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Results (201 - 300 of 1119)

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Ticket Summary Owner Type Priority Component Version
#11804 GRIM: Issue with Toto defect low Engine: Grim
#11805 EMI: Memory-card support is missing from PS2-version defect normal Engine: Grim
#11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo defect normal Engine: Grim
#11807 EMI: The text in the scene tri is placed incorrectly defect normal Engine: Grim
#11809 EMI: Some text is placed 1 pixel too low defect normal Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket defect low Engine: Grim
#11812 GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim defect normal Engine: Grim
#11813 GRIM: Manny can walk inside of tattoo guy when he's on the phone defect normal Engine: Grim
#11814 EMI: The diving judges signs show through the desk defect normal Engine: Grim
#11816 EMI: Actors are drawn through the port authority building on Lucre defect normal Engine: Grim
#11817 EMI: Ozzie has odd pathing when getting his cane defect normal Engine: Grim
#11818 GRIM: Manny turns orange when using the grinder defect normal Engine: Grim
#11819 EMI: Guybrush rotates at a weird angle when getting on the raft defect normal Engine: Grim
#11820 EMI: Guybrush is visible through the city hall door defect normal Engine: Grim
#11822 EMI: Guybrush walks through tourist body defect low Engine: Grim
#11823 GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates defect normal Engine: Grim
#11824 EMI: Issues with logs facing the wrong direction and going through other logs defect normal Engine: Grim
#11825 GRIM DEMO: Running with numpad keys causes issues defect normal Engine: Grim
#11826 GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys defect normal Engine: Grim
#11827 GRIM: Head movement it too slow when entering "do" through window defect normal Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) defect low Engine: Grim
#11829 GRIM: Elevator doors do not behave like in original defect normal Engine: Grim
#11830 GRIM: Manny's neck does not bend like in original defect normal Engine: Grim
#11831 EMI: Text in memory-card dialogue for PS2 is misaligned defect normal Engine: Grim
#11832 EMI: Some lines are not spoken defect normal Engine: Grim
#11833 EMI: Only left shift makes guybrush run defect normal Engine: Grim
#11834 GRIM: Eva lifts her arms twice in a row defect normal Engine: Grim
#11835 GRIM: Robert Frost's head visible on manny's back when stored in inventory defect normal Engine: Grim
#11836 GRIM: In-game 'videos' don't always blend in with backgrounds defect normal Engine: Grim
#11837 GRIM: Maintenance demon's face shading problem defect normal Engine: Grim
#11839 GRIM: Strange lighting on Meche's face when first talking to Manny defect normal Engine: Grim
#11840 GRIM: Only a black screen at the edge of the world defect normal Engine: Grim
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door defect normal Engine: Grim
#11842 GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head defect normal Engine: Grim
#11843 GRIM: Num Lock problem defect normal Engine: Grim
#11844 GRIM: graphic glitch - Manny in the elevator defect normal Engine: Grim
#11845 GRIM DEMO: Videos are a bit off on the brightness defect normal Engine: Grim
#11846 GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL) defect normal Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL defect low Engine: Grim
#11849 EMI: When switching sets wrong setup is rendered breifly defect normal Engine: Grim
#11850 MYST3: Unable to use space key to interact. defect normal Engine: Myst3
#11852 GRIM: Characters showing through sets with OpenGL renderer defect normal Engine: Grim
#11853 GRIM: Pidgeon flies through wall in LSA headquarters defect normal Engine: Grim
#11854 GRIM: Wheelbarrow missing from tr_pmpws defect normal Engine: Grim
#11855 GRIM: Mannys arm reaches out to the ladder and vanishes defect normal Engine: Grim
#11857 GRIM: Elevator glitch in the High Roller Lounge defect normal Engine: Grim
#11858 EMI: Launcher sees the list of EMI saved games but crashes loading them defect normal Engine: Grim
#11859 GRIM: Membrillo walking on spot and facing wrong direction defect normal Engine: Grim
#11860 Add information to the dumped (mostly OpenGL) context feature request normal Graphics
