Timeline
12/26/07:
- 23:16 Changeset [d901eb8] by
- If SDL_WM_ToggleFullScreen() is too buggy for ScummVM, it's presumably …
- 23:07 Ticket #3532 (HE: Assertion on Restart (Crash)) closed by
- fixed
- 23:06 Changeset [9ada2910] by
- don't clear owner of invalid global object 0 (fixes #1857697) svn-id: …
- 23:00 Changeset [9b0dc6f7] by
- Do not use SDL_WM_ToggleFullScreen, it's buggy on too many systems. …
- 22:25 Ticket #8748 (ScummVM icon - shadow) closed by
- outdated
- 21:45 Changeset [4aacb020] by
- cleanup svn-id: r30005
- 21:40 Ticket #8749 (COMMON: Common::HashMap iterator rework) closed by
- 21:40 Changeset [a7397ecf] by
- Patch #1837119 (COMMON: Common::HashMap iterator rework) with …
- 20:30 Ticket #7613 (LURE: scroll lists using mouse scrollwheel) created by
- […] […]
- 12:44 Changeset [cab99bf1] by
- iPhone credits svn-id: r30003
- 12:24 Changeset [e16fd0a] by
- Added a couple of iPhone-notes to the README svn-id: r30002
- 01:28 Changeset [d9f28974] by
- Add alternative hack to main branch, to skip largest speech segment in …
- 01:19 Changeset [5327417c] by
- Style :P svn-id: r30000
- 01:19 Changeset [58959568] by
- Style :P svn-id: r29999
- 01:17 Changeset [956b69b6] by
- Update comment. svn-id: r29998
- 01:09 Changeset [35e72866] by
- Simplification of GM vs MT-32 detection. svn-id: r29997
- 00:22 Ticket #3535 (FOTAQ: game terminates badly) closed by
- fixed
- 00:22 Changeset [a65b5a6d] by
- Fix for bug #1858080: FOTAQ: game terminates badly svn-id: r29996
- 00:07 Changeset [df7ece45] by
- remove & rename are not portable svn-id: r29995
- 00:00 Ticket #8763 (BUILD: Plugin building cleanup) created by
- […] […]
12/25/07:
- 23:34 Ticket #3537 (PAJAMA1: Gfx glitches in Outtro) closed by
- invalid
- 23:33 Changeset [d104637a] by
- Do not use abort (for that matter, shouldn't used exit(), either, but …
- 23:20 Changeset [27bd7ef2] by
- Added FIXME regarding fopen usage svn-id: r29993
- 23:16 Changeset [fa1052e1] by
- Removed obsolete comment svn-id: r29992
- 21:17 Changeset [1796c147] by
- Muting the compiler :P svn-id: r29991
- 21:03 Changeset [1b62e275] by
- Fix input Fix timming svn-id: r29990
- 20:16 Changeset [b2ab69f4] by
- Fix palette issues svn-id: r29989
- 19:32 Changeset [a3f17670] by
- Fix title screen regression svn-id: r29988
- 19:22 Ticket #3353 (WINCE: FT: Unable to allocate memory in credits) closed by
- 18:55 Ticket #3303 (WINCE: The Dig crashes just after the press conference) closed by
- worksforme
- 18:36 Changeset [7159cc2] by
- Fix blinking character svn-id: r29987
- 18:11 Changeset [a2d2f018] by
- Bunch of gfx fix svn-id: r29986
- 17:29 Ticket #3537 (PAJAMA1: Gfx glitches in Outtro) created by
- […] […]
- 16:37 Changeset [37d8bed] by
- Fix cell sorting Fix palette loading svn-id: r29985
- 16:28 Ticket #3536 (FOTAQ: Jetty: "sign" at wrong position) created by
- […] […]
- 16:19 Ticket #3534 (AGI: show.obj priority error) closed by
- fixed
- 16:17 Ticket #3535 (FOTAQ: game terminates badly) created by
- […] […]
- 16:17 Changeset [c10f7441] by
- Show objects always using priority 15. Fixes bug #1858037 (AGI: …
- 12:25 Ticket #3534 (AGI: show.obj priority error) created by
- […] […]
12/24/07:
- 22:27 Changeset [28a57c43] by
- Cleanup(/formatting). svn-id: r29983
