#11644 |
DRAGONS: Splash screen font background too visible
|
new
|
|
defect
|
Engine: Dragons
|
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
|
defect
|
Engine: Dragons
|
|
#6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
rspalek
|
defect
|
Engine: Draci
|
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
new
|
|
defect
|
Engine: Draci
|
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
|
new
|
|
defect
|
Documentation
|
|
#13393 |
DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile
|
new
|
|
defect
|
Documentation
|
|
#13833 |
DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message
|
new
|
|
defect
|
Engine: Director
|
|
#13766 |
DIRECTOR: Unknown game variant for director (Leonardo the Inventor)
|
new
|
|
defect
|
Engine: Director
|
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
|
new
|
|
defect
|
Engine: Director
|
|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
|
|
defect
|
Engine: Director
|
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
|
new
|
AndywinXp
|
defect
|
Engine: Director
|
|
#13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
|
new
|
|
defect
|
Engine: Director
|
|
#13331 |
DIRECTOR: Safecracker 1997 (Director 5) loading issue
|
new
|
|
defect
|
Engine: Director
|
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
defect
|
Engine: Director
|
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
|
defect
|
Engine: Director
|
|
#13298 |
DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)
|
new
|
|
defect
|
Engine: Director
|
|
#12841 |
DIRECTOR: Mylk Mac crashes on startup
|
new
|
|
defect
|
Engine: Director
|
|
#12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
|
defect
|
Engine: Director
|
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
|
defect
|
Engine: Director
|
|
#13565 |
DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading
|
new
|
|
defect
|
Engine: Director
|
|
#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
new
|
|
defect
|
Engine: Director
|
|
#12873 |
DIRECTOR: L-ZONE: Movie not found
|
new
|
|
defect
|
Engine: Director
|
|
#12872 |
DIRECTOR: L-ZONE Infocity logo wrong palette
|
new
|
|
defect
|
Engine: Director
|
|
#14106 |
DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed
|
new
|
|
defect
|
Engine: Director
|
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
|
defect
|
Engine: Director
|
|
#12839 |
DIRECTOR: Implement "return to launcher" feature for Director games
|
new
|
|
feature request
|
Engine: Director
|
|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
|
new
|
|
defect
|
Engine: Director
|
|
#13353 |
DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)
|
new
|
|
defect
|
Engine: Director
|
|
#13325 |
DIRECTOR: Explore Space - Mars (D5) not starting
|
new
|
|
defect
|
Engine: Director
|
|
#12834 |
DIRECTOR: Cannot leave viewer room in Mylk Windows
|
new
|
|
defect
|
Engine: Director
|
|
#13560 |
DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working
|
new
|
|
defect
|
Engine: Director
|
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu
|
new
|
lotharsm
|
defect
|
Engine: Director
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
new
|
|
defect
|
Engine: Director
|
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
defect
|
Engine: Director
|
|
#13792 |
DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member
|
new
|
|
defect
|
Engine: Director
|
|
#13455 |
DECODERS: migrate from 'libmad' to 'libmpg123'
|
new
|
|
feature request
|
Audio
|
|
#7307 |
DC: Possibility to select a specific VMU for saving
|
new
|
zeldin
|
feature request
|
Port: Dreamcast
|
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
|
patch
|
Engine: Cruise
|
|
#13418 |
Consider implementing auto-complete for individual games that can support it.
