Timeline
11/12/16:
- 16:53 Ticket #9646 (SCI: QFG1: Running on ice till health points depletion won't kill hero.) created by
- First reported here: …
- 09:34 Ticket #9645 (Myst - clicking pages crash ScummVM on MacOS) created by
- ScummVM - 1.9.0.2 & Daily Build 2016-11-11 English language Original …
11/10/16:
- 16:17 Ticket #9642 (SCI: GK1: "Erase Letter" button crashes at cemetery) closed by
- fixed: Fixed in 1e8b95f0255328d3da4e78f54f528704f99063cf.
- 14:31 Ticket #9575 (Hi-Res Adventure Endings) closed by
- fixed: Thanks for the report. These games are completely scripted, including …
11/08/16:
11/06/16:
- 09:52 Ticket #9628 (Reading sign in rocket cockpit freezes ScummVM) closed by
- fixed
- 07:42 Ticket #9644 (ScummVM GUI Hungarian translation) closed by
- fixed: Merged, thank you!
- 06:28 Ticket #9644 (ScummVM GUI Hungarian translation) created by
- ScummVM GUI Hungarian translation (2016.11.06)
- 05:51 Ticket #9643 (SDL2: Graphic issues with bilinear filtering enabled (Win, direct3d)) created by
- Note: This bug seems to be related with #9592. OS: Windows 10 …
11/04/16:
- 02:45 Ticket #9642 (SCI: GK1: "Erase Letter" button crashes at cemetery) created by
- When writing a message on the tomb wall in the cemetery, the Erase …
- 02:25 Ticket #9641 (SCI: Shivers: Bulls and Cows puzzle, incorrect display of master tiles) created by
- Room 31090. The master tiles for the puzzle, when revealed, are …
11/03/16:
- 18:18 Ticket #9637 (SCI: GK1: Speech settings reset when loading game) closed by
- fixed
- 02:46 Ticket #9639 (SCI: GK1: Font rendering issues & truncation) closed by
- fixed: Fixed in e4b8820762f10848205266c59bfcb80b2177e060. (Oh, and the thing …
- 01:56 Ticket #9640 (SCI: GK1: Mime crash in Jackson Square) closed by
- fixed: Wow, what an exhaustive write-up! I feel bad that you spent so much …
- 00:46 Ticket #9609 (SDL: Crash with displayMessageOnOSD called from separate thread in ...) closed by
- fixed: The issue was fixed with Pull Request 855 that was merged on October 29.
11/02/16:
- 22:52 Ticket #9640 (SCI: GK1: Mime crash in Jackson Square) created by
- There is a concurrency bug in the scripts for the mime in Jackson …
- 21:19 Ticket #9581 (SCI: GK2: Ambient audio does not restart properly after loading a save game) closed by
- fixed: Fixed in aa0836816d04812838654f563f7c29cb8efb7041.
- 18:11 Ticket #9639 (SCI: GK1: Font rendering issues & truncation) created by
- The fonts in GK1 aren't quite rendered right in ScummVM. The letters …
- 16:56 Ticket #9638 (SCI: GK1: Wrong cursor in Jackson Square park) created by
- Sometimes the Walk cursor displays the wrong cursor in Jackson Square …
- 02:49 Ticket #9637 (SCI: GK1: Speech settings reset when loading game) created by
- When loading a game in GK1 under ScummVM, the three settings for …
10/31/16:
- 09:47 Ticket #9634 (Hi-Res Adventure #6 - The Dark Crystal crash in wilderness) closed by
- invalid: Thanks for the report, but this game is not yet ready for testing!
- 09:46 Ticket #9633 (Hi-Res Adventure #6 - The Dark Crystal freezes) closed by
- invalid: Thanks for the report, but this game is not yet ready for testing!
- 06:37 Ticket #7151 (Discworld cd stopped working with current android version) closed by
- invalid: The previous comment was somehow edited by its author on sf.net: …
10/29/16:
- 21:38 Ticket #9636 (MOHAWK: Myst crashes sometimes) created by
- When playing myst on v1.9.0.2, the game sometimes crashes with this …
10/28/16:
- 22:30 Ticket #9635 (ScummVM GUI Hungarian translation) closed by
- fixed: Thank you.
- 08:22 Ticket #9635 (ScummVM GUI Hungarian translation) created by
- ScummVM GUI Hungarian translation (2016.10.28)
- 01:23 Ticket #9632 (SCI: KQ7 1.51: Arithmetic error when trying to restore a save game) closed by
- fixed: Fixed in e12496bd0c2a15d4e7701422ca9fd860482dcb1f.
