#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
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new
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exe, filename
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defect
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normal
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#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
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new
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defect
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low
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#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
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new
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GL, OGLES2, gl4es, shader
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defect
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normal
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#15055 |
Flatpak version keeps setting preferred device to FluidSynth
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new
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Settings
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defect
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normal
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#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
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new
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Inventory, hack
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feature request
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normal
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#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
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new
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defect
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normal
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#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
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new
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|
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defect
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normal
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#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
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new
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|
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defect
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normal
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#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
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new
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Crusader No Remorse
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defect
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low
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#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
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new
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feature request
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normal
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#15071 |
TWP: Recap/hints when changing characters are not shown
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new
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twp
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scemino
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defect
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low
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#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
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new
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|
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defect
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normal
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#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
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new
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|
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defect
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normal
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#15078 |
Unknown game variant for director
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new
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Peterson and Findus
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defect
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normal
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#15079 |
MM: XEEN: Can't start World of Xeen from commandline
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new
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|
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defect
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normal
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#15081 |
AGS: The Legend of Skye missing steam detection
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new
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|
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defect
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normal
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#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
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new
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skips, stutters, pops, audio, buffer
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defect
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high
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#15086 |
GROOVIE: Clandestiny final cutscene crashes
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new
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|
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defect
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normal
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#15089 |
SWORD1: Unknown game variant
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new
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|
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defect
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normal
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#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
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new
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AndywinXp
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defect
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normal
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#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
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new
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|
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defect
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normal
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#15092 |
SWORD1: Implement Windows version of the audio engine
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new
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AndywinXp
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feature request
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low
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#15093 |
MYST3: Support original DVD layout
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new
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|
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feature request
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normal
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#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
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new
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launcher
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defect
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normal
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#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
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new
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configure compilation msys2 mingw aarch64 arm64 neon WindowsonARM WoA64 WinARM64
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defect
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low
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#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
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new
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KQ2, Dracula
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defect
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normal
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#15099 |
SWORD1: Unknown game variant for sword1
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new
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unknown-game
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defect
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normal
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#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
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new
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|
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defect
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normal
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#15104 |
ULTIMA8: Option to disable the turning animations when turning the Avatar around
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new
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turn, quickturn, animation
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feature request
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normal
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#15107 |
SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay
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new
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|
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defect
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normal
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#15110 |
[sword1] Add intro.dxa compression hash for FR_FRA version
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new
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sword1, intro.dxa
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patch
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normal
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#15111 |
Unknown game variant for sci
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new
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unknown-game
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defect
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normal
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#15112 |
TWINE: Unknown game variant for twine
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new
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unknown-game
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defect
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normal
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#15113 |
TWINE: Unknown game variant for twine
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new
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unknown-game
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defect
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normal
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#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
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new
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|
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defect
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normal
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#15116 |
GLK ZCODE: Shogun fails to launch
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new
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|
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defect
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normal
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#15117 |
GLK ZCODE: iOS ScummVM crashes when launching Shogun
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new
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|
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defect
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normal
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#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
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new
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|
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defect
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normal
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#15122 |
WEB: Bug Tracker - Logging in redirects to homepage
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new
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defect
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normal
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