Timeline



07/07/17:

23:48 Ticket #9908 (SWORD1: Picture previews black when saving in game) closed by criezy
fixed: Thank you for your report. When saving in game using F5 it was not …
23:44 Changeset [8d7f0168] by criezy
I18N: Update translations templates
23:38 Changeset [6f5ccb8f] by criezy
SWORD1: Add thumbnail when saving from game panel This fixes bug …
22:18 Ticket #9800 (SCI: Castle Brain: Audio Warning) closed by dafioram
invalid: Not a bug so closing.
22:18 Ticket #9802 (SCI: Longbow Demo: Audio warning) closed by dafioram
invalid: Not a bug so closing.
22:17 Ticket #9817 (SCI: Torin: Missing resource sync warning) closed by dafioram
invalid: Not a bug so closing.
18:37 Ticket #9687 (SCI: MGDX: Missing MIDI playback) closed by csnover
fixed: Fixed in 90cd56e4b6f008c9dbb3f9d1b34bca4a786c40ac.
18:36 Ticket #9789 (SCI: KQ7: No music for quest in Etheria) closed by csnover
fixed: Thanks for your report! In KQ7 1.51, there are at least two sounds …
18:28 Changeset [07d6ffd9] by Colin Snover <github.com@…>
SCI32: Force General MIDI for games that support nothing else * MGDX …
18:25 Changeset [90cd56e4] by Colin Snover <github.com@…>
SCI32: Fix missing music in MGDX GM patch data is the same across all …
18:25 Changeset [f6dd8ad2] by Colin Snover <github.com@…>
SCI: Fix audio_list debug command engine version info
17:44 Changeset [a9a3089] by bgK
MOHAWK: Fix tMOV size computation not to use uninitialized memory
17:41 Ticket #9734 (MOHAWK: Riven crash in chair on temple island) closed by bgK
fixed: This was fixed by commit 93c75a4. The next daily build will have this …
17:40 Ticket #9905 (MOHAWK: Riven: Temple Island Chair Crash) closed by bgK
fixed: This was fixed by commit 93c75a4. As usual the next daily build will …
17:39 Changeset [93c75a46] by bgK
MOHAWK: Fix computing the size of tMOV resources When two entries in …
13:29 Changeset [dc913a31] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
12:35 Ticket #9909 (SWORD1: Can't use GMM to change subtitles/speech) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Broken Sword 1 GOG Tester …
12:26 Ticket #9908 (SWORD1: Picture previews black when saving in game) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Broken Sword 1 GOG Tester …
09:49 Changeset [83840985] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (964 …
09:06 Changeset [928f77aa] by criezy
I18N: Update translation (German) Currently translated at 99.8% (963 …
09:06 Changeset [9c7bd1f8] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
04:52 Ticket #9907 (SCI: LB1: Sound effect not playing when discovering corpse) created by sluicebox
Sometimes, when discovering the doctor's corpse in the chapel, the …
04:11 Ticket #9906 (SCI: LB1: Game hangs when examining bottle if walking in wrong spot) created by sluicebox
This is just like #9870, a bug in the original game that will freeze …
01:19 Ticket #9762 (SCI: KQ7: Video playback is incorrect) closed by csnover
fixed: Thanks for your report! A fix for this problem has been added in …
01:19 Ticket #9843 (SCI: KQ7 Win ES: White is drawn as black in videos) closed by csnover
fixed: Thanks for your report! A fix for this problem has been added in …
01:11 Ticket #9857 (SCI: GK2: Character Graphic Glitches in Opera basement) closed by csnover
fixed: Thanks for your report! A fix for this issue has been committed at …
00:27 Changeset [065dd967] by Colin Snover <github.com@…>
