Timeline
10/26/05:
- 23:32 Ticket #2312 (Mi2towns Kanji crashes at start) created by
- […] […]
- 22:47 Changeset [60f18e83] by
- Update version and correct typo svn-id: r19326
- 22:46 Changeset [1e0b8b01] by
- Update version number and correct typo svn-id: r19325
- 21:17 Changeset [6db84972] by
- added optimisation on sound file name searching svn-id: r19322
- 19:39 Changeset [6359cbdd] by
- fixed memleak svn-id: r19321
- 18:39 Changeset [013624f3] by
- that 3 memset() are not needed svn-id: r19320
- 18:32 Changeset [9a85839a] by
- fixed compilation, changed to struct as it's declared svn-id: r19319
- 18:15 Ticket #2311 (ITE: Crash when loading old saved game) closed by
- fixed
- 18:14 Changeset [5d893e2d] by
- Fix bug #1338596 "ITE: Crash when loading old saved game" svn-id: r19318
- 18:11 Changeset [73e715f1] by
- Fix bug #1338596 "ITE: Crash when loading old saved game" svn-id: r19317
- 18:09 Changeset [d3ed1363] by
- forgot to remove this... svn-id: r19316
- 17:42 Ticket #8475 (Add support for arm-linux as a crosscompile target) closed by
- 17:42 Changeset [06aaacbf] by
- applied patch #1331972 + changaed deprecated option to new one in …
- 17:39 Changeset [a9a07a59] by
- applied patch #1331972 + changaed deprecated option to new one in …
- 17:04 Changeset [62983d2] by
- ps2 specific change svn-id: r19313
- 16:34 Changeset [2af45f9b] by
- removed junk svn-id: r19312
- 16:32 Changeset [fe42c720] by
- ps2 change, aligned all fio accesses to the size of an EE cache line. …
- 16:16 Ticket #2311 (ITE: Crash when loading old saved game) created by
- […] […]
- 14:10 Changeset [d8b05271] by
- Add missing break. Thanks to Cody56 svn-id: r19310
- 14:08 Changeset [1ab6688d] by
- Add missing break. Thanks to Cody56 svn-id: r19309
- 07:44 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) closed by
- invalid
- 07:17 Ticket #8477 (Possible fix for confusing "talk speed" GUI) closed by
- 07:14 Changeset [a4e79c7e] by
- Add patch, with slight change to dialog title: 1338105 - Possible fix …
- 07:13 Changeset [917cb562] by
- Add patch, with slight change to dialog title: 1338105 - Possible fix …
- 06:56 Ticket #8477 (Possible fix for confusing "talk speed" GUI) created by
- […] […]
- 06:48 Changeset [b81b771d] by
- Limit to Macintosh versions, otherwise filenames in PC versions get …
- 06:47 Changeset [21ba0a4] by
- Limit to Macintosh versions, otherwise filenames in PC versions get …
- 06:37 Changeset [70ea154] by
- removed old and unused defines. svn-id: r19304
- 06:36 Changeset [6334f440] by
- copied from CVS head: added call to OutSaveFile::flush() and some more …
- 06:30 Changeset [ccd7557] by
- added call to OutSaveFile::flush() and some more I/O error checks …
- 06:20 Changeset [6b0e272] by
- copied from CVS head: fix for bug #1328022: BS1: savegame name text …
- 06:16 Ticket #2263 (BS1: savegame name text input ignores keypresses) closed by
- fixed
- 06:16 Changeset [722e9a79] by
- fix for bug #1328022: BS1: savegame name text input ignores keypresses …
- 06:08 Changeset [9510a56] by
- copied from CVS head: call OutSaveFile::flush() to check for errors …
- 06:00 Changeset [6f1016e7] by
- call OutSaveFile::flush() to check for errors svn-id: r19298
- 05:40 Changeset [a389475f] by
- Ooops, copied wrong file. svn-id: r19297
- 05:36 Changeset [aa8eeac7] by
- Update svn-id: r19296
- 05:36 Changeset [a5a98ab] by
- copied from CVS head: include the datafile's name in error() message …
- 05:34 Changeset [f043bfa3] by
- Update svn-id: r19294
- 05:34 Changeset [ecd8dafc] by
- Add Macintosh version of Baseball2003 & Soccer2004 Add missing Pajama …
- 05:34 Changeset [1a4ab44] by
- Add Macintosh version of Baseball2003 & Soccer2004 Add missing Pajama …
- 05:34 Changeset [5981a1c6] by
