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Ticket Summary Status Owner Priority Component Version
#14407 3DS: make use of linear heap to make resource-intensive games playable new normal Port: 3DS
#14422 ANDROID: Support more virtual keyboard language layouts new normal Port: Android
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new normal Engine: SCUMM
#14446 ANDROID: Add Chromecast support new normal Port: Android
#14515 GUI: "Ask for confirmation on exit" option applies only to games new normal GUI
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new normal Engine: SCUMM
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games new normal Engine: SCI
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer normal Engine: Freescape
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new normal Engine: MM: Xeen
#14729 Newer updated signatures get games blocked until a new ScummVM is released new normal Common
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) new normal Engine: SCUMM
#14750 KYRA: Kyra1: Add support for hungarian translation new normal Engine: Kyra
#14785 iOS: Allow engines to place on-screen buttons in specific locations new normal Port: iOS
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new normal Engine: Ultima
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new normal Engine: Kyra
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau normal Engine: SCUMM
#14880 SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new normal Engine: SCUMM
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) new normal Engine: AGS
#14915 ScummVM Tools: Mohawk Bitmaps new normal Engine: Mohawk
#14963 MD5: TEENAGENT: TeenAgent Czech Language support not working new normal Engine: TeenAgent
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new normal Engine: SCUMM
#15044 FREESCAPE: C64 releases are not supported new neuromancer normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer normal Engine: Freescape
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new normal Engine: Tetraedge
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new normal Engine: SCUMM
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp normal Engine: SCUMM
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new normal Engine: Ultima
#15163 BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity new normal Engine: BBVS
#15183 COMMON: Automatically handle RISC OS files with NFS extensions new normal Common
#15195 INDY3: Restore content in German versions (dos/amiga ega and dos/vga) pending dwatteau normal Engine: SCUMM
#15196 DS: Limited virtual keyboard support new normal Port: NDS
#15199 MADS: Demos are not supported new normal Engine: MADS
#15204 DS: Improve touch screen input new normal Port: NDS
#15238 ZVISION: ZGI: Proper Dolby Digital 5.1 support new normal Engine: ZVision
#15239 GRAPHICS: Support double height resolutions new normal Graphics
#15284 TOON: Support running in 320x200 modes new normal Engine: Toon
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up new normal Engine: Stark
#15333 GROOVIE: T11H: Implement support for spooky animation mode new normal Engine: Groovie
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth new normal Engine: Groovie
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands new neuromancer normal Engine: Hypno
#15355 Zork Grand Inquisitor does not show autosaves in it's menu new normal Engine: ZVision
#15378 DIRECTOR: Show Required Director Version In GUI Game Chooser new normal Engine: Director
#15406 A better way to enable or disable and configure gamepads/joysticks new normal GUI
#15422 CRAB: Resolution option is non-functional new normal Engine: CRAB
#15459 AGS: Saves don't take account of game versions and may not be interchangeable new normal Engine: AGS
#15466 FREESCAPE: CPC disk release of Total Eclipse is unsupported new neuromancer normal Engine: Freescape
#15485 Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off switch implementation in options new normal Engine: SCUMM
#15494 DREAMCAST: Re-enable SCUMM v7 and v8 games? new normal Port: Dreamcast
#15499 TINYGL: Support paletted textures new normal Graphics
#15512 IMGUI Backend OpenGL2 ? new normal Ports
#15534 SCUMM: Support the Mac GUI in the demo version of Indy 4 new normal Engine: SCUMM