SDL: Fix compilation with SDL1.2
00:15 Changeset [ae00f583] by criezy
I18N: Update translations templates
00:12 Changeset [12d24d5b] by Colin Snover <github.com@…>
SCI32: Fix bad palette entries when built without USE_RGB_COLOR This …
00:12 Changeset [3f0e061e] by Colin Snover <github.com@…>
SCI32: Refactor DuckPlayer to use common video playback code This …
00:12 Changeset [f15f9e3b] by Colin Snover <github.com@…>
SCI32: Refactor Video32 code to reduce code & feature duplication
00:12 Changeset [71256a0d] by Colin Snover <github.com@…>
SCI32: Improve playback quality of SEQ videos
00:12 Changeset [7057f232] by Colin Snover <github.com@…>
SCI32: Improve kPlayVMD rendering 1. Added a new game option for …
00:12 Changeset [8cb3544] by Colin Snover <github.com@…>
SCI32: Improve kShowMovieWin (AVI) rendering 1. Added a new game …
00:12 Changeset [e9bef896] by Colin Snover <github.com@…>
SCI32: Remove useless call The show list is already cleared by …
00:12 Changeset [2d6fe2b8] by Colin Snover <github.com@…>
SCI32: Work around bogus palette entries in select Windows games
00:12 Changeset [c6f5840] by Colin Snover <github.com@…>
SCI32: Remove magic numbers in HunkPalette
00:12 Changeset [f7fcce24] by Colin Snover <github.com@…>
SCI32: Remove unused method declaration
00:12 Changeset [35346bc7] by Colin Snover <github.com@…>
SCI32: Update mouse position for rendering in all frameOuts
00:12 Changeset [1466fb2] by Colin Snover <github.com@…>
SCI32: Add workaround for SQ6
00:12 Changeset [798c6bf3] by Colin Snover <github.com@…>
COMMON: Add yet another GUIO option flag SCI engine has very many …
00:12 Changeset [7ce2e4cf] by Colin Snover <github.com@…>
GRAPHICS: Allow nearest neighbor scaling of 1Bpp and 2Bpp …
00:12 Changeset [1fbee2f] by Colin Snover <github.com@…>
SCI32: Allow skipping SEQ animations In SSCI, SEQ animations cannot …
00:12 Changeset [9f910535] by Colin Snover <github.com@…>
SCI32: Centralise OSystem screen updates
00:12 Changeset [f40ea8c2] by Colin Snover <github.com@…>
SCI32: Stop setting unused palette timestamp property
00:12 Changeset [a689fee6] by Colin Snover <github.com@…>
SCI32: Speed up & deduplicate palette submission code
00:11 Changeset [332fabcb] by Colin Snover <github.com@…>
SDL: Only recreate SDL2 window when necessary Destroying and …

07/06/17:

22:24 Changeset [6d37e1e8] by dreammaster
TITANIC: Fix Arboretum Winter view enter animation
20:35 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) closed by dreammaster
fixed: I am actually. Maybe it was because I'm using a Visual Studio …
20:33 Changeset [11bb59a] by dreammaster
TITANIC: Fix NPC conversation crash
19:31 Changeset [e04815f9] by dreammaster
TITANIC: Mark a few more sound playbacks as speech
15:35 Ticket #9878 (TITANIC: Clipped ship announcements) closed by dreammaster
fixed: This is something I actually consider a bug in the original. Fixed now
15:34 Changeset [5e3ad4b] by dreammaster
TITANIC: Fix ship announcements with no content
15:07 Changeset [6044ba16] by dreammaster
TITANIC: Added sound command to debugger
12:50 Ticket #9889 (Titanic: Click Login on Computer Crash) closed by dreammaster
fixed: Congrats. You discovered a bug in the original game. I've applied a …
12:48 Changeset [0b18b0b1] by dreammaster
TITANIC: Fix crash clicking on MissiveOMat login prompt
12:25 Ticket #9893 (TITANIC: Access Denied on correct terminal login) closed by dreammaster
