#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
|
defect
|
low
|
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
|
defect
|
low
|
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
|
defect
|
low
|
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
|
defect
|
low
|
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
|
defect
|
low
|
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
|
defect
|
low
|
|
#11373 |
SCI: Quest for Glory 3 game script bugs
|
new
|
|
defect
|
low
|
|
#14694 |
SCI: QFG4: Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9
|
new
|
|
defect
|
low
|
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
|
defect
|
low
|
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
|
defect
|
low
|
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
|
defect
|
low
|
|
#15177 |
SCI: LSL5: Drawing issues when using the "?" icon
|
new
|
|
defect
|
low
|
|
#15363 |
SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly
|
new
|
|
defect
|
low
|
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
|
defect
|
normal
|
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
|
defect
|
normal
|
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
|
defect
|
normal
|
|
#9593 |
SCI: LSL5 (and others): port drawing issues
|
new
|
|
defect
|
normal
|
|
#9646 |
SCI: QFG1: Running on ice till health points depletion won't kill hero.
|
new
|
|
defect
|
normal
|
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
|
defect
|
normal
|
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
|
defect
|
normal
|
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
|
defect
|
normal
|
|
#10404 |
SCI: LSL7: parser behavior improvement
|
new
|
|
feature request
|
normal
|
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
sev-
|
defect
|
normal
|
|
#11353 |
SCI: Hangs on Load of GK2 with subtitles patch on 3DS
|
new
|
|
defect
|
normal
|
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
|
defect
|
normal
|
|
#11356 |
SCI: LSL6 Mac (floppy) requires native Mac menubar
|
new
|
|
defect
|
normal
|
|
#11418 |
SCI: QfG3 - enhance game with keyboard shortcuts
|
new
|
|
feature request
|
normal
|
|
#11419 |
SCI: QfG3 - losing local money with the money exchanger
|
new
|
|
defect
|
normal
|
|
#11432 |
SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
|
new
|
|
defect
|
normal
|
|
#13153 |
SCI: Games begin lagging either at launch or after moving about outside of window
|
new
|
|
defect
|
normal
|
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
|
defect
|
normal
|
|
#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
|
new
|
|
defect
|
normal
|
|
#13739 |
SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking
|
new
|
|
defect
|
normal
|
|
#13747 |
SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep
|
new
|
|
defect
|
normal
|
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
|
defect
|
normal
|
|
#13822 |
SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
|
new
|
|
defect
|
normal
|
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
new
|
|
defect
|
normal
|
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
new
|
|
defect
|
normal
|
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
new
|
|
defect
|
normal
|
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
new
|
|
feature request
|
normal
|
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
new
|
|
defect
|
normal
|
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
|
feature request
|
normal
|
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
|
defect
|
normal
|
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
new
|
|
defect
|
normal
|
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
new
|
|
defect
|
normal
|
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
defect
|
normal
|
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
defect
|
normal
|
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
defect
|
normal
|
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
defect
|
normal
|
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
defect
|
normal
|
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
defect
|
normal
|
|
#15021 |
SCI: Macintosh sound only available on MAC OS X with SCI engine
|
new
|
|
defect
|
normal
|
|
#15247 |
SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press
|
new
|
|
defect
|
normal
|
|
#15279 |
SCI: Some Macintosh games are very slow to start
|
new
|
|
defect
|
normal
|
|
#15303 |
SCI: LSL5: Timed message skipped during LSL5 coffee scene (symptom of a bigger problem?)
|
new
|
|
defect
|
normal
|
|
#15320 |
SCI: KQ6: Volume settings do not change the volume of videos
|
new
|
|
defect
|
normal
|
|
#15327 |
SCI: LSL5: Silas blinks distractingly frequently when talking to Julius
|
new
|
|
defect
|
normal
|
|
#15339 |
SCI: KQ6: Distorted music when using NukedOPL
|
new
|
|
defect
|
normal
|
|
#15375 |
SCI: SQ4 Korean text not rendered after refactor
|
new
|
|
defect
|
normal
|
|
#15514 |
SCI: KQ5CD Issue with the audio when adding text dialogues multilingual
|
new
|
|
defect
|
normal
|
|