- 20:17 Ticket #3533 (SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation) created by
- […] […]
- 20:11 Ticket #3532 (HE: Assertion on Restart (Crash)) created by
- […] […]
- 19:49 Changeset [6b722c2f] by
- _Properly_ fix lock-up introduced introduced in revision 29860. A …
- 19:13 Changeset [fd22ebb2] by
- Fix regressions (crashes) introduced in commit 29860 svn-id: r29981
- 18:32 Changeset [22dca84d] by
- ARM version of central ADPCM decoding block for NDS. Define ARM_ADPCM …
- 16:57 Changeset [be737e07] by
- Fix background save/restore svn-id: r29979
- 16:00 Changeset [af754ff2] by
- New version of palettised screen scaler for DS; uses LDMs and STMs to …
- 15:47 Changeset [b6ec364e] by
- Fix save/loading svn-id: r29977
- 15:36 Changeset [3c5d0b1a] by
- Enhanced support for Indy3 Mac sounds (added functionality disabled …
- 14:40 Changeset [d973d373] by
- cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing …
- 14:20 Changeset [138263ec] by
- cleanup svn-id: r29974
- 10:11 Changeset [50cf084a] by
- Cleanup svn-id: r29973
- 10:10 Changeset [8b0ae798] by
- Change 3 remaining free() to delete, which were not changed with …
- 08:58 Ticket #7612 (BS2 details are missing) created by
- […] […]
- 08:57 Ticket #7611 (BS1 details are missing) created by
- […] […]
- 08:54 Ticket #7610 (DIG details are missing) created by
- […] […]
- 03:05 Ticket #3531 (LURE: Saving in a conversation crashes when loading) created by
- […] […]
- 03:01 Ticket #3103 (GUI: Modern theme gfx glitch in launcher) closed by
- fixed
- 03:01 Changeset [68eb28a6] by
- Fix for bug #1670082 "GUI: Modern theme gfx glitch in launcher". …
- 02:59 Changeset [35b1521e] by
- Fix sprite mode 5 Fix backgroundIncrust system svn-id: r29970
- 02:42 Changeset [def62fef] by
- MenuItem member renaming. svn-id: r29969
- 01:05 Changeset [2d9d0f1b] by
- -Fade in/fade out -Implement background mode 5 svn-id: r29968
12/23/07:
- 22:21 Ticket #3412 (TOOLS: MinGW tools building broken) closed by
- 18:50 Ticket #8762 (Refactoring of the getSavePath method) created by
- […] […]
- 18:49 Ticket #7607 (Silence (a few) warnings (for me)) closed by
- 18:12 Changeset [15469b4] by
- SaveFileManager::setError is an internal method; also, pass string to …
- 17:27 Ticket #3483 (COMI: wrong subtitles color) closed by
- fixed
- 17:27 Changeset [f7c8a64c] by
- Fix for bug #1846049: COMI: wrong subtitles color svn-id: r29966
- 17:10 Ticket #3427 (PSP: Monkey Island SegaCD dialog menu) closed by
- invalid
- 16:31 Changeset [cc84bec0] by
- Style :P svn-id: r29965
- 16:25 Changeset [49fca52c] by
- Removes warning about shadowing a previous local declaration of …
- 16:02 Ticket #3458 (MM: Walk behind mask char data) closed by
- fixed
- 16:02 Changeset [d61f3d76] by
- Fix for bug #1837375: MM: Walk behind mask char data svn-id: r29963
- 15:23 Changeset [6fa1de14] by
- Slight perturbation of the code gen for the sake of NDS Gobliiins …
- 14:43 Ticket #3475 (INDY3 FM-TOWNS: Modified version does not start) closed by
- fixed
- 14:43 Changeset [d3f01bb7] by
- Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start …
- 12:48 Ticket #3393 (GOB3: Data file fails to open, lockup) closed by
- fixed
- 12:30 Ticket #3529 (LURE:Crash at Prision.. savegame included.) closed by
- fixed