#11862 EMI: Dark lines in the intro with TinyGL, clamping not supported defect normal Engine: Grim
#11863 STARK: April looking in the wrong direction at mole people village defect normal Engine: Stark
#11864 STARK: April standing over void at Roper Klacks castle defect normal Engine: Stark
#11865 EMI: PS2: Game stuck at bio-luminescent fish catching defect normal Engine: Grim
#11866 EMI: PS2: Crash at scumm bar / darts players defect normal Engine: Grim
#11867 STARK: Incorrect scene transition at Roper Klacks castle defect normal Engine: Stark
#11868 STARK: April marked as usable object defect normal Engine: Stark
#11869 STARK: Clothes line dissapears if you try to add it to the clamp defect normal Engine: Stark
#11870 EMI: Sawdust Graphics Issues defect normal Engine: Grim
#11873 EMI: Miss Rivers walks through Yannia's chair defect normal Engine: Grim
#11876 STARK/TLJ: Camera pans too fast defect normal Engine: Stark
#11877 MYST3: Easter Eggs issue defect normal Engine: Myst3
#11879 GRIM: Conveyer belt doesn't render correctly defect normal Engine: Grim
#11880 STARK: April floating on the raft is not in sync with background sea defect normal Engine: Stark
#11881 MYST3: wrong texts on letters in Polish version defect low Engine: Myst3
#11882 GRIM: [AMIGAOS4] Software renderer wrong colors defect normal Engine: Grim
#11884 MYST3: Jnanin lift descending sound is early defect normal Engine: Myst3
#11885 STARK: chapter 4 - Strange creature wont talk defect normal Engine: Stark
#11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress defect normal Engine: Grim
#11889 STARK: No dedicated "listKnowledges" command defect low Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths defect low Engine: Stark
#11895 MYST3: Invisible font on save/load screen/book defect normal Engine: Myst3
#11896 GRIM: Grinder gfx shift to the left when placed back defect normal Engine: Grim
#11898 GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers defect normal Engine: Grim
#11907 BACKENDS: Dreamcast - forced autosave make games crash defect normal Port: Dreamcast
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst feature request normal Engine: Mohawk
#11917 TEENAGENT: French Translation Support Patch feature request normal Engine: TeenAgent
#11920 GRIM: Characters disappear under the sea defect normal Engine: Grim
#11931 MYST3: Quiet sound in a room with a projector in J'nanin defect normal Engine: Myst3
#11932 Android TV support feature request normal Port: Android
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. feature request normal Engine: Grim
#11949 ULTIMA: Missing/incorrect graphics in the main menu defect normal Engine: Ultima
#11955 ULTIMA: falling down is not happening defect normal Engine: Ultima
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered defect normal Engine: SCUMM
#11980 GLK: engine does not support Russian keyboard layout defect normal Engine: GLK: ZCode
#11986 MM: XEEN: Chinese version support defect normal Engine: MM: Xeen
#11991 TWINE: Music volume control shouldn't affect CD audio volume defect normal Engine: TwinE
#11992 ZVISION: Korean Nemesis Yes/No prompts defect normal Engine: ZVision
#11999 GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck. defect normal Engine: Gob
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? defect low Engine: Sword2
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior feature request normal Engine: SCUMM
#12019 ULTIMA8: Bentic talks to himself during conversation defect low Engine: Ultima
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version tag2015 defect normal Engine: Mohawk
#12059 GRIM: Grim Fandango always overrides savegame path defect low Engine: Grim
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments defect normal Audio: MT32
#12082 MOHAWK: Looping videos aren't quite seamless in Riven (DVD) defect normal Engine: Mohawk
#12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely defect low Engine: Grim
#12185 MADS: Rex Nebular intro not playing animations defect normal Engine: MADS
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version feature request normal Engine: SCUMM
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase defect normal Engine: SCUMM
#12277 SCUMM: Music-behavior in cutscenes during alarm in NES-version defect normal Engine: SCUMM
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