Timeline
06/20/03:
- 23:21 Changeset [2b3ad367] by
- typo svn-id: r8574
- 21:09 Ticket #912 (SAM: Intro glitch (regression since 0.4.1)) created by
- […] […]
- 13:25 Ticket #900 (FOA: frequent crash - PalmOS5) closed by
- 13:23 Ticket #834 (GUI: Normal Scale on OpenGL fails) closed by
- outdated
- 13:18 Ticket #714 (GUI: Options dialog in launcher NYI) closed by
- invalid
- 12:25 Changeset [0832c1f] by
- reuse file, remove file2 usage svn-id: r8573
- 11:38 Ticket #8249 (Aspect-ratio correction (alternative method)) created by
- […] […]
- 11:21 Changeset [b62e3c94] by
- init _base to 0 svn-id: r8572
- 11:14 Changeset [fc8e1244] by
- seems monkeyega & monkeyvga have byte values for the object name …
- 11:05 Changeset [cafe61b7] by
- uhm - dunno how that slipped in =) svn-id: r8570
- 10:59 Changeset [3014adf1] by
- some changes for the 320x256 code - the new code *might* work (can't …
- 10:53 Changeset [f301d1fa] by
- fixed Zak256 (and possibly other V3 games); Not quite sure if the …
- 07:57 Ticket #909 (Talk forever) closed by
- 07:17 Ticket #269 (SAM: Dinosaur does not stop properly) closed by
- outdated
- 04:59 Ticket #905 (ALL: 'multi_midi=true' in scummvm.ini does not work.) closed by
- 04:58 Ticket #904 (ALL: with '-ewindows' notes don't stop at quit.) closed by
- fixed
- 01:12 Changeset [2a1b3d63] by
- oops svn-id: r8567
- 00:48 Changeset [5cd8bc2] by
- cleanup svn-id: r8566
06/19/03:
- 22:44 Ticket #911 (DIG: Crash on PDA/Robin) created by
- […] […]
- 21:09 Changeset [c841ee63] by
- again fix for v1 costume header svn-id: r8565
- 18:08 Changeset [a3feb460] by
- instead of casting to byte, rather allow offsets > 255 svn-id: r8564
- 17:50 Changeset [2421128] by
- the _bompBitsTable really tells the number of 1 bits in a given byte …
- 17:50 Changeset [ada2d7c2] by
- converted scale table to hex (looks a bit nicer and makes it easier to …
- 17:03 Ticket #910 (BEOS: Cursor problem) created by
- […] […]
- 16:33 Changeset [7403492] by
- fixed non-bilinear mode (no black line in that anymore; fixing the …
- 16:16 Changeset [ed43323] by
- some fixes for the GL backend - but there are still many things …
- 16:03 Changeset [44010060] by
- made scale table const again; some cleanup in setupBompScale svn-id: r8559
- 15:52 Changeset [1cca50b] by
- fixed costume header for v1 svn-id: r8558
- 15:14 Changeset [8b567dda] by
- cleanup svn-id: r8557
- 13:11 Ticket #909 (Talk forever) created by
- […] […]
- 12:41 Changeset [9f55203] by
- use default scale table for bomb codec svn-id: r8556
- 12:30 Ticket #908 (ALL: cursor pulsates too slow) created by
- […] […]
- 12:29 Changeset [20b3ba1d] by
- add id for segacd monkey island and don't attempt to play sbl sounds …
- 12:20 Ticket #907 (DIG (SMUSH?) issues with help dialog) created by
- […] […]
- 12:08 Changeset [773ee445] by
- fix for len variable in v1 costume codec svn-id: r8554
- 11:29 Changeset [ab7b9419] by
- fixed warning (but the code is definitely incorrect ;-) svn-id: r8553
- 11:13 Changeset [08beeb94] by
- re-applying my changes (chrilith undid them by accident) svn-id: r8552
- 10:45 Changeset [788bcb26] by
- added initial form of v1 costume codec (NOT WORKING, i think) svn-id: …
- 10:38 Changeset [2b522f8f] by
- PalmOS changes svn-id: r8550
- 10:29 Changeset [0bee591] by
- added spanish font & prepositions; removed some trailing spaces …
- 10:15 Ticket #906 (ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter) closed by
- fixed
- 10:14 Changeset [8e57025] by
- added italian & english V2 font svn-id: r8548
- 10:02 Changeset [d659aa15] by
- spelling svn-id: r8547
- 08:07 Ticket #903 (Monkey CD: CD tracks play in wrong order) closed by
- 07:40 Ticket #902 (Slow draw on map/detail screens) closed by
- 01:27 Ticket #893 (SIMON2: Hanging notes) closed by
