Timeline
06/04/03:
- 23:51 Changeset [b4da713b] by
- some more cleanup svn-id: r8304
- 23:32 Changeset [565a100c] by
- some cleanup & refactoring (CJK fonts have proper shadows now, for …
- 23:15 Changeset [d84c5de8] by
- looks like a glitch? svn-id: r8302
- 23:03 Changeset [69b55ea4] by
- put a setFeatures member that allows to precompute game-wide stuff, …
- 21:45 Changeset [ffef453d] by
- cache room strip offsets (this should help performance on PalmOS) …
- 20:20 Changeset [55abd7d5] by
- fixed compilation for vc6 svn-id: r8299
- 20:13 Changeset [ad04b310] by
- fix warning svn-id: r8298
- 20:06 Changeset [10b31ba7] by
- init _CJKMode properly, in all cases svn-id: r8297
- 18:02 Changeset [0845c0ad] by
- fixed two mouse bugs svn-id: r8296
- 17:13 Changeset [d496cec] by
- some more mouse stuff.. svn-id: r8295
- 15:06 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) closed by
- 15:04 Changeset [ac57e79c] by
- cleanup svn-id: r8294
- 14:37 Changeset [6fd0e4a0] by
- Patch #747021: DIG&CMI 2 byte charset support (very heavily modified …
- 14:32 Ticket #843 (ScummVM fails to load (mac os x)) closed by
- worksforme
- 14:03 Ticket #843 (ScummVM fails to load (mac os x)) created by
- […] […]
- 13:33 Changeset [97aaab94] by
- Don't attempt to play music/sfx on v1 games svn-id: r8292
- 13:15 Changeset [bc9a04b0] by
- Add MANIAC64 to these two MANIAC checks svn-id: r8291
- 12:48 Changeset [d61cd493] by
- readClassicIndexFile updates from aquadran svn-id: r8290
- 09:33 Changeset [4e2eb209] by
- Save a bit of space for PalmOS svn-id: r8289
- 06:34 Changeset [0bb87879] by
- V2 mouse cursor, for that extra retro feel svn-id: r8288
- 06:25 Ticket #8243 (V2: Inventory fixes) created by
- […] […]
06/03/03:
- 18:35 Changeset [fc350e6b] by
- some more inits to make compiler happy. svn-id: r8287
- 18:10 Changeset [5d70cc1b] by
- reduced number of copy_rects() during sequences. svn-id: r8286
- 15:27 Changeset [333f0d15] by
- fix flashlight in MM svn-id: r8285
- 12:55 Ticket #823 (COMI: Inventory not displaying on PDA) closed by
- 07:29 Ticket #841 (voice versus subtitles ) closed by
- invalid
- 07:23 Ticket #842 (GUI: Finish launcher 'Options' dialog) created by
- […] […]
- 07:11 Ticket #841 (voice versus subtitles ) created by
- […] […]
- 07:07 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) created by
- […] […]
- 05:54 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) closed by
- wontfix
- 01:14 Ticket #840 (DOTT: Voices not working) created by
- […] […]
06/02/03:
- 23:56 Ticket #732 (DIG: Text corrupted when scrolling) closed by
- fixed
- 23:54 Changeset [3baff342] by
- use enqueueText for FT, too svn-id: r8284
- 23:23 Changeset [cb9c64aa] by
- cleanup svn-id: r8283
- 23:18 Changeset [35f29951] by
- moved blast text code to string.cpp svn-id: r8282
- 23:06 Changeset [457d6b14] by
- seems this breaks in FT; not yet sure why, but disabling this in FT …
- 22:43 Changeset [3bc13178] by
- experimental change: replaced drawDescString with enqueueText. fixes …
- 22:07 Changeset [c1dcc1a1] by
- Korean is kr, not ko svn-id: r8279
- 21:54 Changeset [06d340b] by
- added Jochen Hoenicke svn-id: r8278
- 21:43 Changeset [bedd8c4d] by