fixed
12:25 Changeset [1972fd05] by dreammaster
TITANIC: Don't show Access Denied on MissiveOMat after successful login
01:36 Ticket #9882 (TITANIC: Possible inconsistency with saved chevrons) closed by dreammaster
fixed: I checked, and you're right. I had the logic for adding new chevrons …
01:19 Changeset [6a16dfa6] by dreammaster
TITANIC: Fix Rooms Glyphs list only allowing a single custom entry
00:17 Ticket #9868 (Titanic: Starship Titanic: Can't board ship) closed by dreammaster
fixed
00:16 Ticket #9897 (TITANIC: Parrot accepts cold chicken) closed by dreammaster
fixed

07/05/17:

23:58 Changeset [6d0207c7] by dreammaster
TITANIC: Fix refreshing inventory tooltip when chicken gets cold
22:23 Changeset [7ed7e02] by dreammaster
TITANIC: Fix parrot to only eat hot plain chickens
18:37 Ticket #9570 (Selenitic door puzzle skips playing the last sound) closed by bgK
18:35 Changeset [6f46b174] by bgK
MOHAWK: Myst: Poll for events every 10ms when waiting
18:22 Ticket #9729 (Music After Solving Rebel Tunnel Puzzle Doesn't Start with Cutscene) closed by bgK
fixed: This is fixed since the Riven engine overhaul from GitHub#966.
18:22 Ticket #7148 (MOHAWK: Rendering glitch in Riven) closed by bgK
fixed: This is fixed since the Riven engine overhaul from GitHub#966.
18:19 Ticket #9891 (MOHAWK: Riven: Sound issue in Temple Island) closed by bgK
fixed: Oh, you're right. And actually the fix for issue #9873 will fix this …
17:16 Ticket #9873 (MOHAWK: Riven: Could not find sound 2 in card 11!) closed by bgK
fixed: This is fixed as of commit 31d428fd0. The fix will be available in the …
17:13 Changeset [31d428fd] by bgK
MOHAWK: Use movie slots instead of movie ids for stored opcodes Fixes …
12:22 Ticket #9895 (TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene) closed by dreammaster
fixed
12:22 Changeset [afe27c6d] by dreammaster
TITANIC: Don't allow GMM save/loading during cutscenes
06:35 Changeset [348edec1] by sev-
DIRECTOR: Make 3-ary processEvent private
06:35 Changeset [2ae7d9f8] by sev-
DIRECTOR: Handle kEventPrepareMovie with 1-ary processEvent
06:35 Changeset [9ddb97b4] by sev-
DIRECTOR: Handle kEventExitFrame with 1-ary processEvent
06:35 Changeset [7b675fc1] by sev-
DIRECTOR: Handle kEventNone with 1-ary processEvent
06:35 Changeset [8a6dce9] by sev-
DIRECTOR: Handle kEventIdle with 1-ary processEvent
06:35 Changeset [1d5c9278] by sev-
DIRECTOR: Add processSpriteEvent
06:35 Changeset [fd310f1f] by sev-
DIRECTOR: Move executeImmediateScripts to lingo.cpp
06:35 Changeset [f1d2149d] by sev-
DIRECTOR: Include director/frame.h and sprite.h in lingo.cpp
06:35 Changeset [9735fb0] by sev-
DIRECTOR: Move #define CHANNEL_COUNT to director.h
06:35 Changeset [265b088] by sev-
DIRECTOR: Use 1-ary processEvent call to start movie Perahsp a …
06:35 Changeset [8a6ef727] by sev-
DIRECTOR: Add kEventStart case for processGenericEvent
06:35 Changeset [5a4942b] by sev-
DIRECTOR: Remove "primary event handler" comment According to D4 …
06:35 Changeset [3059c95a] by sev-
DIRECTOR: Handle keyDown in 1-ary processEvent Might change semantics …
06:35 Changeset [137e10ee] by sev-
DIRECTOR: Add kFrameScript call This follows from D4 docs. Changes …
06:35 Changeset [0584f936] by sev-
DIRECTOR: Reorder processInputEvent
06:35 Changeset [bfe3a316] by sev-
DIRECTOR: Swap order of processEvent calls This appears to be the …
