Timeline
05/29/05:
- 21:00 Changeset [b2250cca] by
- Fix puzzle callback timings. Was mistakingly used millisecs instead of …
- 20:57 Changeset [5cd6d6b] by
- Implement key auto-repeat used in savegame dialog. svn-id: r18297
- 18:14 Changeset [4fbb6c29] by
- Whitespace svn-id: r18296
- 18:08 Ticket #2053 (LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders) created by
- […] […]
- 18:07 Changeset [9ffe00b7] by
- Added braces for clarity. svn-id: r18295
- 17:31 Changeset [e9c71f3a] by
- Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a …
- 17:30 Ticket #2051 (MANIAC: Inventory not redrawn after loading a savegame) closed by
- fixed
- 17:26 Ticket #2050 (BASS: Unresponsive characters) closed by
- duplicate
- 15:39 Changeset [99b9fc70] by
- implemented DOS version 1 pixel clipping game options WIP3 svn-id: r18293
- 15:35 Ticket #2052 (ALL: Failed assertion in AdvMame scaler) created by
- […] […]
- 15:27 Ticket #2051 (MANIAC: Inventory not redrawn after loading a savegame) created by
- […] […]
- 15:04 Ticket #2050 (BASS: Unresponsive characters) created by
- […] […]
- 14:55 Changeset [d4456af] by
- Correct off by one, fixes minor glitches in lost/smaller. svn-id: r18292
- 13:08 Changeset [93731f3c] by
- resourceMapper isn't used in HE72+ games. svn-id: r18291
- 12:14 Changeset [dbba8d73] by
- Set zorder to zero by default. svn-id: r18290
- 12:00 Changeset [f03b73a] by
- Set zorder to zero by default. svn-id: r18289
- 11:54 Changeset [4fc5ccb8] by
- Clear localVars in entry/exit scripts. svn-id: r18288
- 10:45 Ticket #2049 (SIMON2 (Spanish): loadVOCFromStream: Invalid header!) closed by
- duplicate
- 06:47 Ticket #8424 (Update for the MSVC7 Project Files) closed by
05/28/05:
- 13:31 Ticket #2049 (SIMON2 (Spanish): loadVOCFromStream: Invalid header!) created by
- […] […]
- 13:10 Changeset [b902e47f] by
- Possible fix for #1210373 FT: "wrong INSANE parameters for EN_VULTF2" …
- 13:02 Changeset [764ed133] by
- All known music glitches in Sam & Max should be fixed - or at least …
- 12:53 Changeset [4a9a0ce] by
- fix warning svn-id: r18285
- 12:35 Ticket #1430 (SAM: Savage Jungle Inn music glitch) closed by
- fixed
- 12:34 Ticket #2027 (SAM: Failure to change music at Frog Rock) closed by
- fixed
- 12:33 Ticket #2048 (FT: "wrong INSANE parameters for EN_VULTF2") created by
- […] […]
- 12:29 Changeset [e27f13d1] by
- Swapped the last two parameters to Sam & Max iMUSE command 257. This …
- 12:28 Changeset [cd72ae9e] by
- commit adds setWidth & setHeight to extend bounds of rect svn-id: r18283
- 11:06 Changeset [3d1c9693] by
- game options WIP2 svn-id: r18282
- 10:44 Changeset [9543d99f] by
- Fix load/save game regression in HE90+ games. svn-id: r18281
- 08:57 Changeset [43ca852f] by
- Correct case order. svn-id: r18280
- 08:46 Changeset [aad0ae66] by
- Add last changes to HE100 too. svn-id: r18279
- 08:37 Changeset [151f09ed] by
- Sync opcode names and add HE72+ version of o_systemOps. svn-id: r18278
- 02:26 Changeset [b65974b] by
- Revert my removal of _skipPalette, still required. svn-id: r18277
- 02:25 Ticket #2047 (FT INSANE: Googles palette disappears (Regression)) closed by
- fixed
- 01:41 Changeset [51a46f9] by
- Correct HE version. svn-id: r18276
05/27/05:
- 13:33 Changeset [4ee90d9] by
- Clarified the status of the GUI scaling a bit. I'm not aware of any …
- 13:14 Changeset [d51198e2] by
- Made ValueDisplayDialog scale itself. svn-id: r18274
- 12:43 Changeset [eeab93cf] by
- More whitespace changes. svn-id: r18273
- 10:25 Changeset [bdee380f] by
- Very minor cleanup. svn-id: r18272
- 09:08 Ticket #2047 (FT INSANE: Googles palette disappears (Regression)) created by
- […] […]
- 08:24 Changeset [913da5f] by
- Remove old comment, verb charset is now used. svn-id: r18271
- 07:46 Ticket #2042 (SAM: Unable to see Frog Rock) closed by
- 07:01 Changeset [894f630] by
- Added workaround for Sam & Max music issue at the Dino Bungie …
05/26/05:
- 22:14 Changeset [82c1cdb5] by
- Add Russian PuttTime svn-id: r18269
- 20:51 Ticket #2044 (GOB: Gobliiins English Floppy version crash) closed by
- fixed
- 20:51 Changeset [b59ef3cd] by
- Fix bug #1209059 "GOB: Gobliiins English Floppy version crash" …
- 16:43 Ticket #1954 (WINCE: Crash on start) closed by
- 16:40 Ticket #2043 (COMI: Verb regression during sword fights) closed by