- fixxed warning svn-id: r8277
- 21:29 Changeset [d4982a0b] by
- fixed compilation svn-id: r8276
- 21:22 Changeset [4729b52c] by
- revamped alignment test; don't delete config.log after configure run …
- 19:41 Ticket #839 (FOA: keeps kicking me out) created by
- […] […]
- 18:15 Changeset [6dbd36d6] by
- more v1 load directory ... svn-id: r8274
- 17:32 Changeset [0bf67791] by
- added load directory support for v1 games svn-id: r8273
- 12:17 Changeset [fa93fe29] by
- alignment check extended to hopefully cover ARM, too svn-id: r8272
- 11:39 Ticket #8241 (LOOM: Adlib sound) created by
- […] […]
- 11:33 Changeset [67c87824] by
- make V2 games use transition effects svn-id: r8271
- 11:20 Changeset [2b1128ac] by
- working alignment check (but if alignment is needed it'll print out a …
- 10:18 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) closed by
- fixed
- 10:17 Changeset [f8ab6ad8] by
- wtf is this doing here?! svn-id: r8269
- 10:00 Ticket #8235 (LOOM: sound support) closed by
- fixed
- 09:35 Changeset [6c24f7dc] by
- fix disappearing foster bug svn-id: r8268
- 08:29 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) created by
- […] […]
- 06:48 Changeset [9a450413] by
- forgot to remove debug printfs and to make sequenceRunning volatile. …
- 06:42 Changeset [3ac5b4cc] by
- added some functions to SkyLogic, -Screen, -Talk and -Disk, moved …
- 06:39 Changeset [cee02068] by
- Revert my last change, was correct according to disasm. but casued …
- 05:59 Changeset [803d53dd] by
- simon2dos uses different VGA_DELAY_BASE, fixes text disappearing in …
- 05:38 Changeset [9be08a55] by
- Clean up debugger Restart function and move to SCUMM restart function …
- 03:30 Changeset [ee886a6] by
- fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text …
- 03:01 Changeset [d8113592] by
- add compiler version checking to configure script svn-id: r8261
- 02:25 Changeset [4292d621] by
- cleaned up the restart/pause/shutdown situation a bit; added comment …
- 02:00 Ticket #786 (INDY3: segfaults and indy's death) closed by
- outdated
- 01:47 Ticket #784 (DIG: Garbage text in Spanish version) closed by
- fixed
- 01:45 Ticket #812 (INDY3: game crash after fight in zeppelin) closed by
- 01:45 Changeset [88f1a4e] by
- fix for indy3 VGA script bug (bug #743314) svn-id: r8259
- 00:53 Changeset [1014c98f] by
- screen combine rectangles now. even a bit less cpu usage. svn-id: r8258
- 00:35 Ticket #722 (DIG: Strange graphics corruption with inventory screen) closed by
- fixed
- 00:34 Changeset [281cce32] by
- cleanup color cyclcing code; also perform color cycling on 'indirect' …
- 00:20 Ticket #7276 (Full Throttle Fix) created by
- […] […]
- 00:01 Changeset [e95a72f7] by
- fix intro timing + text svn-id: r8256
06/01/03:
- 22:53 Changeset [f8ead8a] by
- remove useless screen updates, make non-seq intro parts escapable. …
- 21:52 Changeset [17e6779b] by
- Made some conversions explicit to prevent VC.NET 2003 from complaining …
- 21:21 Changeset [5bb59b47] by
- cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG svn-id: r8253
- 19:34 Changeset [674a34a3] by
- fixing sprite commit from yesterday svn-id: r8252
- 19:16 Changeset [26076b88] by