06:35 Changeset [57dbfbf9] by sev-
DIRECTOR: Call primaryEventHandler in processInputEvent
06:35 Changeset [c267bc2] by sev-
DIRECTOR: Handle kEventPrepareFrame in processFrameEvent
06:35 Changeset [963bc4a3] by sev-
DIRECTOR: Move kEventMouseUp/Down handling to processInputEvent
06:35 Changeset [5a9a1571] by sev-
DIRECTOR: Include sprite.h in lingo-events.cpp
06:35 Changeset [f9302e2c] by sev-
DIRECTOR: Handle frame enter/exit with 1-ary processEvent call
06:35 Changeset [ce3aaa08] by sev-
DIRECTOR: Implement processFrameEvent
06:35 Changeset [38db7dfa] by sev-
DIRECTOR: Add runMovieScript
06:35 Changeset [252c890b] by sev-
DIRECTOR: Add Lingo::PrimaryEventHandler
06:35 Changeset [ed66169a] by sev-
DIRECTOR: Include frame.h in lingo-events.cpp
06:35 Changeset [4f749fc0] by sev-
DIRECTOR: Add Lingo::_dontPassEvent I'm not sure whether this should …
01:05 Ticket #9905 (MOHAWK: Riven: Temple Island Chair Crash) created by dafioram
ScummVM: 1.10.0git-3674-g02dec19 64bit Game: Riven DVD …

07/04/17:

23:48 Ticket #9904 (TITANIC: Ending Puzzle Solvable with 2 Stars) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:30 Ticket #9903 (TITANIC: Double Lock Navigation Crash) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:17 Ticket #9902 (TITANIC: Final Video Last Part No Sound) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:02 Ticket #9901 (TITANIC: Winter displayed as Spring) created by dafioram
If you set the room to be winter then turn around and turn back it …
22:53 Ticket #9900 (TITANIC: No Hand for Picking up Vision Center) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:44 Ticket #9899 (TITANIC: Turned on fan Looks off) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:34 Ticket #9898 (TITANIC: Bar Glass and Vision Center animation flickering) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:27 Ticket #9897 (TITANIC: Parrot accepts cold chicken) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:23 Ticket #9896 (TITANIC: No Hot Chickens) closed by dafioram
invalid: My yellow fuse was not in so thats why it wasn't making hot chicken.
20:59 Ticket #9896 (TITANIC: No Hot Chickens) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
19:55 Ticket #9895 (TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene) created by tsoliman
Saving while the bot is talking during the elevator ride (before he's …
19:30 Ticket #9894 (QFG4: Thieves guild secret passage isn't immediately walkable) created by tsoliman
self built from git 13fa1b22a20966f3ddbcb9b2a5e48e7232250239 You're …
17:48 Ticket #9892 (MOHAWK: Riven: Game crashes in Plateau Island) closed by bgK
fixed: Thanks. This is fixed as commit 13fa1b2. The next daily build will …
17:43 Changeset [13fa1b2] by bgK
MOHAWK: Only disable videos when turning off the prison viewer …
14:35 Ticket #9893 (TITANIC: Access Denied on correct terminal login) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
06:12 Ticket #9791 (SCI: GK1: Intro movie plays no digital music) closed by csnover
As there has been no response to the request for information for two …
06:12 Ticket #9892 (MOHAWK: Riven: Game crashes in Plateau Island) created by ctoroman
If you press the left button to see Catherine, then press the right …
04:58 Ticket #9891 (MOHAWK: Riven: Sound issue in Temple Island) created by ctoroman
If you cut off steam with a lever, the sound of the steam does not change.

