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Results (701 - 800 of 928)

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Ticket Summary Status Owner Type Component Version
#11644 DRAGONS: Splash screen font background too visible new defect Engine: Dragons
#13389 DRAGONS: Rendering is excessively slow on older devices new defect Engine: Dragons
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek defect Engine: Draci
#14169 DRACI: Down Mouse not opening icon menu new defect Engine: Draci
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. new defect Documentation
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile new defect Documentation
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message new defect Engine: Director
#13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) new defect Engine: Director
#14756 DIRECTOR: Two cursors in The Dark Eye new defect Engine: Director
#14766 DIRECTOR: The Dark Eye - audio issues new defect Engine: Director
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting new AndywinXp defect Engine: Director
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 new defect Engine: Director
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue new defect Engine: Director
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect Engine: Director
#13899 DIRECTOR: Opera Fatal gameplay issue update new defect Engine: Director
#13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) new defect Engine: Director
#12841 DIRECTOR: Mylk Mac crashes on startup new defect Engine: Director
#12832 DIRECTOR: Missing music cue in Spaceship Warlock intro new defect Engine: Director
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets new defect Engine: Director
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading new defect Engine: Director
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen new defect Engine: Director
#12873 DIRECTOR: L-ZONE: Movie not found new defect Engine: Director
#12872 DIRECTOR: L-ZONE Infocity logo wrong palette new defect Engine: Director
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed new defect Engine: Director
#14488 DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1 new defect Engine: Director
#12839 DIRECTOR: Implement "return to launcher" feature for Director games new feature request Engine: Director
#14555 DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop new defect Engine: Director
#13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) new defect Engine: Director
#13325 DIRECTOR: Explore Space - Mars (D5) not starting new defect Engine: Director
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new defect Engine: Director
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working new defect Engine: Director
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new lotharsm defect Engine: Director
#14430 DIRECTOR: AmandaStories (D3) not launching new defect Engine: Director
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new defect Engine: Director
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new defect Engine: Director
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' new feature request Audio
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request Port: Dreamcast
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new patch Engine: Cruise
#13418 Consider implementing auto-complete for individual games that can support it. new feature request Common
#14816 Cleanup feature new feature request Common
#11240 CRYO: Misuse of packed structs new defect Engine: Cryo
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new defect Engine: Cruise
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new feature request Engine: Cruise
#11539 CRUISE: Add Amiga sound support new feature request Engine: Cruise
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new defect Engine: Composer
#11022 COMPOSER: Gregory: Global main menu save files different from those made in-game new defect Engine: Composer
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect --Unset--
#14853 COMMON: Rework path handling causes performance regression new defect Common
#15013 COMMON: Invalid save path leads to crash/debugger coming up new defect Common
#14875 COMMON: Fallback detection of games happen even when there are exact matches new defect Common
#13157 COMMON: EventManager's getMousePos() is not always reliable new defect Common
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up new defect Cloud
#11245 CLOUD: Saves sync triggered twice in a row after saving new defect Cloud
#11257 CLOUD: Issue with case sensitive filesystems new defect Cloud
#11773 CINE: OS (Atari ST) - Incorrect intro speed new defect Engine: Cine
#13700 CHEWY: novel hotspot missing in howards room new defect Engine: Chewy
#13564 CHEWY: Too slow auto scrolling in ventilation pit new defect Engine: Chewy
#13609 CHEWY: Set game speed in ScummVM menu new feature request Engine: Chewy
#13690 CHEWY: Nichelle back after Kong attack new defect Engine: Chewy
#13688 CHEWY: Missing dialogue between director and actress new defect Engine: Chewy
#13705 CHEWY: Missing animation for manipulating artifact new defect Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item new defect Engine: Chewy
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber new defect Engine: Chewy
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file new defect Engine: Chewy
#13521 CHEWY: Drone selection menu very hard to control new defect Engine: Chewy
#13656 CHEWY: Double sprites for animations new defect Engine: Chewy
#13704 CHEWY: Detailed secondary comments missing new defect Engine: Chewy
#13706 CHEWY: Cutscenes too easily skippable new defect Engine: Chewy
#13670 CHEWY: Autosave will be overwritten when loaded from inside game new defect Engine: Chewy
#14678 CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar new defect Engine: CGE2
#13467 Built in Point & Click Support for GRIM Games new feature request Engine: Grim
#13422 Bug tracker's main page has obsolete instructions and link new defect Web
#14889 Broken Sword 1 Subtitles AddOn new patch Engine: Sword1
#11643 Blazing Dragons: Thumbwrestling too easy new feature request Engine: Dragons
#11632 Blazing Dragons: Subtitles are cropped new feature request Engine: Dragons
#12774 Better notes about residualvm merge new feature request Web
#12935 BURIED: Windows hotkeys are used on macOS new defect Engine: Buried
#12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. new defect Port: Mac OS X
#11295 BLADERUNNER: save games may not work on macOS Catalina new defect Engine: Bladerunner
#11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 new defect Port: Wii
#12443 BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue new defect Engine: Bladerunner
#12599 BLADERUNNER: Restored Content bugs new defect Engine: Bladerunner
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new defect Engine: Bladerunner
#14359 BASE: Window resolution setting via command line is broken new defect Common
#12345 BASE: The detection plugin is almost always loaded in memory new defect Common
#6809 BASE: FSNode's getParent()->getName() is inconsistent. new defect --Other--
#12975 BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method. pending criezy defect Common
#14623 BACKENDS: iOS: Games and config being lost new defect Port: iOS
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum defect Port: iOS
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new feature request Port: Win64
#10408 BACKENDS: Wii - Static sound in Discworld new defect Port: Wii
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES new defect Port: Wii
#14390 BACKENDS: WII: Wii crashes on Daily Build new digitall defect Port: Wii
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count new defect Port: Wii
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable new defect Ports
#11199 BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting new defect Ports
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens new defect Port: NDS
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect Graphics
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect Graphics
#10300 BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle new defect Ports
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