Timeline
07/11/03:
- 23:56 Changeset [24be1e16] by
- fix endian specific color palette bugs. svn-id: r8917
- 22:59 Changeset [fa921ad6] by
- fixed screen blit during fnDrawScreen svn-id: r8916
- 22:19 Changeset [f89c68c6] by
- added autosaving every 5 minutes svn-id: r8915
- 22:09 Changeset [021aa93c] by
- removed useless additional mapping tables and fixed crash in LINC …
- 21:45 Ticket #983 (MM(V2) Actor walking through the air) created by
- […] […]
- 21:43 Ticket #982 (0.5.0 RC: MM(V2) Inventory doesn't work under certain circum) created by
- […] […]
- 21:41 Ticket #981 (MM: Dr. Fred walks through a bed) created by
- […] […]
- 21:39 Ticket #980 (MM: Ed walks in place during cutscene) created by
- […] […]
- 21:38 Ticket #979 (MM(V2) Actor gets stuck) created by
- […] […]
- 21:34 Ticket #978 (MM(V2) Characters standing on the bannister in the hall) created by
- […] […]
- 19:57 Ticket #968 (Inventory descriptions missing) closed by
- fixed
- 19:41 Changeset [693ea1d6] by
- fixed item descriptions svn-id: r8913
- 18:56 Changeset [22654358] by
- big endian fix svn-id: r8912
- 18:49 Ticket #840 (DOTT: Voices not working) closed by
- worksforme
- 18:48 Ticket #976 (Crashes on Mac OS X) closed by
- outdated
- 18:46 Ticket #973 (DIG: Italian text are random) closed by
- outdated
- 16:42 Ticket #977 (0.5.0 RC: COMI: Trying to append to a nonexistant stream) created by
- […] […]
- 16:18 Ticket #976 (Crashes on Mac OS X) created by
- […] […]
- 15:52 Changeset [333ea0e3] by
- Avoid deadlock svn-id: r8911
- 15:21 Ticket #951 (Monkey1CD - room96 not in room96 error) closed by
- invalid
- 14:54 Changeset [e74eddf6] by
- Update the 16-colour palette if the user changes the Amiga setting …
- 14:27 Changeset [fca93093] by
- Missed one section svn-id: r8909
- 12:18 Ticket #8251 (OpenGL fixes) closed by
- 12:10 Changeset [88550e5d] by
- Restore correct value svn-id: r8908
- 10:50 Ticket #975 (0.5.0 RC: Dreamcast) created by
- […] […]
- 10:47 Changeset [c4455fc0] by
- Fix for OOB Adlib frequencies svn-id: r8907
- 10:26 Ticket #974 (MM: No Ending dialogue) created by
- […] […]
- 10:24 Ticket #973 (DIG: Italian text are random) created by
- […] […]
- 10:23 Changeset [378856a6] by
- Post FMOPL-reversion cleanup. svn-id: r8906
- 10:13 Changeset [88c2ef94] by
- Using Amiga palette with 16 color Amiga versions only svn-id: r8905
- 09:38 Changeset [4c6e10bf] by
- Add amiga pallete for Amiga versions svn-id: r8904
- 07:14 Changeset [8b8b964a] by
- Reverted to "old" YM3812 (FMOPL) emulator code. Until specific …
- 06:25 Ticket #961 (FOA: AdLib sound distortion) closed by
- fixed
- 06:25 Changeset [39b37df] by
- Fix for Bug [766984]: FOA: Adlib sound distortion Added check for OOB …
- 02:25 Ticket #972 (BeOS compilation) created by
- […] […]
07/10/03:
- 20:22 Changeset [85ef9323] by
- fix compile svn-id: r8901
- 20:15 Changeset [49cd3bdf] by
- forgot a #endif svn-id: r8900
- 20:09 Changeset [b3247c5e] by
- fixed endian specific palette bugs for restarting game and control …
- 13:46 Ticket #7292 (Intensity of rasterbar and dotmatrix effect.) created by
- […] […]
- 12:46 Ticket #971 (issue with pressing esc during the intro) closed by
- fixed
- 12:16 Ticket #924 (ALL: ScummVM sometimes crashes on exit) closed by
- outdated
- 10:36 Changeset [71ca768c] by
- abide by command line request for no subtitles if running the cd …
- 10:24 Changeset [6480a008] by
- aspect ratio correction svn-id: r8897
