Timeline
07/12/07:
- 21:37 Ticket #8709 (Screenshots: Nippon Safes Inc. (Amiga version)) closed by
- 21:37 Ticket #8710 (Screenshots: Nippon Safes Inc. (Amiga) continued) closed by
- 19:07 Changeset [bceca17] by
- Added wildcards and a preliminary test which doesn't require unpacking …
- 18:21 Changeset [10eeb453] by
- Some optimisations to the DXA player to reduce the amount of needless …
- 17:58 Changeset [720c974f] by
- Changed SaveFileManager::listSavegames() function to be engine …
- 17:07 Ticket #3317 (TOUCHE: pathfinding problems) created by
- […] […]
- 16:16 Ticket #3316 (TOUCHE: graphic glitch in pole vaulting scene) created by
- […] […]
- 08:52 Changeset [17a4539] by
- Renamed a variable, so that it makes more sense svn-id: r28042
07/11/07:
- 21:38 Ticket #8711 (backends lib patches) created by
- […] […]
- 21:00 Ticket #3315 (DOTT: loading game leads to assertion) created by
- […] […]
- 20:02 Ticket #3314 (FOA: Loading save from 0.9.1 in 0.10.0 garbles cursor) created by
- […] […]
- 16:55 Changeset [4ff76ada] by
- Tool for extracting palettes from Amiga AGI games' executables. My …
- 16:52 Changeset [ec742cb] by
- Cleaned up comments svn-id: r28034
- 16:49 Changeset [1b17f2d6] by
- Enable menus for Space Quest 1 (PC) 1.1A svn-id: r28033
- 13:25 Changeset [24344fe6] by
- Should fix gui strings in Italian fan translation. svn-id: r28028
- 12:28 Changeset [61d4dda1] by
- Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, …
- 11:46 Ticket #3310 (LSL: after changing game speed, space key turn unfunctional) closed by
- fixed
- 11:46 Changeset [1dfc0614] by
- Fix for bug #1751390 in LSL1. When choosing a menu option, an …
- 11:19 Changeset [3f2c527b] by
- Provide more language.tab file sizes svn-id: r28023
- 10:33 Ticket #3294 (WINCE: Halt on Dell Axim x50v) closed by
- worksforme
- 03:21 Changeset [994a1918] by
- IHNM: Narrowed down the places where the actors stop being drawn when …
- 02:27 Ticket #3313 (DOTT: Crash when attempting to flush using chronojohn) created by
- […] […]
07/10/07:
- 23:25 Ticket #3308 (ITE: p2_a.iaf not played correctly) closed by
- fixed
- 23:22 Changeset [0ed332ac] by
- Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28018
- 22:07 Ticket #3312 (SCUMM: Compilation problem in gfx.cpp) created by
- […] […]
- 21:43 Ticket #3311 (AGI: The -x command-line option appears to be broken) created by
- […] […]
- 21:25 Ticket #3309 (LSL: Impossible to enter "Number 9") closed by
- fixed
- 21:24 Changeset [7a7212b9] by
- Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was …
- 20:20 Changeset [b1feb9c6] by
- This commit adds a new build define USE_ARM_GFX_ASM (and sets it for …
- 18:32 Changeset [6e77abc0] by
- Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. …
- 18:22 Ticket #3310 (LSL: after changing game speed, space key turn unfunctional) created by
- […] […]
- 18:09 Ticket #3309 (LSL: Impossible to enter "Number 9") created by
- […] […]
- 18:08 Changeset [969df42d] by
- Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style …
- 17:47 Ticket #8688 (DS: ARM Optimised blitters/scalers) closed by
- 17:41 Changeset [83e038de] by
- For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : …
- 17:28 Changeset [0a5654fe] by
- Cast the pointer to long instead of int to possibly fix the amd64 …
- 17:04 Changeset [b2cae8f] by
- Oops. AgiButtonStyle::getColor's color parameters were bool rather …