07/03/17:

22:59 Ticket #9890 (TITANIC: Volume Settings Ignored until GMM opened) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:39 Ticket #9889 (Titanic: Click Login on Computer Crash) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:20 Ticket #9874 (German version of Raumschiff Titanic v1.00.42d crashes at the Beginning) closed by dreammaster
invalid: As I mentioned in the testing announcement, we're only testing the …
22:10 Ticket #9888 (TITANIC: Nothing happening using hose on SuccUBus) created by dreammaster
othing seems to happen when I put the hose in the light fitting and …
22:09 Ticket #9887 (TITANIC: Incorrect MaitreD animation at distance) created by dreammaster
When entering the first class restaurant, you can see the Maitre D'Bot …
22:08 Ticket #9886 (TITANIC: Incorrect MaitreD comment about music) created by dreammaster
In the restaurant, the Maitre D'Bot makes comments about enjoying the …
22:08 Ticket #9885 (TITANIC: Incorrect music in music room) created by dreammaster
In the music room, it sounds like there's a buffer-underrun occurring …
22:07 Ticket #9884 (TITANIC: Possible incorrect animation of starlings being mulched) created by dreammaster
During the animation of the starlings being pulped, the fan doesn't …
22:06 Ticket #9883 (TITANIC: Voice too quiet when parrot eating pistachios) created by dreammaster
Whilst feeding the pistachios to the parrot, his speech is far too …
22:05 Ticket #9882 (TITANIC: Possible inconsistency with saved chevrons) created by dreammaster
I'm not sure if this is a bug in the original game, but I kept having …
22:01 Ticket #9881 (TITANIC: Brief freeze during intro credits cutscene) created by dreammaster
When playing the credits video, upon flying back into the embarkation …
21:57 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:54 Ticket #9879 (TITANIC: Incorrect Doorbot timing) created by dreammaster
When entering the Titanic for the first time, Fentible is supposed to …
21:54 Ticket #9878 (TITANIC: Clipped ship announcements) created by dreammaster
Sometimes, the Deskbot will announce "Bing bong..." and then silence.
21:53 Ticket #9877 (TITANIC: Fentible (Doorbot's) eyes going white) created by dreammaster
Fentible's eyes sometimes turn completely white during his speech. …
21:52 Ticket #9876 (TITANIC: Slowness of mouse cursor) created by dreammaster
The mouse cursor in game seems to lag by 300-500ms...meaning if you …
21:52 Ticket #9875 (TITANIC: Wrong music when using elevators) created by dreammaster
When descending in any elevator to the SGT class, the "first class" …
20:01 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) closed by dreammaster
fixed: Okay. I fixed a bug in a delay timer that could allow the request to …
19:59 Changeset [02dec192] by dreammaster
TITANIC: Fix delay for Doorbot repeat will you help message
19:02 Ticket #9874 (German version of Raumschiff Titanic v1.00.42d crashes at the Beginning) created by Breite
I used ScummVM 1.10.0git3571 - gd5ebd9a …
17:31 Changeset [41f32c2] by criezy
BUILD: Do not link iOS static builds with AudioUnit framework
15:38 Ticket #9873 (MOHAWK: Riven: Could not find sound 2 in card 11!) created by angstsmurf
I have reproduced this error three times now, but very annoyingly it …
13:25 Changeset [ed063c6f] by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
12:35 Changeset [f094a47f] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
12:30 Changeset [c24f7ce4] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
12:24 Ticket #9860 (TsAGE: Return to Ringworld (Russian fan-made translation,1996)) closed by dreammaster