- 09:55 Ticket #971 (issue with pressing esc during the intro) created by
- […] […]
- 08:24 Changeset [a9ae95a6] by
- implemented fnOpenHand/fnCloseHand, added debug cheats svn-id: r8896
- 07:56 Changeset [6ae81449] by
- whoops. svn-id: r8895
- 07:54 Ticket #970 (SIMON2: Music in Swamp shouldn't loop) created by
- […] […]
- 07:09 Changeset [989b1550] by
- Slight cleanup. Fixes a few minor memory leaks, I believe. svn-id: r8894
- 06:50 Changeset [b19055ab] by
- updated known BASS bugs svn-id: r8893
- 04:34 Changeset [4ac4d767] by
- Fix for Bug [766426]: V5 Games: Adlib SFX not looped Modified Smart …
- 04:32 Changeset [5c543d56] by
- Readd Zak. Unplayable means unplayable, you know. svn-id: r8891
- 04:21 Changeset [f2215b78] by
- zak v1 doesn't start yet svn-id: r8890
- 04:11 Changeset [da09621b] by
- Typo svn-id: r8889
- 04:04 Changeset [e28e6de6] by
- Update news svn-id: r8888
- 02:13 Changeset [1bedb9eb] by
- forgot to allow restarting from control panel svn-id: r8887
- 01:57 Ticket #969 (Text width exceeded) closed by
- fixed
- 01:55 Changeset [5aba29ae] by
- this fixes bug #768724 (text width exceeded in LINC terminal). I …
- 00:24 Ticket #959 (BASS: fnRestartGame()) closed by
- fixed
- 00:08 Changeset [96f44292] by
- implemented fnRestartGame() and skipping of 2nd intro part svn-id: r8885
07/09/03:
- 20:57 Ticket #969 (Text width exceeded) created by
- […] […]
- 19:13 Ticket #968 (Inventory descriptions missing) created by
- […] […]
- 18:20 Ticket #967 (Bugs with BASS 0.0288) closed by
- outdated
- 18:12 Ticket #966 (music toggle button in F5 menu doesn't work) closed by
- fixed
- 18:12 Changeset [5f9845b2] by
- added toggling music on/off svn-id: r8884
- 17:52 Ticket #964 (Game speed slider in F5 menu doesn't work) closed by
- fixed
- 17:50 Changeset [2c065bcf] by
- activated speed slider in SkyControl, fixed different charsets in …
- 17:23 Ticket #965 (music volume slider in F5 menu doesn't work) closed by
- fixed
- 17:22 Changeset [a8b9b2a] by
- SoundMixer::setMusicVolume() doesn't seem to do anything, so set music …
- 16:54 Changeset [f3a1aa73] by
- Fix character spacing for LINC terminals in v0.0288 as well. I've only …
- 14:57 Changeset [90bac4a5] by
- Fix compilation, V1 verb positions svn-id: r8880
- 13:23 Ticket #8255 (Debugger: Alter object state) closed by
- 13:23 Changeset [53b244f7] by
- Patch #768217: Apply Mankeli's 'object state' debugger command …
- 13:05 Ticket #7291 (Indiana Jones 4 german text - english voice?!) closed by
- invalid
- 08:50 Changeset [eaddb394] by
- Use the same capitalization of "iMUSE" everywhere. svn-id: r8878
- 07:11 Ticket #967 (Bugs with BASS 0.0288) created by
- […] […]
- 07:02 Changeset [2b127e74] by
- The charSpacing values for _controlCharacterSet and _linkCharacterSet …
- 05:50 Ticket #8256 (Help Dialog Update) created by
- […] […]
- 05:48 Ticket #966 (music toggle button in F5 menu doesn't work) created by
- […] […]
- 05:41 Ticket #965 (music volume slider in F5 menu doesn't work) created by
- […] […]
- 05:38 Ticket #964 (Game speed slider in F5 menu doesn't work) created by
- […] […]
- 04:31 Changeset [345c368c] by
- revert to last revision of musicbase that doesn't cause a segfault …
- 03:17 Ticket #8255 (Debugger: Alter object state) created by
- […] […]
- 00:35 Changeset [6d84c679] by
- /me slaps himself svn-id: r8875
- 00:31 Changeset [bae011db] by
- script data is the same for 0.0365, 0.0368 and 0.0372, so allow …
07/08/03:
- 23:25 Changeset [6c66bf2e] by
- this is for letting BASS wait for the end of the ending theme before …
- 22:51 Changeset [42f3887b] by
- Update projects svn-id: r8872
- 22:50 Changeset [5eaef692] by
- New BASS subproject svn-id: r8871
- 22:44 Changeset [61ab6933] by
- Update to new virtual functions, protected members and so on, take one …
- 22:28 Ticket #963 (Floppy intro: minor gfx glitch) closed by
- fixed
- 22:27 Changeset [4fb3e9a4] by
- another fix for the swing seqs svn-id: r8869
- 22:12 Ticket #952 (BASS French subtitles: "ŕ" problems) closed by
- 22:08 Changeset [3d9b20bb] by
- fixed file loading bugs for v.0.0331, control panel works now svn-id: …
- 18:18 Changeset [fe944219] by
- not sure which of the two variants is correct (but I am pretty sure …
- 18:09 Changeset [d5b1b686] by
- each row has to be drawn 8 times (8x8 chars, after all), see also …
- 18:09 Changeset [48b16bd] by
- fix warning svn-id: r8865
- 17:44 Changeset [66ec3f9c] by
- rewrote c64_ignorePakCols to what I *think* it should look like, base …
- 17:42 Changeset [00a87fda] by
- made ignorePakCols exactly match CostumeRenderer::proc3 to make …
- 17:39 Ticket #7291 (Indiana Jones 4 german text - english voice?!) created by
- […] […]
- 17:22 Changeset [ebd53104] by
- width has to be multiplied by 8; not sure about xmove, the values …
- 17:08 Changeset [d9a604a9] by
- turns out the +4 on _baseptr is needed everywhere - now _animCmds …
- 16:53 Changeset [c1635b94] by
- the 'mask' value is now also right; data at 'r' seems to match, too, …
- 16:47 Changeset [5428987] by
- _dataOffsets has the correct value now (based on comparisions of …
- 16:31 Changeset [501e728d] by
- again some code transformation (no functionality change; the V1 …
- 16:17 Changeset [8dd90916] by
- ok, thanks erik for pointing out to me where this occurs :-) svn-id: r8857
- 13:11 Changeset [588279dd] by
- some more cleanup / C64 tweaks svn-id: r8856
- 12:29 Changeset [319233d7] by
- make more explicit :-) svn-id: r8855
- 12:28 Changeset [848cfb93] by
- costume code cleanup & some more C64 tweaks svn-id: r8854
- 10:51 Changeset [1d69c338] by
- clarified comment svn-id: r8853
- 10:49 Changeset [07bd98b2] by
- move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense …
- 06:28 Changeset [7b017fc] by
- Use the correct size (I hope) for decoding _C64MaskChar (whatever that …
07/07/03:
- 23:11 Changeset [bf4e5742] by
- check for odd addresses being free'd svn-id: r8850
- 23:11 Changeset [d2504185] by
- #include scummsys.h so that our custome free() gets used svn-id: r8849
- 22:33 Changeset [58486149] by
- fix for bug #766119: help screen: '.' is listed incorrectly svn-id: r8848
- 22:33 Ticket #942 (help screen: '.' is listed incorrectly) closed by
- fixed
- 22:17 Changeset [b5a42396] by
- only move charset mask upon scrolling if tex is displayed in the game …
- 22:11 Ticket #950 (MI2: look at coffin to Mojo) closed by
- fixed
- 22:11 Changeset [74554d6e] by
- fix for bug #766532: MI2: look at coffin to Mojo svn-id: r8846
- 22:10 Changeset [93f5eb04] by
- don't say 'saved/loaded' when the message is only displayed on saves …
- 20:42 Ticket #957 (WINCE: Launcher does not detect MI1) closed by
- 19:37 Ticket #7290 (GUI: more intuitive saving) created by
- […] […]
- 18:34 Ticket #963 (Floppy intro: minor gfx glitch) created by
- […] […]
- 17:52 Ticket #962 (MM: Can't feed Chuck the Plant) created by
- […] […]
- 17:00 Changeset [d33d562c] by
