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Ticket Summary Status Owner Type Priority Component
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new defect normal Engine: SAGA
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request normal Engine: SCUMM
#15038 ULTIMA4: Title screen not displaying correctly new defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect normal Engine: SCUMM
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new defect normal Engine: AGS
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new defect normal Engine: Mohawk
#15043 FREESCAPE: CPC sounds are not implemented new neuromancer defect high Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported new neuromancer defect high Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect normal Engine: Freescape
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect normal Engine: SCUMM
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer defect normal Engine: Freescape
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal Engine: Ultima
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new defect normal Port: Win64
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low Port: Mac OS X
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect normal Port: AmigaOS4
#15054 SCI: Unable to Detect Colonel's Bequest Game new defect low Engine: SCI
#15055 Flatpak version keeps setting preferred device to FluidSynth new defect normal Audio
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request normal Engine: Tetraedge
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal Port: Mac OS X
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect normal Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect normal Engine: SCUMM
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new defect low Engine: Ultima
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal Engine: SCUMM
#15068 Unknown game variant for glk new dreammaster defect normal Engine: GLK: Glulxe
#15071 TWP: Recap/hints when changing characters are not shown new scemino defect low Engine: TWP
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal Engine: Director
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal Engine: Tetraedge
#15078 Unknown game variant for director new defect normal Engine: Director
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect normal Engine: MM: Xeen
#15081 AGS: The Legend of Skye missing steam detection new defect normal Engine: AGS
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new defect high Audio
#15086 GROOVIE: Clandestiny final cutscene crashes new defect normal Engine: Groovie
#15087 Unknown game variant for nancy new defect normal Engine: Nancy
#15088 Unknown game variant for nancy new defect normal Engine: Nancy
#15089 SWORD1: Unknown game variant new defect normal Engine: Sword1
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp defect normal Engine: SCUMM
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) new defect normal Engine: mTropolis
#15092 SWORD1: Implement Windows version of the audio engine new AndywinXp feature request low Audio
#15093 MYST3: Support original DVD layout new feature request normal Engine: Myst3
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" new defect normal Common
#15096 compilation issue: no more ARM64 cpu optimisations (NEON) new defect low Port: Win64
#15097 NANCY: SKC: Assertion on very first shuffle puzzle new defect blocker Engine: Nancy
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) new defect normal Engine: AGI
#15099 SWORD1: Unknown game variant for sword1 new defect normal Engine: Sword1
#15100 Legend of kyrandia Amiga Version new defect normal --Unset--
#15101 MD5: DIRECTOR: Unknown game: Mini-Omnipedia: Picard Dossier (JPN) new defect normal Engine: Director
#15103 ULTIMA8: Some dialog remains forever when subtitle speed set to 0 new defect normal Engine: Ultima
#15104 Ultima VIII: Pagan - Option to disable the turning animations when turning the Avatar around new feature request normal Engine: Ultima
#15106 SPYFOX3: Upper half of screen black in factory new defect normal Engine: SCUMM
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new defect normal Engine: SCUMM
#15108 SPYFOX3: Glitch when arriving at base near end of the game new defect normal Engine: SCUMM
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