10/27/16:
- 15:55 Ticket #9612 (SCI32: lsl6hires debug dialog shown) closed by
- fixed: Fixed in c30380d0a3fc8f9a04825d5adab183d54276358f.
- 12:32 Ticket #9634 (Hi-Res Adventure #6 - The Dark Crystal crash in wilderness) created by
- If you ignore Ursu, you can continue into the wilderness. When you go …
- 12:23 Ticket #9633 (Hi-Res Adventure #6 - The Dark Crystal freezes) created by
- The game freezes near the beginning when you talk to Ursu. He replies …
- 02:35 Ticket #9632 (SCI: KQ7 1.51: Arithmetic error when trying to restore a save game) created by
- 1. Start a new game 2. Quit game (automatically saves) 3. Click …
- 02:03 Ticket #9588 (SCI: GK1: Motorcycle video is misaligned in hires Windows) closed by
- fixed: Fixed in 73725bab07dc8b1cdd73577e47d5406f72f5d9ba. (There were a lot …
10/26/16:
- 20:31 Ticket #9631 (Crash on startup of Rex Nebular on Android) closed by
-
fixed: Thanks for the report! This was a bug in
insertionSort
that I've … - 20:06 Ticket #9631 (Crash on startup of Rex Nebular on Android) created by
- scummvm 1.10.0git 26.10.2016 commit: …
- 01:06 Ticket #9582 (SCI: SCI32 save/load dialogue arrows are drawn incorrectly) closed by
- fixed: Fixed in eb6fa08311d5b7b7dcdd6e8d0b14854fb097d97a.
10/25/16:
10/24/16:
- 23:09 Ticket #9630 (SDL2: Crashes when using MT-32 emulation) created by
- The latest Win32 daily build (October 24, 2016, 10:34 pm) seems to …
- 19:38 Ticket #9629 (AGOS: StS - Hebrew version ignores subtitle speed setting) created by
- ScummVM win32 version: 1.10.0git422-g65d0c65-dirty (2016-10-16 …
- 17:37 Ticket #9628 (Reading sign in rocket cockpit freezes ScummVM) created by
- ScummVM version: 1.9.0.2 Win32 Game Language: English Game Version: …
10/23/16:
- 18:41 Ticket #9627 (Lands Of Lore - game crashes in Catwalk Caverns) created by
- I've come across this bug several times because Lands Of Lore is one …
10/22/16:
- 20:38 Ticket #9618 (GUI: Could not load widget position for ''!) closed by
- fixed: Thank you for reporting this bug. It was due to a logical error in our …
- 19:19 Ticket #9626 (SCI: unknown SQ3 Version) created by
- lease, report the following data to the ScummVM team along with name …
- 18:18 Ticket #9614 (SCI32: Space quest 6 scummvm freeze during the injection scene) closed by
- fixed: Fixed in 724385eb5e3154628a5e1655471d7cf4d67b7a70.
- 06:35 Ticket #9620 (SPARKLE: Update Error! An error occurred while extracting the archive.) closed by
- fixed: As it appears, there is a lack of functionality in Mac Sparkle. So …
- 02:04 Ticket #9584 (SCI32: Implement HShutterIn transition show style) closed by
- fixed: Fixed in 90c2f77686978b09f758f8c0bbc39258fc691d58.
10/21/16:
- 01:37 Ticket #9625 (TINSEL: DW2 - out of sound reels) created by
- In ScummVM 1.9.0 (15 Oct 2016) for Android running Discworld 2, if I …
10/20/16:
- 16:34 Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) closed by
- fixed: Fixed in c9ad2062db80fc9b6339bebdcd70f58269e38bf6.
- 07:49 Ticket #9624 (SCI: Unknown KQ5 checksums) created by
- Reported by te_lanus on IRC: […] […]
10/19/16:
- 20:19 Ticket #6755 (ScummVM Crashes in OS X after multiple full screen changes) closed by
- fixed: ScummVM 1.9.0, which uses SDL 2, has now been released. I am therefore …
- 18:56 Ticket #9623 (Mouse capture causes cursor to jump erratically) created by
- When I press CTRL+M to lock the mouse to the ScummVM window, whether …
- 17:22 Ticket #9622 (Android functionality problems) created by
- The current Android version of ScummVM (just updated from the Android …
- 12:30 Ticket #9621 (1.9.0 android can't add games for non-rooted android systems) created by
- Clicking the Add Game button causes ScummVM to open in the /storage …
- 11:24 Ticket #9620 (SPARKLE: Update Error! An error occurred while extracting the archive.) created by
- When pressing the Check now button in Options on ScummVM 1.9.0, a new …
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