06/18/03:
- 22:46 Changeset [f83a324] by
- Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quit …
- 22:39 Changeset [3567c133] by
- Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not …
- 22:35 Changeset [9e519241] by
- Fixed MSVC warnings svn-id: r8544
- 21:15 Changeset [e985c33d] by
- Moved include of stdafx.h to top. svn-id: r8543
- 21:13 Changeset [be0bdf68] by
- Added casts to EventCode. svn-id: r8542
- 21:10 Changeset [2aed2d9] by
- Use stdafx.h instead of manually including system headers. svn-id: r8541
- 21:06 Changeset [7d6717ea] by
- Added some missing methods and a constructor. svn-id: r8540
- 15:45 Ticket #906 (ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter) created by
- […] […]
- 13:14 Changeset [ac23e56e] by
- cleanup; tiny bug fix (file was opened, then opened again - not good) …
- 12:33 Ticket #890 (Indy3: Can't give roast boar to dog.) closed by
- fixed
- 12:33 Changeset [f0a39d71] by
- fix for o5_walkActorToActor; this seems to be more like what V3 games …
- 12:21 Ticket #905 (ALL: 'multi_midi=true' in scummvm.ini does not work.) created by
- […] […]
- 12:16 Ticket #904 (ALL: with '-ewindows' notes don't stop at quit.) created by
- […] […]
- 06:39 Ticket #903 (Monkey CD: CD tracks play in wrong order) created by
- […] […]
- 06:34 Ticket #902 (Slow draw on map/detail screens) created by
- […] […]
- 01:37 Ticket #901 (scummvm doesn't start without glide supporting system) closed by
- invalid
06/17/03:
- 21:22 Ticket #901 (scummvm doesn't start without glide supporting system) created by
- […] […]
- 17:34 Changeset [a0028d51] by
- OpenGL working right now svn-id: r8537
- 16:06 Changeset [d5d61a5] by
- Missed one svn-id: r8536
- 16:03 Changeset [a09e7a5] by
- Update backend with recent changes, hope this is right. svn-id: r8535
- 15:33 Changeset [c7b19406] by
- temporary & nasty workaround for crash-on-exit in OS X + SDL/GL …
- 15:32 Changeset [327b63ee] by
- Cleanup. svn-id: r8533
- 14:52 Changeset [90b8e761] by
- Tweaks to colours 10, 11, 13 and 14 in the EGA palette. They don't …
- 13:42 Ticket #900 (FOA: frequent crash - PalmOS5) created by
- […] […]
- 13:10 Ticket #899 (ZAK256: Music doesn't stop) created by
- […] […]
- 13:06 Changeset [6e54710] by
- Revert Amiga specific changes to EGA palette. An option for C64 and …
- 13:02 Ticket #898 (ZAK256: Wrong text color) created by
- […] […]
- 12:34 Changeset [7f20bdfe] by
- removed send(0) command. svn-id: r8530
- 12:27 Changeset [81b7b265] by
- fixed grid position calculation svn-id: r8529
- 12:26 Changeset [61491fb] by
- don't restart music if the same track is already playing svn-id: r8528
- 12:11 Ticket #897 (ZAK256: Biplane doesn't disappear) created by
- […] […]
- 11:18 Ticket #896 (MONKEYEGA: Palette wrong in some locations) created by
- […] […]
- 10:40 Ticket #895 (COMI: Cannot get past "singing pirates" scene) created by
- […] […]
- 08:58 Changeset [3764908e] by
- Adlib svn-id: r8527
- 08:50 Changeset [d120ea09] by
- I will add a wrapper for that (currently NULL driver) svn-id: r8526
- 08:21 Changeset [d2bb0149] by
- tweak ega palette a bit more svn-id: r8525
- 07:14 Changeset [33791b7] by
- ega palette changes, correct colour used for sentence line and use …
- 07:11 Changeset [5a2678b7] by
- Make the mouse-over hilight work again on the inventory arrows in V2 …
- 06:18 Changeset [cc55265e] by
- Use OpenGL backend by default for mingw builds svn-id: r8522
- 06:13 Changeset [94e88917] by
- Make OpenGL specific scaler use other keys so all normal scaler canbe …
- 05:20 Changeset [7c06cf7c] by
- give man page much needed updating svn-id: r8520
06/16/03:
- 15:13 Ticket #8248 (COMI: Experimental actorHit implementation) closed by
- 15:11 Changeset [9917c08f] by
