15:52 Ticket #13136 (ASYLUM: Yawning during gameplay) created by George22x
I think that Max should yawn only after some time of player's …
15:15 Ticket #13135 (ASYLUM: Redundant subtitle line) created by George22x
There is a subtitle line at the end of Max's Discovery Part 1 video, …
13:08 Ticket #13134 (TWINE: LBA1 Credits screen in high resolution mode shows hidden ...) created by antoniou79
Tested on Windows 10 x64, master branch development build 64bit and …
12:57 Ticket #13133 (TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks) created by antoniou79
Tested on Windows 10 x64, latest 64bit build from master and also on …
12:47 Ticket #13132 (TWINE: LBA1 GOG version Adeline jingle does not play at all) created by antoniou79
This is on Windows 10x64, with current daily build (64bit), and also …
10:00 Ticket #13131 (SCUMM: Add proper detection for German ultimate talkie translation ...) created by Max833
This is a German Monkey Island 2 translation that is created from the …


21:48 Ticket #13130 (ASYLUM: Invalid direction crash in The Innocent Abandoned) created by George22x
I got a crash "actor::getWalkIncrement Invalid direction!" in The …
19:11 Ticket #13129 (AGS: Add Detection for "Roboquest 1.2") created by Termimad
The game in 'RoboQ' seems to be an unknown game variant. Please …
11:35 Ticket #13128 (GRIM: Grim Fandango Remastered - Steam MD5) created by arrowgent
for the WIP of Grim Fandango Remastered in ScummVM …
08:24 Ticket #13127 (GRIM: Grim Fandango - change default controller keys) created by arrowgent
Please check you are including all the following information in …
07:53 Ticket #13126 (GRIM: Grim Fandango opengl savescreen blanking) created by arrowgent
Please check you are including all the following information in …
07:17 Ticket #13125 (GRIM: Grim Fandango: opengl dialog transcript text errors) created by arrowgent
Please check you are including all the following information in …
07:04 Ticket #13124 (GRIM: Grim Fandango OpenGL transparency issues) created by arrowgent
https://bugs.scummvm.org/ticket/12931 similar to the start of the game …
04:39 Ticket #10850 (SHERLOCK: Rose tattoo city map glitch) closed by dreammaster
04:38 Ticket #10838 (SHERLOCK: Scalpel - Bad sound effect) closed by dreammaster


18:15 Ticket #12894 (WEB: Toonstruck compatibility rating should probably be downgraded ...) closed by Thunderforge
fixed: I have downgraded the compatibility level from “Excellent” to “Good”
17:42 Ticket #13123 (TWINE: Bad clipping of spheres) created by vvs-
Twinsen's ponytail is clipped at some places. See attached screenshots.
16:47 Ticket #13122 (TITANIC: Starship Titanic Animations Lag) created by jamie-marchant
-> Running Fedora Core 34 -> Binaries I built from 2.5.0 Source Code …
04:47 Ticket #7090 (SHERLOCK: Watson isn't animated while talking) closed by dreammaster


21:48 Ticket #13121 (Implement printing in HE SCUMM titles) created by henke37
It's a shame that there is no support for printing in the HE games.
10:45 Ticket #13108 (ASYLUM: Resolution flickering on "Load Game" screen) closed by alxpnv
fixed: Thanks for the report
10:44 Ticket #13118 (ASYLUM: French version - Wrong chapter titles in loading screens) closed by alxpnv
fixed: Fixed, thanks!
10:43 Ticket #13109 (ASYLUM: Fountain not triggered) closed by alxpnv
fixed: This should be fixed now. Thanks for the report


22:42 Ticket #13120 (GLK: Quest: Gathered in Darkness: Missing text and commands not understood) created by angstsmurf
At the third turn of Gathered in Darkness …
21:14 Ticket #13119 (DIRECTOR: Game "Physikus" (director v7) not starting) created by oNdsen
ScummVM version: ScummVM 2.5.0 (Oct 1 2021 17:49:58) Trying to start …
21:12 Ticket #13118 (ASYLUM: French version - Wrong chapter titles in loading screens) created by imaxmm
I don't know if this bug is present in the original French version of …
09:48 Ticket #13117 (GRIM: DiMUSE: Lighthouse music not played correctly) created by Yalefeuv
v2.5.0 Grim Fandango french Win7 In year 2 go to the lighthouse (near …
06:52 Ticket #13116 (TWINE: slowdown when grid mask is applied) created by mgerhardy
happens e.g. in the first scene of the asylum when entering the room …
06:31 Ticket #13115 (TWINE: Text is different from speech) closed by mgerhardy
fixed: Thanks for the report - should be fixed now in master and branch-2-5
04:26 Ticket #13101 (SHERLOCK: Game crashes lightning matches on lab table) closed by dreammaster
fixed: Since the first one is cleaner, I'm pulling into master and the 2.5 branch


19:09 Ticket #13115 (TWINE: Text is different from speech) created by vvs-
In asylum when Twinsen discovered his id card and holomap the text is …
16:22 Ticket #11989 (TWINE: Adeline software jingle keeps looping through the startup screens) closed by mgerhardy
16:19 Ticket #13063 (TWINE: Game crash when any video must be displayed if crossfade=true) closed by mgerhardy
16:07 Ticket #12876 (TWINE: highres mode doesn't center on desired scene position for the ...) closed by mgerhardy
16:05 Ticket #12501 (TWINE / VITA: Little Big Adventure Runs Slow on PSP Vita) closed by mgerhardy
15:31 Ticket #12893 (TWINE: rendering artifacts for 3d models) closed by mgerhardy
15:27 Ticket #12020 (TWINE: Rendering artifacts if 3d model is clipped) closed by mgerhardy
fixed: 24b7e04424f5ecc334210e1aeff724cb062d0857 fixes another issue
14:16 Ticket #13105 (SCUMM: HE - Crash when loading certain save games) closed by raziel-
fixed: @Satertek You are quite right. I was hooked on the cloud feature …
12:19 Ticket #13114 (SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying) created by Thpwg
Hi ! During operation of the navigation map. If I click on SET …
06:43 Ticket #13111 (Crash during load of saved game in Freddi Fish 1) closed by eriktorbjorn
06:40 Ticket #13113 (Humongous Games crash when loading save) closed by eriktorbjorn
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