| #11907 |
BACKENDS: Dreamcast - forced autosave make games crash
|
new
|
|
defect
|
normal
|
Port: Dreamcast
|
| #11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
| #11917 |
TEENAGENT: French Translation Support Patch
|
new
|
|
feature request
|
normal
|
Engine: TeenAgent
|
| #11920 |
GRIM: Characters disappear under the sea
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #11931 |
MYST3: Quiet sound in a room with a projector in J'nanin
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
| #11932 |
Android TV support
|
new
|
|
feature request
|
normal
|
Port: Android
|
| #11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
|
feature request
|
normal
|
Engine: Grim
|
| #11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #11955 |
ULTIMA: falling down is not happening
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #11980 |
GLK: engine does not support Russian keyboard layout
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
| #11986 |
MM: XEEN: Chinese version support
|
new
|
|
feature request
|
normal
|
Engine: MM: Xeen
|
| #11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
| #11992 |
ZVISION: Korean Nemesis Yes/No prompts
|
new
|
|
defect
|
normal
|
Engine: ZVision
|
| #12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
| #12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
tag2015
|
defect
|
normal
|
Engine: Mohawk
|
| #12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
|
defect
|
normal
|
Audio: MT32
|
| #12082 |
MOHAWK: Looping videos aren't quite seamless in Riven (DVD)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
| #12185 |
MADS: Rex Nebular intro not playing animations
|
new
|
|
defect
|
normal
|
Engine: MADS
|
| #12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
| #12277 |
SCUMM: MM (NES) - Music-behavior in cutscenes during alarm
|
pending
|
dwatteau
|
feature request
|
normal
|
Engine: SCUMM
|
| #12286 |
GLK: COMPREHEND: Second room in Oo-Topos problem
|
new
|
|
defect
|
normal
|
Engine: GLK: Comprehend
|
| #12296 |
GLK: Quest compatibility issues
|
new
|
|
defect
|
normal
|
Engine: GLK: Quest
|
| #12297 |
GLK: HUGO: compatibility issue with games using sound and/or music
|
new
|
|
defect
|
normal
|
Engine: GLK: Hugo
|
| #12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
| #12443 |
BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
| #12493 |
GLK: ZCODE: Misrendered menu in Unforgotten
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
| #12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
| #12540 |
ULTIMA6:: Great Light spell only illuminates part of the screen
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12591 |
BACKENDS: 3DS: BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
| #12599 |
BLADERUNNER: Restored Content bugs
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
| #12612 |
ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12616 |
TITANIC: Glitch when loading game that was saved during conversation
|
new
|
|
defect
|
normal
|
Engine: Titanic
|
| #12623 |
TRECISION: œ (o+e ligature) missing from French subtitles
|
new
|
Kurufinwe21
|
feature request
|
normal
|
Engine: Trecision
|
| #12637 |
TRECISION: Graphical glitch when entering dino exhibit from hideout
|
new
|
|
defect
|
normal
|
Engine: Trecision
|
| #12704 |
BACKENDS: WII: Aspect ratio and resolution issues on 2.2.1 pre
|
new
|
|
defect
|
normal
|
Port: Wii
|
| #12713 |
STARTREK enable alternative path for voc files
|
new
|
|
feature request
|
normal
|
Engine: Startrek
|
| #12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12749 |
REMORSE: FMV difference: background should be faded to greyscale
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12750 |
REMORSE: Enemy AI does not exactly match original
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12751 |
REMORSE: Differences from original game when controlling Thresher cannon
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12759 |
REMORSE: Rendering order issue - items sometimes disappear
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
| #12780 |
PARALLACTION: Nippon - Donna not disguised
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
| #12788 |
AGOS: Frozen character animation when skipping dialog
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
| #12793 |
BACKENDS: MACOSX: When switching between windows created with different graphics types, both may be retained as active windows.