invalid: I'm sorry, but from what you've said, they've released the entire game …
11:47 Ticket #9872 (BASS: Add saved game details) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: GOG (v0.0372 CD) Tester …
10:37 Changeset [eb174354] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (962 …
10:14 Changeset [f59a10d9] by criezy
I18N: Update translation (French) Currently translated at 100.0% (962 …
09:44 Ticket #9871 (FULL THROTTLE: Crash when skipping intro (also in original)) created by salty-horse
During the intro, if you press ESC at a particular moment the game …
09:23 Changeset [ede3c637] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
06:50 Changeset [50c1f57e] by criezy
I18N: Update translations templates
06:50 Changeset [4bdd5894] by sev-
MOHAWK: Build Riven by default
06:50 Changeset [c4f94231] by sev-
MOHAWK: Switch SimpleCommand arguments to Common::Array
06:50 Changeset [b552719] by sev-
MOHAWK: Switch external command arguments to Common::Array
06:50 Changeset [95951eeb] by sev-
MOHAWK: Get rid of refreshCard
06:50 Changeset [723b7d7a] by sev-
MOHAWK: Add some missing public interface comments
06:50 Changeset [b0ee5772] by sev-
MOHAWK: Remove unused / not working functions
06:50 Changeset [7801d64] by sev-
MOHAWK: Reenable the Riven demo specific features
06:50 Changeset [8c6cd98] by sev-
MOHAWK: Fix the inventory being visible when scripts are running
06:50 Changeset [64c1a1d2] by sev-
MOHAWK: Switch enabling the debug rectangles to a console var
06:50 Changeset [88d59453] by sev-
MOHAWK: Document unused MLST record fields
06:50 Changeset [b9a72ff7] by sev-
MOHAWK: Preload all the PE cursors on startup We were previously …
06:50 Changeset [672cfbd] by sev-
MOHAWK: Set GUI option flags to disable unneeded settings for Riven
06:50 Changeset [dd4c0bc] by sev-
MOHAWK: Set the proper mixer sound types for Riven
06:50 Changeset [f29197e3] by sev-
MOHAWK: Don't allow string patterns when looking for resources The …
06:50 Changeset [08e64231] by sev-
MOHAWK: Check the Books external commands against the original
06:50 Changeset [d7b241ab] by sev-
MOHAWK: Check the Office island external commands against the original
06:50 Changeset [8ad53851] by sev-
MOHAWK: Implement interrupting scripts for the new script manager
06:50 Changeset [2f7a04ae] by sev-
MOHAWK: Check the Rebel island external commands against the original
06:50 Changeset [0f79e42] by sev-
MOHAWK: Check the Prison island external commands against the original
06:50 Changeset [ea303ab6] by sev-
MOHAWK: Switch timers to script commands
06:50 Changeset [ee70244f] by sev-
MOHAWK: Check the Garden island external commands against the original
06:50 Changeset [2a444d3] by sev-
MOHAWK: Check the Temple island external commands against the original
06:50 Changeset [6b4fe224] by sev-
MOHAWK: Check the Book making island external commands against the original
06:50 Changeset [39b0d53b] by sev-
MOHAWK: Fix incorrect loop in sound manager
06:50 Changeset [006dcf6a] by sev-
MOHAWK: Check the Jungle island external commands against the original
06:50 Changeset [121c0ee0] by sev-
MOHAWK: Don't update the screen immediatly after drawing Updating the …
06:50 Changeset [42f91b9] by sev-
MOHAWK: Simplify the stored movie script opcode
06:50 Changeset [23c597a] by sev-
MOHAWK: Print variable names in assignments when dumping scripts
06:50 Changeset [61d78e33] by sev-
MOHAWK: Don't call updateScreen when setting the cursor
06:50 Changeset [637a08bc] by sev-
MOHAWK: Don't allow loading while a script is running Scripts may …
06:50 Changeset [44943e12] by sev-
MOHAWK: Change the delay function not to have an event loop Fixes …
