Opened 16 years ago

Closed 16 years ago

Last modified 8 months ago

#8254 closed patch

BASS: Possible fix for problem with cut-off speech

Reported by: eriktorbjorn Owned by: lavosspawn
Priority: normal Component: Engine: Sky
Keywords: Cc:
Game: Beneath a Steel Sky

Description

I've had some problems with cut-off speech in BASS in
some places. For instance in the furnace room, when the
elevator reaches the bottom. I think it's fnStopFx()
that's mistaking the speech for sound effects.

This is an attempt at fixing it by giving each type of
sound its own id. It seems to work, but I don't know
for sure.

Ticket imported from: #766979. Ticket imported from: patches/359.

Attachments (1)

sky-sound.diff (4.1 KB) - added by eriktorbjorn 16 years ago.
Patch against a July 7 CVS snapshot

Download all attachments as: .zip

Change History (4)

Changed 16 years ago by eriktorbjorn

Attachment: sky-sound.diff added

Patch against a July 7 CVS snapshot

comment:1 Changed 16 years ago by eriktorbjorn

Owner: set to lavosspawn

comment:2 Changed 16 years ago by lavosspawn

Status: newclosed

comment:3 Changed 8 months ago by digitall

Component: Engine: Sky
Game: Beneath a Steel Sky
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