|
new
|
|
defect
|
normal
|
Port: Mac OS X
|
| #12809 |
MM: XEEN: Original German crossword puzzle bug
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
| #12821 |
MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked
|
pending
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
| #12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
|
defect
|
normal
|
Engine: Director
|
| #12834 |
DIRECTOR: Mylk (Windows) [D4] is not completable
|
new
|
|
defect
|
normal
|
Engine: Director
|
| #12839 |
DIRECTOR: Implement "return to launcher" feature for Director games
|
new
|
|
feature request
|
normal
|
Engine: Director
|
| #12846 |
BACKENDS: Screenshot can contain OSD message from previous screenshot
|
new
|
|
defect
|
normal
|
Graphics
|
| #12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
|
defect
|
normal
|
Engine: Griffon
|
| #12866 |
GLK: Comprehend: Missing strings in Transylvania (V2)
|
new
|
|
defect
|
normal
|
Engine: GLK: Comprehend
|
| #12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
|
defect
|
normal
|
Engine: AGS
|
| #12929 |
TOON: Idle animations do not loop
|
new
|
|
defect
|
normal
|
Engine: Toon
|
| #12931 |
GRIM: Grim Fandango invisible Manny near beginning of the game
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
|
defect
|
normal
|
Engine: Buried
|
| #12951 |
TITANIC: Error when moving an old savegame to make room for an autosave
|
new
|
|
defect
|
normal
|
Engine: Titanic
|
| #12955 |
MYST3: Video speeds up after room transition
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
| #12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
|
defect
|
normal
|
Engine: Stark
|
| #12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
new
|
|
feature request
|
normal
|
Ports
|
| #12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
| #12996 |
SCUMM: Restore unused item animation frames?
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
| #13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
|
defect
|
normal
|
Audio: MT32
|
| #13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
| #13030 |
Option to Disable Status Window
|
new
|
|
feature request
|
normal
|
Tools
|
| #13031 |
GRIM: Cutscene cut off at the end in German version
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13032 |
GRIM: All objects turn invisible after returning Glotti's heart
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13035 |
GRIM: Olivia's smoking animation in the Blue Casket wrong
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13036 |
GRIM: Mabrillo's animations during conversation
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13040 |
GRIME: Menu Cursor Bug
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13047 |
GRIM: Glottis' comments are too loud while talking to Nick
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13051 |
GRIM: Can't type German Umlauts
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13054 |
BACKENDS: MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
|
new
|
|
defect
|
normal
|
Port: Mac OS X
|
| #13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
|
defect
|
normal
|
Engine: Prince
|
| #13092 |
GRIM: Keybord shortcut 'A' for help not working (French version)
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
|
new
|
|
defect
|
normal
|
Engine: Director
|
| #13116 |
TWINE: slowdown when grid mask is applied
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
| #13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13120 |
GLK: Quest: Gathered in Darkness: Missing text and commands not understood
|
new
|
|
defect
|
normal
|
Engine: GLK: Quest
|
| #13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
|
defect
|
normal
|
Engine: Grim
|
| #13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
pending
|
|
defect
|
normal
|
Engine: Grim
|
| #13145 |
ASYLUM: Corrupted magnifying glass
|
new
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
| #13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
|
defect
|
normal
|
Engine: Tinsel
|
| #13153 |
SCI: Games begin lagging either at launch or after moving about outside of window
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #13157 |
COMMON: EventManager's getMousePos() is not always reliable
|
new
|
|
defect
|
normal
|
Common
|
| #13160 |
SHERLOCK: Glitch when loading savegame
|
new
|
|
defect
|
normal
|
Engine: Sherlock
|
| #13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
| #13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
|
new
|
|
defect
|
normal
|
Engine: GLK: Adrift
|
| #13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
|
defect
|
normal
|
Engine: AGS
|
| #13200 |
Separate Full Screen setting for GUI and Games
|
new
|
|
feature request
|
normal
|
GUI
|
| #13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
|
feature request
|
normal
|
GUI
|
| #13239 |
ScummVM Classic Theme: Translation into other languages.
|
new
|
|
feature request
|
normal
|
GUI: Translations
|
| #13240 |
Improvement of subtitle visualization.
|
new
|
|
feature request
|
normal
|
Graphics: Scalers
|
| #13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
|
defect
|
normal
|
GUI
|
| #13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
|
new
|
|
defect
|
normal
|
Engine: Toon
|
| #13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
|
new
|
|
defect
|
normal
|
Engine: Trecision
|
| #13260 |
Support the composite palette for PC Engine
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
| #13261 |
SCUMM: LOOM (PC-Engine): Scrolling scenes show at a larger width than on DOS
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
| #13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|