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Ticket Summary Status Owner Priority Component Version
#11870 EMI: Sawdust Graphics Issues new normal Engine: Grim
#11865 EMI: PS2: Game stuck at bio-luminescent fish catching new normal Engine: Grim
#11866 EMI: PS2: Crash at scumm bar / darts players new normal Engine: Grim
#11799 EMI: PS2, the menu has no background new normal Engine: Grim
#11802 EMI: PS2 videos have flicker at the bottom new normal Engine: Grim
#11797 EMI: PS2 options menu, the text speed bananas are not all visible new normal Engine: Grim
#11800 EMI: PS2 controls don't work cross-screen new normal Engine: Grim
#11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo new normal Engine: Grim
#11795 EMI: PS2 Menu, the controller menu does not show a PS2-controller new normal Engine: Grim
#11796 EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown new normal Engine: Grim
#11803 EMI: PS2 "no memory card"-message doesn't fit inside the box it's supposed to new normal Engine: Grim
#11817 EMI: Ozzie has odd pathing when getting his cane new normal Engine: Grim
#11833 EMI: Only left shift makes guybrush run new normal Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) new low Engine: Grim
#11873 EMI: Miss Rivers walks through Yannia's chair new normal Engine: Grim
#11805 EMI: Memory-card support is missing from PS2-version new normal Engine: Grim
#11793 EMI: Light looks like it flickers by the bartender in the Scumm Bar new normal Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced new low Engine: Grim
#11858 EMI: Launcher sees the list of EMI saved games but crashes loading them new normal Engine: Grim
#11824 EMI: Issues with logs facing the wrong direction and going through other logs new normal Engine: Grim
#11791 EMI: Hard to get across the bridge to meathook's house new normal Engine: Grim
#11822 EMI: Guybrush walks through tourist body new low Engine: Grim
#11787 EMI: Guybrush walks through the dart players new normal Engine: Grim
#11786 EMI: Guybrush rotates weirdly when talking to the catapult operator new normal Engine: Grim
#11819 EMI: Guybrush rotates at a weird angle when getting on the raft new normal Engine: Grim
#11820 EMI: Guybrush is visible through the city hall door new normal Engine: Grim
#11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress new normal Engine: Grim
#11792 EMI: Dart players in the Scumm Bar stop playing new normal Engine: Grim
#11862 EMI: Dark lines in the intro with TinyGL, clamping not supported new normal Engine: Grim
#13459 EMI: Crashes during cutscenes with subtitles on new normal Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL new low Engine: Grim
#11816 EMI: Actors are drawn through the port authority building on Lucre new normal Engine: Grim
#11694 DRAGONS: pre tournament cutscene few frames too long new low Engine: Dragons
#11693 DRAGONS: dust cloud in library new low Engine: Dragons
#11629 DRAGONS: Wrong aspect ratio new normal Engine: Dragons
#11644 DRAGONS: Splash screen font background too visible new normal Engine: Dragons
#13389 DRAGONS: Rendering is excessively slow on older devices new normal Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game new low Engine: Dragons
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek normal Engine: Draci
#14169 DRACI: Down Mouse not opening icon menu new normal Engine: Draci
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. new normal Documentation
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile new normal Documentation
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message new normal Engine: Director
#13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) new normal Engine: Director
#14756 DIRECTOR: Two cursors in The Dark Eye new normal Engine: Director
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new low Engine: Director
#14766 DIRECTOR: The Dark Eye - audio issues new normal Engine: Director
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting new AndywinXp normal Engine: Director
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 new normal Engine: Director
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue new normal Engine: Director
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new normal Engine: Director
#13899 DIRECTOR: Opera Fatal gameplay issue update new normal Engine: Director
#13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) new normal Engine: Director
#12841 DIRECTOR: Mylk Mac crashes on startup new normal Engine: Director
#12832 DIRECTOR: Missing music cue in Spaceship Warlock intro new normal Engine: Director
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets new normal Engine: Director
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading new normal Engine: Director
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen new normal Engine: Director
#12873 DIRECTOR: L-ZONE: Movie not found new normal Engine: Director
#12872 DIRECTOR: L-ZONE Infocity logo wrong palette new normal Engine: Director
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed new normal Engine: Director
#14488 DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1 new normal Engine: Director
#14555 DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop new normal Engine: Director
#13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) new normal Engine: Director
#13325 DIRECTOR: Explore Space - Mars (D5) not starting new normal Engine: Director
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new normal Engine: Director
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working new normal Engine: Director
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new lotharsm normal Engine: Director
#14430 DIRECTOR: AmandaStories (D3) not launching new normal Engine: Director
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new normal Engine: Director
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new normal Engine: Director
#11240 CRYO: Misuse of packed structs new normal Engine: Cryo
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new normal Engine: Cruise
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new normal Engine: Composer
#11022 COMPOSER: Gregory: Global main menu save files different from those made in-game new normal Engine: Composer
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new normal --Unset--
#14853 COMMON: Rework path handling causes performance regression new normal Common
#15013 COMMON: Invalid save path leads to crash/debugger coming up new normal Common
#14875 COMMON: Fallback detection of games happen even when there are exact matches new normal Common
#13157 COMMON: EventManager's getMousePos() is not always reliable new normal Common
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up new normal Cloud
#11245 CLOUD: Saves sync triggered twice in a row after saving new normal Cloud
#11257 CLOUD: Issue with case sensitive filesystems new normal Cloud
#11773 CINE: OS (Atari ST) - Incorrect intro speed new normal Engine: Cine
#13700 CHEWY: novel hotspot missing in howards room new normal Engine: Chewy
#13685 CHEWY: Videos are glitching in and out new low Engine: Chewy
#13564 CHEWY: Too slow auto scrolling in ventilation pit new normal Engine: Chewy
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr low Engine: Chewy
#13689 CHEWY: No machine noise in hidden base new low Engine: Chewy
#13690 CHEWY: Nichelle back after Kong attack new normal Engine: Chewy
#13686 CHEWY: Music during many videos missing new low Engine: Chewy
#13688 CHEWY: Missing dialogue between director and actress new normal Engine: Chewy
#13705 CHEWY: Missing animation for manipulating artifact new normal Engine: Chewy
#13697 CHEWY: Menu hotkey new low Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item new normal Engine: Chewy
#13693 CHEWY: Inventory behavior quick action new low Engine: Chewy
#13681 CHEWY: Intro is missing black screen at end new low Engine: Chewy
#13691 CHEWY: Howard is missing his helmet in Big City 2 new low Engine: Chewy
#13687 CHEWY: Harbour in Big City 2 not playing correct music new low Engine: Chewy
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber new normal Engine: Chewy
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