Timeline



08/02/09:

22:05 Ticket #9063 (Allow suspend/resume for PSP) created by bluddy
[…] […]
21:44 Changeset [7b2aa729] by Joost Peters <joostp@…>
Make MemoryReAlloc() 64-bit alignment safe svn-id: r43014
21:44 Changeset [0ef0365d] by Joost Peters <joostp@…>
Make MemoryReAlloc() 64-bit alignment safe svn-id: r43013
21:23 Changeset [50cd4350] by Joost Peters <joostp@…>
Fix AGI crashes on 64-bit systems that require alignment svn-id: r43012
21:22 Changeset [7cf43b9d] by Joost Peters <joostp@…>
Fix AGI crashes on 64-bit systems that require alignment svn-id: r43011
21:18 Changeset [9d360d94] by John Willis <djwillis@…>
GP2XWiz/SDL: Fix 2 small typos. svn-id: r43010
19:58 Changeset [b92e62d2] by Kostas Nakos <knakos@…>
backport fixed version of Robin Watts' vga aspect scaler svn-id: r43009
19:50 Changeset [acec9026] by Kostas Nakos <knakos@…>
clean up and fix vga aspect scaler routines svn-id: r43008
19:46 Changeset [07de4b5] by John Willis <djwillis@…>
GP2XWiz: More cleanup of render code and fix silly screen update bug …
19:29 Ticket #4407 (WINCE: problem in landscape mode on WQVGA devices) closed by SF/knakos
fixed
17:59 Changeset [9b15c99e] by Joost Peters <joostp@…>
align memory handles to sizeof(void*) instead of 4 (which is just good …
17:58 Changeset [7d3f681] by Joost Peters <joostp@…>
align memory handles to sizeof(void*) instead of 4 (which is just good …
17:50 Ticket #3593 (WINCE: Zak McKracken shuts down when displaying bottom panel) closed by SF/knakos
worksforme
17:44 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) closed by SF/knakos
worksforme
17:40 Ticket #4413 (WINCE : Simon 1&2 and Drascula run slow on VGA device) closed by SF/knakos
wontfix
17:36 Ticket #4239 (WINCE: DW2 (and DW1): Music not audible on WM 6 device) closed by SF/knakos
fixed
17:35 Changeset [4a5b2f6c] by Kostas Nakos <knakos@…>
rework mixer (re)init. fixes bug #2694722 (backport) svn-id: r43004
17:34 Changeset [5591bf36] by Kostas Nakos <knakos@…>
rework mixer (re)init. fixes bug #2694722 svn-id: r43003
14:33 Ticket #4512 (DW1: Castle guards saying HIGH STRING at start of act 2) created by SF/wooshell
[…] […]
13:54 Changeset [afe20b0b] by Sven Hesse <drmccoy@…>
Backport: Show a message if saving or loading a game fails. svn-id: r43002
13:54 Changeset [b9263e17] by Sven Hesse <drmccoy@…>
Show a message if saving or loading a game fails. svn-id: r43001
12:50 Changeset [c237d678] by Torbjörn Andersson <eriktorbjorn@…>
Backported: Show a message if saving or loading a game fails. svn-id: …
12:49 Changeset [836c9a37] by Torbjörn Andersson <eriktorbjorn@…>
Show a message if saving or loading a game fails. svn-id: r42999
12:22 Ticket #4511 (TUCKER: subtitles stay on screen) created
[…] […]
11:02 Ticket #4491 (WOODRUFF: GFX Glitches) closed by DrMcCoy
invalid
10:42 Changeset [7d1f54d] by Sven Hesse <drmccoy@…>
Backport: Removing _frameWaitLag. It broke normal animation speed in …
10:42 Ticket #4506 (WEEN: Animation Issues) closed by DrMcCoy
fixed
10:41 Ticket #4507 (WEEN: Crash Bug) closed by DrMcCoy
fixed
10:41 Changeset [d97f1c5f] by Sven Hesse <drmccoy@…>
Backport: When ESCing videos, seek to the last frame that was meant to …
10:40 Changeset [87124b1d] by Sven Hesse <drmccoy@…>
Removing _frameWaitLag. It broke normal animation speed in pre-v4 …
10:40 Changeset [1471f0e] by Sven Hesse <drmccoy@…>
When ESCing videos, seek to the last frame that was meant to be …
09:33 Ticket #7731 (Wii : SDL Wii and DVDX) created by SF/msoles7
[…] […]
08:53 Ticket #4510 (MI2: Crash after leaving Voodoo lady) created by SF/andygeers
[…] […]
08:35 Ticket #4509 (T7G: save menu buggy when loading save from launcher) created by SF/kurufinwe
[…] […]
08:29 Ticket #4508 (T7G: music missing in some cutscenes) created by SF/kurufinwe
[…] […]
05:21 Changeset [f9bdd096] by Denis Kasak <dkasak13@…>
* Fixed bug when reading in persons data. I was reading in coordinates …
05:16 Changeset [77033ca9] by Denis Kasak <dkasak13@…>
* Fixed bug in Font::getStringWidth() which made it miscalculate …
05:12 Changeset [6bd1cfa1] by Denis Kasak <dkasak13@…>
Implemented the Talk GPL command. svn-id: r42992
05:11 Changeset [e6df651] by Denis Kasak <dkasak13@…>
Changed some uint16s to uints (to blend more naturally with the rest …
05:09 Changeset [854c27f] by Denis Kasak <dkasak13@…>
Calculate the character length of Text objects (without the '|' …
03:19 Ticket #4416 (IPHONE: Can't do LEFT + RIGHT click together) closed by SF/bsauvage1
fixed
03:16 Changeset [2d1df86f] by Denis Kasak <dkasak13@…>
Added the strings archive to DraciEngine. svn-id: r42989
03:15 Ticket #4470 (IPHONE: CRUISE: more problems with click event) closed by SF/bsauvage1
fixed
03:02 Changeset [014c337] by Denis Kasak <dkasak13@…>
Added a dedicated animation for speech text. svn-id: r42988
01:49 Ticket #4507 (WEEN: Crash Bug) created by SF/kuroshiro
[…] […]
01:39 Ticket #4506 (WEEN: Animation Issues) created by SF/kuroshiro
[…] […]
01:00 Changeset [ed8f02af] by Norbert Lange <nolange@…>
synced the branch with the palette patch (#2819787) svn-id: r42987
00:39 Changeset [2a4c6024] by Norbert Lange <nolange@…>
made some unused methods private svn-id: r42986
00:31 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) closed by SF/krushr
00:27 Changeset [bb9f1d6a] by Norbert Lange <nolange@…>
fix some more harmless warnings to make gcc shutup svn-id: r42985
00:15 Changeset [2dd5516] by Norbert Lange <nolange@…>
fixed some constness warnings svn-id: r42984
00:03 Changeset [92d292a3] by Norbert Lange <nolange@…>
made MdatResource struct private and changed the signatures of …

