Opened 17 years ago
Closed 16 years ago
#2367 closed defect (duplicate)
BASS: Game hangs towards the end
|Reported by:||SF/ryancassar||Owned by:||lavosspawn|
|Cc:||Game:||Beneath a Steel Sky|
ScummVM version (scummvm -v) 0.8 stable release
Bug details, including instructions on reproducing Basically, it seems if you delay going into LINC-SPACE to get the virus till after giving Joey his new android shell, things in LINC-SPACE break horribly. Music however continues fine, and I can access the menu via F5 and such. Trying to use the Divine Wrath to eliminate the crusader made the above described crash occur. After reverting to a saved game before getting Joey's card, and proceeding as before, everything was happy and I finished the game. By the by, I had first experienced the bug when I was trying to blind the eyeball to move out of the breifcase room as Gallagher. I lost the saved game to reproduce this behavious however.
Language of game (English, German, ...) English
Version of game (Talkie, Floppy, ...) cd 1.2
Platform and Compiler (Win32, Linux, ...) OS X binary
Attach a save game if possible I did
If this bug only occured recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made. First time using Scummvm!
Ticket imported from: #1358854. Ticket imported from: bugs/2367.
Change History (13)
by , 17 years ago
comment:1 by , 17 years ago
|Summary:||Game hangs towards the end → BASS: Game hangs towards the end|
comment:2 by , 17 years ago
Mac 0.8.0a (attached some new files)
Yes, according with the savegame it's true. Trying to use the Divine Wrath on
the crusader, 5 times on 6 the animation does not work correctly and the
game freeze (i don't know about the other errors, give more details if
possibile). Unfortunately the Mac version has not the console to see the error
and strangely the mac savegames for this game are different from the
windows ones (so i cannot try the same thing on a win cvs: but tell me if there
is another way, please). However note that the inventory is not in line with the
game progress time, according to me of course.
comment:3 by , 17 years ago
sorry, of course i cannot attach anything.. eheh
comment:4 by , 17 years ago
Ah, nothing, the savegame problem was only an error of mine. So, on the win cvs there is the same freeze, but no errors in the console.
comment:5 by , 17 years ago
guybrushvm, all savegames should always be fully exchangeable between Mac ScummVM and e.g. Windows ScummVM (provided they are for the precise same game -- e.g. Sky CD on both systems). If that is not the case for you, please file a bug report (and ideally, attach a savegame from each system to help analyze the problem).
comment:6 by , 17 years ago
Yes, in fact, i told that was a mine error.
However remain the problem of Ryan. Try the savegame, you should understand. Seems quite simple to reproduce.
comment:7 by , 17 years ago
comment:8 by , 17 years ago
Oops, I missed your last comment, sorry for that.
comment:9 by , 17 years ago
What is the status of this item?
comment:10 by , 16 years ago
If I understand correctly, this bug seems to be the same as bug [ 1314495 ] BASS: "game frozen" / "actor stuck" / "Invalid Mode(16)", as they both look quite similar
comment:11 by , 16 years ago
Confirmed, the bug described there matches what I experienced, in a different part of the game. I would tend to support all the claims made in bug report 1314495, it does appear to be a sloppy scripting code in-game. Apologies for the duplicate bug report.
comment:12 by , 16 years ago
|Status:||new → closed|