- Hack to fix odd usage of the ParameterFader in S&M around the …
- 18:30 Ticket #837 (SAM: End credits music regression) closed by
- fixed
- 18:24 Changeset [42f6d105] by
- Fixed hanging notes on Smart Jump when Note Off event cannot be found. …
- 18:20 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) closed by
- fixed
- 18:20 Changeset [3d77f72] by
- Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068) svn-id: …
- 17:55 Ticket #382 (ALL: mp3 bug when loading a save game) closed by
- outdated
- 17:50 Ticket #572 (DIG: Actor redraw glitches) closed by
- fixed
- 17:44 Ticket #837 (SAM: End credits music regression) created by
- […] […]
- 17:29 Changeset [393e749] by
- charset masking fixes, mostly for The Dig (hey I think I finally …
- 17:27 Changeset [16b47e4f] by
- I forgot one note_length entry. svn-id: r8247
- 17:06 Changeset [f91de2a] by
- renamed&fixed contains(Rect) -> intersects(Rect); added extend() …
- 16:43 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) created by
- […] […]
- 16:42 Changeset [ff5705b3] by
- Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is …
- 16:41 Changeset [3733667a] by
- Also call playerV2->set_master_volume when playerV2 exists. svn-id: r8244
- 16:40 Changeset [7cfe07fd] by
- Reverted the recent o5_getClosestObjActor() change and fixed it by …
- 15:56 Changeset [ed0080e] by
- Added new note-lengths of indy3ega/loom. Fixed internote spacing. …
- 14:30 Changeset [cb5fb5d4] by
- added a getMaskBuffer method (makes it easier to read some of the …
- 14:07 Changeset [2591a4f0] by
- This didn't look logical, and could (in theory) lead to mask being …
- 13:47 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) created by
- […] […]
- 13:29 Changeset [3e87539b] by
- use FROM_LE_16, indentation cleanup svn-id: r8239
- 13:20 Changeset [4cef98bf] by
- add fnNormalMouse() svn-id: r8238
- 13:12 Changeset [41c1e94e] by
- some VERY hacky SkyLogic::talk support svn-id: r8237
- 13:11 Changeset [8b39e81a] by
- cleanup svn-id: r8236
- 13:09 Changeset [9cbcde68] by
- cleanup / added comments / code unification svn-id: r8235
- 13:07 Changeset [a29074ed] by
- actually show mouse this time svn-id: r8234
- 12:49 Changeset [063c3109] by
- added some buggy, incomplete mouse code svn-id: r8233
- 10:53 Changeset [5c91b160] by
- fix gcc compile svn-id: r8232
- 10:28 Changeset [41e316ad] by
- Reversing for the time being svn-id: r8231
- 10:15 Changeset [79a98164] by
- Bypass Sam & Max floppy copy protection svn-id: r8230
- 09:48 Changeset [8a531f3c] by
- Missed one svn-id: r8229
- 09:41 Changeset [771dcfaa] by
- Rename SimonState to SimonEngine svn-id: r8228
- 07:39 Ticket #752 (SAM: A couple of "problems" in Bumpusville) closed by
- fixed
- 05:02 Changeset [b3e16689] by
- I hope(!) SkyScreen is big endian compatible now. svn-id: r8227
- 04:34 Changeset [20893a2d] by
- fixed sprite animation bug. Door closes completely now. svn-id: r8226
- 04:19 Ticket #7228 (MT-32 sysex messages) closed by
- 04:15 Changeset [65ca5485] by
- Fixed MT-32 welcome message svn-id: r8225
- 04:06 Changeset [86138eda] by
- Documentation corrections svn-id: r8224
- 04:05 Changeset [452735e] by
- Some last SysEx cleanup. svn-id: r8223
