Opened 7 years ago
Closed 7 years ago
#7151 closed defect (invalid)
Discworld cd stopped working with current android version
|Reported by:||SF/seraus||Owned by:||bgK|
discworld cd stopped working with current android version of scummvm (1.8.1).
I Experienced this problem on a nexus 2013 tablet. bye let me know if you need any additional info regards
Ticket imported from: bugs/7151.
Change History (4)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
|Component:||→ Engine: Tinsel|
comment:3 by , 7 years ago
I've also found that Discworld doesn't run. My smartphone is running Android 4.4.2 and it looks like the latest update to ScummVM from Google Play may perhaps not be running properly. If I try and run Discworld then ScummVM just quits before even the game titles begin (other games appear to start OK). I have also noticed that it's taking longer for ScummVM to start now in any case, and thta while it's starting up the screen is black rather than providing a loading screen as before. I tried a couple of the Android ARM setups (although I don't think they were right for my phone anyway) on the ScummVM website as well but the same thing happened. Please advise if you need any more information. There were no error messages or anything
comment:4 by , 7 years ago
|Status:||new → closed|
The previous comment was somehow edited by its author on sf.net:
"UPDATE 18/10/16 - there's now a fix on the Scummvm forums. Turns out that the required files for Discworld to run on Scummvm has been increased very very slightly -
I copied this slightly extended list of files into Scummvm on my phone, and now it seems to run quite happily"
My guess is that the author of the bug report has experienced the same problem, and we can close this issue.
Do you have anything in the error log?