- Comitted the partial (but seemintly good enough) actorHit …
- 14:50 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) closed by
- 14:47 Changeset [c3af6fbe] by
- Added section on copy protection, and why we bypass it for some games. …
- 14:45 Changeset [4abfb1f7] by
- Bypass the Maniac Mansion copy protection by making the security door …
- 11:52 Ticket #862 (MANIAC/ZAK: Inventory is different to original) closed by
- fixed
- 11:52 Changeset [a5a72ef3] by
- V2 inventory arrow tweaks - closes cosmetic bug #751659 svn-id: r8516
- 11:39 Ticket #894 (LOOM: regression: cannot get note 'f'; game uncompletable) closed by
- fixed
- 11:37 Changeset [f3391407] by
- After some consideration, I've reverted to the old Loom bypassing …
- 11:36 Ticket #463 (LOOM: Ending scene contains logo) closed by
- wontfix
- 11:34 Ticket #758 (DREAMCAST: Daily Builds) closed by
- outdated
- 09:30 Ticket #894 (LOOM: regression: cannot get note 'f'; game uncompletable) created by
- […] […]
- 08:28 Changeset [b95ad278] by
- misc. svn-id: r8514
- 07:50 Ticket #893 (SIMON2: Hanging notes) created by
- […] […]
- 07:42 Ticket #851 (SIMON: Introduction crash with French version) closed by
- invalid
- 07:25 Ticket #892 (FOA: Can't click away from Lost Dialogues) created by
- […] […]
- 06:18 Changeset [2d8bb4a6] by
- The code to bypass the EGA Loom copy protection (which is necessary …
- 04:47 Ticket #891 (LOOM: gfx glitch when leaving Lady Cygna's gravestone) created by
- […] […]
- 03:52 Ticket #890 (Indy3: Can't give roast boar to dog.) created by
- […] […]
06/15/03:
- 18:56 Changeset [dd5bd03d] by
- Parentheses didn't compile on WIN32 svn-id: r8512
- 18:09 Ticket #889 (SIMON1: Scene stays black on MAC) created by
- […] […]
- 15:19 Changeset [e175f75e] by
- Made CharsetRendererNut::printChar() take the shadow into …
- 15:10 Ticket #8248 (COMI: Experimental actorHit implementation) created by
- […] […]
- 14:07 Changeset [81eeff47] by
- Change GF_AMIGAS back to GF_AMIGA svn-id: r8510
- 13:08 Ticket #888 (WIN: Generic Intro Crashes) created by
- […] […]
- 13:07 Changeset [e6455a9d] by
- cleanup svn-id: r8509
- 12:22 Changeset [9ef0657c] by
- renamed Sound -> BaseSound to avoid conflicts with the scumm class of …
- 11:52 Changeset [7f7ce14] by
- cleanup svn-id: r8507
- 11:48 Changeset [0d85cd1e] by
- small reorg (keep private classes out of header files, if possible -> …
- 11:32 Changeset [b8b8080] by
- fixed 'quit' entry in help for Mac OS X; disabled Alt-X/Ctrl-Z on OS X …
- 10:48 Changeset [8446d7d6] by
- Stop simon1win crashing on loading of save game svn-id: r8504
- 10:30 Changeset [ce51902d] by
- fix for simon2 svn-id: r8503
- 09:55 Changeset [4d5db885] by
- cleanup svn-id: r8502
- 08:37 Ticket #884 (BeOS compilation problems w/sky module in current CVS tree) closed by
- 05:19 Changeset [16e5c50b] by
- Small cleanup Fix small memory leak svn-id: r8501
- 05:04 Changeset [346e697f] by
- Small cleanup svn-id: r8500
- 02:31 Changeset [46e8ed44] by
- ctrl z quits not ctrl q svn-id: r8499
- 02:02 Changeset [4cd1927e] by
- remove scumm.h dependency svn-id: r8498
- 01:56 Changeset [fcc46ac8] by
- more cleanup svn-id: r8497
- 01:42 Changeset [101df28e] by
- moved GameId declaration to common/engine.h (more logical); moved …
- 01:05 Changeset [9ce9ce6] by
- fix typo svn-id: r8495
- 01:00 Changeset [acec45a4] by
- cleanup svn-id: r8494
- 00:54 Changeset [f1fc6877] by
- made stuff in class Sound protected where possible; moved …
- 00:33 Changeset [6ece4cfb] by
- cleanup svn-id: r8492
- 00:31 Changeset [cff3cab6] by
- fixed leaks svn-id: r8491
- 00:18 Changeset [7d75334] by
- fix leak svn-id: r8490
- 00:07 Changeset [4f657379] by
- fix leak svn-id: r8489
Note:
See TracTimeline
for information about the timeline view.