08/01/09:

23:14 Changeset [59395eb6] by Norbert Lange <nolange@…>
stole formatting for constructors from existing code svn-id: r42981
23:02 Changeset [a2828107] by Norbert Lange <nolange@…>
engines/scumm/scumm.cpp: terminate method is pretty redundant - …
22:13 Ticket #4505 (CRUISE: OSX music plays too fast on game load) created by SF/meddlingmonk
[…] […]
22:06 Ticket #4504 (DW2: Sound wont always mute) created by SF/sirskunkalot
[…] […]
21:59 Ticket #4503 (DC: 7th Guest, The (Sound Static)) created by SF/scorches-forge
[…] […]
20:12 Ticket #4502 (BASE: ScummVM won't quit if error() is called in a timer callback) created by eriktorbjorn
[…] […]
19:37 Changeset [ebe40905] by Sven Hesse <drmccoy@…>
Removing the tfmx test module to make the branch compile again …
17:52 Changeset [e0e06fc9] by Denis Kasak <dkasak13@…>
* Made the engine set the appropriate loop status before running a …
16:10 Changeset [27ee1eb3] by Norbert Lange <nolange@…>
refactored and commented player_va4 a bit fix waitcommand in Tfmx try …
15:47 Changeset [e43d8e63] by Torbjörn Andersson <eriktorbjorn@…>
Added some more information to an error message to maybe help debug …
15:42 Changeset [01886d3e] by Torbjörn Andersson <eriktorbjorn@…>
Added some more information to the "Compressed sound ... invalid" …
09:53 Changeset [29a09630] by Kari Salminen <buddha_@…>
Remove obsolete comment from Cine::Palette::saturatedAddColor. …
07:22 Ticket #4482 (CRUISE: Player Menu mostly not working well) closed by dreammaster
fixed
03:26 Changeset [5c6643f] by Denis Kasak <dkasak13@…>
When changing rooms, set the first two game variables to the new room …
03:07 Changeset [240871aa] by Denis Kasak <dkasak13@…>
* Added support for loop substatus * Set loop substatus to Ordinary …
02:49 Changeset [52a1c5df] by Denis Kasak <dkasak13@…>
Added archives for item descriptions and images. svn-id: r42970