- Add Macintosh version of Baseball2003 & Soccer2004 Add missing Pajama …
- 05:33 Changeset [6cb96049] by
- include the datafile's name in error() message when I/O errors occur. …
- 05:06 Changeset [0aaecdc] by
- fix for bug #1153682: BS1: 64-bit crash when menu appears svn-id: r19290
- 02:20 Ticket #2097 (SAM: chatting with Snuckey's clerk crashes) closed by
- 02:20 Ticket #2096 (BS2: not detected) closed by
- 02:20 Ticket #7312 (DC: screen positioning) closed by
- 02:20 Ticket #7448 (Motorola A780) closed by
- 02:13 Changeset [c08def39] by
- Backport NL and FR Mac HE demos support. svn-id: r19289
- 00:48 Changeset [490550a1] by
- Ooops svn-id: r19288
- 00:48 Changeset [6dd087e1] by
- Ooops svn-id: r19287
- 00:36 Ticket #2309 (Scumm: Crash with subtitle function) closed by
- fixed
- 00:36 Changeset [ddfa034c] by
- Match subtitle speed keys in original SCUMM games. svn-id: r19286
- 00:36 Changeset [7e24eda] by
- Match subtitle speed keys in original SCUMM games. svn-id: r19285
10/25/05:
- 22:47 Changeset [b8b130b] by
- Add French and Dutch Mac HE demos. Noticed and described same bug in …
- 19:21 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) closed by
- invalid
- 18:32 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) created by
- […] […]
- 15:29 Ticket #2309 (Scumm: Crash with subtitle function) closed by
- fixed
- 15:28 Changeset [e8a71069] by
- Fixed bug #1337498. svn-id: r19283
- 15:20 Changeset [6d5ae3f] by
- Fixed bug #1337498. svn-id: r19282
- 14:05 Ticket #2309 (Scumm: Crash with subtitle function) created by
- […] […]
- 10:00 Changeset [b9f0c4d] by
- Fix md5 entry for pjgames. svn-id: r19281
- 07:03 Ticket #1942 (BS1: 64-bit crash when menu appears) closed by
- fixed
- 07:03 Changeset [d3f9b1c] by
- fix for bug #1153682: BS1: 64-bit crash when menu appears svn-id: r19280
- 06:58 Changeset [4205aea8] by
- #ifdef'ed some code for the ps2. svn-id: r19279
- 06:58 Changeset [3ff3d9cf] by
- enlarged heap size on the ps2 svn-id: r19278
- 06:57 Changeset [674d768] by
- various ps2 changes svn-id: r19277
- 03:01 Changeset [0ce44f6] by
- Add Macintosh version of a few HE games. svn-id: r19276
- 03:00 Changeset [164e44e9] by
- Add Macintosh version of a few HE games. svn-id: r19275
- 02:50 Changeset [fbe09a9] by
- Add work around for fbear regressions. svn-id: r19274
- 02:44 Changeset [95596a6] by
- Add Macintosh version of pjgames. svn-id: r19273
- 02:43 Changeset [eaa7dd3] by
- Add Macintosh version of pjgames. svn-id: r19272
10/24/05:
- 14:24 Ticket #2308 (ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)) created by
- […] […]
- 13:41 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) created by
- […] […]
- 13:26 Ticket #2306 (ITE: Intro Talkie Bug) closed by
- wontfix
- 12:52 Ticket #2306 (ITE: Intro Talkie Bug) created by
- […] […]
- 12:35 Ticket #2305 (GOB: screen jumbled after typing in level passwords) created
- […] […]
- 09:32 Ticket #8476 (MIDI gain setting for FluidSynth) created by
- […] […]
- 07:05 Ticket #2304 (COMI: Part III song hangup) closed by
- outdated
- 06:47 Ticket #2304 (COMI: Part III song hangup) created by
- […] […]
10/23/05:
- 23:15 Changeset [3f213a1e] by
- Back port: Fix link error with --disable-he svn-id: r19271
- 19:29 Changeset [6b36c763] by
- Fix link error with --disable-he svn-id: r19270
- 15:44 Ticket #2221 (MI1MAC: crashes while training swordfighting) closed by
- fixed
- 14:24 Changeset [ce3b31fa] by
- Workaround for bug #1311447 svn-id: r19269
- 14:21 Changeset [c1ff7c83] by
- Workaround for bug #1311447 svn-id: r19268
- 13:45 Changeset [5eba9ee3] by
- Fix no sound effects regression in simon1. svn-id: r19267
- 13:45 Changeset [73a440b2] by
- Fix no sound effects regression in simon1. svn-id: r19266
- 13:34 Changeset [d9316e4] by
