation crash at swamp new low Engine: SCI
#16747 ZVISION: ZGI: Use yastard on totem crashing on recent builds new normal Engine: ZVision
#16753 NANCY: Katie conversation animation glitch new Filippos Karapetis <bluegr@…> normal Engine: Nancy
#16756 MOHAWK: MYST: Inside Shed, Boiler Needle Animation and Tree Movement Sound Not Playing Correctly new normal Engine: Mohawk
#16759 MD5: HYPNO: Spider-Man unknown variant new neuromancer normal Engine: Hypno
#16765 MD5: COMPOSER: Darby The Dragon Italian new normal Engine: Composer
#16767 SCUMM: INDY 4/atlantis Non-Interactive Mac demo somewhat playable new normal Engine: SCUMM
#16770 SLUDGE: Out of Order: wrong music plays when control room CD is played backwards on Hurford's stereo new normal Engine: SLUDGE
#16771 GUI: Empty games list new normal GUI
#16777 NANCY: Clipped text in laptop notes+journal new Filippos Karapetis <bluegr@…> normal Engine: Nancy
#16778 Unknown game variant for sword1 new normal Engine: Sword1
#16781 NANCY: Boat in bottle resets music new normal Engine: Nancy
#16782 NANCY: Rock skipping glitch after loading new normal Engine: Nancy
#16793 NANCY: Feeding Frenzy noise new normal Engine: Nancy
#16800 MD5: EMI: German Mac version not recognized new normal Engine: Grim
#16805 PHOENIXVR: Cursor sometimes slow and stuck in ScummVM window new normal Engine: PhoenixVR
#16806 PHOENIXVR: Missing time in save titles new normal Engine: PhoenixVR
#16808 Unknown game variant for sword1 new normal Engine: Sword1
#16809 PHOENIXVR: Mouse input when ScummVM has lost focus new normal Engine: PhoenixVR
#16810 PHOENIXVR: Sticky document caption new low Engine: PhoenixVR
#16811 SCUMM: COMI: textspeed in The Curse of Monkey Island is not respected new normal Engine: SCUMM
#16813 MD5: SCUMM: Fatty Bear's Fun Pack (Macintosh/English) new normal Engine: SCUMM
#16815 PHOENIXVR: Video desync on pause (e.g. GMM) new normal Engine: PhoenixVR
#16816 PHOENIXVR: Vertical angle issue after saving game new normal Engine: PhoenixVR
#16817 PHOENIXVR: Inventory combine chain links disappear new normal Engine: PhoenixVR
#16818 SHERLOCK: SCALPEL: Infinite Hammers Bug new normal Engine: Sherlock
#16819 SHERLOCK: ROSETATTOO: A Sequence For Exploring Several Bugs new normal Engine: Sherlock
#16820 GRAPHICS: OpenGL Even Pixels/Pixel Perfect Scaling produces uneven pixel rows in text/glyphs new normal Graphics: Scalers
#16824 FREESCAPE: Driller (Amiga): Cannot set step size bigger than 100 new neuromancer normal Engine: Freescape
#16826 BACKENDS: PS3: ULTIMA6: Digital arrow keys on gamepad no longer working new normal Engine: Ultima
#16829 FREESCAPE: Driller (Amiga): Boarding the aircraft should swap the 3D model in the hangar new neuromancer normal Engine: Freescape
#16834 DRAGONS: Crash to debugger after rescuing princess new normal Engine: Dragons
#16835 GUI: ICONS: Cannot delete the downloaded icons from ScummVM launcher new normal GUI
#16836 NANCY: Extra caption when eating sandwich new low Engine: Nancy
#16837 SCI: RAMA: Floating number and audio hiccup new normal Engine: SCI gsoc
#16839 SCUMM/HE: PUTTRACE: Unable to save game on German version new normal Engine: SCUMM
#16840 MADS: Nebular: Graphics corruption in intro new normal Engine: MADS
#16841 MADS: Nebular: Missing "look around" feature new normal Engine: MADS
#16842 MADS: Nebular: Music stops partway through the intro and credits new normal Engine: MADS
#16843 MM: MM1: Enhanced version does not allow use of all spells new normal Engine: MM: MM1
#16847 MADS: Nebular: Rex flickers slightly when leaving/entering the airlock new normal Engine: MADS
#16848 MADS: Nebular: Exploding mine seems incorrectly drawn new normal Engine: MADS
#16850 MADS: Nebular: Garbled text during medical examination new normal Engine: MADE
#16852 Unknown game variant for access new normal --Other--
#16853 Unknown game variant for ags new normal --Other--
#16854 Unknown game variant for ags new normal --Other--
#16857 Unknown game variant for ags new normal Engine: AGS
#16858 Localized versions of Noctropolis are not recognized new normal Engine: Access
#16859 Ants Afire 1.2 cursor glitch | MacOS 7 Macromedia Director new normal Engine: Director
#16860 Unknown game variant for access - GERMAN VERSION new normal Engine: Access
#16861 gobliiins 5 - switch version - possible bug new normal Engine: AGS
#16862 SCUMM: Day of the tentacle - game crashes when pressing - or + new normal Engine: SCUMM
#16863 Necronomicon - Unknown game variant for phoenixvr - german version new normal Engine: PhoenixVR
#16864 Unknown game variant for ags new normal --Other--
#16865 pilot brothers 1 & 2 - gog version has different file structure which are not in the wiki new normal --Unset--
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door pending high Engine: Grim
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek low Engine: Petka
#12821 MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked pending digitall normal Engine: Mohawk
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early pending normal Engine: Grim
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending athrxx normal Engine: SCUMM
#13594 CHEWY: Dialog canceled by subtitles pending bluegr normal Engine: Chewy
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer normal Engine: Freescape
#14159 GRIM: MD5 dialog can’t be cancelled in Grim Fandango pending normal Common
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" pending Begasus normal Ports
#14919 M4: Orion Burger: Footstep Soundeffect missing pending afreickmann low Engine: M4
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change pending bluegr normal Engine: Tetraedge
#15158 MYST3: Spider Spinner animation does not reset correctly pending antoniou79 normal Engine: Myst3
#15297 MYST3: Persistent video in scene is out of sync with end of full screen animation pending antoniou79 normal Engine: Myst3
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