- button text for save and restore doesn't disappear anymore. + fixed …
- 16:41 Ticket #8253 (BASS: Waiting for floppy intro music to finish) closed by
- 16:40 Changeset [b53435df] by
- applied patch #766751 (BASS: Waiting for floppy intro music to finish) …
- 16:38 Ticket #8254 (BASS: Possible fix for problem with cut-off speech) closed by
- 15:21 Changeset [2e35b6b3] by
- Fixed warning. svn-id: r8842
- 15:12 Changeset [5857979d] by
- Add missing bit of code, still hopelessly broken. svn-id: r8841
- 14:58 Changeset [2ad7b1e7] by
- applied patch #766979 (BASS: Possible fix for problem with cut-off …
- 09:08 Changeset [43c31092] by
- More languages svn-id: r8839
- 09:00 Changeset [8f13d7c3] by
- Updated with new files svn-id: r8838
- 08:53 Changeset [aba82840] by
- New thread emu svn-id: r8837
- 08:51 Changeset [7d03378f] by
- Fixed %c modifier svn-id: r8836
- 08:49 Changeset [2b42106] by
- Language option support + music and MP3 related options svn-id: r8835
- 08:45 Changeset [c4b942bf] by
- MP3 and sound thread fixes svn-id: r8834
- 08:42 Changeset [60a7b30b] by
- More options svn-id: r8833
- 08:42 Ticket #925 (FOA: Music problems in endgame / credits) closed by
- 07:30 Ticket #961 (FOA: AdLib sound distortion) created by
- […] […]
- 07:05 Ticket #8254 (BASS: Possible fix for problem with cut-off speech) created by
- […] […]
- 06:45 Changeset [c3150fea] by
- This seems to fix the inventory sprite for the glass, and is more …
- 05:45 Changeset [0fefe460] by
- Fix for bug [761637] FOA: Music problems in endgame/credits. Revision …
- 04:08 Ticket #955 (MI2: No Sound Effects with Windows MIDI) closed by
- invalid
- 02:54 Changeset [2a334f17] by
- fixed M$VC++ warnings in text.cpp and added code to disk.cpp which may …
- 02:32 Changeset [001e7bb7] by
- another fix kudos to LavosSpawn svn-id: r8829
- 01:36 Changeset [e72f9e81] by
- endian fix by LavosSpawn (helps a lot :-) svn-id: r8828
- 00:39 Changeset [37ec2a14] by
- undo this change after discussion with LavosSpawn (doesn't work in …
- 00:27 Changeset [0a511147] by
- naother dataFileHeader change svn-id: r8826
- 00:22 Changeset [9091a516] by
- don't convert to LE, dataFileHeader is in native endianess svn-id: r8825
- 00:14 Changeset [41912bc6] by
- use our standard cast style svn-id: r8824
07/06/03:
- 23:48 Changeset [3dca18c9] by
- cleanup this doxygen comment (li and arg are the same; we are using …
- 23:47 Changeset [70973f69] by
- run mouse script on BE systems (not that it works) svn-id: r8822
- 23:19 Changeset [1ec23e5] by
- implemented missing puttputt actor opcode 218. this opcode is strange …
- 23:06 Changeset [297aaa9f] by
- don't use FROM_LE_16 here since loadFile already convertes the header …
- 22:52 Changeset [4e373ffb] by
- endian fix, cleanup svn-id: r8819
- 22:50 Changeset [68ee2e90] by
- add const qualifier svn-id: r8818
- 22:18 Ticket #960 (ALL: midi fragment repeats after close ups.) created by
- […] […]
- 21:35 Ticket #953 (BASS: Crash when quitting while quitting) closed by
- 21:33 Changeset [2061741b] by
- fix bug #766744 (BASS: Crash when quitting while quitting) svn-id: r8817
- 21:18 Changeset [8d4fea8c] by
- tweaks svn-id: r8816
- 21:03 Changeset [f13b228] by
- fixed decoding for special characters. 0.0303 is still incorrect, need …
- 20:25 Ticket #958 (CMI: Crash at Plunder Island Fort) closed by
- outdated
- 20:19 Changeset [c29d39fa] by
- fix compile svn-id: r8814
- 20:07 Ticket #959 (BASS: fnRestartGame()) created by