- 04:03 Changeset [fa481d90] by
- Enable loom sound patch, works in both loomega and indy3ega Use Amiga …
- 03:49 Changeset [22b5009] by
- whoops svn-id: r8221
- 03:44 Changeset [d67c53d7] by
- basic ingame speech support svn-id: r8220
- 03:39 Changeset [738497ef] by
- actually sending the event helps too svn-id: r8219
- 03:25 Changeset [220c2f63] by
- give alsa sysex more chance of working, still broken though svn-id: r8218
- 03:13 Changeset [11e188c5] by
- More MT-32 SysEx tweaks svn-id: r8217
- 03:06 Changeset [2ef36da8] by
- Fixed checksum error svn-id: r8216
- 03:02 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) created by
- […] […]
- 02:59 Changeset [6f9af870] by
- More MT-32 SysEx tweaking svn-id: r8215
- 02:47 Changeset [785118c6] by
- Removed debug output svn-id: r8214
- 02:47 Changeset [0074641a] by
- Fixed potentially structure alignment problem svn-id: r8213
- 02:45 Ticket #834 (GUI: Normal Scale on OpenGL fails) created by
- […] […]
- 02:37 Changeset [3103dfa1] by
- Fixed SysEx errors svn-id: r8212
- 02:25 Changeset [e2b2f8cc] by
- Fixed stupid SysEx error svn-id: r8211
- 02:22 Ticket #833 (TALKIE: Non-Subtitles Text Lost) created by
- […] […]
- 02:08 Changeset [8f4660fb] by
- hopefully add sysex support to alsa midi backend svn-id: r8210
- 02:07 Changeset [70e2b20c] by
- cleanup svn-id: r8209
- 01:45 Changeset [f047955b] by
- Restored SEQ_MIDIPUTC SysEx approach svn-id: r8208
- 01:13 Changeset [7a2a739e] by
- Teaking the MT-32 welcome message. svn-id: r8207
- 01:02 Changeset [e63dec5f] by
- clearUpperMask -> clearCharsetMask svn-id: r8206
- 01:00 Changeset [3e2a7cc1] by
- same change as in the old costume code: just always mask svn-id: r8205
- 00:47 Changeset [557be6cb] by
- fixed screen coordinates bug for stdSpeak svn-id: r8204
- 00:45 Changeset [24b5af6a] by
- cleanup svn-id: r8203
- 00:42 Changeset [5e46155d] by
- Welcome message for MT-32 panels. More for SysEx tests than anything. …
- 00:14 Changeset [c5ecbf65] by
- Another slight tweak to the EV_SYSEX code svn-id: r8201
- 00:02 Changeset [69db2c05] by
- oops. forgot this. svn-id: r8200
05/31/03:
- 23:42 Changeset [6b64849a] by
- fixed sillty mistakes - must've been on crack when I coded this.. …
- 23:27 Changeset [3323aa42] by
- EV_SYSEX definition svn-id: r8198
- 23:14 Changeset [5cfb556d] by
- EV_SYSEX based SysEx for -eseq svn-id: r8197
- 22:16 Changeset [ef198afd] by
- Possible fix for -eseq SysEx svn-id: r8196
- 22:04 Changeset [6aba9845] by
- Some Doxygen documentation. Just to test. svn-id: r8195
- 21:42 Changeset [ac02e3d0] by
- cleanup svn-id: r8194
- 21:25 Changeset [7ffb40e] by
- cleanup svn-id: r8193
- 20:53 Changeset [30b0702e] by
- that wasn't meant to get commited svn-id: r8192
- 20:53 Changeset [e1e7daa1] by
- Some really cheap doxygen documentation svn-id: r8191
- 20:46 Ticket #828 (DIG: Tomb doors / Nexus panels don't work) closed by
- fixed
- 20:45 Changeset [bd08b33f] by
- begone, evil typo! svn-id: r8190
- 18:19 Ticket #830 (DIG: No scrolling in spider cave) closed by
- invalid
- 18:01 Ticket #524 (DIG: Actor lockup in tomb) closed by
- 17:58 Changeset [5d3bef9c] by
- added hack to make The Dig work again, tbus might break all sorts of …