06:50 Changeset [f977b571] by sev-
MOHAWK: Rewrite the Riven movie manager
06:50 Changeset [9153393] by sev-
MOHAWK: Allow games to opt out of the default video manager
06:50 Changeset [1aa42338] by sev-
MOHAWK: Rework stack frame updates to work like the original
06:50 Changeset [ad7f94f1] by sev-
MOHAWK: Add a transition speed widget to the settings dialog
06:50 Changeset [aa32c5e] by sev-
MOHAWK: Pass rects by const reference in Riven's graphics manager
06:50 Changeset [39005979] by sev-
MOHAWK: Implement card transitions for Riven
06:50 Changeset [3f58a79] by sev-
MOHAWK: Add an enum for Riven's command types
06:50 Changeset [1286e7fc] by sev-
MOHAWK: Use an enum for Riven's transition types
06:50 Changeset [ae6f2486] by sev-
MOHAWK: Move Riven's sunner alert handling to the jungle stack
06:50 Changeset [f0267d54] by sev-
MOHAWK: Keep turning pages while the mouse is pressed in Atrus' book
06:50 Changeset [7609ec0d] by sev-
MOHAWK: Use explicit bitmap names for the dome sliders
06:50 Changeset [f334e6e3] by sev-
MOHAWK: Add sound effect related methods
06:50 Changeset [14990dc] by sev-
MOHAWK: Remove a hack that should not be needed anymore The script …
06:50 Changeset [313d532] by sev-
MOHAWK: Be case insensitive when matching resource names
06:50 Changeset [7a9b91df] by sev-
MOHAWK: Improve script debug output
06:50 Changeset [286cdef6] by sev-
MOHAWK: Add basic mouse handling to RivenStack
06:50 Changeset [92e03a7b] by sev-
MOHAWK: Add a command to check if background scripts are running
06:50 Changeset [79e086ba] by sev-
MOHAWK: Turn script commands into SharedPtrs Commands can be shared …
06:50 Changeset [0ba035e] by sev-
MOHAWK: Move Riven inventory code to a new class
06:50 Changeset [22926a18] by sev-
MOHAWK: Move the timer callbacks to the stacks
06:50 Changeset [efcf38f9] by sev-
MOHAWK: Factor out stack name-id mapping
06:50 Changeset [c04edb8f] by sev-
MOHAWK: Change the back from book commands to use scripts
06:50 Changeset [e7146c9b] by sev-
MOHAWK: Move the changeToStack command to a dedicated class
06:50 Changeset [6d42607] by sev-
MOHAWK: Add a convenience method for creating a script with a single …
06:50 Changeset [14bbf8a] by sev-
MOHAWK: Move the external commands to their respective stacks
06:50 Changeset [e2c5609] by sev-
MOHAWK: Prepare empty classes for the Riven stacks
06:50 Changeset [ab2d1515] by sev-
MOHAWK: Implement the (fire)flies effect mainly used in jungle island
06:50 Changeset [85712e56] by sev-
MOHAWK: Only allow a single pixel format in Riven to simplify the …
06:50 Changeset [e9b6708] by sev-
MOHAWK: Introduce the effects intermediary screen
06:50 Changeset [8fcebc12] by sev-
MOHAWK: Fix dumping Riven external commands' arguments
06:50 Changeset [1a5b2a1e] by sev-
MOHAWK: Move MLST loading to RivenCard
06:50 Changeset [3f1f407c] by sev-
MOHAWK: Remove VideoHandle usage
06:50 Changeset [c623a767] by sev-
MOHAWK: Ensure constructing and deleting cards does not have side effects
06:50 Changeset [9ab0d53c] by sev-
MOHAWK: Add console commands to dump Riven cards and stacks to stdout
06:50 Changeset [ab9b241e] by sev-
MOHAWK: Card event handlers could be called recursively
06:50 Changeset [99264759] by sev-
MOHAWK: Update the card and stack variables when entering new locations
06:50 Changeset [05bed84] by sev-
MOHAWK: Rename the card and stack accessors
06:50 Changeset [670a3c4] by sev-
MOHAWK: Move card id remapping to RivenStack
06:50 Changeset [3c8decec] by sev-
MOHAWK: Move the resource names to RivenStack
06:50 Changeset [f752066a] by sev-
MOHAWK: Introduce a new RivenStack class
06:50 Changeset [aa0c89da] by sev-