- 12:27 Changeset [d6788c32] by
- Workaround for unterminated look description in Italian version …
- 11:54 Changeset [eb08179] by
- Copy engine-data from standalone trunk to dists/ svn-id: r29959
- 11:34 Changeset [33545452] by
- Fix for problem that the player could stop themselves changing back …
- 10:52 Changeset [5e29703e] by
- Bugfix for Town Hall room: Captive Goewin's bounds were frequently and …
- 02:33 Changeset [5b74b676] by
- Disable voices when voice files do not exist (like the original …
- 00:34 Changeset [275c91be] by
- Fix the FIXME ;-) svn-id: r29955
12/22/07:
- 23:41 Changeset [c9891423] by
- Added FIXME comment. svn-id: r29954
- 23:29 Changeset [0cbff0fc] by
- Logic fix for MixedSoundDriver::init. svn-id: r29953
- 18:51 Ticket #3530 (GOB2: WINCE: Parts of menus randomly appear) created by
- […] […]
- 13:16 Changeset [019ad448] by
- Document that we expect recursive mutex locking behavior svn-id: r29952
- 11:53 Changeset [f00ebbf8] by
- Fixed mutex handling, and reverted sound callbacks to be from another …
- 11:34 Changeset [337db5d4] by
- Bugfix to not allow animation fast forward when restoring a game - it …
- 11:24 Changeset [9dc39c30] by
- Tweaked the calculation for player position in new rooms to use the …
- 11:19 Ticket #3528 (LURE Spanish: Crashes when freeing Goewin) closed by
- fixed
- 11:16 Changeset [c0bc7bb7] by
- Incremented required lure.dat version number, and adjusted animation …
- 11:14 Changeset [f509e6bc] by
- Fixed Spanish animation entry for Goewin, and added missing fight …
- 10:41 Ticket #7609 (FOTAQ: dialog skipping using ".") created by
- […] […]
- 03:20 Ticket #3452 (SIMON: Inccorect behavior in scripted actions) closed by
- 03:20 Ticket #3411 (COMI: Extremely odd bug) closed by
12/21/07:
- 21:27 Ticket #3529 (LURE:Crash at Prision.. savegame included.) created by
- […] […]
- 20:45 Changeset [f483d7ce] by
- Cleanup. svn-id: r29945
- 18:54 Ticket #3528 (LURE Spanish: Crashes when freeing Goewin) created by
- […] […]
- 18:36 Changeset [764dc651] by
- Scaler corruption fixes, scaler console fixes, adding Lure target …
- 18:34 Changeset [1cfedb2] by
- Remove a comment svn-id: r29943
- 18:30 Changeset [8183d564] by
- Implement exists() in DS file system svn-id: r29942
- 18:29 Changeset [b4a66163] by
- Fix compilation error on DS port (template expects parameters to be …
- 18:28 Changeset [df33fdd7] by
- Fix memory leak in audiostream (I think) svn-id: r29940
- 09:28 Changeset [1ecbde08] by
- Reverted too complicated (and unneeded) volume settings code for towns …
- 09:20 Changeset [72e899d1] by
- Naming consistency fixes. svn-id: r29938
- 09:10 Changeset [dca07a9] by
- Bugfix to prevent axe animation appearing in room 6 when returning …
- 08:06 Ticket #3526 (LURE Spanish: Crashes after leaving prison) closed by
- fixed
- 03:56 Changeset [5c5e5cdd] by
- Changed animation Ids for Spanish version svn-id: r29935
- 03:20 Ticket #3479 (LURE : Bug) closed by
- 02:43 Changeset [46ee7e67] by
- Slight cleanup svn-id: r29934
- 02:08 Changeset [18dd1881] by
- Added some hard coded strings for the Italian fan translation of ITE …
- 02:06 Changeset [61e87240] by
- Turn off an MSVC warning, thrown with some escape sequences svn-id: r29932
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