#15542 DEMOS: Add The Watchmaker demo to the website new normal Web
#15589 SCUMM: Add support for demos found on "Pajama Sam: World's Youngest Super Hero!" new normal Engine: SCUMM
#15625 AGI MIDI Implementation - extra features suggestion (MT-32 mainly, but GM too) new normal Engine: AGI
#15639 SCUMM: SAM: Strange dialogue line behavior in Bumpusville, German version pending dwatteau normal Engine: SCUMM
#15666 SCUMM: LOOM (FM-Towns) Finish trim_fmtowns_to_200_pixels integration new normal Engine: SCUMM
#15680 Neverhood: Missing subtitles for "Klaymen, up here!" in module 1100 new normal Engine: Neverhood
#15687 AGI: KQ3: Pause on command textbox accepts fewer characters than required for spells new normal Engine: AGI
#15819 GUI: Make screenshots in the Help dialog localizable new normal GUI
#15907 SAGA: ITE - Support new official macOS App Store release new normal Engine: SAGA
#15926 Monkey Island 2 - FM-TOWNS VERSION - Ville de la Booty no/wrong flashing animation on "open" on the left window of stans previusly used coffins new normal Engine: SCUMM
#15980 Stranga games should have custom keymaps that include the used simulated keyboard buttons for gamepad mappings new normal Engine: AGS
#15983 [AGI-FANMADE] King’s Quest VI AGI Demake new normal Engine: AGI
#16006 Please have a setting in options to limit the depth of the scans Mass add does new normal GUI
#16099 DIRECTOR: DEVTOOLS: Detection Table Tool for Adding Games \ Software new normal Engine: Director
#16120 MOHAWK: MYST: Opening Linking Book Video Scaling Incorrect for Original Myst Release new normal Engine: Mohawk
#16134 AGI: KQ3: Support misprinted spells from some collection's manuals new normal Engine: AGI
#16149 Voice recognition for platforms with it. new normal Common
#16200 MOBILE: Better touch controls new normal GUI
#16214 SCUMM: MANIAC (v2) (Original bug): Sandy walking animation plays even when still new normal Engine: SCUMM
#16295 LAB: Versions supported new normal Engine: Lab
#16311 ACCESS: Support for Martian Memorandum demo new normal Engine: Access
#16316 SCUMM: SAMNMAX: Vanishing sprites when pausing at Mystery Vortex (original bug) new normal Engine: SCUMM
#16326 AGOS: Simon 1 DOS CD - MT-32 instrument bug (original game bug) new normal Engine: AGOS
#16348 SCUMM: DIG: Original Bug in German version with text at start of the intro new normal Engine: SCUMM
#16353 SCUMM: MANIAC: Confused state when dying while being caught by Ed (original bug) new normal Engine: SCUMM
#16364 GLK: ZCODE: Autosave never gets created new normal Engine: GLK: ZCode
#16461 DGDS: Heart of China Amiga Not Detected new normal Engine: DGDS
#16564 ACCESS: Martian Memorandum - MT-32 channel mapping (original game bug) new normal Engine: Access
#16595 Support for Russian version of Eye of the Beholder 1.7 new normal Engine: Kyra
#16596 Support for Russian version of Necronomicon: The Dawning of Darkness new normal Engine: PhoenixVR
#16603 Necronomicon game variant new normal Engine: PhoenixVR
#16604 Louvre The Final Curse game variant new normal Engine: PhoenixVR
#16625 A series gui option should ncludes fangames new normal GUI
#16636 PhoenixVR - Necronomicon: Italian version support new normal Engine: PhoenixVR
#16658 SCUMM: MI1 - Wrong color for smoke and potion at Voodoo Lady in CD-version pending dwatteau normal Engine: SCUMM
#16659 GOB: Adibou 1 - Adding game variant of adibou new normal Engine: Gob
#16763 feature request: SCUMM: DOTT: Replicate Mac version interaction with Maniac Mansion new normal Engine: SCUMM
#16802 Hint/Clue System for games new normal Common
#16807 SCUMM: MM - Original C64 script bug with Meteor Police badge new normal Engine: SCUMM
#7283 ALL: Favor Adlib over MT32 for SFX tracks new low Audio
#7647 KYRA3: add subtitles in VQA videos new low Engine: Kyra
#7762 OPL: Real OPL support for AdLib audio new low Audio
#7818 LOL: Support subtitles in "Lore of the Lands" new low Engine: Kyra
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new low GUI
#12316 Configurable quick buttons for the Android and IOS ports new low GUI
#12537 AUDIO: Support hardware OPL on Windows new low Audio
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new low Engine: Ultima
#12890 CLOUD: NextCloud Support new low Cloud
#13127 GRIM: Grim Fandango - change default controller keys new low Engine: Grim
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