- 17:29 Changeset [1d47bfa] by
- fixed warning svn-id: r8188
- 17:19 Changeset [9a56d08] by
- forgot to commit this file earlier svn-id: r8187
- 17:18 Changeset [1c0da0a8] by
- apply V6 elevation change to V8, too svn-id: r8186
- 16:54 Changeset [3290d61] by
- Made thread-safe. PCjr support. Rewrote the generator, so I can reuse …
- 16:27 Ticket #7275 (MM: bypass Copy Protection) created by
- […] […]
- 16:25 Changeset [74978287] by
- cleanup, add some doxygen docs svn-id: r8184
- 16:24 Changeset [33030f7b] by
- fix for part of bug #630570 svn-id: r8183
- 16:20 Changeset [83e1815a] by
- some box debugging code svn-id: r8182
- 16:09 Changeset [2fd98601] by
- ah well. just get rid of this again. this fixes some actor freezes in …
- 15:04 Changeset [da6ca85d] by
- don't be so verbose on low debug levels svn-id: r8180
- 14:32 Changeset [6c92fc1] by
- added box matrix debug command svn-id: r8179
- 14:27 Changeset [f8e64d71] by
- renamed walk_script/talk_script -> walkScript/talkScript svn-id: r8178
- 14:24 Changeset [6762073a] by
- perform y ciping for box polygons, too (avoids crashes) svn-id: r8177
- 14:20 Changeset [7b96eb0c] by
- fixed debugger command params bug svn-id: r8176
- 13:53 Changeset [b0b9c354] by
- Amiga specific code is only require for Amiga versions of indy4 and …
- 13:45 Changeset [3a64beb9] by
- Fix typo in previous commit svn-id: r8174
- 13:43 Changeset [9898671] by
- Set the "machine speed" variable for V2 games. I think it's safe to …
- 13:38 Changeset [8cb9796d] by
- fixed mismatch between declaration and implementation svn-id: r8172
- 12:34 Ticket #809 (DIG: actors freeze in tomb entrance) closed by
- duplicate
- 12:17 Changeset [5202a59c] by
- some setObjectName changes. I'd really like to switch V2-V5 to use …
- 12:16 Changeset [320c34f0] by
- FIXME comment added svn-id: r8170
- 11:57 Changeset [d5d0440e] by
- cleanup svn-id: r8169
- 11:53 Changeset [945dacb2] by
- cleanup endlines svn-id: r8168
- 11:40 Changeset [719b34f3] by
- Add german font set svn-id: r8167
- 11:23 Changeset [6f41b17] by
- Added missing random freqmod entries (water doesn't beep anymore :) …
- 11:01 Changeset [7a37232a] by
- Cleaned up the sample generator. Added support for new opcodes as they …
- 10:33 Changeset [f5758f3f] by
- A few notes, correction and a few more errors svn-id: r8164
- 07:39 Changeset [c2638916] by
- Fix simon1dos regression svn-id: r8163
- 00:18 Ticket #781 (COMI: crash at start of part III) closed by
- fixed
- 00:18 Changeset [17a9c49d] by
- fixed bug #739560: COMI: crash at start of part III svn-id: r8162
- 00:02 Changeset [e2ffbc1f] by
- make some stuff private svn-id: r8161
05/30/03:
- 23:32 Changeset [41ca372e] by
- oops svn-id: r8160
- 23:24 Changeset [9b8f49e9] by
- Use language index for The Dig, too svn-id: r8159
- 22:57 Changeset [3efdd3ad] by
- continously opening and closing the language.bnd file is rather …
- 22:23 Ticket #831 (ALL: o5_getClosestObjActor() oddity) closed by
- fixed
- 22:23 Ticket #832 (FOA: Invalid actor XXX in o5_getActorRoom()) closed by
- fixed
- 22:22 Changeset [877ca1b8] by
- Workaround for bug #746349 svn-id: r8157
- 22:14 Changeset [32b6333b] by
- update vc6 svn-id: r8156