MOHAWK: Move running the card leave script to the RivenCard destructor
06:50 Changeset [9b2c90c0] by sev-
MOHAWK: The ignoreNextMouseUp workaround is not necessary anymore We …
06:50 Changeset [c1331e12] by sev-
MOHAWK: Move the current hotspot to RivenCard
06:50 Changeset [871516a9] by sev-
MOHAWK: Move the effect list to RivenCard
06:50 Changeset [c1e0b868] by sev-
MOHAWK: Move BLST list handling to RivenCard
06:50 Changeset [4bdf8849] by sev-
MOHAWK: Move Riven's name lists to a separate class
06:50 Changeset [099b3b3d] by sev-
MOHAWK: Move the hotspot list to RivenCard Also replace all hardcoded …
06:50 Changeset [67d9a3c7] by sev-
MOHAWK: Make the RivenHotspot fields private
06:50 Changeset [17f19038] by sev-
MOHAWK: Remove the RivenHotspot enabled field
06:50 Changeset [6b988670] by sev-
MOHAWK: Turn the active hotspot into a pointer
06:50 Changeset [23bbf05c] by sev-
MOHAWK: Start converting RivenHotspot into a class
06:50 Changeset [1b062d1e] by sev-
MOHAWK: Move the sound lists to RivenCard
06:50 Changeset [2fbe284] by sev-
MOHAWK: Chane Riven's graphics manager to automatically handle screen …
06:50 Changeset [1bb5424d] by sev-
MOHAWK: Move PLST handling to the RivenCard class
06:50 Changeset [abe6889b] by sev-
MOHAWK: Remove the current card id from the Riven engine class
06:50 Changeset [0aaa3760] by sev-
MOHAWK: Move Riven's Card to a separate object
06:50 Changeset [3c2ca088] by sev-
MOHAWK: Add a script queue to Riven's script manager
06:50 Changeset [bc01a276] by sev-
MOHAWK: Add documentation to Riven's script module
06:50 Changeset [d625b4d] by sev-
MOHAWK: Rename Riven's script types
06:50 Changeset [f944b62] by sev-
MOHAWK: Change Riven's scripts not to have a type
06:50 Changeset [9b9fa7e0] by sev-
MOHAWK: Refactor the script manager to read data to Command classes
04:11 Changeset [834be40f] by bgK
MOHAWK: Poll for events in two inner game loops on Selenitic This …
02:51 Ticket #9870 (SCI: LB1: Game hangs when opening passage if walking in wrong spot) created by sluicebox
Opening secret passages in the upstairs hall will freeze the game …
02:07 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) closed by dreammaster
outdated: This is deprecated now, since I've disabled saving/loading during the …
02:04 Ticket #9869 (Titanic: Starship Titanic: Reloading Save repeats bot dialogue) closed by dreammaster
fixed: Fixed so it won't let you use the GMM or switch to the RealLife tab …
02:02 Changeset [fbb4cb9] by dreammaster
TITANIC: Don't allow saving during the Doorbot prologue This works …
01:30 Changeset [d5ebd9ae] by dreammaster
TITANIC: Fix switching between forward & backwards movie clips

07/02/17:

21:24 Changeset [51f8c458] by criezy
BUILD: Fix link errors for scummvm-static on macOS X with fluidsynth
21:08 Changeset [ab8b527] by criezy
BUILD: Add titanic.dat files to the list of engines data files
19:33 Ticket #9869 (Titanic: Starship Titanic: Reloading Save repeats bot dialogue) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Starship Titanic, GOG …
19:28 Ticket #9868 (Titanic: Starship Titanic: Can't board ship) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Starship Titanic, GOG …
19:23 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Starship Titanic, GOG …
09:32 Changeset [54c8a7fc] by rootfather
NEWS: Update German NEWS file
08:44 Ticket #9866 (PRINCE: Original game keyboard shortcuts not working (F1-F5)) created by windlepoons
In "The Prince and the Coward" the function keys (F1-F5) has no …
07:13 Ticket #9865 (performance related) created by necros2k7
[backends\platform\ps2\savefilemgr.cpp:120] -> …
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