07/31/09:

23:49 Ticket #4459 (CRUISE: Missing font data for Spanish) closed by dreammaster
23:30 Changeset [936d4995] by dreammaster
Changed the mouse MB_ constants to the the CRS_MB_ constants as used …
23:28 Changeset [7f1c5cd] by dreammaster
Backport of bug fix for the event loop that was discarding pending …
23:27 Changeset [ef8597d8] by dreammaster
Fix bug with the event loop that was discarding pending events rather …
17:10 Changeset [c5129895] by John Willis <djwillis@…>
GP2XWiz: Small cleanup of render code to slave as much of …
15:20 Changeset [1becc072] by Norbert Lange <nolange@…>
Added the last 2 patterncommands just so I dont have to warn about …
15:04 Ticket #4501 (COMI: Crash on using objects in LeChuck's Treasure Room) created by SF/krushr
[…] […]
14:36 Changeset [fd1fed0b] by Norbert Lange <nolange@…>
process all DMA Events before Macros, for the unlikely chance of …
14:29 Changeset [a4ebf2cf] by Norbert Lange <nolange@…>
using accessmodifiers in Tfmx now and removed/disabled functions that …
13:02 Changeset [f7306cf6] by John Willis <djwillis@…>
GP2X: Clean up README-GP2X in Branch and remove HTML version of it …
13:01 Changeset [4888aa9f] by John Willis <djwillis@…>
GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no …
12:39 Changeset [a811c1cf] by Nicola Mettifogo <peres@…>
When renaming old savefiles for Nippon Safes, don't assert if a file …
12:08 Ticket #4500 (VISTA: SDL Audio layer DirectX problem) created by SF/mac_es
[…] […]
04:32 Changeset [18a8b5b] by Denis Kasak <dkasak13@…>
* Added Game::runGateProgram() * Added a separate mechanism to Game to …
00:27 Changeset [0e8e84c] by Johannes Schickel <lordhoto@…>
Backport of r42955: Prevent high-resolution layouts to be loaded on …
00:22 Changeset [13832912] by Vicent Marti <tanoku@…>
Prevent high-resolution layouts to be loaded on low resolutions. …
00:06 Changeset [6a6da9c3] by Johannes Schickel <lordhoto@…>
Backport of r42953: "Fixed corrupted theme files." (This is by copying …

07/30/09:

23:55 Ticket #4498 (PSP: Crash upon launching) closed by SF/tanoku
fixed
23:42 Changeset [44a3d917] by Vicent Marti <tanoku@…>
Fixed corrupted theme files. svn-id: r42953
23:11 Ticket #4499 (SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes) created by SF/zorbid
[…] […]
21:56 Changeset [2fe2fc5] by Max Horn <max@…>
cleanup svn-id: r42952
21:56 Changeset [91434bd] by Max Horn <max@…>
SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos …
21:45 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) closed by fingolfin
21:45 Changeset [3f673b89] by Max Horn <max@…>
Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce …
21:12 Changeset [65d7e70] by Max Horn <max@…>
Backported credits to 1.0.0 svn-id: r42949
21:04 Changeset [a411a575] by Max Horn <max@…>
Added Strangerke to credits, and moved wjp from Gob to SCI on his …
20:58 Changeset [745afbf5] by Max Horn <max@…>
Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits …
20:46 Changeset [c232783d] by Max Horn <max@…>
Overhauled the credits: Retired members are now (partially) back to …
19:43 Changeset [387afcc1] by Johannes Schickel <lordhoto@…>
Fix Browser dialog name. svn-id: r42941
19:43 Changeset [d6d5da0] by Johannes Schickel <lordhoto@…>
Change code to use our fractional utilities. svn-id: r42940
18:27 Changeset [f5112efa] by Max Horn <max@…>
DS: Started work on a new build system for the Nintendo DS port, …
17:52 Changeset [25d83581] by Max Horn <max@…>
minor cleanup to scale2x, to avoid confusing the compiler about …
17:48 Changeset [31f7f456] by Max Horn <max@…>
NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in …
17:46 Ticket #4498 (PSP: Crash upon launching) created by joostp
[…] […]
16:55 Changeset [0f0abe7f] by Johannes Schickel <lordhoto@…>
Backport of fix for bug #2829737: "GUI: Wrong background colours on …
16:53 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) closed by lordhoto
fixed
16:51 Changeset [f41b4962] by Johannes Schickel <lordhoto@…>
Fixed missing clearing of the low bit of the alpha mask in the "dim" …
16:43 Changeset [8c323b6b] by Johannes Schickel <lordhoto@…>
Fix bug #2829737: "GUI: Wrong background colours on dialog screens …
15:57 Ticket #4497 (GUI: Wrong background colours on dialog screens (IRIX)) created by joostp
[…] […]
15:19 Changeset [ffe6ce4] by Johannes Schickel <lordhoto@…>
Prevent our "credits" make target updating Credits.rtf, which in fact …
15:16 Changeset [a1d3b05c] by Johannes Schickel <lordhoto@…>
- Partial backport of r42929: Add tanoku to our GUI credits section. …
15:12 Changeset [b09ec67f] by Johannes Schickel <lordhoto@…>
Add tanoku to our GUI credits section. svn-id: r42929
14:31 Changeset [55ccd0ba] by Johannes Schickel <lordhoto@…>
Backport of r42926: Fix bug which caused the mouse cursor not to …
14:24 Changeset [db232750] by Johannes Schickel <lordhoto@…>
Fix bug which caused the mouse cursor not to update in some cases. …
14:14 Changeset [4134ad7] by Max Horn <max@…>
Backported Indy3 Mac fixes to 1.0.0 branch svn-id: r42925
13:44 Changeset [7fd0890] by Nicola Mettifogo <peres@…>
Cleanup the header file as I removed one function in r42922. svn-id: …
13:42 Changeset [000dd0a8] by Nicola Mettifogo <peres@…>
Fixed typo in user message. svn-id: r42923
13:41 Changeset [4f85e9d0] by Nicola Mettifogo <peres@…>
Use SaveFileMan::listSaveFiles() to build list of old savegames for …
11:05 Changeset [7605763c] by dreammaster
Backport of character lookup table for the Spanish font svn-id: r42921
11:03 Changeset [1fea43ab] by dreammaster
Added the character lookup table for the Spanish font svn-id: r42920
09:37 Ticket #9039 (scale2x mmx on x86_64) closed by fingolfin
09:37 Changeset [cf5c8cc4] by Max Horn <max@…>
Backport to 1.0.0 of patch #2818501: enable scale2x mmx on x86_64 …
09:36 Changeset [affbe860] by Max Horn <max@…>
Patch #2818501: enable scale2x mmx on x86_64 svn-id: r42918
06:55 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) closed by Kirben
invalid
06:48 Ticket #4496 (SCI KQ5: MD5 for English EGA v0.000.055 (Floppy/DOS)) created by SF/markcoolio
[…] […]
06:21 Ticket #4495 ([Sam&Max] Paint-By-Number starts out all black) created by SF/bobdevis
[…] […]
03:43 Changeset [167b6da2] by Denis Kasak <dkasak13@…>
* Woops, Game::getRoomNum() was already implemented. Removed the …
03:37 Changeset [181b155a] by Denis Kasak <dkasak13@…>
* Added support for keeping track of gates (exits from rooms) * Added …
02:16 Changeset [7532845] by Denis Kasak <dkasak13@…>
Fixed sanity check in Animation::setCurrentFrame(). svn-id: r42914
01:12 Changeset [b124c8b1] by Denis Kasak <dkasak13@…>
* Added Animation::setCurrentFrame() * Moved rewinding the animation …
00:06 Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) created by SF/mthreepwood
[…] […]
00:03 Ticket #4493 (SCUMM: Indy3 (MAC) - Credits Overwritten) created by SF/mthreepwood
[…] […]

07/29/09:

21:39 Changeset [e9cd07e] by Max Horn <max@…>
SWORD1 & SWORD2: Replaced ioFailed by err+eos svn-id: r42912
21:39 Changeset [eedce48] by Max Horn <max@…>
Removed redundant File::ioFailed() implementation; also turned …
21:39 Changeset [6df25f4] by Max Horn <max@…>
Removed last traces of clearIOFailed. Yay :) svn-id: r42910
20:42 Changeset [6ed99df7] by Denis Kasak <dkasak13@…>
Removed some garbage I accidentally pasted into a comment. svn-id: r42909
20:41 Changeset [ad752b2] by Denis Kasak <dkasak13@…>
* Removed some code I forgot to remove in Game::startPlay() (a call to …
20:35 Changeset [d91d68a] by Max Horn <max@…>
SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click …
20:35 Changeset [a2cc4a64] by Denis Kasak <dkasak13@…>
Explicitly set the kDragonObject enum constant value for clarity. …
20:06 Changeset [44b1c56] by Johannes Schickel <lordhoto@…>
Backport of r42904: Fix typo, which made our "floorf" macro use …
20:03 Changeset [e779747c] by Johannes Schickel <lordhoto@…>
Fix typo, which made our "floorf" macro use "floorf" instead of …
19:51 Ticket #4406 (SAM: crash at the end of credits sequence) closed by wjp
19:41 Changeset [cff11f6b] by Johannes Schickel <lordhoto@…>
Backport of r42900: Fix regression, which prevented saving in COMI. …
19:41 Changeset [393cd99a] by Denis Kasak <dkasak13@…>
* Implemented the StartPlay and Play GPL commands properly * Changed …
19:39 Changeset [f42894c3] by Denis Kasak <dkasak13@…>
Added support for animation callbacks and implemented a few callbacks …
19:39 Changeset [d1cce09] by Johannes Schickel <lordhoto@…>
Fix regression, which prevented saving in COMI. svn-id: r42900
19:38 Changeset [07042e31] by Denis Kasak <dkasak13@…>
* Made Game::loop() exit conditionally depending on whether the …
18:35 Changeset [2205541e] by Max Horn <max@…>
SCUMM: Enable looping in Indy3Mac sound effects svn-id: r42898
16:39 Changeset [bc89ce23] by Denis Kasak <dkasak13@…>
Fixed text bugs related to the fact that some strings in the data …
16:26 Changeset [6e56ded0] by Johannes Schickel <lordhoto@…>
Backport of r42895: Fix a little bug in …
16:24 Changeset [05702808] by Johannes Schickel <lordhoto@…>
Fix a little bug in KyraEngine_MR::showBadConscience, which prevented …
15:57 Changeset [ca7c35bc] by Sven Hesse <drmccoy@…>
Oops, fixing a regression I created with the Map_v4/Map_v2-merge …
15:33 Changeset [0753a55c] by Johannes Schickel <lordhoto@…>
Backport of r42892: Fix saving of item in hand in HoF and MR. svn-id: …
15:31 Changeset [2eb1a62a] by Johannes Schickel <lordhoto@…>
Fix saving of item in hand in HoF and MR. svn-id: r42892
14:58 Changeset [ddc243e9] by Johannes Schickel <lordhoto@…>
Backport of r42890: Fix animation script sound effect opcode …
14:54 Changeset [c6dd192c] by Johannes Schickel <lordhoto@…>
Fix animation script sound effect opcode implementation in Kyra3. …
14:02 Ticket #4492 (WINCE: Aspect Ratio Correction Bug) created by SF/pncfreak
[…] […]
11:48 Changeset [fcdd3b03] by Max Horn <max@…>
SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity …
10:18 Ticket #4421 (SMK videos don't use the volume settings) closed by DrMcCoy
fixed
10:18 Changeset [653e7a0] by Sven Hesse <drmccoy@…>
Backport: Adding a SoundType parameter to SmackerDecoder, defaulting …
10:17 Changeset [5213cf9] by Sven Hesse <drmccoy@…>
Adding a SoundType parameter to SmackerDecoder, defaulting to …
09:20 Ticket #7721 (GUI: Sorting of output rates) closed by fingolfin
09:19 Changeset [8bf04248] by Max Horn <max@…>
Sort audio output rates numerically (see FR #2821525) svn-id: r42886
09:16 Ticket #4399 (WEB: Unable to post more than single news item per day) closed by SF/fredrik_w
fixed
08:55 Ticket #7716 (GUI: behaviour of game list) closed by fingolfin
08:55 Changeset [41139100] by Max Horn <max@…>
GUI: When clicking in a scrollbar to page up/down, don't scroll a full …
08:55 Changeset [f6e16537] by Max Horn <max@…>
SCUMM: cleanup svn-id: r42880
08:19 Ticket #4491 (WOODRUFF: GFX Glitches) created by SF/kuroshiro
[…] […]
08:08 Changeset [eb034819] by John Willis <djwillis@…>
Partial backport of r42863 - GP2XWiz/GP2X: enable all the ARM …
02:04 Changeset [8504b3c9] by Travis Howell <kirben@…>
Backport recent changes to save games in SCUMM engine, in order to …
01:11 Changeset [e9669b8e] by Denis Kasak <dkasak13@…>
* Moved event handling to DraciEngine::handleEvents() * Added …
01:02 Changeset [dd9303d2] by Denis Kasak <dkasak13@…>
* Implemented GPL function ActPhase (as Script::funcActPhase()) * …
00:46 Changeset [33af83c6] by Denis Kasak <dkasak13@…>
* Added method Animation::currentFrameNum() * Renamed …