- fixed
- 16:39 Changeset [6e42068c] by
- In V7/V8 games, use the blast text system to render verbs (this fixes …
- 16:38 Changeset [97f03369] by
- Take the font height from the charset header for V3 fonts, too; …
- 16:33 Ticket #2046 (Web site problem) closed by
- fixed
- 16:30 Changeset [228121ae] by
- Add 'MIDI' chunk to list of known iMuse music chunks svn-id: r18265
- 16:15 Ticket #2046 (Web site problem) created by
- […] […]
- 14:59 Changeset [ebfc6d20] by
- Add HE100 difference in flags and tmp code for extra flags. svn-id: r18264
- 14:16 Changeset [db969fd9] by
- oops svn-id: r18263
- 14:14 Changeset [852fe1b] by
- Changed name of addMessageToStack to convertMessageToString (still not …
- 12:59 Ticket #1429 (SAM: Music stops after getting T-Rex tooth) closed by
- fixed
- 12:56 Changeset [4b82800c] by
- Be less agressive about re-using trigger slots. This fixes bug …
- 12:26 Changeset [983d6d7] by
- Added CharsetRenderer::getCharHeight() svn-id: r18260
- 11:30 Changeset [c060d56c] by
- Properly use operator '%' to compute a queue wrap around, instead of …
- 11:26 Ticket #2045 (TOOL: extract_kyra: last file not extracted correctly) created by
- […] […]
- 11:13 Changeset [d733a4ec] by
- Cleanup. (Mostly whitespace.) svn-id: r18258
- 10:59 Ticket #2044 (GOB: Gobliiins English Floppy version crash) created by
- […] […]
- 10:44 Changeset [f9addb38] by
- Fix warning svn-id: r18257
- 10:07 Changeset [de52d556] by
- Fix bad endian bug in thumbnails code svn-id: r18256
- 09:45 Changeset [ca409429] by
- Puzzle WIP. No visuals yet. svn-id: r18255
- 07:45 Ticket #2043 (COMI: Verb regression during sword fights) created by
- […] […]
- 06:38 Changeset [f3f58ec9] by
- Fixed a glitch that could cause the music to stop when Sam & Max were …
- 01:46 Changeset [12fcf37f] by
- Not used by DOTT scripts. svn-id: r18253
05/25/05:
- 19:58 Ticket #1728 (DOTT: Stamp-on-contract crash (again)) closed by
- 19:49 Ticket #1592 (FT: Going between Mineroad and Highway.) closed by
- 19:40 Changeset [6c66d67b] by
- If we switch to SVN, move iMuse stuff to its own dir, too svn-id: r18252
- 19:40 Changeset [e3db264d] by
- cleanup svn-id: r18251
- 14:01 Ticket #1895 (PALM: fatal alert on Zire71) closed by
- 13:50 Ticket #1921 (PALM: ScummVM breaks auto-off) closed by
- 12:58 Changeset [fc1b116] by
- Update comment svn-id: r18250
- 12:56 Changeset [71b484fe] by
- No other shadowMode settings are used by Sam & Max scripts. svn-id: r18249
- 12:36 Ticket #1852 (FOTAQ: SaveGame names do not depend on target name) closed by
- wontfix
- 09:32 Changeset [83a35075] by
- Changed misleading 'isGM' name to 'isMIDI'; cleanup in the …
- 09:25 Changeset [7afc248] by
- Whitespace svn-id: r18247
- 09:17 Changeset [ef9d595a] by
- abs -> ABS (code unification) svn-id: r18246
- 09:11 Changeset [936b3025] by
- Remove left overs and update comment. svn-id: r18245
- 09:10 Ticket #8432 (Warning Windows users about the known "play from CD" bug) created by
- […] […]
- 02:43 Ticket #2009 (MT-32 emu: Monkeyvga & Loom do not work (regression)) closed by
- 01:52 Ticket #1850 (SCUMM: HE games create files in wrong location (Regression)) closed by
- fixed
- 01:35 Changeset [0d223120] by
- Add cyx's patch for: 651077 - SAM: Bad Colors in first Room Applied …
- 01:33 Ticket #619 (SAM: Bad Colors in first Room) closed by
- fixed
05/24/05:
- 17:22 Changeset [6ac61b55] by
- removed leftover svn-id: r18243
- 17:18 Changeset [53947124] by
- with the recent _darkenPalette change, this is now unneeded for COMI …
- 14:36 Changeset [067bfe5] by
- Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has …
- 14:33 Ticket #1345 (MANIAC: Walk infinite loop in bathroom (hack-in-cvs)) closed by
- fixed
- 14:19 Ticket #1334 (GUI: aspect-ratio issue in launcher) closed by
- 13:57 Ticket #1935 (FT: Crashes, Wrong INSANE parameters) closed by
- 00:30 Ticket #719 (FT: German ß (ß) is too high) closed by
- fixed
- 00:29 Changeset [85ceaba6] by
- Fix for bug #705221 (FT: German ß is too high); based on the CVS …
- 00:15 Changeset [94f25b24] by
- New MD5s for Mac versions svn-id: r18239
- 00:15 Changeset [6e18857c] by
- Use the generic mapping system for Mac versions of V6/V7 games, too …
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