- Add work around for bug: 1252606 - ZAK: crash when trying to fly back …
- 13:34 Changeset [f874a87c] by
- Add work around for bug: 1252606 - ZAK: crash when trying to fly back …
- 13:16 Changeset [53e08e9a] by
- Remove talkSound from the sound queue in HE games, when stopping the …
- 13:14 Changeset [b8af0f51] by
- Remove talkSound from the sound queue in HE games, when stopping the …
- 12:10 Changeset [93a66001] by
- Correct subtitle speed keys in SCUMM. svn-id: r19261
- 12:08 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) closed by
- fixed
- 12:08 Changeset [4cb4bf4d] by
- Correct subtitle speed keys in SCUMM. svn-id: r19260
- 11:53 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) created by
- […] […]
- 11:17 Changeset [cd8533d7] by
- Cleanup. svn-id: r19259
- 11:14 Changeset [2e6b615c] by
- Make sure error message is consistent regardless of endianess svn-id: …
- 10:49 Changeset [1eed5298] by
- Some more Broken Sword I & II -> 1 & 2 changes svn-id: r19257
- 10:49 Changeset [35faf89] by
- Some more Broken Sword I & II -> 1 & 2 changes svn-id: r19256
- 10:45 Changeset [44029d1f] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19255
- 10:45 Changeset [a39932a] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19255
- 10:45 Changeset [b57b1dc9] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19252
- 10:45 Changeset [d239421d] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19254
- 10:45 Changeset [0dbe7e91] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19251
- 10:45 Changeset [7866a386] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19253
- 10:45 Changeset [3c891a1] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19252
- 10:03 Changeset [26677dcd] by
- Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more …
- 10:03 Changeset [ae6fb05c] by
- Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more …
- 07:36 Ticket #2302 (SIMON1DEMOACORN: Mouse switched off to long) created by
- […] […]
- 02:20 Ticket #2235 (BASS: crash in intro and no talkie (CD)) closed by
10/22/05:
- 23:49 Changeset [578dc791] by
- Gee, should pay more attention and read comments I myself added years …
- 23:47 Changeset [11719236] by
- V7 savegames actually aren't supported; fix comment svn-id: r19247
- 23:42 Changeset [899eb271] by
- Got rid of 'ref' code (or rather: hack) in the save/load system …
- 23:08 Changeset [b9b49c3] by
- Reduce header dependencies (for quicker recompiles) svn-id: r19245
- 22:54 Changeset [3f20bdb3] by
- No need to pass savegameVersion to saveOrLoad, the serializer already …
- 22:18 Changeset [8269b7bd] by
- Switch iMuse to use Serialiazable, too (at least partially) svn-id: r19243
- 21:04 Changeset [ea85d8c0] by
- Fixed a double loading of shape 10, and corrected mouse cursor region …
- 12:59 Changeset [d8aa978a] by
- Made the shape handling endian safe, also renamned some functions and …
- 12:55 Ticket #2297 (ITE: Mouse visible where in wrong scenes) closed by
- fixed
- 12:54 Changeset [a64fca9b] by
- Backported fix for bug #1333391. (If you can call a patch that applies …
- 12:47 Changeset [f8981765] by
- Cleaned up some cursor show/hide handling. This should fix bug …
- 10:53 Changeset [0ffb25c2] by
- backported room names fix for HE games svn-id: r19238
- 10:48 Changeset [eeee8815] by
- As Kirben suggested, increasing room name buffer svn-id: r19237
- 10:41 Changeset [e611a3cc] by
- This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks …
- 09:49 Changeset [6a911e65] by
- Ooops, added label for that debug msg. svn-id: r19235
- 09:32 Changeset [fe5ccbb] by
- Add debug msg. svn-id: r19234
- 08:19 Changeset [883fe108] by
- Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it …
- 07:54 Ticket #2295 (Scummvm does not cooperate with xorg and composite) closed by