|
new
|
|
feature request
|
Common
|
|
#14816 |
Cleanup feature
|
new
|
|
feature request
|
Common
|
|
#11240 |
CRYO: Misuse of packed structs
|
new
|
|
defect
|
Engine: Cryo
|
|
#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
|
|
defect
|
Engine: Cruise
|
|
#7853 |
CRUISE: Add MT-32 emu support to Cruise for a Corpse
|
new
|
|
feature request
|
Engine: Cruise
|
|
#11539 |
CRUISE: Add Amiga sound support
|
new
|
|
feature request
|
Engine: Cruise
|
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
|
defect
|
Engine: Composer
|
|
#11022 |
COMPOSER: Gregory: Global main menu save files different from those made in-game
|
new
|
|
defect
|
Engine: Composer
|
|
#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
|
new
|
|
defect
|
--Unset--
|
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
|
defect
|
Common
|
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
|
defect
|
Common
|
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
|
defect
|
Common
|
|
#13157 |
COMMON: EventManager's getMousePos() is not always reliable
|
new
|
|
defect
|
Common
|
|
#13533 |
CLOUD: Syncing breaks if "Add Game" dialogue comes up
|
new
|
|
defect
|
Cloud
|
|
#11245 |
CLOUD: Saves sync triggered twice in a row after saving
|
new
|
|
defect
|
Cloud
|
|
#11257 |
CLOUD: Issue with case sensitive filesystems
|
new
|
|
defect
|
Cloud
|
|
#11773 |
CINE: OS (Atari ST) - Incorrect intro speed
|
new
|
|
defect
|
Engine: Cine
|
|
#13700 |
CHEWY: novel hotspot missing in howards room
|
new
|
|
defect
|
Engine: Chewy
|
|
#13564 |
CHEWY: Too slow auto scrolling in ventilation pit
|
new
|
|
defect
|
Engine: Chewy
|
|
#13609 |
CHEWY: Set game speed in ScummVM menu
|
new
|
|
feature request
|
Engine: Chewy
|
|
#13690 |
CHEWY: Nichelle back after Kong attack
|
new
|
|
defect
|
Engine: Chewy
|
|
#13688 |
CHEWY: Missing dialogue between director and actress
|
new
|
|
defect
|
Engine: Chewy
|
|
#13705 |
CHEWY: Missing animation for manipulating artifact
|
new
|
|
defect
|
Engine: Chewy
|
|
#13692 |
CHEWY: Inventory behavior quick select item
|
new
|
|
defect
|
Engine: Chewy
|
|
#13698 |
CHEWY: Getting the typing paper from Miss Hoggendobber
|
new
|
|
defect
|
Engine: Chewy
|
|
#13559 |
CHEWY: German demo crashes looking for a non-existing det0.taf file
|
new
|
|
defect
|
Engine: Chewy
|
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
|
defect
|
Engine: Chewy
|
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
|
defect
|
Engine: Chewy
|
|
#13704 |
CHEWY: Detailed secondary comments missing
|
new
|
|
defect
|
Engine: Chewy
|
|
#13706 |
CHEWY: Cutscenes too easily skippable
|
new
|
|
defect
|
Engine: Chewy
|
|
#13670 |
CHEWY: Autosave will be overwritten when loaded from inside game
|
new
|
|
defect
|
Engine: Chewy
|
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
new
|
|
defect
|
Engine: CGE2
|
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
|
feature request
|
Engine: Grim
|
|
#13422 |
Bug tracker's main page has obsolete instructions and link
|
new
|
|
defect
|
Web
|
|
#14889 |
Broken Sword 1 Subtitles AddOn
|
new
|
|
patch
|
Engine: Sword1
|
|
#11643 |
Blazing Dragons: Thumbwrestling too easy
|
new
|
|
feature request
|
Engine: Dragons
|
|
#11632 |
Blazing Dragons: Subtitles are cropped
|
new
|
|
feature request
|
Engine: Dragons
|
|
#12774 |
Better notes about residualvm merge
|
new
|
|
feature request
|
Web
|
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
|
defect
|
Engine: Buried
|
|
#12395 |
BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8.
|
new
|
|
defect
|
Port: Mac OS X
|
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
|
defect
|
Engine: Bladerunner
|
|
#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
|
new
|
|
defect
|
Port: Wii
|
|
#12443 |
BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue
|
new
|
|
defect
|
Engine: Bladerunner
|
|
#12599 |
BLADERUNNER: Restored Content bugs
|
new
|
|
defect
|
Engine: Bladerunner
|
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
|
defect
|
Engine: Bladerunner
|
|
#14359 |
BASE: Window resolution setting via command line is broken
|
new
|
|
defect
|
Common
|
|
#12345 |
BASE: The detection plugin is almost always loaded in memory
|
new
|
|
defect
|
Common
|
|
#6809 |
BASE: FSNode's getParent()->getName() is inconsistent.
|
new
|
|
defect
|
--Other--
|
|
#12975 |
BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method.
|
pending
|
criezy
|
defect
|
Common
|
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
|
defect
|
Port: iOS
|
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
vinterstum
|
defect
|
Port: iOS
|
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
|
feature request
|
Port: Win64
|
|
#10408 |
BACKENDS: Wii - Static sound in Discworld
|
new
|
|
defect
|
Port: Wii
|
|
#13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
|
new
|
|
defect
|
Port: Wii
|
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
new
|
digitall
|
defect
|
Port: Wii
|
|
#14366 |
BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count
|
new
|
|
defect
|
Port: Wii
|
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
new
|
|
defect
|
Ports
|
|
#11199 |
BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting
|
new
|
|
defect
|
Ports
|
|
#13582 |
BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens
|
new
|
|
defect
|
Port: NDS
|
|
#12846 |
BACKENDS: Screenshot can contain OSD message from previous screenshot
|
new
|
|
defect
|
Graphics
|
|
#13073 |
BACKENDS: SDL: Strange initSizeHint() behavior
|
new
|
|
defect
|
Graphics
|
|
#10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
|
new
|
|
defect
|
Ports
|
|