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Results (201 - 300 of 937)

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Ticket Summary Status Owner Type Component Version
#14635 GLK: ADRIFT - Crashing/erroring game variants new defect Engine: GLK: Adrift
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire new defect Engine: GLK: Archetype
#12286 GLK: COMPREHEND: Second room in Oo-Topos problem new defect Engine: GLK: Comprehend
#12866 GLK: Comprehend: Missing strings in Transylvania (V2) new defect Engine: GLK: Comprehend
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new dreammaster defect Engine: GLK: Glulxe
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster defect Engine: GLK: Glulxe
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster defect Engine: GLK: Glulxe
#15068 Unknown game variant for glk new dreammaster defect Engine: GLK: Glulxe
#12297 GLK: HUGO: compatibility issue with games using sound and/or music new defect Engine: GLK: Hugo
#11653 GLK: JACL: Problems with running older games new defect Engine: GLK: JACL
#13390 Please support The Magnetic Scrolls Compilation new feature request Engine: GLK: Magnetic
#11655 GLK: QUEST - Crashing games report new defect Engine: GLK: Quest
#12296 GLK: Quest compatibility issues new defect Engine: GLK: Quest
#13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood new defect Engine: GLK: Quest
#13623 GLK: SCOTT: Unicode characters not shown new defect Engine: GLK: Scott
#14256 GLK: SCOTT: Return to launcher sometimes freezes ScummVM new defect Engine: GLK: Scott
#10867 GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail new defect Engine: GLK: ZCode
#11517 GLK: ZCode - Layout errors in Z8 Anchorhead new defect Engine: GLK: ZCode
#11518 GLK: ZCode - status line has no left margin new dreammaster defect Engine: GLK: ZCode
#11521 GLK: ZCode - loses scrollback from time to time new defect Engine: GLK: ZCode
#11980 GLK: engine does not support Russian keyboard layout new defect Engine: GLK: ZCode
#12493 GLK: ZCODE: Misrendered menu in Unforgotten new defect Engine: GLK: ZCode
#11369 GNAP: Can't move car new defect Engine: GNAP
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy defect Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy defect Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy defect Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy defect Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy defect Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy defect Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new defect Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy defect Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy defect Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke defect Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy defect Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy defect Engine: Gob
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new defect Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new defect Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new defect Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new DrMcCoy defect Engine: Gob
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click new defect Engine: Gob
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new defect Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new defect Engine: Gob
#7457 GOBLIIINS: Atari ST version color palette new feature request Engine: Gob
#7554 GOB: Gob2 (Mac): Add support for Mac music new DrMcCoy feature request Engine: Gob
#9710 GOB: LIT - Palette corruption new defect Engine: Gob
#10714 GOB: Woodruff - Couldn't talk to the Beast new defect Engine: Gob
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new defect Engine: Gob
#11535 GOB: Goblin Quest 3 - Head of ego partly vanishes new defect Engine: Gob
#11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload new defect Engine: Gob
#11598 GOB3: French version works incorrectly new defect Engine: Gob
#11999 GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck. new defect Engine: Gob
#12941 GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory new defect Engine: Gob
#13457 MD5: GOB: Unknown game variant (Playtoons: Far West, German big box) new defect Engine: Gob
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable new BJNFNE defect Engine: Gob
#14574 GOB: Excessive blitting drags performance down pending sdelamarre defect Engine: Gob
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE defect Engine: Gob
#12854 GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM new defect Engine: Griffon
#12855 GRIFFON: Always return to launcher option not working new defect Engine: Griffon
#11782 EMI: The ankle bracelet is visible through the palace'o prostheses counter new defect Engine: Grim
#11783 EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs new defect Engine: Grim
#11785 EMI: When future guybrush comes through the locked gate he flickers new defect Engine: Grim
#11786 EMI: Guybrush rotates weirdly when talking to the catapult operator new defect Engine: Grim
#11787 EMI: Guybrush walks through the dart players new defect Engine: Grim
#11788 EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island new defect Engine: Grim
#11789 EMI: Wrong footstep sounds on the Jambalaya beach new defect Engine: Grim
#11791 EMI: Hard to get across the bridge to meathook's house new defect Engine: Grim
#11792 EMI: Dart players in the Scumm Bar stop playing new defect Engine: Grim
#11793 EMI: Light looks like it flickers by the bartender in the Scumm Bar new defect Engine: Grim
#11795 EMI: PS2 Menu, the controller menu does not show a PS2-controller new defect Engine: Grim
#11796 EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown new defect Engine: Grim
#11797 EMI: PS2 options menu, the text speed bananas are not all visible new defect Engine: Grim
#11799 EMI: PS2, the menu has no background new defect Engine: Grim
#11800 EMI: PS2 controls don't work cross-screen new defect Engine: Grim
#11802 EMI: PS2 videos have flicker at the bottom new defect Engine: Grim
#11803 EMI: PS2 "no memory card"-message doesn't fit inside the box it's supposed to new defect Engine: Grim
#11805 EMI: Memory-card support is missing from PS2-version new defect Engine: Grim
#11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo new defect Engine: Grim
#11807 EMI: The text in the scene tri is placed incorrectly new defect Engine: Grim
#11809 EMI: Some text is placed 1 pixel too low new defect Engine: Grim
#11812 GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim new defect Engine: Grim
#11813 GRIM: Manny can walk inside of tattoo guy when he's on the phone new defect Engine: Grim
#11814 EMI: The diving judges signs show through the desk new defect Engine: Grim
#11816 EMI: Actors are drawn through the port authority building on Lucre new defect Engine: Grim
#11817 EMI: Ozzie has odd pathing when getting his cane new defect Engine: Grim
#11818 GRIM: Manny turns orange when using the grinder new defect Engine: Grim
#11819 EMI: Guybrush rotates at a weird angle when getting on the raft new defect Engine: Grim
#11820 EMI: Guybrush is visible through the city hall door new defect Engine: Grim
#11823 GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates new defect Engine: Grim
#11824 EMI: Issues with logs facing the wrong direction and going through other logs new defect Engine: Grim
#11825 GRIM DEMO: Running with numpad keys causes issues new defect Engine: Grim
#11826 GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys new defect Engine: Grim
#11827 GRIM: Head movement it too slow when entering "do" through window new defect Engine: Grim
#11829 GRIM: Elevator doors do not behave like in original new defect Engine: Grim
#11830 GRIM: Manny's neck does not bend like in original new defect Engine: Grim
#11831 EMI: Text in memory-card dialogue for PS2 is misaligned new defect Engine: Grim
#11832 EMI: Some lines are not spoken new defect Engine: Grim
#11833 EMI: Only left shift makes guybrush run new defect Engine: Grim
#11834 GRIM: Eva lifts her arms twice in a row new defect Engine: Grim
#11835 GRIM: Robert Frost's head visible on manny's back when stored in inventory new defect Engine: Grim
#11836 GRIM: In-game 'videos' don't always blend in with backgrounds new defect Engine: Grim
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