- […] […]
- 19:59 Ticket #958 (CMI: Crash at Plunder Island Fort) created by
- […] […]
- 19:31 Changeset [8c9b152f] by
- const fix; expannded TODO comment a bit svn-id: r8813
- 18:56 Ticket #957 (WINCE: Launcher does not detect MI1) created by
- […] […]
- 18:56 Changeset [9875983] by
- some backend fixes svn-id: r8812
- 18:48 Ticket #956 (MI1: Text masking bug) created by
- […] […]
- 17:46 Changeset [36bf6e09] by
- "Better" fix... (Die C++, die!) svn-id: r8811
- 17:24 Ticket #955 (MI2: No Sound Effects with Windows MIDI) created by
- […] […]
- 17:15 Changeset [bb75631] by
- added comment for missing puttputt actor opcode svn-id: r8810
- 17:00 Changeset [7e4fa4a1] by
- mix() is really a private method, only to be called by the audio …
- 16:52 Changeset [b6c3d440] by
- now that we mutex-protect everything properly, we can get rid of …
- 16:51 Changeset [2e0235d8] by
- added GID_PUTTPUTT game id for puttputt games to prevent use samnmax …
- 16:49 Ticket #8253 (BASS: Waiting for floppy intro music to finish) created by
- […] […]
- 16:39 Ticket #954 (COMI: Text should not always have a shadow) created by
- […] […]
- 16:14 Changeset [290a974f] by
- added stub opcode 218 for o6_actorOps() svn-id: r8806
- 16:08 Ticket #953 (BASS: Crash when quitting while quitting) created by
- […] […]
- 15:57 Changeset [77b9a4f6] by
- the mutex must be locked by everything which might access _channels …
- 15:56 Changeset [7de3870c] by
- This fixes the drawing order of the pillow and magazine in Reich's …
- 15:02 Changeset [dfdebc39] by
- add support for MRAW/dmu files in 3DO humongous games, has the …
- 14:46 Changeset [5ab59a69] by
- Fixed parse error. svn-id: r8802
- 12:04 Changeset [28fa8fed] by
- recognise FMUS blcoks from 3DO humongous games and print out some …
- 11:30 Ticket #952 (BASS French subtitles: "ŕ" problems) created by
- […] […]
- 11:19 Changeset [064fcc5d] by
- added TODO svn-id: r8800
- 10:49 Changeset [d27f45d3] by
- #define MACOSX on the command line, not in config.h; add TODO …
- 10:39 Changeset [98027c2] by
- the amiga check should be separate since the big FIXME comment does …
- 10:01 Changeset [f12d23f8] by
- correct palette on amiga version of mi, from Hibernatus svn-id: r8797
- 08:14 Changeset [dc705c04] by
- fix configure script svn-id: r8796
- 07:17 Changeset [bdbd7c98] by
- Add back change that got lost on last two commits svn-id: r8795
- 06:47 Changeset [81871c5a] by
- zak256 sound updates from Hibernatus svn-id: r8793
- 06:36 Changeset [817d600d] by
- More fixes from Hibernatus svn-id: r8792
- 06:21 Changeset [5f3d4c34] by
- check through list of different sdl-configs, this should make fbsd …
- 06:19 Changeset [580e9ec7] by
- Add support for Amiga version of Monkey Island 1 Palette is still …
- 05:51 Changeset [fb6b42bb] by
- make x11 backend compile again, still doesn't actually work though... …
- 05:50 Changeset [714687ea] by
- we want ldflags as well svn-id: r8788
- 04:34 Changeset [c0dee4b6] by
- Add change from Hibernatus svn-id: r8787
- 02:40 Changeset [8a3e17d6] by
- make Makefile.new not require build.rules svn-id: r8786
- 01:43 Changeset [5c17c0f7] by
- cleanup to the mixer helper proc interface and to ChannelStream …
- 01:41 Changeset [0e9c6de1] by
- increased SmushMixer stream size to 500K, this seems to help in …
- 00:03 Ticket #951 (Monkey1CD - room96 not in room96 error) created by
- […] […]
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