07/28/09:

23:20 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) closed by fingolfin
fixed
23:19 Changeset [eb9600b5] by Max Horn <max@…>
SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. Fixes bug …
22:43 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) closed by fingolfin
22:43 Changeset [6fdf3400] by Max Horn <max@…>
Ported patch #2828644 to 1.0.0 branch: Support for mingw32ce 0.5.1 …
22:42 Changeset [caacc3a] by Max Horn <max@…>
Patch #2828644: Support for mingw32ce 0.5.1 toolchain in configure …
22:33 Changeset [a565441f] by Max Horn <max@…>
Added missing initializer for member ‘Sci::gfx_mode_t::format' …
22:28 Changeset [50cd2750] by Max Horn <max@…>
SCI: Avoid using perror (it's not portable) svn-id: r42866
22:13 Ticket #9062 (Support for mingw32ce toolchain in buildbot configuration) created by CeRiAl
[…] […]
22:08 Ticket #9061 (CRUISE: Fix cruise compilation with mingw32ce toolchain) created by CeRiAl
[…] […]
21:58 Ticket #9060 (WINCE: Integrate Windows CE with the master build system) created by CeRiAl
[…] […]
21:51 Ticket #9059 (Support for mingw32ce 0.5.1 toolchain in configure script) created by CeRiAl
[…] […]
20:22 Changeset [972cbb4b] by John Willis <djwillis@…>
GP2XWiz: Add downscale support to the backend using the …
17:55 Changeset [de061f5b] by Torbjörn Andersson <eriktorbjorn@…>
Backported fix for Broken Sword 2 cutscene subtitle glitch and memory …
17:53 Changeset [7a6329a2] by Torbjörn Andersson <eriktorbjorn@…>
Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch …
17:23 Changeset [3517758] by Torbjörn Andersson <eriktorbjorn@…>
Backported fixes for Broken Sword 1 cutscene subtitles. svn-id: r42860
17:19 Changeset [f853376] by Torbjörn Andersson <eriktorbjorn@…>
Fixed drawing subtitles for cutscenes that are narrower than the …
16:28 Changeset [550d9cf3] by Sven Hesse <drmccoy@…>
More alignment-related changes svn-id: r42858
16:25 Ticket #4490 (GP2XWIZ: PCjr speaker audio output problem) created by hkzlab
[…] […]
15:19 Changeset [f5e9aa67] by Sven Hesse <drmccoy@…>
Changing stuff around a bit so alignment requirements won't increase …
15:05 Changeset [f832d0fc] by Sven Hesse <drmccoy@…>
Silencing two "empty loop body" warnings svn-id: r42856
14:36 Ticket #4489 (ZAK V2: inventory position isn't reset when loading) created by SF/zorbid
[…] […]
13:27 Ticket #4488 (ZAK V2: no inventory keyboard shortcuts) created by SF/zorbid
[…] […]
11:21 Ticket #4487 (AGI: KQ1: ScummVM Crash) created by SF/dproudmoore
[…] […]
11:18 Ticket #4486 (AGI: KQ1: Greensleeves always plays.) created by SF/dproudmoore
[…] […]
11:16 Ticket #4485 (AGI: KQ1: Fast text box) created by SF/dproudmoore
[…] […]
11:13 Ticket #4484 (AGI: KQ1: Jumping knight) created by SF/dproudmoore
[…] […]
02:46 Ticket #4483 (SWORD2: Small graphics glitch) created by SF/escarlate
[…] […]
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