- 04:12 Changeset [c0bbcda] by
- Load/Save palette correctly in HE99 games. Save actor shadows in HE …
- 04:08 Changeset [3374e399] by
- Load/Save palette correctly in HE99 games. Save actor shadows in HE …
- 00:24 Changeset [4079dd03] by
- Implemented correct cursor handling. svn-id: r19230
- 00:04 Changeset [76a9c33] by
- Add French Pajama Sam demo. svn-id: r19229
- 00:04 Changeset [b1843512] by
- Add French Pajama Sam demo. svn-id: r19228
10/21/05:
- 23:33 Changeset [ef498f3b] by
- COMI delays use minutes too, so remove hack. Confirmed with COMI …
- 23:31 Changeset [907c0835] by
- COMI delays use minutes too, so remove hack. Confirmed with COMI …
- 23:04 Changeset [b5e63f5b] by
- Turn class Sound into a Serializable svn-id: r19225
- 23:01 Changeset [ffc5e17] by
- Started to make the save/load system slightly more object oriented …
- 22:59 Ticket #2207 (COMI: No time to click while Banjo duel) closed by
- invalid
- 22:50 Changeset [1185f513] by
- Useless svn-id: r19223
- 22:49 Changeset [268f12a] by
- Added a warning (this is a very tempting way to break savegames :-) …
- 22:13 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) closed by
- 22:09 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) closed by
- fixed
- 21:06 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- wontfix
- 20:15 Ticket #2301 (FT: Wrong sound when going down stairs) created by
- […] […]
- 18:33 Changeset [3e22edb] by
- backported fix for bug #1329220 svn-id: r19221
- 17:43 Ticket #2276 (COMI: Obj showing through gold medallion) closed by
- fixed
- 17:43 Changeset [a9159612] by
- Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug …
- 15:58 Ticket #2300 (SAM: Hitting Movie icon while talking breaks the game) created by
- […] […]
- 15:26 Changeset [75e02d2] by
- fix compilation warn svn-id: r19219
- 15:20 Changeset [4d5690cb] by
- fix compilation warn svn-id: r19218
- 14:35 Ticket #2264 (ITE: Can't go through door when in buildings) closed by
- fixed
- 14:32 Changeset [b1efec2] by
- add workaround for bug #1328045 svn-id: r19217
- 14:30 Changeset [37660b0b] by
- add workaround for bug #1328045 svn-id: r19216
- 12:40 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) created by
- […] […]
- 12:25 Changeset [437e688] by
- Enable XMAP support for akos codec 32. svn-id: r19215
- 12:23 Changeset [0167c3ad] by
- Enable XMAP support in akos codec 32. svn-id: r19214
- 12:11 Changeset [d8dc5fa4] by
- Actor layer in HE games uses an int32. svn-id: r19213
- 12:06 Changeset [159958db] by
- Actor layer in HE games uses an int32. svn-id: r19212
- 11:31 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) created by
- […] […]
- 10:28 Changeset [8cc72cc] by
- Disambiguate code semantics (fixing a compiler warning) svn-id: r19211
- 05:16 Changeset [d0d8055] by
- Add safety check for XMAP support, from original HE games. svn-id: r19210
- 05:15 Changeset [9569287a] by
- Add safety check for XMAP support, from original HE games. svn-id: r19209
- 04:43 Changeset [cb363b3a] by
- -Add three French HE demos -Update titles of HE games svn-id: r19208
- 04:42 Changeset [98be21cd] by
- -Add three French HE demos -Update titles of HE games svn-id: r19207
- 02:30 Changeset [44660b44] by
- Add XMAP support for actors. svn-id: r19206
- 02:26 Changeset [82600ddc] by
- Add XMAP support for actors. svn-id: r19205
- 02:25 Changeset [f13c6b9] by
- Backport IMA ADPCM fixes. This fixes bunch of latter HE games. …
- 02:00 Changeset [37fbcf61] by
- Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing …
- 01:36 Changeset [f028e087] by
- Add XMAP support for wizImages. svn-id: r19202
- 01:34 Changeset [79f5ecb1] by
- Add XMAP support for wizImages. svn-id: r19201
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