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Ticket Summary Status Owner Type Priority Component
#13325 DIRECTOR: Explore Space - Mars (D5) not starting new defect normal Engine: Director
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new defect normal Engine: Director
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working new defect normal Engine: Director
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new lotharsm defect normal Engine: Director
#14430 DIRECTOR: AmandaStories (D3) not launching new defect normal Engine: Director
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new defect normal Engine: Director
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new defect normal Engine: Director
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' new feature request normal Audio
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request normal Port: Dreamcast
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new feature request low Engine: Ultima
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new patch normal Engine: Cruise
#14760 Crash at Eye of the Beholder 2 Launch new defect normal Engine: Kyra
#13418 Consider implementing auto-complete for individual games that can support it. new feature request normal Common
#12316 Configurable quick buttons for the Android and IOS ports new feature request low GUI
#14816 Cleanup feature new feature request normal Common
#11240 CRYO: Misuse of packed structs new defect normal Engine: Cryo
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new defect normal Engine: Cruise
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new feature request normal Engine: Cruise
#11539 CRUISE: Add Amiga sound support new feature request normal Engine: Cruise
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new defect normal Engine: Composer
#11022 COMPOSER: Gregory: Global main menu save files different from those made in-game new defect normal Engine: Composer
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect normal --Unset--
#14853 COMMON: Rework path handling causes performance regression new defect normal Common
#15013 COMMON: Invalid save path leads to crash/debugger coming up new defect normal Common
#14875 COMMON: Fallback detection of games happen even when there are exact matches new defect normal Common
#13157 COMMON: EventManager's getMousePos() is not always reliable new defect normal Common
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up new defect normal Cloud
#11245 CLOUD: Saves sync triggered twice in a row after saving new defect normal Cloud
#12890 CLOUD: NextCloud Support new feature request low Cloud
#11257 CLOUD: Issue with case sensitive filesystems new defect normal Cloud
#11773 CINE: OS (Atari ST) - Incorrect intro speed new defect normal Engine: Cine
#13700 CHEWY: novel hotspot missing in howards room new defect normal Engine: Chewy
#13685 CHEWY: Videos are glitching in and out new defect low Engine: Chewy
#13564 CHEWY: Too slow auto scrolling in ventilation pit new defect normal Engine: Chewy
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr defect low Engine: Chewy
#13609 CHEWY: Set game speed in ScummVM menu new feature request normal Engine: Chewy
#13689 CHEWY: No machine noise in hidden base new defect low Engine: Chewy
#13690 CHEWY: Nichelle back after Kong attack new defect normal Engine: Chewy
#13686 CHEWY: Music during many videos missing new defect low Engine: Chewy
#13688 CHEWY: Missing dialogue between director and actress new defect normal Engine: Chewy
#13705 CHEWY: Missing animation for manipulating artifact new defect normal Engine: Chewy
#13697 CHEWY: Menu hotkey new defect low Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item new defect normal Engine: Chewy
#13693 CHEWY: Inventory behavior quick action new defect low Engine: Chewy
#13681 CHEWY: Intro is missing black screen at end new defect low Engine: Chewy
#13691 CHEWY: Howard is missing his helmet in Big City 2 new defect low Engine: Chewy
#13687 CHEWY: Harbour in Big City 2 not playing correct music new defect low Engine: Chewy
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber new defect normal Engine: Chewy
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file new defect normal Engine: Chewy
#13702 CHEWY: Game gets unresponsive in certain situations new defect low Engine: Chewy
#13696 CHEWY: Dugout race Chewy not moving new defect low Engine: Chewy
#13521 CHEWY: Drone selection menu very hard to control new defect normal Engine: Chewy
#13656 CHEWY: Double sprites for animations new defect normal Engine: Chewy
#13594 CHEWY: Dialog canceled by subtitles pending bluegr defect high Engine: Chewy
#13704 CHEWY: Detailed secondary comments missing new defect normal Engine: Chewy
#13695 CHEWY: Cyber-Crown hotspot already active before Surimy new defect low Engine: Chewy
#13706 CHEWY: Cutscenes too easily skippable new defect normal Engine: Chewy
#13680 CHEWY: Cinema mode buggy new defect low Engine: Chewy
#13668 CHEWY: Cell air duct highlighted when switching full screen to window new defect low Engine: Chewy
#13670 CHEWY: Autosave will be overwritten when loaded from inside game new defect normal Engine: Chewy
#14629 CGE: Soltys freezes when pressing F1 in the intro new defect low Engine: CGE
#12674 CGE: Soltys demos are missing new defect low Engine: CGE
#14678 CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar new defect normal Engine: CGE2
#14645 CGE2: Sfinx crashes when talking to the tailor after the concert new defect high Engine: CGE2
#13467 Built in Point & Click Support for GRIM Games new feature request normal Engine: Grim
#13422 Bug tracker's main page has obsolete instructions and link new defect normal Web
#14889 Broken Sword 1 Subtitles AddOn new patch normal Engine: Sword1
#11643 Blazing Dragons: Thumbwrestling too easy new feature request normal Engine: Dragons
#11632 Blazing Dragons: Subtitles are cropped new feature request normal Engine: Dragons
#12774 Better notes about residualvm merge new feature request normal Web
#12935 BURIED: Windows hotkeys are used on macOS new defect normal Engine: Buried
#12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. new defect normal Port: Mac OS X
#11295 BLADERUNNER: save games may not work on macOS Catalina new defect normal Engine: Bladerunner
#11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 new defect normal Port: Wii
#12443 BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue new defect normal Engine: Bladerunner
#12599 BLADERUNNER: Restored Content bugs new defect normal Engine: Bladerunner
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new defect normal Engine: Bladerunner
#14359 BASE: Window resolution setting via command line is broken new defect normal Common
#12345 BASE: The detection plugin is almost always loaded in memory new defect normal Common
#6809 BASE: FSNode's getParent()->getName() is inconsistent. new defect normal --Other--
#12975 BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method. pending criezy defect normal Common
#14623 BACKENDS: iOS: Games and config being lost new defect normal Port: iOS
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum defect normal Port: iOS
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new feature request normal Port: Win64
#10408 BACKENDS: Wii - Static sound in Discworld new defect normal Port: Wii
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES new defect normal Port: Wii
#14390 BACKENDS: WII: Wii crashes on Daily Build new digitall defect normal Port: Wii
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count new defect normal Port: Wii
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable new defect normal Ports
#11199 BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting new defect normal Ports
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens new defect normal Port: NDS
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect normal Graphics
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal Graphics
#10300 BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle new defect normal Ports
#10411 BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio new defect normal --Other--
#14530 BACKENDS: SDL2: Regression with software mode new defect normal GUI
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new defect normal Graphics
#10286 BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens new defect normal GUI
#9697 BACKENDS: RPi3 - mouse / desktop capture issue new defect low Ports
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new defect normal Ports
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