Timeline
09/16/02:
- 23:48 Ticket #8052 (Some general patches for string.cpp) closed by
- 23:10 Ticket #8054 (Windows MMSYSTEM error reclassification) created by
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- 22:52 Ticket #8053 (Inappopriate error() exit approach) created by
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- 16:36 Ticket #468 (Memory Leaks) created by
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- 16:20 Ticket #464 (ZAK256: ambient sounds not looped) closed by
- duplicate
- 16:19 Ticket #8049 (drawBomp() rewrite) closed by
- 15:41 Ticket #7235 (More fade modes) closed by
- 15:38 Ticket #7211 (_saveSound unimplemented - phantom sounds) closed by
- 15:36 Ticket #444 (ZAK256: Music restarts) closed by
- fixed
- 15:09 Ticket #467 (ZAK256: torches are initially lit) created by
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- 15:05 Ticket #466 (ZAK256: drop slot in san francisco) created by
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- 14:39 Ticket #465 (ZAK256: Looping ambient sounds ignore start/end loop pos.) created by
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- 14:01 Ticket #464 (ZAK256: ambient sounds not looped) created by
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- 10:50 Ticket #8052 (Some general patches for string.cpp) created by
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- 08:09 Ticket #8051 (Sam & Max "phantom" sound fix) closed by
- 06:42 Ticket #8051 (Sam & Max "phantom" sound fix) created by
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- 00:17 Ticket #463 (LOOM: Ending scene contains logo) created by
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- 00:02 Ticket #462 (LOOMCD: Note letters vanish on save/load) created by
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09/15/02:
- 23:29 Ticket #461 (LOOMCD: Glitch when healing Rusty) created by
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- 19:26 Ticket #8050 (Sound patch for GF_OLD256 games) created
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- 14:09 Ticket #8049 (drawBomp() rewrite) created by
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- 14:03 Ticket #8048 (Dig GUI hack) created by
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- 12:16 Ticket #460 (FOA: Lock-up on load) created by
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- 10:18 Ticket #418 (MI2/PocketPC: Error displaying load/save box) closed by
- worksforme
- 10:15 Ticket #279 (SAM: Talking) closed by
- duplicate
- 10:14 Ticket #384 (MI1CD: Incorrectly aborted cutscene (no verbs!)) closed by
- 10:11 Ticket #433 (DIG: "unexistant streamer") closed by
- fixed
- 10:10 Ticket #338 (MI2 saveload dialog [msvc debug]) closed by
- fixed
- 09:10 Ticket #8047 (real fix for MI2 Dialog Box crash) closed by
- 08:27 Ticket #8047 (real fix for MI2 Dialog Box crash) created by
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09/14/02:
09/13/02:
- 23:37 Ticket #8045 (unkRoomFunc3 (bug #588501)) closed by
- 23:23 Ticket #8042 (palManipulateInit code (bug #558245)) closed by
- 16:36 Ticket #8039 (Loom intro synchronization) closed by
- 12:04 Ticket #459 (ZAK256: Graphics messed up) created by
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- 11:59 Ticket #8044 (Sam & Max sound fix) closed by
- 11:54 Ticket #285 (FOA: Extro playing incorrectly) closed by
- fixed
- 11:54 Ticket #8042 (palManipulateInit code (bug #558245)) closed by
09/12/02:
- 18:39 Ticket #8045 (unkRoomFunc3 (bug #588501)) created by
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- 06:55 Ticket #8043 (descumm6 crash fix) closed by
- fixed
- 06:44 Ticket #8044 (Sam & Max sound fix) created by
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- 06:33 Ticket #8043 (descumm6 crash fix) created by
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- 01:25 Ticket #8042 (palManipulateInit code (bug #558245)) created by
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09/11/02:
- 17:23 Ticket #301 (MI2: Music after loading a save) closed by
- fixed
- 17:19 Ticket #385 (MI2: No music if room transition is too fast) closed by
- fixed
- 17:17 Ticket #455 (SAMNMAX: Wrong character talks as yeti) closed by
- fixed
- 13:31 Ticket #8038 (Possible fix for bug #590511) closed by
- 13:31 Ticket #8040 (Partial workaround for bug #566062) closed by
- 13:31 Ticket #8037 (Fix for Sam & Max animation glitch) closed by
- 13:30 Ticket #8041 (patch for bug 580350 (MI2 F5 crash)) closed by
- 09:11 Ticket #8041 (patch for bug 580350 (MI2 F5 crash)) created by
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- 06:39 Ticket #8040 (Partial workaround for bug #566062) created by
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- 06:34 Ticket #8039 (Loom intro synchronization) created by
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