#12157 |
Heroine's Quest Crash
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12156 |
SCUMM: Crash when activating the context menu in Full throttle
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#12155 |
Unknown game variant for ags
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12154 |
Unknown game variant for ags (The Shivah)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12153 |
Unknown game variant for ags (Technobabylon)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12152 |
Unknown game variant for ags (Primordia)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12151 |
Unknown game variant for ags (My Big Sister)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12150 |
Unknown game variant for ags (5 Days a Stranger)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12149 |
Unknown game variant for ags (Gemini Rue)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12148 |
Unknown game variant for ags (Gemini Rue)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12147 |
Unknown game variant for ags (The Shivah)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12146 |
Unknown game variant for ags (The Blackwell Convergence)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12145 |
Unknown game variant for ags (Blackwell Unbound)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12144 |
Unknown game variant for ags (A Golden Wake)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12143 |
Unknown game variant for ags (The Shivah)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12142 |
Unknown game variant for ags (Kathy Rain Demo)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12141 |
Unknown game variant for ags (Kathy Rain)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12140 |
Unknown game variant for ags (Blackwell Unbound)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12139 |
Unknown game variant for ags (The Blackwell Legacy)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12138 |
Unknown game variant for ags (The Blackwell Convergence)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12137 |
Unknown game variant for ags (Al Emmo and the Lost Dutchman's Mine)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12136 |
AGS: Detection entries for commercial AGS games
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12135 |
Unknown game variant for ags (The Blackwell Legacy)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12133 |
Unknown game variant for ags (Technobabylon)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12132 |
Unknown game variant for ags (The Apotheosis Project)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12131 |
Unknown game variant for ags (Downfall)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12130 |
Unknown game variant for ags (A Golden Wake)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12129 |
Unknown game variant for ags (A Date in the Park)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12128 |
Unknown game variant for ags (The Samaritan Paradox)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12127 |
Crash with "Unknown key!" while obtaining guardian realm coordinates
|
criezy
|
defect
|
normal
|
Engine: Stark
|
|
#12126 |
Unknown game variant
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12125 |
Grim Fandango xinput controller crash
|
criezy
|
defect
|
normal
|
Engine: Grim
|
|
#12124 |
[littlesamurai-fr] Unknown game variant for composer
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#12123 |
[imoking-fr] Unknown game variant for composer
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#12122 |
[babayaga-fr] Unknown game variant for composer
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#12121 |
SQ2VGA v2.0 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12120 |
Space Quest For Glory by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12119 |
SQ2VGA v1.0 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12118 |
SQ2VGA 1.1 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12117 |
KQ3VGA V1.0 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12116 |
QFG2VGA V1.1 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12115 |
KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12114 |
KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12113 |
KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12112 |
KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12111 |
KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12110 |
KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12109 |
Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12108 |
Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12107 |
Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12106 |
[AGS] Unknown Game variant
|
SupSuper
|
feature request
|
normal
|
Engine: AGS
|
|
#12105 |
SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12104 |
Version of Freddi Fish 1 with unknown MD5 Checksum
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#12103 |
Unknown game variant for glk
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: ZCode
|
|
#12101 |
Ultima IV: horse combat bug
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#12098 |
ULTIMA VIII: Keymapping for left-click does not function with books
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#12097 |
Entrance to Recall Pad in upper catacombs unreachable
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#12096 |
KYRA: LOL: Bug while using Valean Cube
|
keumar76
|
defect
|
normal
|
Engine: Kyra
|
|
#12095 |
BACKENDS: ANDROID: Crash when resuming app while playing a game
|
AndywinXp
|
defect
|
high
|
Port: Android
|
|
#12094 |
3DS - Nightlies crashing on startup, 2.2.0 works fine - loadDetectionPlugin?
|
ccawley2011
|
defect
|
normal
|
Ports
|
|
#12093 |
Aerial Servant Spell casting animation not fully enabled
|
mduggan
|
defect
|
low
|
Engine: Ultima
|
|
#12092 |
ULTIMA8: New Journal Interface creates a few issues
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#12091 |
Numbers not showing correctly in GUI
|
LukasThyWalls
|
defect
|
normal
|
Port: Android
|
|
#12090 |
ANDROID: Bigger Modern Themes to avoid pixelation when stretched
|
sev-
|
feature request
|
normal
|
Port: Android
|
|
#12088 |
Ultima VIII - Lose all items when guards bring you to Devon
|
bliznik
|
defect
|
high
|
Engine: Ultima
|
|
#12087 |
ULTIMA8: Cannot use Space Bar in Journal
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#12086 |
TWINE: endless loop in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12085 |
TWINE: depth sorting issue for doors
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12084 |
TWINE: credits sequence is playing while we are in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12083 |
TWINE: crash after scene 68 leaving to "Haasi Dorf"
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12081 |
TOON: Toonstruck Demo doesn't start with script error
|
SupSuper
|
defect
|
high
|
Engine: Toon
|
|
#12080 |
DIRECTOR: Missing director game: Das Bi-Ba-Butze-Haus
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#12079 |
Return to Launcher crash with RGB rendering on and different graphic mode from global opengl
|
criezy
|
defect
|
normal
|
Engine: SCI
|
|
#12077 |
PETKA: Very short animation
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#12076 |
PETKA: Missing actions animations
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12075 |
PETKA: Audio desync in cutscenes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12073 |
Does not recognize Nitro (Discord) version of Fate of Atlantis
|
zokum-no
|
defect
|
normal
|
Engine: SCUMM
|
|
#12072 |
Cannot quit Blazing Dragons when always return to launcher is selected
|
criezy
|
defect
|
normal
|
--Unset--
|
|
#12070 |
TWINE: leaving text windows via space also triggers an attack if in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12069 |
King's Quest VI has a pixel rounding error
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12068 |
PETKA: Missing animations in some cutscenes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12067 |
PETKA: Characters ignore the walking region sometimes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12066 |
PETKA: Broken pathfinding
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12064 |
PETKA: Subtitles "jump" (have different line heights)
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#12063 |
PETKA: Dialogue options have no outline and wrong color
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#12060 |
SCI: GK1: Can not restore saved game.
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12057 |
TWINE: Crash near ferry
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12056 |
TWINE: input for magic ball throwing feels wrong
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12055 |
BACKENDS: SDL - strange code in sdl-events.cpp
|
ccawley2011
|
defect
|
normal
|
Graphics
|
|
#12054 |
Compatibility list should be arranged from newest to oldest
|
criezy
|
feature request
|
normal
|
Web
|
|
#12050 |
TWINE: palette issues for fla movie
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12049 |
[WINTERMUTE] Unknown Corrosion Game variant
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#12048 |
TWINE: Text boxes overflowing horizontally
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12047 |
TWINE: Credits scene graphically corrupted
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12046 |
TWINE: Cannot turn while attacking in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12045 |
SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted.
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12043 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full)
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#12042 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full)
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#12041 |
GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting.
|
macca8
|
defect
|
normal
|
GUI
|
|
#12039 |
SCUMM: MM (C64) - Graphical glitch with alien in telescope
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|