- 21:37 Changeset [10768385] by
- more costume cleanup. soone we should be able to merger AKOS codec1 …
- 21:29 Ticket #832 (FOA: Invalid actor XXX in o5_getActorRoom()) created by
- […] […]
- 20:13 Changeset [eb039ec5] by
- some cheap doxygen docs; cleanup svn-id: r8154
- 19:28 Changeset [1f38765c] by
- use decompressBomp instead of smush_decode_codec1 svn-id: r8153
- 19:09 Changeset [fd6dd176] by
- made decompressBomp use bompDecodeLine svn-id: r8152
- 19:00 Changeset [c6b35e1] by
- moved bomp stuff into own files; removed some of our 6 (!) bomp …
- 17:52 Changeset [90468ea4] by
- cleanup svn-id: r8150
- 16:08 Changeset [693b7126] by
- add .cvsignore svn-id: r8149
- 16:06 Changeset [68a2e528] by
- some temporary debug cleanup svn-id: r8148
- 16:01 Changeset [32e4e1aa] by
- fix bug svn-id: r8147
- 15:39 Changeset [5725ee39] by
- code unification svn-id: r8146
- 15:06 Changeset [3d28cfa] by
- cleanup svn-id: r8145
- 14:48 Changeset [6eca1c98] by
- fixed stupid bug svn-id: r8144
- 14:33 Ticket #8239 (Experimental V2 mouseover stuff) closed by
- 14:33 Changeset [238e7596] by
- modified o5_getClosestObjActor to find actors/objects more than 255 …
- 14:29 Changeset [61de12d3] by
- Modified version of erik's patch #745986: Experimental V2 mouseover …
- 14:20 Changeset [60df623] by
- stdSpeak() - buggy svn-id: r8141
- 14:06 Changeset [498a30f0] by
- V2 verb highlighting (good one, erik :-) svn-id: r8140
- 13:47 Changeset [4e3e0aa] by
- added fnSpeak* functions svn-id: r8139
- 13:35 Changeset [9c98000f] by
- cleanup svn-id: r8138
- 13:08 Changeset [a7c5dbf7] by
- bugfix svn-id: r8137
- 13:07 Changeset [f88dc73] by
- fixed bug svn-id: r8136
- 12:55 Changeset [7dc20e8] by
- added talk animations svn-id: r8135
- 11:07 Changeset [ab3e5f8d] by
- add sound effects svn-id: r8134
- 10:04 Ticket #8239 (Experimental V2 mouseover stuff) created by
- […] […]
- 09:57 Changeset [44587042] by
- Broke simon svn-id: r8133
- 09:39 Changeset [a5b2774] by
- Small cleanup svn-id: r8132
- 08:10 Ticket #831 (ALL: o5_getClosestObjActor() oddity) created by
- […] […]
- 07:46 Changeset [fb5bd02b] by
- Rename two unknown functions svn-id: r8131
- 05:50 Ticket #7274 (Configure script options) closed by
- wontfix
- 05:39 Changeset [0324ae91] by
- Correct simon2 timing Remove unused function svn-id: r8130
- 02:06 Ticket #624 (DIG: Wrong Dialog Plays?) closed by
- 02:01 Changeset [37fa2df] by
- cleanup; removed last horizontal bound check from updateDirtyRect -> …
- 01:37 Changeset [9f301f16] by
- removed more harmful clipping svn-id: r8128
- 00:56 Changeset [997f6564] by
- removed debug output (checked that in by accident) svn-id: r8127
- 00:55 Changeset [691e1f39] by
- rewrote Actor::needBgReset related code (this could cause …
- 00:48 Changeset [5ea6cbe5] by
- this clip is bad: it's not needed (we clip later anyway), and it clips …
- 00:41 Changeset [94a40489] by
- fix The Dig 'hang' regression svn-id: r8124
- 00:40 Changeset [5557ec71] by
- work around nexus crash (only in old savegames?) svn-id: r8123
- 00:35 Ticket #8238 (Help Dialog) created by
- […] […]
- 00:00 Changeset [864fbb1] by
- Fix compile svn-id: r8122
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