- 16:45 Ticket #3308 (ITE: p2_a.iaf not played correctly) created by
- […] […]
- 15:45 Changeset [be23a6e] by
- Change AgiTextColor's default color to black text on white background. …
- 15:28 Changeset [80cdd53] by
- Add AgiButtonStyle and create correct style according to render mode …
- 14:38 Ticket #3307 (TOUCHE: graphic glitch when saving/loading in Notre Dame) created by
- […] […]
- 14:23 Changeset [4887e175] by
- Added some gain control so that audio volumes from the filtering …
- 13:50 Ticket #3306 (TOUCHE: graphic glitch with papers in the Captain room) created by
- […] […]
- 13:27 Ticket #7567 (KYRA: add Italian CD Version to kyra.dat) closed by
- 13:25 Changeset [728fe1ff] by
- Add md5sum for Italian fan translation of CD version (see fr#1727941 …
- 13:04 Ticket #3305 (TOUCHE: graphic glitch in "The following day" screen) created by
- […] […]
- 13:03 Changeset [c16f636] by
- Update create_kyra dat for Italian fan translation (see fr#1727941 …
- 09:30 Changeset [40905f7] by
- Removed leftover empty function. svn-id: r28004
- 06:40 Ticket #3304 (WEB: Broken Link) closed by
- fixed
- 01:34 Ticket #3304 (WEB: Broken Link) created by
- […] […]
- 01:26 Changeset [3ac5498e] by
- Reberting accidental changes. svn-id: r28000
- 01:21 Changeset [2e8044a5] by
- Forgot to remove a bit of commented-out code before my last commit. …
- 00:39 Changeset [1db8305] by
- Preliminary (and buggy) Kanji support. svn-id: r27998
07/09/07:
- 21:56 Changeset [aaa9872] by
- SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big …
- 19:19 Changeset [945be6e5] by
- Moved mouse cursor tampering from inventory.cpp to Gfx class, and some …
- 17:49 Ticket #3248 (GOLDRUSH: no intro after trivia) closed by
- fixed
- 17:40 Ticket #3270 (AGI: Engine crashes if no game is detected) closed by
- fixed
- 17:39 Changeset [11b43f87] by
- Fix for bug #1742432 - AGI: Engine crashes if no game is detected …
- 17:30 Changeset [fd2dc11d] by
- Added a floating point filtering rate converter -- it only handles …
- 17:05 Changeset [0a7d8c49] by
- Bugfix for even length filters, and added a destructor. svn-id: r27991
- 12:05 Ticket #3291 (KQ3: Lockup when pressing ESC (Amiga version)) closed by
- fixed
- 12:03 Changeset [e10a6e65] by
- Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)" …
- 09:21 Changeset [9782c35] by
- SCUMM: use the _compositeBuf, with 'natural' line pitch (implying …
- 03:47 Changeset [b93f2165] by
- Fix masking in Simon the Sorcerer 1 (Floppy DOS Demo), surf2 wasn't …
- 02:57 Changeset [c1961f1f] by
- Kirben's fix to Simon the Sorcerer floppy version crash. svn-id: r27986
- 02:27 Changeset [705c1e84] by
- Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the …
- 01:26 Changeset [1a965aad] by
- Update the interfaces for the getChildren method to include the hidden …
- 01:16 Changeset [8a36379] by
- Fixed a couple compilation issues in the windows build. svn-id: r27983
07/08/07:
- 22:13 Changeset [0a662bf] by
- cleanup in ScummEngine::drawStripToScreen; in particular, the code is …
- 21:53 Ticket #3303 (WINCE: The Dig crashes just after the press conference) created by
- […] […]
- 21:42 Changeset [1424468] by
- SCUMM: hercules gfx code cleanup svn-id: r27979
- 21:39 Changeset [3762bcdf] by
- correct typo svn-id: r27978
- 21:25 Changeset [dd40c723] by
- cleanup svn-id: r27977
- 20:46 Changeset [697f945] by
- Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by …
- 20:15 Changeset [a641ee4f] by
- Changed inventory graphics update from synchronous to lazy. svn-id: r27975
- 19:56 Changeset [d1b9002b] by
- Cleanup inventory code. svn-id: r27974
- 17:44 Changeset [779f702b] by
- Fixed a very strange bug with strings. Also added a couple sanity …
- 17:16 Changeset [42a5a25f] by
- Cleaned up this code a bit and put it in a class. svn-id: r27972
- 16:58 Changeset [9bfe5d53] by
- Merged the FSNode branch with trunk r27681:27969 svn-id: r27970
- 13:53 Changeset [17da12ca] by
- Oops. svn-id: r27968
- 13:39 Changeset [3036c37d] by
- Yet another fix for broken parsing/displaying of strings. Now quotes …
- 13:26 Changeset [925f7563] by
- SCUMM: Handle platform override a bit differently during startup; …
- 13:01 Changeset [2eea2fa3] by
- Fix for disappearing text in FM-Towns end sequence. (backport) …
- 12:59 Changeset [41989652] by
- Fix for disappearing text in FM-Towns end sequence. svn-id: r27964
- 12:50 Changeset [c6c06a92] by
- Little renaming. svn-id: r27963
- 12:39 Changeset [373cadc] by
- Finally fixed parsing of labels. svn-id: r27962
- 12:02 Changeset [41c68ac3] by
- Removed various obsolete methods from OSystem (screenToOverlayX/Y, …
- 09:22 Changeset [a7a62d3c] by
- Made parseNextToken *really* work this time. svn-id: r27960
- 09:09 Ticket #3302 (SYMBIAN UIQ3: Nippon Safes is slower than a glacier) created by
- […] […]
- 08:34 Changeset [cdae0280] by
- Parser is now able to deal with missing quotes at the end of …
- 08:13 Changeset [674f2e9] by
- Location background sound (different from music) now implemented. …
- 07:19 Changeset [256e4d9] by
- Initial patch to the listSavefiles method. Now only the existing …
- 02:33 Changeset [7a2949dc] by
- The mouse cursor is shown during dialogues in the Amiga versions (Demo …
- 02:20 Tickets #2943,2921 batch updated by
- 02:20 Ticket #2774 (PSP: BS1 scrolling sync issue) closed by
07/07/07:
- 19:49 Ticket #3301 (SYMBIAN UIQ3: DoTT scrolling problems) created by
- […] […]
- 19:42 Changeset [214cbc40] by
- Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies. …
- 19:40 Ticket #3300 (SYMBIAN UIQ3: Keymapper does not work) created by
- […] […]
- 19:34 Ticket #3299 (SYMBIAN UIQ3: FotAQ does not start) created by
- […] […]
- 19:28 Ticket #3298 (SYMBIAN UIQ3: All AGOS hang on startup) created by
- […] […]
- 17:50 Ticket #3297 (GOB3: Objects Disappear) created by
- […] […]
- 15:12 Changeset [65ac39fb] by
- Oops. Crappy dump code doesn't belong to global repository. svn-id: r27950
- 14:56 Changeset [d87e8c81] by
- DLTA tags in multi-frame images are now supported. svn-id: r27949
- 10:46 Ticket #3296 (PSP: Compilation failed with lastest toolchain) created by
- […] […]
- 07:34 Ticket #2223 (MT32/IHNM: scratching sound on right channel) closed by
- fixed
- 07:11 Ticket #2367 (BASS: Game hangs towards the end) closed by
- duplicate
- 07:05 Ticket #2746 (FF: MorphOS problems) closed by
- outdated
- 07:01 Ticket #3234 (FW: crash in copier room) closed by
- fixed
- 01:11 Changeset [a43eb56] by
- Clear the cutaway via an event in sfScriptGotoScene, instead of …
- 00:53 Changeset [c72633b] by
- IHNM: Benny will no longer start walking backwards for a bit after …
- 00:36 Changeset [737216e5] by
- When loading a scene, start showing actors only after the scene …
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