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Results (1301 - 1400 of 8267)

Ticket Summary Owner Type Priority Component Version
#12922 AGS: Assertion error in Time Gentlemen Please and Ben There Dan That dreammaster defect normal Engine: AGS
#12920 TRECISION: Right-clicking twice on an inventory icon temporarily removes the icon bluegr defect normal Engine: Trecision
#12919 AGS: King's Quest III Remake (Infamous Adventures), Rain seems incorrectly rendered in intro dreammaster defect normal Engine: AGS
#12918 IOS: iOS 14 mouse support larsamannen feature request normal Port: iOS
#12917 Ultima8 avatar falls through ground when doing the balancing quest for the theurgists mduggan defect normal Engine: Ultima
#12913 Ultima8 freezes after last dead necromancer and entering another map mduggan defect normal Engine: Ultima
#12912 DIRECTOR: Unknown game variant for director trembyle defect normal Engine: Director
#12911 DIRECTOR: Unknown game variant for director: Sinkha digital comics tag2015 defect normal Engine: Director
#12910 DIRECTOR: Unknown game variant for director trembyle defect normal Engine: Director
#12909 DIRECTOR: Unknown game variant for director trembyle defect normal Engine: Director
#12908 DIRECTOR: Unknown game variant for director: Neues von Peterson und Findus (Pettson & Findus i trädgården) aquadran defect normal Engine: Director
#12907 DIRECTOR: Unknown game variant for director: Ritter Rost - Die Eiserne Burg aquadran defect normal Engine: Director
#12906 AGS: trilbysnotes - game crashes ScummVM on launch dreammaster defect high Engine: AGS
#12905 AGS: 5daysastranger - music hangs on last note played when using MIDI Arjak89 defect normal Engine: AGS
#12904 STARK: Game does not quit to launcher if the option is enabled criezy defect normal Engine: Stark
#12903 SCUMM: FT: Sometimes skipping videos occur athrxx defect normal Engine: SCUMM
#12902 TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene bluegr defect normal Engine: Trecision
#12901 SCI: PQ4 (CD): German CD Version crash when entering the options in the game bluegr defect normal Engine: SCI
#12900 BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup eriktorbjorn defect normal Engine: Buried
#12898 AGS: A Golden Wake: Pathfinding differences in a few scenes dreammaster defect normal Engine: AGS
#12897 AGS: Save files inconsistency dreammaster defect normal Engine: AGS
#12896 AGS: Can't delete savegames criezy defect normal Engine: AGS
#12895 GLK: ZCODE - Unknown game variants dreammaster defect normal Engine: GLK: ZCode
#12894 WEB: Toonstruck compatibility rating should probably be downgraded from Excellent to Good Thunderforge defect normal Web
#12893 TWINE: rendering artifacts for 3d models mgerhardy defect normal Engine: TwinE
#12892 WEB: No compatibility page for Private Eye Thunderforge defect high Web
#12891 BURIED: Add a "skip cutscenes" setting bluegr feature request normal Engine: Buried
#12889 BURIED: Add savestate metadata support bluegr feature request normal Engine: Buried
#12888 BURIED: Loading a save created during the password sequence restarts the whole scene bluegr defect normal Engine: Buried
#12887 BURIED: HUD messages don't clear when moving forward eriktorbjorn defect normal Engine: Buried
#12886 BURIED: Time still passes during final puzzle even when the game is paused bluegr defect normal Engine: Buried
#12885 BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened eriktorbjorn defect normal Engine: Buried
#12883 TOON: Add support for English demo version NMIError feature request normal Engine: Toon
#12881 BURIED: No Research points awarded for examining Biochip - Files eriktorbjorn defect normal Engine: Buried
#12880 ULTIMA8: REMORSE: Ammo should be consumed in higher difficulty levels mduggan defect normal Engine: Ultima
#12878 Web: Wiki uses wrong links for AGS games criezy defect normal Web
#12877 BURIED: Volume controls other than "Mute All" do not work Thunderforge defect high Engine: Buried
#12876 TWINE: highres mode doesn't center on desired scene position for the credits scene mgerhardy defect normal Engine: TwinE
#12870 AGS - Starting 2 AGS games in succession causes crash criezy defect normal Engine: AGS
#12869 AGS: 5daysastranger - saved game names retain first letter only criezy defect normal Engine: AGS
#12868 Unknown game variant for ags (Primordia) dreammaster feature request normal Engine: AGS
#12867 AGS: Flashlight in Maniac Mansion Deluxe still glitchy dreammaster defect normal Engine: AGS
#12865 MYST3: Unknown game variant for myst3 aquadran defect normal Engine: Myst3
#12864 AGS: Crash making in-game saves in Strangeland dreammaster defect normal Engine: AGS
#12861 TWINE: Polygons more visible than they should be (no smoothing) mgerhardy defect normal Engine: TwinE
#12858 GRIM: Entering/exiting full screen removes all textures bluegr defect normal Engine: Grim
#12857 SAGA: IHNM: Fatal "Missing AdLib SAMPLE files" error with default settings sev- defect normal Engine: SAGA
#12856 SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture criezy defect normal Engine: Supernova
#12852 CGE2: Random crash with sound thread accessing freed memory criezy defect high --Unset--
#12851 BUILD: cant install latest dev-build anymore criezy defect high Common
#12850 Unable to save games in some (all?) engines criezy defect blocker --Unset--
#12849 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12848 The shaders are gone sev- feature request normal Video
#12847 HQ filter broken when applied as a global setting criezy defect blocker Graphics
#12845 GUI: AUTOSAVE OPTION: Enabling Autosave displays warning when no non-autosave saved games exist. macca8 defect normal GUI
#12844 TWINE: Save Game handling seriously buggy mgerhardy defect normal Engine: TwinE
#12843 TWINE: OpenGL rendering is very slow mgerhardy defect normal Engine: TwinE
#12842 TWINE: model is sliding when idling mgerhardy defect normal Engine: TwinE
#12840 DIRECTOR: ScummVM debug console does not appear when a Director game crashes moralrecordings defect normal Engine: Director
#12838 DIRECTOR: Box appears where é should be when loading aamn-demo-mac defect normal Engine: Director
#12835 DIRECTOR: Unknown game variant for director: The X-Files Game - Demo aquadran defect normal Engine: Director
#12833 TWINE: missing support for Lupin Island Destiny and Prequel mods mgerhardy feature request normal Engine: TwinE
#12831 Unknown game variant for scumm sev- defect normal Engine: SCUMM
#12830 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12829 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12828 Unknown game variant for mohawk: Tortoise & Hare sev- defect normal Engine: Mohawk
#12827 TWINE: Unable to exit scene on citadel island mgerhardy defect high Engine: TwinE
#12826 ACCESS: Amazon - Access.dat seems to be borked dreammaster defect blocker Engine: Access
#12825 Beyond ( italian glulxe version) not detected sev- defect normal Engine: GLK: Glulxe
#12824 Unknown game variant for cruise sev- defect normal Engine: Cruise
#12823 DIRECTOR: Jewels of the Oracle crashing with getAt rvanlaar defect normal Engine: Director
#12822 MAC: Cusor jumps at window edges with OpenGL + Fullscreen + AR Correction criezy defect normal Port: Mac OS X
#12820 TWINE: boat window rendering is broken (renderPolygonsCopper) mgerhardy defect high Engine: TwinE
#12817 SCI: No Title screen music in Mixed-up Mother Goose Deluxe sluicebox defect normal Audio
#12812 CINE: Unknown game variant for Operation Stealth, Amiga OCS Italian. karisal feature request normal Engine: Cine
#12808 SCI: Police Quest: SWAT crashes in DEV version bluegr defect blocker Engine: SCI
#12807 AGOS: MT-32 Behavior in Intro wrong NMIError defect normal Engine: AGOS
#12805 GLK: GLULX - Unknown game variants tag2015 feature request normal Engine: GLK: Glulxe
#12804 TWINE: scene 35 sokoban puzzle moving boxes only works in 3 or 4 directions. mgerhardy defect high Engine: TwinE
#12803 ULTIMA 8: Mordea animation missing in castle mduggan defect normal Engine: Ultima
#12802 AGS: AMIGA: Black Screen/Window on start of nearly all games dwatteau defect normal Engine: AGS
#12799 GLK: AGT: Shades of Gray: Some prepositions are printed incorrectly dreammaster defect high Engine: GLK: AGT
#12798 GLK: AGT: Shades of Gray: Cannot SIGNAL tag2015 defect normal Engine: GLK: AGT
#12797 Debug with gdb - no debugging symbols found toby63 defect normal Ports
#12796 SCUMM: COMI: Object label line printed on the wrong spot athrxx defect normal Engine: SCUMM
#12795 GLK: AGT: The Multi-Dimensional Thief: Cannot exit waterfall tag2015 defect normal Engine: GLK: AGT
#12794 GLK: AGT: The Multi-Dimensional Thief: Cannot put the hole on the floor tag2015 defect normal Engine: GLK: AGT
#12789 Compilation failure due usage macro remove() ccawley2011 defect normal Engine: SLUDGE
#12787 AGOS: Simon 1 Demo saves conflicting with Simon 1 full game sev- defect normal Engine: AGOS
#12786 AGS: The Phantom Fellows Demo Not Detected dreammaster defect normal Engine: AGS
#12785 AGS: Space Quest - A son of Xenon - Volume slider dreammaster defect high Engine: AGS
#12784 AGS: Space Quest Minus I: Decisions of the Elders - Volume slider dreammaster defect high Engine: AGS
#12783 GUI: No scrollbar in Hi-Res debug console sluicebox defect normal GUI
#12782 AGS: Space Quest - Incinerations - Volume issue dreammaster defect high Engine: AGS
#12781 No music and commentary audio track in Strangeland (AGS) dreammaster defect normal Engine: AGS
#12779 AGS: Unknown variant for Eternally Us (English, AGS) dreammaster defect normal Engine: AGS
#12777 Crusader: No Remorse - No Intro mduggan defect high Engine: Ultima
#12776 SCUMM: Use after free error in DOTT intro athrxx defect normal Engine: SCUMM
#12775 BASE: The -g / --gfx-mode command-line option still handles the old scaler names lotharsm defect high Common
#12773 SQ1VGA: Toggle for ZZ Top? sluicebox feature request normal Engine: SCI
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